GamesRadar+'s Scores

  • Games
For 3,941 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3974 game reviews
    • 80 Metascore
    • 90 Critic Score
    Gameplay tweaks and attention to detail make Pokemon Sword and Shield the most compelling Pokemon world to date.
    • 82 Metascore
    • 90 Critic Score
    A first-person survival shooter that's as engrossing as it is unnerving, Metro Exodus tells a powerfully human story in a world that's equal parts style and substance.
    • 85 Metascore
    • 90 Critic Score
    It looks almost as good as its PS2 siblings and has full voice acting for all the characters, all without the excruciatingly long loading that seems to plague most other PSP games on the market.
    • 90 Metascore
    • 90 Critic Score
    Tight, gorgeous and virtually bursting at the seams. It’s the crown jewel of this generation’s baseball games, proving that follow-ups can indeed meet (or beat) their superstar predecessors.
    • 86 Metascore
    • 90 Critic Score
    Just for you, Metacritic! Punch-Out!! expertly walks the line between casual punchy-punchy and “serious gamer” depth. As with all the best fighting games, it’s not about seeing the end, it’s about how you get there.
    • 90 Metascore
    • 90 Critic Score
    The only thing that's hard to adjust, in fact, is the tension in your muscles. GTR 2 is hugely better than its predecessor in exactly the area that matters.
    • 79 Metascore
    • 90 Critic Score
    It's fun from the very beginning and remains so 20 hours later, enough to put it in the same league as the all-time greats of the PS2 era.
    • 90 Metascore
    • 90 Critic Score
    It's a game that should absolutely be played by anyone interested in a more strategic take on the cliched alien invasion story--so long as you're not afraid to lose a fight once or twice.
    • 88 Metascore
    • 90 Critic Score
    If you're looking for a new kind of shooter, look elsewhere. Modern Warfare 3 succeeds by doing more – much, much, much more – of what's always worked spectacularly for the series. We still can't get enough.
    • 89 Metascore
    • 90 Critic Score
    The Séance of Blake Manor is an incredibly detailed supernatural mystery where every guest is laden with secrets to unravel. Set across a weekend where every minute of every hour matters – each magical attendee having their own schedule – few detective games feel this immersive and rewarding to pick at. Weaving together mythology, magic, and historical detail, each case you solve fairly sticks to the rules, no matter how supernatural. This is a hotel worth checking into.
    • 83 Metascore
    • 90 Critic Score
    Castlevania: Lords of Shadow reinvigorates the franchise by borrowing from other games, adding its own wonderful magic system, and ratcheting up the epic factor to ludicrous degrees. It's huge in scope, length, and depth, and it's polished with obvious love and passion.
    • 79 Metascore
    • 90 Critic Score
    If FFXIII was an exercise in form over function, its successor is exercise in working with what you've got – and doing a brilliant job of it (for the most part). It does some things better than its predecessor, some things worse, but what's most impressive about Final Fantasy XIII-2 is how much feels new and different, despite sharing most of its guts with XIII.
    • 89 Metascore
    • 90 Critic Score
    You're getting a completely solid solo game, a simple-but-exciting two-player, and then a collection of super-quick stylus games - that's real value.
    • 89 Metascore
    • 90 Critic Score
    Monster Hunter World: Iceborne is an excellent expansion so large that it almost feels like a sequel. It's a better version of a great game.
    • 89 Metascore
    • 90 Critic Score
    A top-notch expansion that nearly surpasses GTA IV itself for sheer fun and replayability, The Ballad of Gay Tony puts a fittingly explosive, over-the-top coda on the story that Niko Bellic started.
    • 85 Metascore
    • 90 Critic Score
    Castlevania: Lords of Shadow reinvigorates the franchise by borrowing from other games, adding its own wonderful magic system, and ratcheting up the epic factor to ludicrous degrees. It's huge in scope, length, and depth, and it's polished with obvious love and passion.
    • 88 Metascore
    • 90 Critic Score
    With the hype and excitement surrounding Treyarch's first Call of Duty where they aren't bound by a World War II setting, it's a shame that they went for more of the same MW2. This isn't say it's poor but personally I feel they've missed an opportunity to really stamp their authority with Black Ops. Still, as a complete package with a great story, strong FPS action and a killer multiplayer mode, Black Ops remains unmissable.
