Gamezilla!'s Scores

  • Games
For 1,193 reviews, this publication has graded:
  • 72% higher than the average critic
  • 3% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.9 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Project Gotham Racing 2
Lowest review score: 20 Fear Factor: Unleashed
Score distribution:
1193 game reviews
    • 69 Metascore
    • 70 Critic Score
    Unless you’re only into multiplay, Pariah quickly loses it’s appeal. First person storyline has low appeal and almost no replay value, and frankly, there are other titles out there that do it much, much better.
    • 77 Metascore
    • 70 Critic Score
    The gameplay is inherently slow by design so those of us that have short attention spans should be wary. If you like the TV series however, Law & Order: Justice Is Served offers an entirely new way to enjoy the show.
    • 63 Metascore
    • 70 Critic Score
    Shows some promise with their Life mode and the graphics could even be overlooked but the control interface needs some work.
    • 59 Metascore
    • 70 Critic Score
    Personally, I would have liked to see either stronger turn based elements or a better balance between that and the action elements.
    • 61 Metascore
    • 70 Critic Score
    A decent game, better then the PSP version only because it does try to expand the gameplay by utilizing the DS’s touch pad.
    • 59 Metascore
    • 70 Critic Score
    There's a nice sense of speed that carries the game through the sometimes bland environments.
    • 57 Metascore
    • 70 Critic Score
    It’s just that The Getaway: Black Monday is no better and no worse than the original, and for a sequel, that's a crippling issue.
    • 70 Metascore
    • 70 Critic Score
    Probably the most notable issue however is driving the various vehicles which can be extremely cumbersome.
    • 56 Metascore
    • 70 Critic Score
    The graphics and audio do give a respectable performance that most will be satisfied with and RF Online does a great job setting up a game that has potential. The tedious nature of the gameplay however may leave the more casual fans of this genre out in the cold.
    • 66 Metascore
    • 70 Critic Score
    A fun romp through a film that many of us love, giving gamers a chance to take on the role of a seminal bad guy turned good guy in a game that isn't bad, but isn't great either.
    • 68 Metascore
    • 70 Critic Score
    A decent game but isn’t going to be on a top ten list. The graphics and audio follow suit with the gameplay by not distracting but not giving an impressive showing either.
    • 81 Metascore
    • 70 Critic Score
    The variety will give you motivated to keep playing.
    • 71 Metascore
    • 70 Critic Score
    The cut scenes are genuinely funny, with the franchise's trademark fairy tale humor and wit are constantly at play.
    • 68 Metascore
    • 70 Critic Score
    Perhaps we missed something but the two games we were able to pursue in the time allotted both ended at apparent dead ends. We had very little incentive to sit through the dialogue yet again to explore other paths.
    • 65 Metascore
    • 70 Critic Score
    If you've been hacking and slashing your way through similar games like Baldur's Gate and Champions of Norrath, Untold Legends 2: The Warrior's Code won't blow you away. It's still very much the same kind of game, but that doesn't mean its any worse.
    • 63 Metascore
    • 70 Critic Score
    Ambitious almost to a fault, which is a bit of a shame since the core of the game, while conceptually promising, just didn’t get it right.
    • 69 Metascore
    • 70 Critic Score
    If you enjoy a good bit of puzzling, you’ll likely be able to play this game without much frustration.
    • 52 Metascore
    • 70 Critic Score
    Provided the series hasn’t gotten stale for you yet, there is a lot of value here. With 26 characters and a 2 player co-op mode to play, you can sink quite a few hours into this game.
    • 63 Metascore
    • 70 Critic Score
    In everything but gameplay, this game is basically standard fare.
    • 77 Metascore
    • 70 Critic Score
    Using Greek mythology as its base, Titan’s Quest takes a solid, balanced, and low risk gameplay approach. Although it’s not going to redefine a game genre, RPG fans will be more then satisfied.
    • 67 Metascore
    • 70 Critic Score
    What makes this game lose a little bit of its luster are the blurry graphics and the tendency to bog down in places.
    • 57 Metascore
    • 70 Critic Score
    Ultimately this game is easy to recommend to FF7 fans who want one more visit with their favorite characters. But for shooter fans that don’t quite care so much for FF7, there are far better shooters out there.
    • 66 Metascore
    • 70 Critic Score
    I certainly would be extremely unimpressed if it was on a console.
    • 66 Metascore
    • 70 Critic Score
    If you want a somewhat mindless hockey game with a nice arcade emphasis, or if you just have an overwhelming passion to give Wayne Gretzky a bit of your cash, then Gretzky NHL 2005 deserves a look ' otherwise, stick with the better contenders on the ice.
