GameWatcher's Scores

  • Games
For 2,108 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 A Way Out
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2110 game reviews
    • 53 Metascore
    • 65 Critic Score
    There's still a bit of extra polish needed, not to mention, well, the rest of the game. If you like story and want to take yourself through the tale of the Gemini sector, then by all means give this game a go.
    • 53 Metascore
    • 30 Critic Score
    It's never satisfying to condemn any game but it's hard not to with Inversion. There are glimmers of nice ideas within, but the water is too muddied to see them clearly. All that's left is a bunch of mechanics that we've all seen before, and better implemented elsewhere.
    • 53 Metascore
    • 60 Critic Score
    PlayStation Move Heroes isn't awful, but it's a shame these grand old licences have been used for something not so grand.
    • 53 Metascore
    • 40 Critic Score
    If you've just come from a literary binge of A Song of Ice and Fire, or just had a marathon of HBO's high production TV show you might be tempted by the lure of Cyanide's A Game of Thrones - Genesis. However if you're that invested in George R. R. Martin's epic fantasy universe you're likely to be left pretty angry, whereas newcomers like me leave feeling just dazed and confused.
    • 53 Metascore
    • 70 Critic Score
    Necromunda: Underhive Wars is a capable strategy games full of tactical options, but the glacial pace will put more people off than draw them in.
    • 53 Metascore
    • 70 Critic Score
    Deadfall Adventures certainly has some problems but if you’re an Indiana Jones fan you really should be getting it.
    • 53 Metascore
    • 30 Critic Score
    Bodycount has been pinned as the spiritual successor to Black, but this couldn't be any further from the truth. The latter was full of quality at the end of the last generation's lifespan, while this title whimpers to a halt in a key point of 2011's gaming calendar.
    • 53 Metascore
    • 40 Critic Score
    Good intentions and sporadic success can only carry a campaign so far, and Sniper unfortunately falls well short of the quality benchmark in almost all respects.
    • 53 Metascore
    • 70 Critic Score
    Jurassic Park: The Game gets the licence utterly perfect, offering a thrilling rollercoaster ride (sometimes literally) of dinosaurs, tension and action, but still wise enough to slow down, let you and the characters catch their collective breath, and unwind with a simple puzzle or two.
    • 52 Metascore
    • 63 Critic Score
    Overall Darkness Within wasn’t a bad game…however it wasn’t a great game either. It’s a game with a lot of potential that felt like it just needed someone to tighten everything up across the board.
    • 52 Metascore
    • 70 Critic Score
    Krater presents an intriguing world, a new take on character development and clever design but at the same time the design choices to support its interesting mechanics are the negatives.
    • 52 Metascore
    • 50 Critic Score
    Kinect Joyride is not a game you should invest in, yet with a few tweaks here and there, it could have been something great.
    • 52 Metascore
    • 50 Critic Score
    All in all though I can’t think of a single reason you’d want to play Escape Dead Island over a thousand similar, better games on Steam. Most of them have zombies in them anyway.
    • 52 Metascore
    • 40 Critic Score
    Blades of Time never matches up to the well-executed time mechanic it so readily deploys.
    • 52 Metascore
    • 30 Critic Score
    The intelligent use of horror, intensity, and most importantly, subtleness has gone. While this game is only a diversion until Resident Evil 6 arrives, Capcom have done an amazingly awful job. Resident Evil used to be the trendsetter, the series everyone looked up to, now its identity has been de-constructed in a major way.
    • 52 Metascore
    • 45 Critic Score
    As a curiosity project for fans of the genre, I can only say that I’m glad Lords of Football exists; but as a full-price release it’s not something that can be readily recommended.
    • 52 Metascore
    • 60 Critic Score
    Defenders of Ardania is competently made but doesn't really excel in any particular area.
    • 52 Metascore
    • 80 Critic Score
    It’s extremely challenging and offers plenty of ways for you to keep challenging yourself with simple but precise mechanics. It would be nice if it looked better and the framerate stayed at 60 consistently but those problems don’t hurt what Mighty No. 9 is trying to do. What hurts Mighty No. 9 is that it’s not Mega Man. So if you want Mega Man, keep playing Mega Man. If you want a game in the spirit of Mega Man, Mighty No. 9 will definitely satisfy that desire.
    • 52 Metascore
    • 65 Critic Score
    Competent to the last, Alien Rage Unlimited will tick the boxes for anyone wanting to indulge in warfare, whilst perhaps parting ways from any sort of thought process for an hour or two.
    • 52 Metascore
    • 50 Critic Score
    It plays like a poor man's Call of Duty, copying everything except the stuff that makes the series enjoyable. It's unpolished, has terrible enemy AI, impossible stealth, boring multiplayer, a badly-told story, last-gen graphics, and the shooting is merely okay.
    • 52 Metascore
    • 60 Critic Score
    The whole affair just suffers from a lack of polish all round.
    • 52 Metascore
    • 77 Critic Score
    Dawn of Magic contains enough deep content and a pleasing enough approach to the genre to recommend a purchase, but only if you know what's in-store and don't mind the incessantly repetitive nature of the combat.
    • 51 Metascore
    • 40 Critic Score
    Bannermen’s appreciation of genre greats can be easily seen through the cracks in its shoddy construction. However, in between a single faction with a small, uninspired roster, bland story and writing, and very few options in terms of tactics and strategy, it’s tough to recommend. As rooted as it is in the genre’s past, it’s nowhere close to mastering what made RTS titles of yore great, ultimately being just a flimsy, soulless imitator.
    • 51 Metascore
    • 55 Critic Score
    It's a bit of a weird one then, as neither the story nor the action is particularly enjoyable, but neither is specifically bad either.
    • 51 Metascore
    • 40 Critic Score
    The game feels more like a web browser game than a console feature.
    • 51 Metascore
    • 70 Critic Score
    There are lots of things Duke does right however, like ridiculous levels of interactivity, variety in level design and for entertaining me personally all the way through.
    • 51 Metascore
    • 50 Critic Score
    Rather like last year's Amy, Lexis Numerique have created in Red Johnson's Chronicles: One Against All a game that appears to hold much promise, only to be let down by a ham-fisted implementation of the game mechanics. While it's nowhere near as bad as that game, One Against All's annoying puzzles and clumsy interface too often suck the joy out of progressing through its pulp plot, making it impossible to recommend to even the most committed of adventure game fans.
    • 51 Metascore
    • 45 Critic Score
    There are some half-decent ideas here - particularly the evolution of the hospital - and some fairly decent jump scares, however Daylight is too often too keen to rely on tropes that have been far better served elsewhere.
    • 50 Metascore
    • 30 Critic Score
    A lack of ideas and poor design just won't cut it in a year that sees Battlefield 3 and Modern Warfare go head-to-head.
    • 50 Metascore
    • 60 Critic Score
    Gomo isn't a great example of the genre by any means, but it's nice to look at and a fun little diversion. I found it rather endearing.

Top Trailers