games(TM)'s Scores
- Games
For 3,166 reviews, this publication has graded:
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23% higher than the average critic
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4% same as the average critic
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73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Demon's Souls | |
|---|---|---|
| Lowest review score: | Darkstar: The Interactive Movie |
Score distribution:
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Positive: 1,101 out of 3166
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Mixed: 1,711 out of 3166
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Negative: 354 out of 3166
3166
game
reviews
- By Date
- By Critic Score
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- Critic Score
So if it’s short on believability and plain fairness, what does Blazing Angels 2 have to offer? In a word: variety. [Oct 2007, p.110]- games(TM)
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- Critic Score
There’s plenty to do here and a lot of reward for doing it, which means that MySims is far more than a kids’ game – even if it is exactly the sort of release that children will enjoy. [Nov 2007, p.122]- games(TM)
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In a genre that is so flooded with poor Command & Conquer wannabes and a lack of fresh ideas, World In Conflict is one of the few titles that will appeal to many gamers that aren’t typically real-time strategy fans. [Nov 2007, p.132]- games(TM)
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For all its loveliness and in spite of its adventurous battle system, Chopin’s Dream is ultimately too restrained to be classed as revolutionary. [Sept 2007, p.122]- games(TM)
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In the space of just one sequel, Juiced 2: Hot Import Nights has elevated itself to one of the more interesting and fun racers currently on the market. [Nov 2007, p.130]- games(TM)
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EA has given birth to a franchise that simply demands to be played and replayed, and a game that makes the still-excellent Tony Hawk’s near redundant. The king is dead. Long live the king. [Nov 2007, p.102]- games(TM)
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PixelJunk Racers is perhaps the most unlikely sort of game to appear on the boastfully next-gen PS3 but that also makes it one of the most enjoyable titles on the system. [Dec 2007, p.116]- games(TM)
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The excellent characters and simply beautiful looks throughout the many cut-scenes will do a fine job of impressing those looking to see what their PlayStation 3 is capable of, but despite these highs, it’s likely to be the lows that stand out. [Oct 2007, p.112]- games(TM)
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Electronic Arts has once again proved it is the king of American sport, and its constant drive to innovate is something to be commended and rewarded. Roll on next year, we say. [Nov 2007, p.120]- games(TM)
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Despite Airborne offering more genuine fun than any of its predecessors, there are only so many ways you can approach the same handful of battles. [Oct 2007, p.108]- games(TM)
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With far too much new content to list here, it offers a brilliantly rejuvenated experience to die-hard fans and a reason for the wandering flock to return. [Oct 2007, p.118]- games(TM)
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Lair amounts to nothing more than an unpleasant mixture of boredom and irritation. Not exactly the system seller that the machine is positively screaming out for. [Nov 2007, p.104]- games(TM)
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It does as much as "Final Fantasy XII" to inspire hope that RPG developers are now beginning to look forward. In this instance, looking ahead results in a slightly more linear experience than some hardened role-playing game fans may appreciate. [Feb 2007, p.116]- games(TM)
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Ignition has such a simple premise that it’s easy to leave alone and come back to at a later date with barely any need to familiarise yourself with the controls or gameplay. [Oct 2007, p.120]- games(TM)
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The series is no longer revolutionising the strategy genre, it is raising the bar with every effort – which, if the first game was a masterpiece such as Shogun: Total War, is not a feat to be scoffed at. [Nov 2007, p.112]- games(TM)
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The Metroid series is in need of an overhaul before it steps out onto the Wii again. But for now, Metroid Prime 3: Corruption represents a triumphant last hurrah for what has been a consistently excellent series. [Nov 2007, p.116]- games(TM)
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Aside from making MotoGP 07 more accessible, Climax hasn’t really made too many other major alterations. [Sept 2007, p.110]- games(TM)
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Think of a bug that has annoyed you at some point throughout the videogame-playing years of your life and it’s more than likely that Two Worlds has suffered from it at some stage. [Nov 2007, p.114]- games(TM)
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Street Trace boils down to a mostly random arena shooter where victory is assured through lucky button mashing rather than any kind of skill. [Nov 2007, p.126]- games(TM)
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It’s hard not to think of Space Giraffe as one of the best value games currently available. [Nov 2007, p.126]- games(TM)
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In the vast majority of games, and particularly first-person shooters, quality is entirely dependent on minutiae such as weapon choice and enemy variety. In Bioshock these are merely details, adornments to a far deeper and more complete experience than any game since "Half-Life 2." [Oct 2007, p.104]- games(TM)
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More Brain Training is far more than just a puzzle game and you’ll only understand that if you give it a go. [Aug 2007, p.124]- games(TM)
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Not only the best NFL game yet on a next-generation platform, but also one that could even rival the best in the series. [Oct 2007, p.122]- games(TM)
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With its lengthy Campaign, fully customizable Battle mode and insanely good multiplayer experience, Glory Days II offers value for money and deserves your attention. [June 2007, p.112]- games(TM)
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If you’re not remotely interested in logic brainteasers, then Picross DS is unlikely to change your mind. But Nintendo’s effort is the most complete version yet of this fearsomely addictive pastime. [June 2007, p.122]- games(TM)
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As with previous games, these songs do mostly turn out to be quite good fun to play even if they’re not so great to listen to. [Sept 2007, p.124]- games(TM)
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2K wasn’t exaggerating when it called Beyond The Sword the biggest Civilization expansion ever, but it failed to mention that it’s also its most innovative and entertaining expansion too. [Sept 2007, p.112]- games(TM)
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While Ninja Gaiden Sigma’s combat feels as fresh and vital as it did in 2004, its level design is starting to show its age. Certainly, trudging through the meandering streets of Tairon City is a considerable grind, leaving you begging for the next pack of ninjas to somersault into view. [Aug 2007, p.116]- games(TM)