games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 77 Metascore
    • 60 Critic Score
    A thoroughly engaging title that easily satisfies any superficial desires. We were left wanting more. [Issue#122, p.114]
    • games(TM)
    • 77 Metascore
    • 80 Critic Score
    Massively derivative and dated. [Issue#96, p.102]
    • games(TM)
    • 77 Metascore
    • 80 Critic Score
    The nuts and bolts of Tiger Woods 13 do more than enough to restore the golfer's digital reputation. [Issue#121, p.116]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    One of those games where the satisfaction is drawn as much from exploring the world as it is from attaining absolute victory. [Issue#113, p.116]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    Despite these drawbacks, The Banner Saga is still a solid tactical RPG with a charming art style and a story that, while initially daunting, eventually becomes manageable and memorable.
    • 76 Metascore
    • 70 Critic Score
    The story is not the main draw here. [Issue#154, p.124]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    Sniper Elite makes headshots a grizzly reward that becomes addictive and, because the battle is always weighted against you, filled with air-punching satisfaction every time you make a connection. Bravo. [Nov 2005, p.96]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    Nothing like it has been done on console before, and we have to respect Bungie – and Activision – for that.
    • 76 Metascore
    • 70 Critic Score
    Those searching for an exact simulation of the sport should go for FIFA. Those looking to score spectacular goals, have end-to-end matches and play at a ridiculous pace should plump for Pro Evo. [Dec 2007, p.134]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    An experience that simply plays well. Well, but not excellent, that is. [Issue#99, p.118]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    There is a great game within, that in small ways perfectly shakes up the Quake/Unreal formula. Finding it though means pushing through several barriers to entry. LawBreakers plays great. It just feels like a game its developers don't want anyone, except a select few, to play. This fixation on niche has bred a singular shooter but might just kill the game before it can get started. [Issue#191, p.72]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    When a single small arms shot can finish your game, the disconcerting staccato of an M4A1 Carbine or the bass of an exploding grenade somewhere in the distance is enough to create a palpable and exciting atmosphere on its own. [Dec 2009, p.112]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    While the charming characters, stellar voice acting and cutscenes are all great, it's just not enough. [Issue#189, p.78]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    When only a couple of challenges require you to break the million point barrier, only the weakest players will have trouble acing the game in hours. [Christmas 2005, p.107]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    A videogame that, although still pleasant and enjoyable to play, feels more than a little stale and wholly regurgitated. [June 2006, p.123]
    • games(TM)
    • 76 Metascore
    • 90 Critic Score
    A stunning interactive storytelling experience. [Issue#190, p.76]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    Rayman Raving Rabbids is a fun-size Wii title with universal appeal. It can’t be considered a serious gamer’s game by any stretch, though it will make you laugh a lot, and even has some staying power with the multiplayer challenges and extra modes to unlock. [Jan 2007, p.108]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    An invigorating shot of speed and carnage that tops that of the original, even if it does fall short of the mighty "Burnout." [Aug 2006, p.121]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    Strider fans and speed-run aficionados will get the most out of this but for everyone else, this is a solid, fast-paced platformer that never lets the pace dip long enough for you to become too bored. [Issue#146, p.104]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    Enjoyable mostly for its Persona heritage. [Issue#168, p.99]
    • 76 Metascore
    • 80 Critic Score
    It's not particularly new or innovative in its core mechanics, but it marries the dependable and familiar with the not-so to create one of the year's most interesting titles. At its heart it's still a shooter, but at least it's also one with the brains to ask you to shoot something different.
    • 76 Metascore
    • 80 Critic Score
    The rebirth of true role-playing in games. [Issue#105, p.84]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    The positives do make it stand out. [Issue#159, p.112]
    • 76 Metascore
    • 70 Critic Score
    Tactical and considered like chess, with violence. [Issue#206, p.78]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    Unless you despise puzzle games you can't be disappointed as this does what it sets out to do. It's a charming title and a good way to pass some time. [Christmas 2006, p.137]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    So much more about Battlefront manages to impress than disappoint ' from the solid gameplay to the overall application of the Star Wars universe, which has been done with so much care and attention that even the most hardened fan will be satisfied. If only all Star Wars games could be made this way. [Nov 2004, p.100]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    Silent Hill 4 is by far the most atmospheric of the titles to date, and if played under the right conditions will creep out even the most hardened survival horror fan. But being made to traipse over the same levels a second time seems a little lazy and really saps a lot of enjoyment out of the experience. [Sept 2004, p.113]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    It's certainly not a good Suikoden game, but it's definitely a capable JRPG in its own right. [June 2009, p.130]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    Each takes some getting used to, but we recommend that you finish the Dante/Nero campaign before tackling the others in order to properly understand how the core combat was originally designed to operate. All are worth playing, giving this package more replay value than most of its peers.
    • 76 Metascore
    • 70 Critic Score
    The faction system is a major disappointment. [Issue#140, p.92]
    • games(TM)

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