    • 73 Metascore
    • 70 Critic Score
    It is still a little too expensive for my tastes though, as Bomberman still doesn’t have that wide appeal that’s going to make it a good buy for everyone.
    • 83 Metascore
    • 70 Critic Score
    I can sum this up with one tired phrase. Been there, done that. There’s a little bit here that’s new, and the game looks great (and just like "Doom 3"), but this is really just covering the same old ground.
    • 57 Metascore
    • 70 Critic Score
    There's a lot to play with here and the core of the game is strong, but if you're looking for a nice jumping off point into the Armored Core series, this is definitely not the game to start with.
    • 71 Metascore
    • 70 Critic Score
    Simply put, there just isn't enough here.
    • 66 Metascore
    • 70 Critic Score
    The game also suffers from some real clipping issues when the action begins to ramp up, as well as graphics that don't do the game justice.
    • 76 Metascore
    • 70 Critic Score
    If your old DDR game needs a song update along with some new features, give it a shot.
    • 63 Metascore
    • 70 Critic Score
    The story feels like it’s over before it really has a chance to get going. Most players will finish the game in about 7 hours.
    • 59 Metascore
    • 70 Critic Score
    The game's main drawback is its length. Though it's a fun ride, it's easily finished in a few hours, and it doesn't really follow its own storyline really well. Not to mention the incomplete nature of the game: instead of a payoff, it's obvious that there's a sequel in the works.
    • 83 Metascore
    • 70 Critic Score
    Loco Roco isn’t a bad game. It starts off strong, but as you progress through the levels you start expecting some sort of twist to the gameplay, but it never comes.
    • 68 Metascore
    • 70 Critic Score
    There are games that stand out, and then there are games that are just good. Painkiller doesn't really break any new ground, but it presents an experience that was satisfying throughout.
    • 68 Metascore
    • 70 Critic Score
    The controls seemed chunky, the gameplay wasn’t diverse, and the graphics were average.
    • 47 Metascore
    • 70 Critic Score
    While answering questions is fun, it gets boring watching the computer try to act like it's thinking about the answers and then waiting for a response.
    • 64 Metascore
    • 70 Critic Score
    All in all, the biggest flaw in this game is that it’s a really sparse on game options, making it an extremely light gaming experience.
    • 76 Metascore
    • 70 Critic Score
    A lack of variety and challenge however stand in the way of this game being a resounding success.
    • 76 Metascore
    • 70 Critic Score
    You will find yourself fighting the controls never really finding a comfort zone. Once you manage to work within the limitations of the controller, you will find the second exception. The online play is a bit laggy and unstable.
    • 57 Metascore
    • 70 Critic Score
    A solid game with a slightly underachieving AI.
    • 61 Metascore
    • 70 Critic Score
    It is best played in short doses because of its inability to hold the average player’s attention for no longer then 30 or 40 minutes at a stretch.
    • 76 Metascore
    • 70 Critic Score
    With its strong point on quantity, Dave Mirra’s Freestyle BMX 2 fails on the quality of rider control and in distinct graphics.
    • 78 Metascore
    • 70 Critic Score
    There’s a hell of a lot of work here that doesn’t add up to a tremendously great game. I think games like this really serve as an example of how important it is to pay attention to the gameplay. Games need a good control feel, it’s as simple as that.
    • 61 Metascore
    • 70 Critic Score
    It could've been a good title if it'd been tweaked more, especially in paying attention to the AI driving the opposition. But without that love, this is just another 'seen it 15 times this year' title.
    • 65 Metascore
    • 70 Critic Score
    The multiplayer modes make up, in part, for the mistakes of the single player mode – stripping down the game to the essentials of battle – but there still just isn't enough game here to keep you occupied for very long.
    • 66 Metascore
    • 70 Critic Score
    An excellent first attempt. There are a number of tweaks that will improve the gameplay if it’s turned into a series and it has plenty of potential.
    • 66 Metascore
    • 70 Critic Score
    The strongest feature the game has though is the comedic tone of the game. When you play it, you almost feel as if you are in a Monty Python game, or one of Tim Burton’s animated movies.
    • 71 Metascore
    • 70 Critic Score
    Although improvements to the game’s length would have been welcome, changes to the controls are definitely not. Unfortunately, that appears to be exactly what has happened and calling it an improvement would be a significant misstatement.
    • 53 Metascore
    • 70 Critic Score
    Definitely a fun game. It is short, as all franchise games tend to be, and it does suffer from substantially frustrating issues, but that doesn't kill the experience.
