games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 65 Metascore
    • 50 Critic Score
    The license really deserves a little more care and attention than this. [Christmas 2010, p.108]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    It does a superb job of replicating the sensation of playing your memory of a decade-old shooter, even if it does so by basically being a decade-old shooter. [Christmas 2010, p.126]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    A Shadow's Tale can feel a little discouraging at first, but those who persevere will find that it eventually hits its stride, piling on one idea after another until it evolves into one of the cleverest puzzlers on Wii. [Christmas 2010, p.124]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    Yes, it's simple, and a classic example of style over substance, but NBA Jam is also a huge amount of fun, and a great example of a developer actually realising what made a franchise so popular in the first place and building it into something far greater. [Christmas 2010, p.118]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    It's a side of Nintendo we occasionally fear losing forever, which makes Retro's outing a welcome return to the company's hardcore roots, as well as one of this year's finest platformers. [Christmas 2010, p.104]
    • games(TM)
    • 78 Metascore
    • 80 Critic Score
    Not just the greatest Sonic game on the Wii, but also, arguably, of this generation. [Christmas 2010, p.100]
    • games(TM)
    • 77 Metascore
    • 90 Critic Score
    Atlus believed that it could push the series that little bit further, however, and discover something special within the Etrian Odyssey formula. In The Drowned City, it has found it. [Christmas 2010, p.122]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    Adjectives are a big deal for this sequel; we were amazed how many actively altered the objects we were summoning. Living houses, broken TVs… bust out the dictionary and get creative. [Christmas 2010, p.107]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    If you're going to play a simulation of something so easily done in the real world, then you might as well do it in the company of the funniest characters in gaming. [Issue#104, p.117]
    • games(TM)
    • 52 Metascore
    • 40 Critic Score
    The driving mechanic in itself is an interesting display of ever-increasing possibilities of the kit, and we look forward to seeing its like implemented in more compulsive, sophisticated titles further down the line. [Issue#104, p.127]
    • games(TM)
    • 93 Metascore
    • 80 Critic Score
    It's a more immediate and instantly gratifying variant of the classic game than any that have come before, but you have to wonder if all this pyrotechnic pizzazz doesn't come at the expense of long-term score attack potential. [Issue#104, p.123]
    • games(TM)
    • 53 Metascore
    • 40 Critic Score
    It's clear that considerable effort has gone into Shred, but for those with fond memories of the Birdman's glory days, this could be the final insult. [Issue#104, p.118]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    There's a great game waiting to burst out of the chest of this one, not least with the addition of a proper co-op mode, and we sincerely hope that Team17 gives it another shot in the future. [Issue#104, p.117]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    What it lacks in exactness it more than makes up for in whimsy and, indeed, the decision to focus on Kinect more as an aid to deepen an immersive, tactile experience than to promote competition with friends is commendable. [Issue#104, p.116]
    • games(TM)
    • 58 Metascore
    • 20 Critic Score
    A challenge for all the wrong reasons, Tron: Evolution is a frustrating shell of a game, and exactly the sort of just-get-it-out-the-door festiveware that the pre-recession videogame market looked to have left behind. [Issue#104, p.109]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    A bargain-priced challenge with complexity and depth almost beyond compare. [Issue#104, p.122]
    • games(TM)
    • 61 Metascore
    • 70 Critic Score
    With an undeniable charm, simple toolset and a decent lifespan, Create is worth checking out if you're looking for an inventive, harmless bit of puzzling fun. [Issue#104, p.120]
    • games(TM)
    • 59 Metascore
    • 40 Critic Score
    The inclusion of the original Splatterhouse titles as unlockables, along with its many old-school sensibilities - such as side-scrolling stages with arranged music from the old arcade soundtrack - just about tip this into guilty pleasure territory. [Issue#104, p.108]
    • games(TM)
    • 84 Metascore
    • 90 Critic Score
    There's little to take away from the fact that GT5 is a full, accomplished and insanely deep racing sim of the highest calibre. [Issue#104, p.104]
    • games(TM)
    • 62 Metascore
    • 60 Critic Score
    No matter how many minigame collections Ubisoft cranks out, Rabbids will still remain charming and enduringly funny. [Issue#104, p.127]
    • games(TM)
    • 56 Metascore
    • 20 Critic Score
    The music, as you'd expect, is generally excellent even in the face of some odd inclusions, though that's the only praise the so-called 'experience' will be getting from us. [Issue#104, p.124]
    • games(TM)
    • 48 Metascore
    • 60 Critic Score
    It's just a shame that its later stages don't make good on the genuinely entertaining gameplay that it initially promises. [Issue#104, p.119]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    Nintendo has all too often repeated its wish to put smiles on as many faces as possible, and Kirby's Epic Yarn is arguably the most successful exponent of that mantra. [Issue#104, p.114]
    • 73 Metascore
    • 50 Critic Score
    To have this checklist of all the genre's flaws step up in place of the ambitious and promising title we were promised is wildly disappointing. [Issue#104, p.106]
    • games(TM)
    • 91 Metascore
    • 100 Critic Score
    We can't wait to see what LittleBigPlanet 2 has evolved into in a month or three, when we can truly measure the impact that these tools will have had on an already ultra-creative community. We predict that it's going to be like setting off an atomic bomb.
    • 60 Metascore
    • 70 Critic Score
    "Quotation Forthcoming"
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    All of the areas where the game truly excels are exactly what we expect from the series - and from Lionhead as a studio - while its great leaps forward mostly fall flat and upset the balance of the whole. [Christmas 2010, p.90]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    For all its complexity, this is a game that remains virtually open-armed in its inviting accessibility.
    • 90 Metascore
    • 90 Critic Score
    Hitting the mark in just about every area, Assassin's Creed: Brotherhood is a stunningly considered improvement on its predecessor. Essential for fans of the series, it's also an adventure of tremendous substance and beauty in its own right.
    • 89 Metascore
    • 90 Critic Score
    Hitting the mark in just about every area, Assassin's Creed: Brotherhood is a stunningly considered improvement on its predecessor. Essential for fans of the series, it's also an adventure of tremendous substance and beauty in its own right.

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