games(TM)'s Scores
- Games
For 3,166 reviews, this publication has graded:
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23% higher than the average critic
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4% same as the average critic
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73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Demon's Souls | |
|---|---|---|
| Lowest review score: | Darkstar: The Interactive Movie |
Score distribution:
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Positive: 1,101 out of 3166
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Mixed: 1,711 out of 3166
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Negative: 354 out of 3166
3166
game
reviews
- By Date
- By Critic Score
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- Critic Score
It’s a real shame that a game with such promise has to be scored so low because of inefficiencies within the industry, especially if the version that’s on retailers’ shelves is now far tighter than the copy in our possession. [Dec 2006, p.125]- games(TM)
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- Critic Score
It's harmless mass-market entertainment; the kind that any discerning gamer should already know to leave well alone. [Christmas 2005, p.116]- games(TM)
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- Critic Score
Every hour, you are presented with the ideas that the developer had but simply couldn’t afford, and that only serves to make Legendary’s unrelenting run-and-gun approach harder to swallow. [Christmas 2008, p.96]- games(TM)
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- Critic Score
While Worms 3D essentially delivers what it says on the tin, in surrendering its intuitive interface the concept has evolved into a far less attractive proposition. A shame. [Dec 2003, p.126]- games(TM)
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- Critic Score
Half the game it should have been. Whoever came up with the inventive level structuring or spent months mapping LA has every reason to be furious with the lacklustre implementation of their ideas. [Christmas 2003, p.106]- games(TM)
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- games(TM)
Posted Jun 28, 2014 -
- Critic Score
By 'refocusing' the game to concentrate on the more realistic side of the sport, Hitz Pro takes the series down a new path that loses any sense of identity that it might have made for itself. [Dec 2003, p.124]- games(TM)
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- Critic Score
Various publishing houses have pushed and pulled the direction of the game and the resulting product dazzles with its incoherence and dated nature. [June 2004, p.114]- games(TM)
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- Critic Score
The core gameplay is somewhat lacking. ‘But it’s for kids,’ we hear you cry. Maybe so, but even kids - or those who are just young at heart - will no doubt want a challenge that lasts longer than it would take to watch the original trilogy. [May 2005, p.109]- games(TM)
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- Critic Score
PopTop has spent a significant amount of time creating its own 3D engine to show off the trains. But once you've zoomed in on your new Norris locamotive a few times and watched it disappear into the tunnel you've just built, the novelty does wear thin. [Nov 2003, p.123]- games(TM)
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- games(TM)
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- Critic Score
The Clone Wars is spared irrelevance by its style and personality, but only just. [Jan 2009, p.108]- games(TM)
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- Critic Score
Dragonball Z: Shin Budokai is as soft a beat-‘em-up as you’re likely to find and, worse still, one that offers nothing more than the previous games, aside from the fact that it’s on a portable console. [May 2006, p.130]- games(TM)
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- Critic Score
It’s almost as though Jam can’t decide what kind of fighting game it wants to be, thanks to a dramatic clash of styles in terms of both combat and visuals. [March 2005, p.118]- games(TM)
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- games(TM)
- Posted May 3, 2015
- Read full review
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- Critic Score
Firefall quickly wears out its welcome; beaten to the punch by games like Tribes Ascend and the aforementioned Planetside 2. There’s still space for a PvE focused take on open world combat, and in time, this could well fill it. For now though, it’s a few well engineered systems in search of a game that fully deserves them.- games(TM)
- Posted Aug 21, 2014
- Read full review
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- Critic Score
It's repetitive, monotonous, and just plain boring. [Issue#119, p.94]- games(TM)
Posted Feb 28, 2012 -
- Critic Score
A bunch of misfit characters, bland stages and overly repetitive, mash-happy action. [Issue#109, p.110]- games(TM)
Posted May 22, 2011 -
- Critic Score
Ill-advised from concept to execution. [Issue#93, p.112]- games(TM)
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- Critic Score
Game Republic may throw a whole bestiary of mythological Greco-Roman creatures at the player, but when killing them feels so unremarkable, the end result feels like a lot of wasted effort. [Aug 2010, p.127]- games(TM)
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- Critic Score
You simply can't ignore the fact that the developer has been unable to match the scale of its ambition in the lacklustre final product. [Issue#109, p.112]- games(TM)
Posted May 22, 2011 -
- Critic Score
By 'refocusing' the game to concentrate on the more realistic side of the sport, Hitz Pro takes the series down a new path that loses any sense of identity that it might have made for itself. [Dec 2003, p.124]- games(TM)
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- Critic Score
Outside of novelty value, there's little reason why anyone should pick this up with their Vita over the vastly superior WipEout 2048. [Issue#119, p.97]- games(TM)
Posted Feb 28, 2012 -
- Critic Score
Like booting up a mediocre run-and-gunner from the mid-Nineties. [Issue#109, p.114]- games(TM)
Posted May 22, 2011 -
- Critic Score
We were disappointed when "Frontline" failed to take advantage of its World War II settings, but it's galling to see that EA still hasn't got it right with Rising Sun. If there's ever a case against World War III, then surely this is it. [Christmas 2003, p.100]- games(TM)
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- Critic Score
The more you play, the more it becomes obvious that this is more than a case of shattered hopes. There are some serious issues concerning gameplay and enjoyment that leave this Star Fox game a fair way short of its predecessors. [Apr 2005, p.92]- games(TM)
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- Critic Score
Sadly, the promising squad-based interface is put to incredibly uninspiring use. Despite the impressive scope, this lacklustre playing experience offers little incentive to persevere and explore the strategic depth on offer. [Dec 2003, p.126]- games(TM)
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- Critic Score
A really disappointing waste of the 40K license. [Issue#184, p.84]- games(TM)
Posted Mar 9, 2017 -
- Critic Score
As limiting as it may be, the recreation of a Pokemon universe is a delightfully escapist one, but after the first week or so it'll take some serious staying power to keep coming back to your yellow friend. [Mar 2004, p.106]- games(TM)
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- Critic Score
This is gaming for the masses; completely undemanding and uninspired, but solid enough to appease the cerebrally challenged. [Jan 2007, p.116]- games(TM)