GameZone's Scores

  • Games
For 6,577 reviews, this publication has graded:
  • 76% higher than the average critic
  • 5% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Ready 2 Rumble Boxing: Round 2
Lowest review score: 18 Deal or No Deal
Score distribution:
6577 game reviews
    • 57 Metascore
    • 64 Critic Score
    The game is a value-priced title and for the most part, it shows, but this time the developers actually included some old-fashioned fun.
    • 57 Metascore
    • 85 Critic Score
    A wild, arcade-style race and fight program that will have gamers twisting and turning in their seats almost as much as the courses twist and turn.
    • 57 Metascore
    • 83 Critic Score
    This game offers tons of different things to do that include: six different playable characters, a new mission mode, and even the Game Gear Sonic games.
    • 57 Metascore
    • 70 Critic Score
    It's just one big game of wave-the-remote-defeat-the-enemy. Fun for fans of this kind of experience – boring for anyone else.
    • 57 Metascore
    • 67 Critic Score
    Dawn of Mana tries to bring something fresh and interesting but fails to recapture the magic of the classic that lit up our old Super NES consoles.
    • 57 Metascore
    • 65 Critic Score
    The saving grace of this game is Shrek and the other characters. They are portrayed charmingly and just like in the movies. The mini-games are also fun. However, the game as a whole isn’t anything above average and would probably receive a lesser rating without the presence of Shrek and company.
    • 57 Metascore
    • 58 Critic Score
    I was hoping for more in a title like this and although I admit there is some fun in there, the real deal is that the game is lacking a lot of the qualities that make the Warhammer license.
    • 57 Metascore
    • 61 Critic Score
    UberSoldier would have benefited from any form of multiplayer. To no avail, there is none and you can clearly see it needed some form of replay value.
    • 57 Metascore
    • 60 Critic Score
    I would ultimately recommend this for either someone who has played the card game before or someone who has a lot of time to go through and write down or memorize the card combos and fusion results, since everything is trial and error.
    • 57 Metascore
    • 75 Critic Score
    More than merely "Sea Monkeys in Space", Space Station Sim is a rocket-boosted title that won't break the exploration budget. In the immortal words of Casey Kasem: "Keep your feet on the ground, and keep reaching for the stars."
    • 57 Metascore
    • 65 Critic Score
    Repetitive action keeps the game from being a genuinely satisfying Hulk game on the GBA, but there are also many good things in the game’s favor that shouldn’t go overlooked.
    • 57 Metascore
    • 60 Critic Score
    Not a bad game, but not a particularly good one, either.
    • 57 Metascore
    • 76 Critic Score
    Big boss battles, endless attacks, frequent bonus opportunities, tons of power-ups – Urban Jungle is all thrills and excitement. Its short length caters to high replay value, but don't think you're crazy for wishing it were longer.
    • 56 Metascore
    • 60 Critic Score
    Prizefighter’s production values are pretty high, but unfortunately the gameplay took a back seat and fails to capture the essence of boxing.
    • 56 Metascore
    • 78 Critic Score
    At times I thought there were too many choices available in regards to issuing orders, but this does add realism to gameplay. The graphics are top notch within a genre that usually lacks stunning effects.
    • 56 Metascore
    • 65 Critic Score
    The platform levels are fairly interesting to play through, but they’re not enough to carry the entire game. The combat in the levels is boring, and the boss battles confusing.
    • 56 Metascore
    • 66 Critic Score
    Gamers with an undeniable need for Naruto gaming action will be amused – if only on the first play-through – by the gameplay this sequel distributes. On the other hand, if you’re looking for a beat-‘em-up with something more substantial than license amusement, you may want to look elsewhere.
    • 56 Metascore
    • 60 Critic Score
    Seems more like a randomized assortment than a collection of “Classics,” as evidence by very notable absences.
    • 56 Metascore
    • 72 Critic Score
    The controls are easy to get into and figure out, and the option to play the story or just do whatever you want to do makes it a definite that there are lots of hours of gameplay to be found here. The controls were clunky.
    • 56 Metascore
    • 70 Critic Score
    This game has decent graphics with fast paced action arcade gameplay that offers a bit of flash and some cool stunt work, but it gets monotonous and runs thin in story and character depth.
    • 56 Metascore
    • 75 Critic Score
    Sure, Story Mode lacks a real story and sometimes the fights can get just a tad repetitive, but with good graphics and unique characters with their own fighting style this is fighting at its most entertaining.
    • 56 Metascore
    • 78 Critic Score
    Aside from the great graphics and smooth-as-ice controls, the fact that you can explore your surroundings makes this an interesting racing game.
    • 56 Metascore
    • 45 Critic Score
    I struggled with the controls, the camera and every other part of this poorly constructed game.