    • 66 Metascore
    • 70 Critic Score
    Presents a lackluster challenge until you get far enough along to fight the more advanced enemies, for which you may actually have to work for a win.
    • 76 Metascore
    • 70 Critic Score
    What really drags this game down is the fact that it uses, reuses, and re-reuses the maps – sending you back through the same dungeons over and over again to collect this key or open that new passage.
    • 69 Metascore
    • 70 Critic Score
    The graphics are actually well done and do a good job of mimicking the animation from the movie while the audio offers some nice soundtracks and voice-overs.
    • 77 Metascore
    • 70 Critic Score
    Mostly, this game is just another semi-realistic FPS.
    • 67 Metascore
    • 70 Critic Score
    Just keep in mind that while there are a lot of different things to do, this experience is definitely best enjoyed in short bursts.
    • 64 Metascore
    • 70 Critic Score
    Too bad they couldn’t clean up the putting engine and put some more thought into the touch pad sensitivity.
    • 75 Metascore
    • 70 Critic Score
    It’s just really flat out good looking.
    • 71 Metascore
    • 70 Critic Score
    A disappointment...A neat idea having a city where the socio-economics are broken down so structurally. With nasty goings on occurring in the recesses of the city, I honestly wanted to love this game.
    • 78 Metascore
    • 70 Critic Score
    The biggest flaws come in the storyline and lack of new material, this game really fails to add anything interesting to the MechWarrior universe.
    • 71 Metascore
    • 70 Critic Score
    With a bit more beefed up graphics and a major fix on the controls it would have been a must buy, still, there is an awful lot of fun to be had playing Darkstar One.
    • 66 Metascore
    • 70 Critic Score
    Quite frankly you need to be a fan of the games or the TV show merely to know what is going on.
    • 70 Metascore
    • 70 Critic Score
    Fits the inverse of the corollary “Good graphics don’t always make good games”. Simple, easy to use, addicting gameplay will make this otherwise ugly duckling of a game appeal to the strategy fiends out there.
    • 73 Metascore
    • 70 Critic Score
    What really keeps this game from being a success is the issue of length. The main story isn’t particularly long, and though there are side missions to do for either faction, these aren’t nearly as engaging as the story missions.
    • 48 Metascore
    • 70 Critic Score
    It isn't necessarily a bad game, it’s not exactly the kind of game that’ll keep you riveted for hours on end, either.
    • 77 Metascore
    • 70 Critic Score
    Black can be summed up in one phrase. One dimensional. It plays like a great action movie, with a few problems, and literally doesn't give you anything but that.
    • 66 Metascore
    • 70 Critic Score
    Although entertaining enough initially, it becomes repetitive rather quickly and once the story lines are finished, the bulk of the game’s appeal will be too.
    • 81 Metascore
    • 70 Critic Score
    My one complaint with this game is the flashing text. If you don’t have a 2nd player, the game continuously flashes ‘Insert Controller’, which can’t be turned off.
    • 66 Metascore
    • 70 Critic Score
    This title isn’t what I’d call really good, but it’s a satisfying pickup if you are a serious Ghost In The Shell: Stand Alone Complex fan, otherwise I’d say pass.
    • 71 Metascore
    • 70 Critic Score
    A drastically improved game from their last effort, but still falls short of appealing to a wide audience range.
    • 66 Metascore
    • 70 Critic Score
    A really cool feature of this game is that you can link up with another person who owns the game and take them on with the decks you've built while playing solo. This really adds a ton to the replayability of the game.
    • 75 Metascore
    • 70 Critic Score
    The true travesty in Quake 4 is the multiplayer functionality. Almost regressing, Quake 4 only supports 8 player multiplayer games, doesn’t support game browsing, and generally takes forever to get you into a ranked game match.
    • 69 Metascore
    • 70 Critic Score
    I wasn’t impressed much by the game’s visuals. They don’t seem to offer much beyond any other game, unless you like drab pre-rendered backgrounds and some remarkably not-stunning character designs.
    • 69 Metascore
    • 70 Critic Score
    Worms 4 Mayhem won't rock your world with its refinement and it won't keep you on the edge of your seat with excitement, but it's certainly an entertaining and interesting diversion, if nothing else.
    • 66 Metascore
    • 70 Critic Score
    The Bouncer is more cut-scenes than fighting. It is very difficult to get into the flow of the game when you have a two to three minute fight sequence and then stop and watch a five minute cut scene before another two to three minute fight sequence.
    • 66 Metascore
    • 70 Critic Score
    It won’t keep those with short attention spans entertained, however, as this game requires patience and has only limited action.
