GamesRadar+'s Scores

  • Games
For 3,941 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3974 game reviews
    • 85 Metascore
    • 100 Critic Score
    Starfield is an expansive and beautifully crafted open world experience full of endless discovery and opportunities.
    • 76 Metascore
    • 100 Critic Score
    Bravely Default 2 is one of the best games to point to when people ask what makes JRPGs fun.
    • 93 Metascore
    • 100 Critic Score
    The voice acting is outstanding, the music is genius, the art style is so slick it'll raise your personal coolness level just from being in close proximity to it. Playing Persona 5 will make your hair glossier, increase your vocal range by an octave and add 7.32 years to your overall life expectancy. Play it enough times and you'll likely not only be able to levitate but also make a perfect omelette while in midair. It's THAT good.
    • 94 Metascore
    • 100 Critic Score
    The single player is bigger and brawnier than anything that's been attempted on a console before. The multiplayer, which already shadowed the competition, has improved to the point of ridiculousness. The new features - Forge, Saved Films, Coop - are frighteningly addictive. And if you don't like any of that, you're always welcome to edit it until you do.
    • 92 Metascore
    • 100 Critic Score
    Forza Horizon 5 is a stunning and beautifully crafted entry in the series that's full of memorable races, creativity, and fantastic additions.
    • 79 Metascore
    • 100 Critic Score
    In the rush of next-gen hype, I hadn't expected Sackboy: A Big Adventure to be the game that grabbed my heart (and my strained attention) in a big warm hug and didn't let go, but it's just hours of pure happiness. I don't care if you're nine or ninety, or a ghost who hangs around the living room, you can't help but be won over by it. Even when you're done with the story, there are so many reasons to go back in just to try and ace a level, or beat your time in a Knight trial, or keep adding to your costumes, or to try some offline co-op with a friend. If you're a hardened gamer who is more interested in the brutality of Demon's Souls or the street swinging of Spider-Man: Mile Morales, know that Sackboy can hold his own with both of them and deserves a place in your PS5 must play list.
    • 94 Metascore
    • 100 Critic Score
    One of the best action titles on the PS2, God of War stands out as an ultraviolent masterpiece.
    • 92 Metascore
    • 100 Critic Score
    The Walking Dead deals in a spectrum of emotion that few other games dare to take on, and it does so with aplomb. It's utterly triumphant, crafting a narrative that proves the power of the medium by embracing what makes it unique, leading to one of the most memorable gameplay experiences ever created.
    • 90 Metascore
    • 100 Critic Score
    The best Tekken to date proves that plenty of depth makes for a vibrant fighter, justifying its current-gen exclusivity to deliver a skull-thrasher that really feels like an evolution rather than a simple update.
    • 85 Metascore
    • 100 Critic Score
    The Cosmic Wheel Sisterhood is a masterwork of narrative and character, positing impactful questions while grounding everything against a backdrop of superb card-building intertwining with its story and moral dilemmas.
    • 96 Metascore
    • 100 Critic Score
    Mass Effect 2 strikes a perfect balance between intense shooter action and gut-wrenching drama, set in a richly textured world on the brink of destruction. It's a must-own for science fiction fans, who will love exploring the depths of the galaxy and fighting to save humanity.
    • 91 Metascore
    • 100 Critic Score
    A huge improvement over the first game, Assassin’s Creed II offers up an enormous, beautiful open world that’s easy to get lost in, an epic storyline and all the fun that comes from creatively killing villains and tearing across 15th-century rooftops at ridiculous speeds.
    • 94 Metascore
    • 100 Critic Score
    Sky-lines, the suspended tracks you can use to ride through levels like a rollercoaster, turn the first-person shooting into a first-person thrillride. It delivers a new FPS experience entirely, where you hold your breath at the apex of a sky-line before screaming down the rail so fast that no bullet can touch you. You won’t have access to sky-line mobility in the lion’s share of the fights--but when you do, it’s an absolute rush.
    • 95 Metascore
    • 100 Critic Score
    Portal 2 couldn't be Portal, but it's the next best thing. It's a longer, funnier, more emotional plummet through Aperture's perplexing laboratory, and its meticulous detail, perfect pacing, and kinetic, mind-expanding puzzles make it a blazingly memorable experience. It's so damn memorable, already feel nostalgic about it.
    • 94 Metascore
    • 100 Critic Score
    Anyone who already has issues with the single-player ‘style’ of IW’s games will still find fault with the scripted, linear experience, but in terms of sheer drama and show-stopping set-pieces accompanied by laser sharp FPS controls, Modern Warfare 2 is your daddy. And that’s without Spec Ops and Multiplayer.
    • 92 Metascore
    • 100 Critic Score
    The experience is well worth its $170 asking price (for a guitar/drum/mic/game bundle, which is the only way you’ll be able to buy Rock Band for months anyway) and makes for one of the most rewarding co-op events you could ask for. This is the perfectly polished, logical extension of what Guitar Hero started and where the music genre needed to go. It just rocks.
    • 95 Metascore
    • 100 Critic Score
    Portal 2 couldn't be Portal, but it's the next best thing. It's a longer, funnier, more emotional plummet through Aperture's perplexing laboratory, and its meticulous detail, perfect pacing, and kinetic, mind-expanding puzzles make it a blazingly memorable experience. It's so damn memorable, already feel nostalgic about it.
