GameWatcher's Scores

  • Games
For 2,108 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 A Way Out
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2110 game reviews
    • 57 Metascore
    • 30 Critic Score
    Even without comparing it to previous games, it's still mediocre at best. If I had one word to describe Wrecked, it would be unnecessary. There are enough arcade racers out there, and some of them are actually pretty decent. This one; is not.
    • 57 Metascore
    • 55 Critic Score
    I’m not entirely sure who’d enjoy a game like this. It’s possible we’ll see a few desperate YouTubers record their girlfriend getting scared by some of the earlier moments in the game, but aside from that tiny bit of stimulation and the initial hope that the nonsensical plot will have a logical finish, there’s very little here for anyone other than the most desperate of horror fans.
    • 56 Metascore
    • 50 Critic Score
    With a concept that’s insensitive at best, Cannibal Cuisine has a rough first impression to overcome. The mechanics that are under it are fine, but the controls can feel too slippery for their own good. Add that with an average combat system and you’ve got a game that never shines beyond its sensationalistic pitch. If your mates crave some co-op chaos, there are far worse games to play. However, there are also far better games out there.
    • 56 Metascore
    • 45 Critic Score
    There are no difficulty levels, no online support, no party modes, no DLC, and no reason to switch it back on. To say that I wasn't entertained would be a lie, as there's enough charm in a few of the games to pass a couple of hours on a dreary Sunday afternoon - but that's nowhere near enough to justify a full-price or even a budget purchase.
    • 56 Metascore
    • 60 Critic Score
    For all its faults though, Disciples is certainly something unique, and the quality of the overworld sections and general strategising may well be enough for a crowd that will inevitably seek it out anyway.
    • 56 Metascore
    • 45 Critic Score
    The Technomancer is not grossly bad, but it feels cheap and is deeply mediocre. It’s a cheap game, and worse: it’s no longer a cheap price. As I said in the first paragraph, I can’t think of a reason anyone would want to buy it over any other game in existence.
    • 56 Metascore
    • 75 Critic Score
    This is a low-budget affair however, make no mistake, but as long as your brain can get over the sound of three British blokes hamming up their lines with conviction, then you'll uncover a decent amount of charm within Da New Guys script.
    • 56 Metascore
    • 60 Critic Score
    The LEGO Movie 2 is a great movie! But the Videogame has no dialogue between characters, and very little of the meta zaniness that makes the movie pop. It’s got some shining moments, such as huge boss encounters, but this brave new world of LEGO games needs some more refinement. It’s Telltale’s Jurassic Park rather than Walking Dead, then.
    • 56 Metascore
    • 65 Critic Score
    Good voice acting and cool, bloody werewolf fighting sequences could not fully save the rushed story and flat facial animations of this one-dimensional take on the rich World of Darkness universe.
    • 56 Metascore
    • 50 Critic Score
    Infinity Runner is a strange beast. If this was a review of an iPad version then I would probably feel more favourable towards it but here, on the PC, a game as casual and potentially frustrating due to the nature of genre, feels out of place.
    • 56 Metascore
    • 85 Critic Score
    What kicks this game into the frustration bucket more than anything else is that control system.
    • 56 Metascore
    • 70 Critic Score
    The Mean Greens is one of the simplest multiplayer games ever with about quarter the depth of the already puddle-thin Star Wars Battlefront, and yet for a quick blast now and again that type of game is totally fine.
    • 56 Metascore
    • 63 Critic Score
    This is one just for the big Star Trek fans. The average gamer is unlikely to maintain interest for too long; especially given the main campaign has a completion time of around 10 hours.
    • 56 Metascore
    • 70 Critic Score
    There is fun to be had on the streets of San Paro though, and as the price of entry is precisely zero, there's absolutely no reason not to give it a try.
    • 56 Metascore
    • 75 Critic Score
    For all its faults though, Pirates of Black Cove is a very endearing game.
    • 56 Metascore
    • 60 Critic Score
    We get the impression that Sonic Team wanted Forces to be the Best Sonic Game Ever, with a Greatest Hits package of everything good in the series, but they didn’t have the time, money or talent to accomplish this. The 2D sections control poorly, and the 3D sections sport the same problems that the series has had since Sonic Adventure – such as dying if you don’t play the level exactly as the designer intended. There’s fun to be had, but even then Forces feels so cheap and abrupt that you’ll be finished with it entirely in 4 hours. It’s not the worst 3D Sonic game, but in trying to do everything Sonic Team didn’t really accomplish anything. Next time, stick to just Generations 2 or Colours 2. Or even better – give Sonic entirely to other developers.
    • 56 Metascore
    • 35 Critic Score
    For all Croixleur Sigma can be quite challenging - particularly towards its Story Mode’s end or within Challenge Mode - no real skill is needed to succeed, and it’s lack of variety and intrigue make this feel like a wasted journey west.
    • 56 Metascore
    • 65 Critic Score
    Spiders wanted Bound By Flame to be their big breakout hit but penny-pinching on theirs or their publisher's side will hold them back.
    • 56 Metascore
    • 65 Critic Score
    And that’s the reason the first Leisure Suit Larry is beloved enough to get a crowd-funded remake – it’s still very funny to play. Yes some of the mechanics are painful, irritating, or just obtrusive (even by 1987 standards, yet alone 2013), but lose them and you lose the experience.
    • 55 Metascore
    • 60 Critic Score
    The problem with Kinect Star Wars is down to the use of the Kinect Sensor itself – while the package is a well constructed and well thought out one, it's all too often that the sensor misreads something and it becomes frustrating.
    • 55 Metascore
    • 40 Critic Score
    As a Playstation Move launch title, it does a great job of showing off what could potentially be done with the hardware in the future, but as an actual game, it stinks.
    • 55 Metascore
    • 45 Critic Score
    What little positive elements it has going for it are marred by its problems.
    • 55 Metascore
    • 55 Critic Score
    Nowhere Studios have an artistic eye that spoke in a unique and moving way to me at first but the technical problems voided that emotional connection and Monochroma ended up being a slog rather than a joy.
    • 55 Metascore
    • 68 Critic Score
    A fairly run of the mill expansion pack that offers few new incentives in terms of missions or units, and it’s not something for every WWII RTS gamer to snatch up.
    • 55 Metascore
    • 75 Critic Score
    It might not have the longevity of a full action-RPG or the combat depth of the best side-scrolling beat-em-ups, but the balance that Lionhead has struck between accessibility and quick 10-15 minute bursts of fun is hard to resist.
    • 55 Metascore
    • 75 Critic Score
    This one's going to be a bit of a slow burner we imagine – needs more content, more tweaking, and obviously the community needs building upon too. But it's got good tech and good support from Bohemia behind it, and we'd be surprised if this didn't do as well as the realities of this niche allow it to do.
    • 55 Metascore
    • 85 Critic Score
    What kicks this game into the frustration bucket more than anything else is that control system.
    • 55 Metascore
    • 62 Critic Score
    Buy it on a console if you must play it, but don't expect things to be much of an improvement.
    • 55 Metascore
    • 60 Critic Score
    I want to recommend War of the Worlds to everyone, I want to slap a high score on it and call it a classic, but I can't because it made me too damn angry. When it works it's a wonderful and challenging experience, hence the still reasonable score, but it too often doesn't.
    • 55 Metascore
    • 50 Critic Score
    With ridiculously long loading times, poor graphical design, and repetitive gameplay it's hard to recommend to anyone but the biggest RPG devotees.

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