games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 75 Metascore
    • 50 Critic Score
    Not implementing any kind of reward system at all is surely a huge oversight. [Dec 2007, p.133]
    • games(TM)
    • 60 Metascore
    • 50 Critic Score
    It’s important to stress that Clive Barker’s Jericho is really not a bad game. It’s just nowhere near as good as the top shooters that surround it. [Dec 2007, p.124]
    • games(TM)
    • 69 Metascore
    • 60 Critic Score
    Conan is not a particularly good game, it is an average one made with love and personality. When so many games feel like little more than exercises in turning a profit, we reckon that counts for something. [Dec 2007, p.126]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    As long as you’re prepared to die over and over again, then Richter Belmont’s restored adventure should be considered a rare PSP treat. [Mar 2008, p.130]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    It’s as if Michael Bay defected to Japan and made a videogame, and we mean that in the best way possible. [Dec 2007, p.118]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    A joyous Wii game that’s sure to be a jewel in the console’s crown for years to come. [Jan 2008, p.114]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    Capcom’s writer-translators have crafted a cast of believable characters to root for, two utterly detestable villains, and a script so dramatic and humorous that you’ll wish every game had this much care poured into it. [Dec 2007, p.116]
    • games(TM)
    • 89 Metascore
    • 60 Critic Score
    While games like "Twilight Princess" entice players with familiar settings and gameplay elements, Tools Of Destruction force feeds them. [Dec 2007, p.104]
    • games(TM)
    • 49 Metascore
    • 20 Critic Score
    Namco Museum Remix is an insult to retro enthusiasts and a cynically designed waste of the Wii’s potential. [Jan 2008, p.131]
    • games(TM)
    • 68 Metascore
    • 80 Critic Score
    With some of the best motion control yet seen on the console, accessible but deep gameplay and beautiful character animation, Table Tennis Wii is the machine’s premier sports title. [Dec 2007, p.114]
    • games(TM)
    • 72 Metascore
    • 70 Critic Score
    Does Tony Hawk want to be score attack game – and a very good one at that – or does it want to take on Skate? If it’s the latter, then sadly, it’s going to lose. [Dec 2007, p.110]
    • games(TM)
    • 75 Metascore
    • 70 Critic Score
    An accomplished update but overdue a proper sequel. [May 2008, p.124]
    • games(TM)
    • 59 Metascore
    • 30 Critic Score
    If you’re truly worried about your vision we recommend spending the £20 on an eye test instead, as Sight Training will offer you nothing but prolonged boredom and headaches. [Jan 2008, p.127]
    • games(TM)
    • 83 Metascore
    • 90 Critic Score
    Everyday Shooter has personality, but it has one more thing besides, something all but lost to the chilly technicalities of modern gaming. Soul. [Feb 2008, p.133]
    • games(TM)
    • 77 Metascore
    • 80 Critic Score
    Sega Rally is the most ambitious racing game in some time and a brilliant return to form for the series. Overlook it at your own risk. [Nov 2007, p.110]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    As for consolidation and logical expansion, Final Fantasy Tactics: War Of The Lions achieves more for SRPGs than recent efforts from other studios. [Aug 2007, p.108]
    • games(TM)
    • 75 Metascore
    • 60 Critic Score
    There certainly is an enjoyable experience to be discovered here – it’s just a shame that you have to work so hard to unearth it. [Nov 2007, p.128]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    Those used to the drama of Pro Evo may well be put off by some often dull matches, but as a simulation, FIFA 08 stands as another EA Sports success story. [Dec 2007, p.121]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    The concept is better than the execution, but that doesn’t stop this being a good game that provides more than enough choice to justify its price tag. [Dec 2007, p.108]
    • games(TM)
    • 46 Metascore
    • 60 Critic Score
    Despite all of its problems, you’ll almost certainly have a great deal of fun playing Donkey Kong Taru Jet Race. [JPN Import; Sept 2007, p.118]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    One of the better multiplayer shooters to have been released in the last year or so. [Nov 2007, p.134]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    FlatOut: Ultimate Carnage has been aimed squarely at those who are sick and tired of fluffy and generous racing games. Indeed, this is harsh, uncompromising, over the top and at times incredibly frustrating. This feels like the point-blank shot in the face that racing games so sorely need. [Aug 2007, p.123]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    It is just an extension of PGR3. The shift in style, the new vehicles and weather, they could never hope to revolutionise the franchise in the way online has. [Nov 2007, p.124]
    • games(TM)
    • 90 Metascore
    • 90 Critic Score
    Phantom Hourglass launches from into the DS’s feature list like the past is over and out, moving from one new technology-application marriage to another. [Sept 2007, p.106]
    • games(TM)
    • 73 Metascore
    • 50 Critic Score
    Another predictably mediocre basketball game. [Feb 2008, p.130]
    • games(TM)
    • 94 Metascore
    • 90 Critic Score
    Combat refined. Combat perfected. But not Combat evolved. [Nov 2007, p.98]
    • games(TM)
    • 66 Metascore
    • 60 Critic Score
    An enjoyable, quality release that will absorb hours of your time, but there’s no escaping the feeling that Blue Byte appears to be running short of ideas. [Dec 2007, p.125]
    • games(TM)
    • 67 Metascore
    • 70 Critic Score
    Dewy’s Adventure feels like a full-blown game rather than a collection of brief remote-based tasks that have seemingly become the Wii norm lately. [Oct 2007, p.125]
    • games(TM)
    • 78 Metascore
    • 70 Critic Score
    A game with much more emotional depth to it than you might expect. [Chrismas 2007, p.116]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    Yet further proof that real-time strategy isn’t a genre with nowhere left to go. [Dec 2007, p.120]
    • games(TM)

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