games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 83 Metascore
    • 70 Critic Score
    A short, sharp tinge of static electricity rather than the unrelenting shock of high-voltage conductors. [Issue#111, p.104]
    • games(TM)
    • 60 Metascore
    • 60 Critic Score
    It isn't nearly as awful - no, indeed, as hopelessly generic - as it might first appear. [Issue#111, p.100]
    • games(TM)
    • 49 Metascore
    • 30 Critic Score
    There's just uninhibited hubris masquerading as knowing, swaggering braggadocio, a technological Frankenstein's monster. [Issue#111, p.98]
    • games(TM)
    • 89 Metascore
    • 90 Critic Score
    Magnificent. [Issue#110, p.133]
    • games(TM)
    • 78 Metascore
    • 70 Critic Score
    A patchy but occasionally outstanding oddity. [Issue#110, p.132]
    • games(TM)
    • 66 Metascore
    • 60 Critic Score
    A solid template, then, and interesting foundations on which for the inevitable paid follow-ups to build. [Issue#110, p.132]
    • games(TM)
    • 65 Metascore
    • 70 Critic Score
    Just don't believe everything you read on the box. [Issue#110, p.130]
    • games(TM)
    • 67 Metascore
    • 70 Critic Score
    While it lasts, Cave's genre breakout does a great job of making you feel like a nimble little paper ninja. [Issue#110, p.128]
    • games(TM)
    • 66 Metascore
    • 70 Critic Score
    Though retro in style, Strania certainly isn't without original ideas. [Issue#110, p.127]
    • games(TM)
    • 52 Metascore
    • 30 Critic Score
    Navigation and combat [are] incredibly infuriating. [Issue#110, p.126]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    Dirt 3 is different. [Issue#110, p.125]
    • games(TM)
    • 67 Metascore
    • 40 Critic Score
    The most inadequate of games: a platformer that struggles in its platforming. [Issue#110, p.122]
    • games(TM)
    • 73 Metascore
    • 60 Critic Score
    An engaging and pacey swashbuckling romp through the highs of an accomplished franchise that will delight Pirates enthusiasts and Lego fans alike. [Issue#110, p.120]
    • games(TM)
    • 64 Metascore
    • 70 Critic Score
    The game does get bogged down in far too many unskippable and boring dialogue sequences. [Issue#110, p.118]
    • games(TM)
    • 75 Metascore
    • 50 Critic Score
    To say the level of humour is an acquired taste would be an understatement. [Issue#110, p.118]
    • games(TM)
    • 75 Metascore
    • 60 Critic Score
    Of course, any niggles relating to the quality of puzzles is alleviated somewhat by the quality of animation. [Issue#110, p.117]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    If we have to make a criticism, it's that The Witcher 2 leaves you wanting more than it offers. [Issue#110, p.110]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    It's not the most technical or the deepest fighter you'll ever play, but you'll struggle to find something so skillfully designed to complement its platform in any genre. [Issue#110, p.106]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    A brilliant game, one that offers something for both the experimental gamer and the mechanical player who wants to 100 per cent every Archive. [Issue#110, p.102]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    A disappointment, there's no two ways about it. The scares just aren't there – we live in a post-Amnesia world, so we know it's possible for FPSs to terrify – and the rest of the action is so utterly standard it strays into boring territory more than we hoped it would. A more interesting co-op mode and the competitive, point-based leaderboards covering both single and multiplayer drag it out of average territory, but generally speaking we fear this is a missed opportunity.
    • 77 Metascore
    • 80 Critic Score
    You'll still be thrilled by this original, amusing and brilliantly playable horror game.
    • 70 Metascore
    • 70 Critic Score
    For all its inventive turns and standout moments, however, much of Alice's return feels a little too templated for it to truly embrace the nonsensical.
    • 87 Metascore
    • 80 Critic Score
    The important thing, of course, is the racing, and the Codies tinkering permeates that with force, adding and subtracting features with gusto. Most alterations in this area, however, are welcome and inherently sensible.
    • 69 Metascore
    • 50 Critic Score
    An enjoyable enough score attacker, disappointingly one-dimensional and middling as it may be. [Issue#109, p.123]
    • games(TM)
    • 45 Metascore
    • 50 Critic Score
    A fairly competent twin-stick competitive shooter. [Issue#109, p.122]
    • games(TM)
    • 55 Metascore
    • 30 Critic Score
    So gratingly tedious in navigating stages that Monkey Ball's overarching identity is lost. [Issue#109, p.120]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    As a download release, it has exactly the same flaws. [Issue#109, p.118]
    • games(TM)
    • 70 Metascore
    • 60 Critic Score
    Sega may need to up its game before the next iteration. [Issue#109, p.116]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    A solid addition to the series that potentially offers plenty of additional scope due to its enhanced multiplayer component. [Issue#109, p.115]
    • games(TM)
    • 29 Metascore
    • 40 Critic Score
    Like booting up a mediocre run-and-gunner from the mid-Nineties. [Issue#109, p.114]
    • games(TM)

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