    • 56 Metascore
    • 74 Critic Score
    Frame rate excluded, the developers at Liquid Dragon Studios should feel proud to have created a game from very little source material. Who knew that crab fishing could be fun?
    • 56 Metascore
    • 50 Critic Score
    In the end, lacking mission variety and ridiculously heinous AI settings keep MySims SkyHeroes grounded.
    • 56 Metascore
    • 66 Critic Score
    The movie is well worth the admission. The game, on the other hand, is a mixed bag and will be enjoyed most after you have viewed the movie.
    • 56 Metascore
    • 55 Critic Score
    Zero Gravity is a large step behind the first Sonic Riders and it’s still a flawed racing title that makes this a Sonic game fans of the loveable blue hedgehog should skip altogether.
    • 56 Metascore
    • 83 Critic Score
    It may not have the intricate graphical finesse of a "Winning Eleven" title, but this is a solid title that entertains the eyes, challenges the skills and scores in terms of entertainment.
    • 56 Metascore
    • 75 Critic Score
    Purists might find the changes too extreme, and might be put off by new-found similarities to the Heroes series, or rather, outright copying. If nothing else, at least Disciples III: Renaissance puts a visual twist on a classic formula.
    • 56 Metascore
    • 65 Critic Score
    Unfortunately, sometimes less than average graphics overall + bad sound + two faction’s missions being too difficult = probably skipped over in the retail game store.
    • 56 Metascore
    • 70 Critic Score
    Does offer a nice twist, [but] the program falters explaining the nuances of the game play.
    • 56 Metascore
    • 64 Critic Score
    There are so many areas that this game could have improved upon, such as the graphics and the sound, to make it a better overall game. While the game is fun, there are much better TBS games to spend you hard earned money on.
    • 56 Metascore
    • 58 Critic Score
    The ideas were there but sloppy AI really makes this game falter well before the goal.
    • 56 Metascore
    • 70 Critic Score
    It's fast, it's colorful, it's funny, and it goes down smoothly-in other words, it has many of the same things going for it as the Naruto comics themselves.
    • 56 Metascore
    • 60 Critic Score
    Sure there is plenty of vehicular mayhem and destruction, but the action is not as addictive or as neatly polished as "Twisted Metal: Black."
    • 56 Metascore
    • 71 Critic Score
    Its anime cut scenes are superlative, in-game graphics alright, and gameplay a little dull.
    • 56 Metascore
    • 72 Critic Score
    We Cheer isn’t too extravagant in game modes or innovative gameplay, but it’s an excellent diversion for a weekend.
    • 56 Metascore
    • 70 Critic Score
    The game itself is very fun, once you get used to the interface. I’m also very impressed with the level of realism the developers have produced in this title.
    • 56 Metascore
    • 40 Critic Score
    This is not a fun game, and that's the cornerstone of all games, fun.
    • 56 Metascore
    • 40 Critic Score
    Harry Potter and the Deathly Hallows Part 1 is not a good DS game by any account. There's no effort behind it, the storytelling is weak, and the presentation is some of the least inspired on the handheld.
    • 56 Metascore
    • 70 Critic Score
    Brings some exciting new action RPG elements to the WWII genre. However, the repetitive nature of the mission structures and the frustrating camera will likely keep you from being interested in for a long period of time.
    • 56 Metascore
    • 55 Critic Score
    A step up from the previous entry to the series, offering up all four turtles onscreen at once and some new elements. Still, the gameplay is light-years behind where it should be.
    • 56 Metascore
    • 60 Critic Score
    Sadly, the uninspiring action, lack of story and scantily designed levels will leave you wishing there was more to this game that isn’t horrible but not great either.
    • 56 Metascore
    • 80 Critic Score
    Way too easy to beat.
    • 56 Metascore
    • 85 Critic Score
    This is a great game for people who want a challenging format. It takes a lot of planning for the missions, and they are not completed easily.
    • 56 Metascore
    • 75 Critic Score
    Despite its flaws, this is the best Spawn game I've played. It's a "Devil May Cry" clone all the way through, but it's not like these games are a dime a dozen.
    • 56 Metascore
    • 65 Critic Score
    Besieger won’t offer you anything new, simply covering old ground that has been done better before. With insipid AI and pretty average gameplay, Besieger doesn’t really stand out against the current crop of RTS games.
    • 56 Metascore
    • 70 Critic Score
    Safecracker offers plenty of puzzle-solving fun on the Wii. While the game itself isn’t any different from any other puzzle game on the PC, it is different from most offerings on the Wii, which are mainly platform, action or shooter games.
    • 56 Metascore
    • 60 Critic Score
    It has the potential to be a really great game franchise for the developer, the building blocks have all been laid, but the gameplay and execution this time around, keep it from succeeding.
    • 56 Metascore
    • 60 Critic Score
    The gory limb removals and impalements-via-javelin are cheap fun that will treat anyone with the patience to tangle with some sluggish controls and simple combo moves.