    • 60 Metascore
    • 70 Critic Score
    Entertaining throughout, but rarely exceptional.
    • 81 Metascore
    • 70 Critic Score
    It is so easy to die in this game that you may not notice you’re dead until after you realize you’ve been shot at.
    • 77 Metascore
    • 70 Critic Score
    Unfortunately, the only thing I can say that really held true for my gameplay experience is that THAW didn't stand out to me.
    • 68 Metascore
    • 70 Critic Score
    Personally, I would have liked a slightly more complex gameplay but what’s here works well enough.
    • 77 Metascore
    • 70 Critic Score
    While Ape Escape 3 provides for an entertaining time, its age is showing through, even with the charming sheen a large army of monkeys helps create.
    • 59 Metascore
    • 70 Critic Score
    This is the Dynasty Warriors of mech games, and much like how that franchise is solidly enjoyable, so goes Armored Core.
    • 74 Metascore
    • 70 Critic Score
    The in-game music and sounds are horrid and repetitive; I played with the sound off after a few minutes of bad sampling and nauseating theme music.
    • 66 Metascore
    • 70 Critic Score
    A passable game, but take away the hardly seen women and vast supply of real world car equipment and you are left with a sub-par racer.
    • 82 Metascore
    • 70 Critic Score
    If Monolith could have tied the level design and action more closely to a real storyline, worked to smooth the engine a little, and created a few new types of monsters, Blood might have risen another notch or two up the 3D food chain. As it stands, the game is a little too uneven to be successful.
    • 67 Metascore
    • 70 Critic Score
    It follows the Harvest Moon formula to the letter, and that ultimately makes it just as good as previous installments in the series.
    • 75 Metascore
    • 70 Critic Score
    There isn’t so much gameplay here that you can’t beat it in a couple of days, and the fact that the levels aren’t completely free open really reduces the game’s sense of scale.
    • 80 Metascore
    • 70 Critic Score
    It’s bigger and better, yes, but still essentially the same game – a boon for some and a whole bunch of “boos” for others.
    • 80 Metascore
    • 70 Critic Score
    The pack in mic that comes with the game is pretty sharp and sturdy, although it's not like you have a choice since there aren't any alternatives on the GameCube.
    • 78 Metascore
    • 70 Critic Score
    First, I had a problem actually singing and performing the songs well, and second, I managed to cheat my way through most of the songs by humming really loudly.
    • 61 Metascore
    • 70 Critic Score
    Vietcong 2’s weak single player is balanced out by a fun, diverse multiplayer experience. It’s not Counter-Strike, but it has a gritty, small world feel to it that will appeal to the multiplayer fans out there.
    • 53 Metascore
    • 70 Critic Score
    Issues like an AI that is a non-factor while racing and gameplay that appears borrowed without any improvements or updates all chip away at its appeal.
    • 61 Metascore
    • 69 Critic Score
    This game is at once addictive, and yet annoying to me.
    • 64 Metascore
    • 69 Critic Score
    Starts out with a bang, but then quickly falls to a whimper -- that whimper being the controls. Never in all my life would I have thought it possible to make a game that is so impossible to control with any degree of efficiency.
    • 67 Metascore
    • 69 Critic Score
    The game suffers from too many negatives (controls, graphics, audio) to make it really worth purchasing.
    • 65 Metascore
    • 69 Critic Score
    Other games offer[] more modes of play, better graphics, and more in-depth gameplay.
    • 69 Metascore
    • 69 Critic Score
    An overall disappointment. As the direct port of a three-year-old game, certain steps should have been taken to bring it up to par.
    • 74 Metascore
    • 69 Critic Score
    Good graphics, excellent documentation, and plenty of Klingon scalawags can't save "Klingon Academy," not entirely at least.
    • 73 Metascore
    • 69 Critic Score
    I've never seen a shooter that I could really consider a linear game before, but rather than let you destroy monsters your way, GUNVALKYRIE has too many movement puzzles that can only be solved one way that the designers anticipated.
    • 40 Metascore
    • 69 Critic Score
    If you're a fan of McCaffrey's writing then take a look at this one -- you'll probably enjoy it. But if you're a real adventure aficionado you'll undoubtedly find the game too easy for your tastes, better to give this one a miss than be disappointed.
    • 73 Metascore
    • 69 Critic Score
    Offers a solid soccer game but misses on the extreme feel achieved from successes like "NFL Blitz" and "NHL Hitz."
    • 74 Metascore
    • 68 Critic Score
    Definitely not a top level game, but it was a fun, albeit short ride.

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