games(TM)'s Scores
- Games
For 3,166 reviews, this publication has graded:
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23% higher than the average critic
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4% same as the average critic
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73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Demon's Souls | |
|---|---|---|
| Lowest review score: | Darkstar: The Interactive Movie |
Score distribution:
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Positive: 1,101 out of 3166
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Mixed: 1,711 out of 3166
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Negative: 354 out of 3166
3166
game
reviews
- By Date
- By Critic Score
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- Critic Score
You simply can't ignore the fact that the developer has been unable to match the scale of its ambition in the lacklustre final product. [Issue#109, p.112]- games(TM)
Posted May 22, 2011 -
- Critic Score
A bunch of misfit characters, bland stages and overly repetitive, mash-happy action. [Issue#109, p.110]- games(TM)
Posted May 22, 2011 -
- Critic Score
There simply has to be some compromise between keeping the game world authentic and keeping it interesting. [Issue#109, p.106]- games(TM)
Posted May 22, 2011 -
- Critic Score
A lifeless carcass in the FPS mould lies in its wake. [Issue#109, p.104]- games(TM)
Posted May 22, 2011 -
- Critic Score
It's just hard to shake the feeling that Islands of Wakfu is, at its heart, something of a promotional item for its bigger brother. [Issue#109, p.103]- games(TM)
Posted May 22, 2011 -
- Critic Score
Very much feels like a game of two parts; that of profound identity and beauty in its artistic style, profound story and meticulous audio design, but also one of bleakness and emptiness in how it seriously meanders in play. [Issue#109, p.100]- games(TM)
Posted May 22, 2011 -
- Critic Score
Successfully plays on the strategy roots of the Socom series with impressive results. [Issue#109, p.96]- games(TM)
Posted May 22, 2011 -
- Critic Score
And though the final hours are somewhat trite and contrived in the way they weave seemingly unrelated threads together, L.A. Noire won't be remembered for its slightly disappointing finale – it'll be remembered for its pioneering technology, its adept fusion of genres and the respect and talent with which it opens a window on the past.- games(TM)
- Posted May 19, 2011
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- Critic Score
The fact that, in harking back to earlier days, the game feels stuck in the past, the fact the fighting system really isn't deep compared to other modern-day brawlers, the fact the gore is little more than a sideshow and the fact that most of the fan service appeals to fans who have grown up a great deal since the Nineties throws up numerous reasons to criticise, however.- games(TM)
- Posted May 13, 2011
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- Critic Score
A genuine triumph as a team experience, mind, Splash Damage has proved that it has a serious knack for creating videogames that require so much more than becoming skilled with a trigger finger. Smart, robust, exciting and always ready to play with the original template, Brink is a welcome surprise in a genre that has started to become very close-minded.- games(TM)
- Posted May 13, 2011
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- Critic Score
While it lasts, it's a brilliantly designed, original and fun experience. It just needs to last a lot longer.- games(TM)
- Posted May 5, 2011
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- games(TM)
Posted Apr 25, 2011 -
- Critic Score
It may be a little rough around the edges, but it's still better than most contemporaries that are polished to a shine. [Issue#108, p.130]- games(TM)
Posted Apr 25, 2011 -
- Critic Score
The best Star Wars game in almost a decade. [Issue#108, p.128]- games(TM)
Posted Apr 25, 2011 -
- Critic Score
A lot like difficult classics like Mega Man or Ghouls 'N Ghosts in that the trials themselves are half the fun. [Issue#108, p.127]- games(TM)
Posted Apr 25, 2011 -
- Critic Score
It quickly turns into a daily act of attrition rather than anything that promotes mental or physical growth, and a game that is unlikely to hold the attention of anyone - of any age - for very long. [Issue#108, p.125]- games(TM)
Posted Apr 25, 2011 -
- Critic Score
It's just so devoid of soul that it's almost impossible to concentrate on. [Issue#108, p.122]- games(TM)
Posted Apr 25, 2011 -
- Critic Score
Medieval has just won the series some brand new fans - and we can only tip our hats to EA. [Issue#108, p.118]- games(TM)
Posted Apr 25, 2011 -
- games(TM)
Posted Apr 25, 2011 -
- Critic Score
The 3D effect itself, cheerfully rotating its wheels in the background, does absolutely nothing. [Issue#108, p.116]- games(TM)
Posted Apr 25, 2011 -
- games(TM)
Posted Apr 25, 2011 -
- games(TM)
Posted Apr 25, 2011 -
- games(TM)
Posted Apr 25, 2011 -
- Critic Score
If you've fallen out with the series, then this may be the best reason in years to return. [Issue#108, p.110]- games(TM)
Posted Apr 25, 2011 -
- Critic Score
It will be every bit as disappointing to those waiting for the marked change to give the series another shot. [Issue#108, p.109]- games(TM)
Posted Apr 25, 2011 -
- games(TM)
Posted Apr 25, 2011 -
- Critic Score
It's tangible magic that you can feel with every stroke of the brush. [Issue#108, p.104]- games(TM)
Posted Apr 25, 2011 -
- Critic Score
A game that's still unique, impactful and wholly entertaining despite containing every FPS cliche conceived since Halo and Half-Life. [Issue#108, p.98]- games(TM)
Posted Apr 25, 2011 -
- Critic Score
From gloriously glib opening to predictably musical finale, Portal 2 is a genuine delight and a game of rare quality. A well-judged sense of humour meets with some truly ingenious puzzle design to create a gaming experience that will linger long in the memory.- games(TM)
- Posted Apr 19, 2011
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- Critic Score
Though its main campaign may be a little on the short side, Vampire Smile squeezes more clever gameplay detours, edge-of-your-seat encounters, knowing nods to the wider world and hidden goodies than most full price retail releases.- games(TM)
- Posted Apr 8, 2011
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