    • 56 Metascore
    • 55 Critic Score
    Sterile and predictable, MySims Party seems more concerned with promoting the brand than being fun.
    • 56 Metascore
    • 71 Critic Score
    Simple and short and not perfect. But it’s also fun, clever, and engaging, and will be worth every penny to a die-hard Scooby fan.
    • 56 Metascore
    • 62 Critic Score
    Rack up truly impressive body counts in ancient China, over and over again, for several hours.
    • 56 Metascore
    • 53 Critic Score
    Creature from the Krusty Krab will prove to be a stale patty even to hardcore SpongeBob fans.
    • 56 Metascore
    • 70 Critic Score
    While Warriors Orochi 2 faithfully captures the feel of the console version, the new additions make this a far more refreshing version fit for the PSP.
    • 56 Metascore
    • 75 Critic Score
    The Nintendo Wii has yet to see a competent first-person shooter worthy of the technology but at least Medal of Honor Vanguard is a single step in the right direction.
    • 56 Metascore
    • 62 Critic Score
    Far from being a complete disaster, Prince Caspian for the PS3 has some good moments but they are overshadowed by repetitive gameplay and a poor presentation.
    • 56 Metascore
    • 82 Critic Score
    A well-rounded poker game on the PSP; what sets it apart is it's uniqueness. Sure there are only a few different poker games (five) but it's the journey in this case, not just the destination.
    • 56 Metascore
    • 85 Critic Score
    Has to be the most underrated, overlooked game of the year. Ever since Power Stone died with the Dreamcast, there hasn't really been an entertaining 3D four-person melee fighting game. Gotcha Force takes the Power Stone-type genre to the next level.
    • 56 Metascore
    • 65 Critic Score
    Due to the game’s nature and lack of variety, Shrek SuperSlam is not for everyone. But if you’re a kid who loves Shrek or if you have a kid who loves Shrek, you can’t go wrong with this title.
    • 56 Metascore
    • 73 Critic Score
    As Chandler once said on Friends, this game is silly because it knows that “we enjoy the silliness.” Hmmm, that gives me an idea for another challenge.
    • 56 Metascore
    • 69 Critic Score
    A gem and a sour apple simultaneously. It tries to do so much, but it just doesn’t respectively deliver what it promised.
    • 56 Metascore
    • 69 Critic Score
    A simply designed racing game that is very user friendly and easy to jump right into, but one that doesn't offer much depth of gameplay.
    • 56 Metascore
    • 72 Critic Score
    It's by no means an original experience, but it still manages to entertain from start to finish. Army Men fans are going to love it.
    • 56 Metascore
    • 50 Critic Score
    Unoriginality is acceptable every now and then if the gameplay is as good as the title that "inspired" it. However, Hoops not only copies other games, but it plays slower then them, too.
    • 56 Metascore
    • 75 Critic Score
    Skimping on a tutorial may have some gamers a bit frustrated, but after you take the time to toggle some things on and off and re-map the keys you will find it really is not that hard. Those hard core helicopter fans will find the simulation mode quite challenging.
    • 56 Metascore
    • 59 Critic Score
    This game could have been a real heavy hitter, especially coming off of the holiday rush. Instead with unpolished controls, dismal graphics, and a mediocre soundtrack, this game will remain a shadow of what it should have been.
    • 56 Metascore
    • 75 Critic Score
    The mini-games are a varied assortment, and feature randomization. However, the game is too short and too easy for older players.
    • 56 Metascore
    • 50 Critic Score
    The under-responsive game mat and uninteresting mini-games really took away anything that was remotely good about the game. It is essentially an average game that some kids might have fun with, but that is all it is.
    • 56 Metascore
    • 40 Critic Score
    Spelunker HD will have you giving up way before finding any great treasure deep down in the creepy mines. If anything, this latest retro remake is a reminder that not every classic game deserves an HD makeover.
    • 56 Metascore
    • 69 Critic Score
    In spurts Dynasty Warriors Advance is a decent time-killer. I enjoy the game for five minutes here and there, 30 at most. It is not enjoyable to play if I force myself to stick around for any time period longer than that.
    • 56 Metascore
    • 70 Critic Score
    Not the freshest game on the market, but if you want a slower-paced quest with an engaging story and hours of battles to conquer, Dragoneer’s Aria is one of the better RPGs you’ll find exclusively on PSP.
    • 56 Metascore
    • 72 Critic Score
    Fans of Dr Seuss, the Cat in the Hat, and 2-D side scrolling platform titles will ultimate get the most enjoyment out of this.
    • 56 Metascore
    • 55 Critic Score
    Parts 1 and 2 of Watchmen: The End is Nigh is a flawed and repetitive action game that could have been a lot better considering the game has more than enough brutal brawling action. It also captures the feel of Alan Moore’s brilliant graphic novel but this alone can’t save the game from being too mediocre.
