games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 60 Metascore
    • 30 Critic Score
    The range of puzzles on display is also sorely lacking for a game of this type. [Issue#118, p.114]
    • games(TM)
    • 71 Metascore
    • 60 Critic Score
    It's extremely rare that a game would be better with less gameplay. [Issue#118, p.113]
    • games(TM)
    • 61 Metascore
    • 50 Critic Score
    This isn't too bad for a couple of hours of button hammering with two friends. [Issue#118, p.112]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    It's this fine balance between freedom and linearity that will keep you playing. [Issue#118, p.111]
    • games(TM)
    • 56 Metascore
    • 50 Critic Score
    Since assembling a team is more luck than judgment, Rumble couldn't be further away from the core values of the traditional Pokemon games. [Issue#118, p.110]
    • games(TM)
    • 50 Metascore
    • 50 Critic Score
    Stops short of truly bad, but also some way short of recommended. [Issue#118, p.108]
    • games(TM)
    • 75 Metascore
    • 60 Critic Score
    The shameless cash-grab approach does a huge disservice to what is a surprisingly accomplished card-based strategy title. [Issue#118, p.107]
    • games(TM)
    • 36 Metascore
    • 10 Critic Score
    It's not a game. [Issue#118, p.106]
    • games(TM)
    • 72 Metascore
    • 50 Critic Score
    A pretty big disappointment. [Issue#118, p.104]
    • games(TM)
    • 93 Metascore
    • 80 Critic Score
    A must-play title - as much a part of videogaming as it is anything else. [Issue#118, p.102]
    • games(TM)
    • 89 Metascore
    • 80 Critic Score
    Addictive, fully-featured and far more sure of itself than ever before, Infinity Blade II is as slick an offering as iOS currently offers. [Issue#118, p.100]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    On a straight fighting level, SoulCalibur has never been better, and, although it might be locally anorexic, the multiplayer side offers more than any Soul titles since the original Calibur made the Dreamcast a must-have. [Issue#118, p.94]
    • games(TM)
    • 33 Metascore
    • 20 Critic Score
    AMY
    If Amy ever had a chance of keeping its head above water and surviving these problems, the awful checkpoint system ensures it drowns in them.
    • 66 Metascore
    • 50 Critic Score
    Passable fluff. [Issue#117, p.126]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    There's a serious case to be made that Disgaea has never been better. [Issue#117, p.124]
    • games(TM)
    • 79 Metascore
    • 70 Critic Score
    Here's hoping the rest of the trilogy also heads west. [Issue#117, p.122]
    • games(TM)
    • 83 Metascore
    • 60 Critic Score
    Just another day at the office for Layton and chums. [Issue#117, p.121]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    A generously long-lasting slice of festive entertainment for the peripheral. [Issue#117, p.120]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    If you recognised the clever retro nods in the visuals without having them pointed out then this will appeal. If not, scroll on. [Issue#117, p.119]
    • games(TM)
    • 53 Metascore
    • 40 Critic Score
    If this is edutainment, it could do with a lot more of the latter part. [Issue#117, p.118]
    • games(TM)
    • 77 Metascore
    • 60 Critic Score
    We've been spoilt over the years, and we simply expected more from Kirby. [Issue#117, p.114]
    • games(TM)
    • 64 Metascore
    • 50 Critic Score
    Fleeting fun and a mild distraction it may be, but The Run finishes this particular race upside down in a ditch. On fire. [Issue#117, p.112]
    • games(TM)
    • 82 Metascore
    • 60 Critic Score
    Handheld editions of big console titles often feel like straight to video sequels – looking the part but lacking the polish – and Revelations is no different. It nails the atmosphere in its hybrid design, but those crucial sparks of brilliance that make the series so great, no matter which of its eras you prefer… they're as rare as a single use rocket launcher.
    • 68 Metascore
    • 70 Critic Score
    A handful of minor niggles, like the inability to pause outside the start of your own turn, and the rather cautious approach of CPU competitors, detract little from an uncommonly smart and genuinely tactical game. It might have fared even better without its primary-coloured fripperies but Boom Street remains good enough to turn a blind eye to its rather untimely celebration of capitalism.
    • 85 Metascore
    • 80 Critic Score
    It's frustrating, rewarding, addictive and entertaining in almost equal measure, and as much as you'll rant and moan when your lead is snatched away on the last corner, you'll keep going back for more. To call it the best original game on 3DS might be overstretching the meaning of the word 'original' but, all the same, this is something that no 3DS owner should be without.
    • 66 Metascore
    • 30 Critic Score
    The inanely perfunctory gameplay fumbles in its derivative attempt to emulate the LEGO formula. [Christmas 2011, p.126]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    It has never looked better. [Christmas 2011, p.124]
    • games(TM)
    • 58 Metascore
    • 60 Critic Score
    It's a party game, so save it for a party. [Christmas 2011, p.123]
    • games(TM)
    • 63 Metascore
    • 60 Critic Score
    While it might be bought for the kids, it'll be enjoyed by everyone. [Christmas 2011, p.122]
    • games(TM)
    • 40 Metascore
    • 60 Critic Score
    It could be worse. Hugh Jackman could be in it. [Christmas 2011, p.120]
    • games(TM)

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