    • 86 Metascore
    • 90 Critic Score
    A charismatic, challenging, intricate strategy game that brings the Warhammer world to life.
    • 85 Metascore
    • 90 Critic Score
    A sequel with smarts and style, Crash Bandicoot 4 proves there's still life in the old Bandicoot yet. It's about time indeed.
    • 89 Metascore
    • 90 Critic Score
    There are still a few issues with the online side of things so if you're thinking of picking this up solely for multiplayer purposes then you might be left a bit cold right now. But offline there's more than enough to sate any footballing hunger you've had since the World Cup and you'll be hard-pressed to find a better football game for a long time.
    • 77 Metascore
    • 90 Critic Score
    Sniper Elite 5 is the best it's ever been with a new game mode that'll blow your mind.
    • 84 Metascore
    • 90 Critic Score
    The game has a frankly obscene amount of content to discover, all of it measured and absorbing. Whether the more arcadey difficulty levels will be entertaining enough for casual racing fans is debatable.
    • 83 Metascore
    • 90 Critic Score
    Stray is a phenomenal, if compact, feline adventure that captures cats perfectly - even if they do find themselves in a bizarrely beautiful robotic world.
    • 91 Metascore
    • 90 Critic Score
    Not only a brilliantly authentic presentation of its subject matter but a tremendous game in its own right, Batman: Arkham Asylum is a big, clever and finely crafted experience which propels Rocksteady immediately into the realm of triple-A developers. This year's BioShock. That's what it is.
    • 95 Metascore
    • 90 Critic Score
    Without a doubt, Red Dead Redemption has been worth the wait. The finesse of the final delivery and the richness of the world is awe-inspiring and will keep you thrilled from start to finish.
    • 84 Metascore
    • 90 Critic Score
    Every major issue in F1 2010 has been addressed, making an already great game even better. We'd still like to 'live the life' a bit more off the track, but in terms of racing, it's just an absolute blast, whichever skill level you approach it from.
    • 77 Metascore
    • 90 Critic Score
    Sporting a beautiful look and feel and more modes than you can shake a stick at, it’ll cure your football fever all season long.
    • tbd Metascore
    • 90 Critic Score
    We’re thrilled that Harmonix didn’t try to fix things that weren’t broken and add in silly things just to add bullet points on the box – the original Rock Band was nearly perfect already.
    • 86 Metascore
    • 90 Critic Score
    This complexity demands your total concentration, resulting in an all-consuming gaming experience. You're gonna lose hours to this game.
    • 87 Metascore
    • 90 Critic Score
    Sets a new gold standard for both PSP strategy RPGs and remakes in general. With the PSP's peak far in the past and its twilight years nearly at an end, it's nice to see that the console still has at least one very potent trick up its sleeve.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 73 Metascore
    • Critic Score
    When People Can Fly does let you loose across its array of semi-open zones, Outriders quickly reveals its strengths as a pulpy, pacey looter shooter with surprising levels of depth. [Review in Progress]
    • tbd Metascore
    • Critic Score
    Nightingale is an enchantingly pretty game that can't hide the fact that there's not much interesting beneath the surface. Those familiar with survival games may find this one too familiar, though it's rarely offensive - with the exception of some technical and server issues. [Early Access Review]
    • tbd Metascore
    • Critic Score
    For all the noise about a rich simulated reality, inZOI currently underperforms and overpromises. It's a gorgeous game with a best-in-class character creator, but doesn't provide anything amounting to a fulfilling life for its Zois, who largely exist to eat, sleep, and go to work. All of the pieces are in place, and there's hope yet, but its depiction of life's narrative falls short at present. [Early Access Review]
    • 79 Metascore
    • Critic Score
    Overwatch 2 shines and pops with updated graphics and gorgeous new maps, but its deviation from the source material is impossible to ignore.