    • 56 Metascore
    • 60 Critic Score
    Percy Jackson might not make a splash when it comes to movie tie-in games, but fans of turn-based combat might find some redeeming qualities in this otherwise bare-bones game.
    • 56 Metascore
    • 70 Critic Score
    Tokyo Beat Down is a fun and shallow beat-'em-up that occasionally veers off path.
    • 56 Metascore
    • 65 Critic Score
    There’s no excuse making controls overly complicated on a system who’s audience wants a game that’s easy to pick up and play. Recommended only for the most hardcore Olympiads.
    • 56 Metascore
    • 40 Critic Score
    The dancing controls are lousy, the visuals are too lame for their own good and the lack of options (or anything resembling information regarding Jackson's legacy) are disappointing. Stick with a Greatest Hits album instead and tell this game to "beat it."
    • 56 Metascore
    • 60 Critic Score
    Sure, all the great characters are present and there are enough extras to keep fans wanting to jump into a tournament but the gameplay just falls flat to make the battles too awkward. There have been great Dragon Ball games before but, sadly, this one does not qualify.
    • 56 Metascore
    • 81 Critic Score
    A fast-paced game with loads of action. The game looks good and plays well.
    • 56 Metascore
    • 80 Critic Score
    Aside from the inability to save the level play, the game is a lot of fun.
    • 56 Metascore
    • 60 Critic Score
    This is a wholly average game for small children, and just doesn't have anything to raise it above other similar games. I like the fact that the designers kept it simple for ease of play, but variety shouldn't have been sacrificed in the process.
    • 56 Metascore
    • 68 Critic Score
    Anybody looking for a cute game that they can play with their little ones need look no further.
    • 56 Metascore
    • 70 Critic Score
    Despite some major frustrations with the lack of diversity in gameplay, I did like the game.
    • 56 Metascore
    • 80 Critic Score
    With the exception of the bugs that I mentioned, this game is compelling. When you feel the need to play a game in any spare moment (bugs and all) you know that it's a good game.
    • 56 Metascore
    • 64 Critic Score
    With the mini games and racing both falling into repetition; the gameplay ultimately suffers from [lack of] any type of depth.
    • 56 Metascore
    • 68 Critic Score
    This is a title that is fit for the Asian style of gaming, which means it is long on grind.
    • 56 Metascore
    • 57 Critic Score
    A series of impressive ideas that just aren't implemented well enough to make this game really shine through its too numerous to count imperfections.
    • 56 Metascore
    • 60 Critic Score
    A badly designed and frustrating interface hampers this game. Star Trek fans will enjoy the look of the game, the variety of ships and the familiar voices, but actually playing the game won’t be much fun.
    • 56 Metascore
    • 62 Critic Score
    While Colosseum tries, it fails on many levels to deliver an immersive experience, bogging down in staid and tired dialogue clichés, and struggling with camera angles and targeting.
    • 56 Metascore
    • 69 Critic Score
    When you stack a game like this up against other recent FPS programs – like "C&C’s Renegade," or "Alien versus Predator 2" – Carnivores comes up a little short.
    • 56 Metascore
    • 70 Critic Score
    Looks good and sounds great, but Enter the Dragonfly lacks depth of play. It is a safe arcade-adventure outing.
    • 56 Metascore
    • 70 Critic Score
    While the fighting mechanics are decent at best, the game fails to capture the raw excitement of playing as a favorite superhero or villain.
    • 56 Metascore
    • 55 Critic Score
    Although it tries to introduce a few original elements into the racing genre, the lack of polish and poor execution ultimately make the game fall short.
    • 56 Metascore
    • 50 Critic Score
    For it to be so repetitive, so easy, and so filled with useless interruptions – is a colossal disappointment.
    • 56 Metascore
    • 58 Critic Score
    The bad aspects in the game just overtake all the good it tries to accomplish, resulting in just an average game-show game.
    • 56 Metascore
    • 70 Critic Score
    A good collection of once-great hits – some that have stood the test of time, and some that have not.
    • 56 Metascore
    • 70 Critic Score
    It’s a turn on and a turn off. I like to see developers exploring other options for fighting games, but if a sequel is made I hope they include a stronger combo system.
    • 56 Metascore
    • 75 Critic Score
    King Kong for the PSP might lack the emotional impact of the console version but it does not fail to bring us all the visual beauty and brilliant blend of playing as either man or King of the savage jungle.
    • 56 Metascore
    • 50 Critic Score
    While Majesty 2: Monster Kingdom doesn't reinvent any part of the gameplay, the change of scenery and units is appreciated, but in the end you're still playing the same exact game with a new coat of paint. The unrelenting difficulty, arguably even higher than the last expansion's, makes this entry for Majesty die-hards only.

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