games(TM)'s Scores
- Games
For 3,166 reviews, this publication has graded:
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23% higher than the average critic
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4% same as the average critic
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73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Demon's Souls | |
|---|---|---|
| Lowest review score: | Darkstar: The Interactive Movie |
Score distribution:
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Positive: 1,101 out of 3166
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Mixed: 1,711 out of 3166
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Negative: 354 out of 3166
3166
game
reviews
- By Date
- By Critic Score
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- Critic Score
If you're buying Kinect anyway then Dance Central should be your first port of call, but its limited lifespan for more grizzled gamers means it shouldn't be a reason alone to splash £130 or more.- games(TM)
- Posted Nov 12, 2010
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- Critic Score
Despite its flaws, this is one of the year's true surprises, and an absolute bargain at the price.- games(TM)
- Posted Nov 12, 2010
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- Critic Score
It's a bare-bones package to say the very least, favouring glossy presentational devices to feed into that Christmas Day unboxing euphoria, while offering minimal gameplay value after the event.- games(TM)
- Posted Nov 10, 2010
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Lushly presented, and with enough of that trademark Rare wit to keep you smiling, it's inoffensive enough fare before the real games arrive, but it's going nowhere Nintendo's not been already.- games(TM)
- Posted Nov 10, 2010
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Kung Fu Rider remains virtually the same from the first moment until the last, and singularly fails to justify its frankly baffling price tag. [Issue#101, p.126]- games(TM)
- Posted Oct 21, 2010
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Vanquish proves that there's still space for ridiculous dialogue, clichéd characters, amped-up power-suits and big guns alongside the Heavy Rains of the industry, as long as the intelligent gameplay structure is present too. And it is. Platinum Games knows how to craft a good videogame. It's as simple as that, and right now, the team is competing only with itself.- games(TM)
- Posted Oct 21, 2010
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Vanquish proves that there's still space for ridiculous dialogue, clichéd characters, amped-up power-suits and big guns alongside the Heavy Rains of the industry, as long as the intelligent gameplay structure is present too. And it is. Platinum Games knows how to craft a good videogame. It's as simple as that, and right now, the team is competing only with itself.- games(TM)
- Posted Oct 21, 2010
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Dead Rising 2 is a sequel that tries so hard to appeal to fans of the original that the rest of the gaming world might not find the mass slaughter of zombies quite so appealing. We loved it from start to (stupid) finish, though the many reasons others might not are plain to see and completely understandable.- games(TM)
- Posted Oct 21, 2010
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Posted Oct 21, 2010 -
- games(TM)
- Posted Oct 20, 2010
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If we had played Fallout 3 and New Vegas once each and were offered the chance to play one of them for a second time, after much deliberation we'd choose New Vegas. There can be no more telling indicator of a job well done.- games(TM)
- Posted Oct 20, 2010
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PES returns with an edition that finally begins to set it back on the straight and narrow. But only begins to do so. [Issue#101, p.123]- games(TM)
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Just a good game, and an incredibly impressive XBLA effort - one that, unlike many triple-A, big budget titles, introduces something wholly new and ambitious to gaming. [Issue#101, p.109]- games(TM)
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- Critic Score
Dead Rising 2 is a sequel that tries so hard to appeal to fans of the original that the rest of the gaming world might not find the mass slaughter of zombies quite so appealing. We loved it from start to (stupid) finish, though the many reasons others might not are plain to see and completely understandable.- games(TM)
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Our review code froze four times during play, each occasion coming as a blessed relief, a welcome respite from the tedium. [Issue#101, p.111]- games(TM)
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Blade Kitten saves itself from the lower reaches of the ten-point scale with some genuinely impressive level design. It's complex without being confusing, the tangled and involved areas seemingly offering multiple avenues but always pushing you along the correct route. [Issue#101, p.127]- games(TM)
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Reach couldn't be expected to replicate the impact of Combat Evolved, but it's superior in just about every other way. Mission accomplished.- games(TM)
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When a horror story is told and paced this well you really don't need the bloody edge of graphics technology to keep you pinned to the edge of your seat. [Issue#101, p.110]- games(TM)
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- Critic Score
It's a very clever concept that makes for a poker-style of RTS, a real thinking man's strategy title, where getting inside the head of your opponent and planning several steps ahead of his game is much more important than straightforward land-grabbing and tank-busting. [Issue#100, p.130]- games(TM)
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- Critic Score
Sports Champions manages to stand up in its own right, proving a commendable showcase for Move's impressive level of on-screen gesture replication, and highlighting the strength of Sony's tech over Nintendo's Wii Remote, even with MotionPlus attached. [Issue#101, p.124]- games(TM)
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- Critic Score
It's refreshing to see Ubisoft applying such creativity and depth to what other developers would typically fashion as a mindless shooter. [Issue#101, p.120]- games(TM)
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The fun and invention at the heart of Ghost Pirates make it a marginal improvement over the equally likable A Vampyre Story. [Apr 2010, p.126]- games(TM)
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A knowing tribute to the games of yesteryear and a worthy counterpart to both the film and comic. [Issue#101, p.112]- games(TM)
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- Critic Score
As a simple platformer, however, its interesting control scheme makes Ivy The Kiwi? a rather fun and unique game, just not a great one. [Issue#99, p.127]- games(TM)
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- Critic Score
There are no side missions, no conveniently placed ramps, and only a small handful of collectibles that work in harmony with the fiction. 2K Czech has invested serious time and effort into conjouring a peerless sense of time and place – we won't begrudge it for not encouraging players to shatter the illusion.- games(TM)
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- Critic Score
There are no side missions, no conveniently placed ramps, and only a small handful of collectibles that work in harmony with the fiction. 2K Czech has invested serious time and effort into conjouring a peerless sense of time and place – we won't begrudge it for not encouraging players to shatter the illusion.- games(TM)
- Read full review