    • tbd Metascore
    • Critic Score
    Path of Exile 2 is a thrilling and sprawling action-RPG with fantastic combat and impressive character customization options, but will require some patience to fully appreciate. Even in early access with a fraction of the planned content, it offers a robust package for players who want to dive into buildcrafting and master their own way to tear through dungeons. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Grounded 2 is terrific fun, even if this is currently a slightly safe sequel to a true original. It's still a treat to play, with improved combat and a fantastic new park to explore. Let's hope the rideable buggy is just the beginning of lots more great new ideas to come in what's already a substantial early access release. [Early Access Review]
    • 80 Metascore
    • Critic Score
    Though a lot of my experience with Oblivion Remastered is fueled by nostalgia, I'm a big fan of the deeper changes it makes. While the original game's mechanics are a tough sell for anyone who plays without the benefit of nostalgia, the remaster makes it all far more palatable. Levelling up is now more straightforward and offers more control over how your character develops, allowing you to put specific points into attributes. Combat isn't miraculously on par with modern RPGs like Avowed and Kingdom Come: Deliverance 2, but it's serviceable; feeling leaps and bounds more textured than it did in 2006. You can sprint! [Review in Progress]
    • tbd Metascore
    • Critic Score
    Heroes of Might and Magic: Olden Era is a triumphant return for the legendary strategy RPG series. Even in early access, this is the best entry since the iconic Heroes 3, combining the appeal of the classics with slick modernization and plenty of fresh ideas. This launch is a terrific starting point, and is already incredibly feature-rich, offering near limitless play. While the campaign is incomplete, what's there is a solid entry point for this deep and unique turn-based take on the genre.
    • 76 Metascore
    • Critic Score
    Slime Rancher 2 may play largely the same as its predecessor but, between the beautiful new world and some key quality-of-life improvements, the future looks promising for Monomi Park's sequel. [Early Access Review]
    • 69 Metascore
    • Critic Score
    Fallout 76 is still far from perfect but the main thing about the Wastelanders DLC isn’t that it makes things more fun or more interesting, and it certainly doesn’t fix much in terms of mechanics, it’s that it shows Bethesda is really trying. Wastelanders is the absolute antithesis of what launched which should underline how much work has gone into designing, making and implementing an entirely new game. I don’t know if we’ll ever reach a ‘remember when Fallout 76 wasn’t good’ point, but it’s clearly climbing in the right direction.
    • tbd Metascore
    • Critic Score
    Moonlighter 2: The Endless Vault's early access launch offers entertaining dungeon-crawling and smart inventory and management minigames, even if the devs are still figuring out exactly how those systems all combine. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Warzone 2 makes a good first impression. While it shares some similarities with its predecessor, Infinity Ward has delivered a more tactical battle royale that smartly subverts expectations. [Review in Progress]
    • 85 Metascore
    • Critic Score
    Death Stranding: Director's Cut is like going for a hike through the most haunting beautiful woodland you could possibly imagine, only for a guy in a cinema-quality Jason Voorhees costume to leap out at you unexpectedly from behind some trees and try to shove you into the mud. Naturally, the surprise creates some tension the first time around. Maybe the second time it happens too. But eventually that tension transitions into annoyance. That annoyance quickly into embarrassment for everyone involved. That dichotomy between Death Stranding's two halves has only been further exposed by the Director's Cut. Exploring its wondrous world is an experience quite unlike any other, but it is so routinely shattered by stilted combat and pantomime villains that you'll routinely wonder whether it's worth the effort.
    • tbd Metascore
    • Critic Score
    A firm improvement on its predecessor even at this early stage, Slay the Spire 2's slight twist on its deckbuilding philosophy might not appeal to everyone, but makes for a rewardingly complex alternative. [Early Access Review]
    • 74 Metascore
    • Critic Score
    Stormgate has the makings of a great RTS, but it needs a stronger identity of its own in its full release. [Early Access Review]
    • 82 Metascore
    • Critic Score
    Cataclismo needs a little more time in the oven to really polish up its systems, but it has great bones and Early Access will probably do it a ton of favors. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Fntastic has confirmed that development has ceased on The Day Before, just four days on from its launch into Early Access. Steam has since stopped allowing anybody to purchase the game, although our review of The Day Before remains – giving you some insight into the state the extraction shooter was in at release. [Review in Progress]
    • tbd Metascore
    • Critic Score
    Palworld is a strange and obliviously cruel game that nonetheless shows effort and some real thought running through its core design. Consequently, the end result (so far) is an arguably-functional hybrid of several proven formulas that still can't help feeling like a tonal car crash. [Early Access Review]
    • 81 Metascore
    • Critic Score
    Naturally I couldn't resist the chance to revisit Avowed a year on, with the PS5 launch giving me the perfect excuse. But I don't feel like I'm repeating history by replaying the same game at the exact same time in 2026, because its big anniversary update alongside its release on Sony's console really does change things for the better – and after sinking 20 hours into a fresh playthrough, I've never been more convinced that now's the time to play Obsidian's RPG (no matter what platform you're on).
