games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 79 Metascore
    • 50 Critic Score
    The real problem is that success is actually down to luck, trial and error, and the whim of a cheating AI. [Issue#113, p.100]
    • games(TM)
    • 86 Metascore
    • 70 Critic Score
    If it weren't presented with such craft and imagination, Bastion would be just another XBLA also-ran. But that's not a criticism, not should it be. [Issue#113, p.98]
    • games(TM)
    • 47 Metascore
    • 40 Critic Score
    A woeful misstep into the pantheon of disposable first-person shooters, and a balsa wood ghost town of a game that no amount of support patching could possibly shore up. [Issue#113, p.96]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    As with Dead Rising before it, the complaints cannot come close to outweighing the sheer anarchic fun to be had, the instant gratification Dead Island offers, or the amount that Techland has managed to achieve here despite punching well above its weight.
    • 83 Metascore
    • 90 Critic Score
    One of the most refreshing and damn near-essential games of the year, and an inspirational figurehead for independent developers everywhere. [Dec 2006, p.122]
    • games(TM)
    • 89 Metascore
    • 80 Critic Score
    It may not be as revelatory an experience, and in today's age feels as derivative as it does inventive, but it still has us excitingly discussing tactics and angles of approach with fellow players long after we've finished playing. Surely there's no greater testament to Eidos Montreal's success than that.
    • 92 Metascore
    • 90 Critic Score
    Beautiful, feature-packed and brimming with creative remedies for the ails of a stagnating genre, that NOA should overlook such a shining example of what a JRPG can be paints a very different company to the Nintendo that went out at E3 with a call to arms for the hardcore.
    • 74 Metascore
    • 70 Critic Score
    For the most part this is an excellent strategy game with plenty of mileage. [Issue#112, p.128]
    • games(TM)
    • 63 Metascore
    • 50 Critic Score
    Manages to be inviting without being too condescending. [Issue#112, p.124]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    For those less committed ball fans The Bigs 2 offers a substantially more user-friendly introduction to big boys' rounders. [Issue#112, p.123]
    • games(TM)
    • 63 Metascore
    • 70 Critic Score
    The kind of puzzle game you can put your feed up and coast through on a laptop, or sit back in your office chair and play at your own pace. [Issue#112, p.122]
    • games(TM)
    • 43 Metascore
    • 30 Critic Score
    Even at a budget price point, this is one slip-up that can't be blamed on banana skins. [Issue#112, p.120]
    • games(TM)
    • 58 Metascore
    • 40 Critic Score
    It's time the developer started exploring the potential. [Issue#112, p.119]
    • games(TM)
    • 60 Metascore
    • 60 Critic Score
    If you're in dire need of a new Remote, at least now you get to try and skim a stone over an island for a few quid extra. It's totally worth it. [Issue#112, p.118]
    • games(TM)
    • 82 Metascore
    • 70 Critic Score
    Trenched lacks the usual amounts of Double Fine secret sauce. [Issue#112, p.116]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    Rich in character while on minimum wage mechanically. [Issue#112, p.114]
    • 70 Metascore
    • 60 Critic Score
    It's a shame that these excellent physics and novel weapons haven't been given a better showcase. [Issue#112, p.112]
    • games(TM)
    • 65 Metascore
    • 50 Critic Score
    Watching it charge forty quid for it is downright aggravating. [Issue#112, p.108]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    From Dust is hypnotic, captivating and, most importantly, fun. It's a sandbox that rewards creativity and playfulness as much as it punishes it and, while it suffers some irritating issues, it's a very welcome experience.
    • 69 Metascore
    • 70 Critic Score
    Capcom certainly puts forward a good case for being able to teach an old monster new tricks. [Issue#111, p.124]
    • games(TM)
    • 72 Metascore
    • 60 Critic Score
    A mildly diverting and inadvertently funny curiosity. [Issue#111, p.123]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    It's rare that you can state that no two characters in a beat-'em-up play alike but, in this case, it's absolutely undeniable. [Issue#111, p.120]
    • games(TM)
    • 69 Metascore
    • 60 Critic Score
    Gorgeous. [Issue#111, p.117]
    • games(TM)
    • 52 Metascore
    • 40 Critic Score
    Consistently let down by poor design decisions and outdated play mechanics. [Issue#111, p.116]
    • games(TM)
    • 60 Metascore
    • 50 Critic Score
    Halts under its own weight. [Issue#111, p.114]
    • games(TM)
    • 46 Metascore
    • 40 Critic Score
    Just don't expect it to live up [to] the potential of the D&D license. [Issue#111, p.112]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    An enjoyable, recklessly fun game. [Issue#111, p.111]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    Addictive and frustrating, cute and challenging, lovable one moment and the very embodiment of hate the next. [Issue#111, p.110]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    It is the limited content that is Jamestown's biggest letdown. [Issue#111, p.110]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    Although it misses a beat on one or two of the RPG genre's values, the rest is classic dungeon-crawling through and through. [Issue#111, p.106]
    • games(TM)

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