    • 84 Metascore
    • Critic Score
    While some of its farming, crafting, and resource collecting mechanics feel familiar, Spiritfarer has so much richness and depth, and everything you do feels meaningful and rewarding. Even in-between moments when I'm not playing the game, I catch myself thinking about it and picking apart all of the little details that really make it shine. Gorgeously animated and beautifully brought to life with an enchanting soundtrack, soaking up the sights and sounds of this mystical world is a true joy, and spending my time with the loveable spirits is an experience I won't soon forget.
    • 79 Metascore
    • Critic Score
    Despite the blood stains and ransacked rooms, I’m having a blast so far.
    • tbd Metascore
    • Critic Score
    Lightyear Frontier is a delightfully peaceful adventure in an inviting world that shows a lot of potential in Early Access. While it's in need of a little refinement to make the experience more streamlined overall, the mech offers up a fun, fresh approach to farming, with a variety of tools to play with and a satisfying sense of progression. [Review in Progress]
    • 57 Metascore
    • Critic Score
    Enigmatic, visually stunning, but so far a bit lacking in substance.
    • 70 Metascore
    • Critic Score
    Even at this Early Access stage, Gameloft has created an awesome game here. There's enough content here already to give a good sense of what's to come, and a foundation to build something rather special.
    • 73 Metascore
    • Critic Score
    As it stands, around 12 hours in, Dragon Ball Z: Kakarot is a fun game, but one that hasn’t quite lived up to its potential in any section. The fights can often feel unbalanced, the adventuring lacks the carrots and sticks needed to pull you through, and a lot of the activities feel like little more than a distraction. It does, however, look like the anime has come to life, and sound spectacular. It’s just a shame it’s not a little bit deeper, but hey, at least it’s flashy. [12 Hour Impressions]
    • tbd Metascore
    • Critic Score
    Right now, Hyper Light Breaker feels like a mash-up of ideas from disparate console generations, very PS2-feeling combat coming up against modern live service sensibilities, with flashes of visual stylings from everything in between. Mobs and environmental features repeat way too quickly, and the loot and perks aren't as interesting as they could be. [Early Access Review]
    • tbd Metascore
    • Critic Score
    There have been some great 007 games before, but none of them have managed to capture the experience of a full Bond adventure and the way it ebbs and flows between explosive set-pieces, grounded action, and quieter moments like IO Interactive manages here. 007 First Light just gets James Bond. [Hands-On Impressions]
    • 84 Metascore
    • Critic Score
    I'm only a few hours in, but while there's clear potential for this gacha system to become predatory, it hasn't felt at all intrusive. And let's not forget that Genshin Impact is free. You have nothing but a 10GB download to lose. I'm still trying to get over this, because if you focus on the gorgeous world and fun combat and ignore all the gacha stuff, it doesn't feel like a free-to-play game at all. So I suppose that's two more similarities to Breath of the Wild: Genshin Impact is what you make of it, and it is pretty darn fun. [Impressions]
    • tbd Metascore
    • Critic Score
    Exploration is a joy thanks to gorgeous visuals and a varied landscape. So too is the eco-friendly job of returning the land to fertility, even if the incredible trailer scenes are not actually what you'll be playing for tens of hours. The heavy emphasis on crafting and perishable tools isn't fun, but the devs' roadmap looks promising and the rewards are certainly there if you persevere. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Witchfire enters early access with a bright future ahead of it. While there's certainly some rough edges, The Astronauts has assembled the skeleton of a capable fusion between FPS sensibilities and roguelite punishments, and I'm keen to see how it evolves over time from here. [Early Access review]
    • 84 Metascore
    • Critic Score
    Everything you're doing is building your own connection to Jin, helping to flesh out the human side of the inimitable Ghost of Tsushima through his family, his friends, and new-found (if reluctant) allies. Sucker Punch's ability to weave beautiful narratives that will, ahem, sucker punch you right in the feels is more in the spotlight here than ever, and it's an utter success.

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