    • 97 Metascore
    • 100 Critic Score
    One of the top three open-worlds of all time, and the best game Rockstar has ever made. An all-time Old West masterpiece.
    • 95 Metascore
    • 100 Critic Score
    Portal 2 couldn't be Portal, but it's the next best thing. It's a longer, funnier, more emotional plummet through Aperture's perplexing laboratory, and its meticulous detail, perfect pacing, and kinetic, mind-expanding puzzles make it a blazingly memorable experience. It's so damn memorable, already feel nostalgic about it.
    • 93 Metascore
    • 100 Critic Score
    A new standard for open-world interaction, and an incredible sign-off to a spectacular, often infuriating, series. This is one of the most ingenious, lovingly crafted games of all time.
    • 86 Metascore
    • 100 Critic Score
    Indiana Jones and the Great Circle is the best adventure this character has embarked on in over 30 years. Developer MachineGames has leveraged its expertise in the FPS space to deliver an immersive, authentic first-person adventure that is quite unlike anything you’ve played before.
    • 95 Metascore
    • 100 Critic Score
    One of the most stirring, rewarding gaming experiences in history.
    • 89 Metascore
    • 100 Critic Score
    With so many modes and diverse rewards to uncover in Need For Speed: Hot Pursuit, it almost feels like 2.5 games in one package. Plus, the fact that the online component works so incredibly, and we still can't pick a favorite between playing as a cop or racer speaks volumes to the game's quality. Quite simply, there is no better, more accessible racing game out there.
    • 90 Metascore
    • 100 Critic Score
    It’s an almost flawless exhibition of gaming greatness, which can effortlessly make even the most ham-fisted of gamers feel like they’ve got elite skills. Bayonetta is already an early contender for GOTY for 2010.
    • 92 Metascore
    • 100 Critic Score
    The Rewind addition removes the most agonizing aspect of the modern racing sim, while the ridiculous level of customization and online support keeps the experience fluid and rewarding. And at 60 bucks, Forza 3 presents more value than just about any other game in any genre.
    • 97 Metascore
    • 100 Critic Score
    The most freeform Zelda yet, without sacrificing the charm, fun or quality you expect from the series. Nintendo’s finest work since Super Mario Galaxy.
    • 90 Metascore
    • 100 Critic Score
    A triumph for the series and one of this generation's greatest games yet. Monster Hunter World takes the beating heart of a vital, niche franchise and elevates it toward universal appeal.
    • 93 Metascore
    • 100 Critic Score
    Shameless developers trotting out shallow minigame anthologies and SNES era RPGs should stand in embarrassment at just how much potential Rockstar Leeds managed to wring from a console this late in its lifespan. Gentlemen, it’s time to beg your girlfriend for that DS back. Perhaps you could trade in your PS3 - it’s not like that’s getting more GTA anytime soon.
    • 96 Metascore
    • 100 Critic Score
    Brilliant, brilliant, brilliant. It looks amazing, plays like a dream and the voice-acting/story-telling will hook you in right from the off. PS3 officially has it's a killer-app and a million tears are shed by 360 fanboys.
    • 94 Metascore
    • 100 Critic Score
    Astro Bot doesn't just deliver on the promise and potential displayed in PS5 pack-in demo Astro's Playroom, but soars above and beyond to serve up a near-perfect platformer to rival – and possibly surpass – the best of Super Mario's Mushroom Kingdom romps.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • 73 Metascore
    • Critic Score
    When People Can Fly does let you loose across its array of semi-open zones, Outriders quickly reveals its strengths as a pulpy, pacey looter shooter with surprising levels of depth. [Review in Progress]
    • tbd Metascore
    • Critic Score
    Nightingale is an enchantingly pretty game that can't hide the fact that there's not much interesting beneath the surface. Those familiar with survival games may find this one too familiar, though it's rarely offensive - with the exception of some technical and server issues. [Early Access Review]
    • tbd Metascore
    • Critic Score
    For all the noise about a rich simulated reality, inZOI currently underperforms and overpromises. It's a gorgeous game with a best-in-class character creator, but doesn't provide anything amounting to a fulfilling life for its Zois, who largely exist to eat, sleep, and go to work. All of the pieces are in place, and there's hope yet, but its depiction of life's narrative falls short at present. [Early Access Review]
    • 79 Metascore
    • Critic Score
    Overwatch 2 shines and pops with updated graphics and gorgeous new maps, but its deviation from the source material is impossible to ignore.
    • tbd Metascore
    • Critic Score
    Path of Exile 2 is a thrilling and sprawling action-RPG with fantastic combat and impressive character customization options, but will require some patience to fully appreciate. Even in early access with a fraction of the planned content, it offers a robust package for players who want to dive into buildcrafting and master their own way to tear through dungeons. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Grounded 2 is terrific fun, even if this is currently a slightly safe sequel to a true original. It's still a treat to play, with improved combat and a fantastic new park to explore. Let's hope the rideable buggy is just the beginning of lots more great new ideas to come in what's already a substantial early access release. [Early Access Review]
    • 80 Metascore
    • Critic Score
    Though a lot of my experience with Oblivion Remastered is fueled by nostalgia, I'm a big fan of the deeper changes it makes. While the original game's mechanics are a tough sell for anyone who plays without the benefit of nostalgia, the remaster makes it all far more palatable. Levelling up is now more straightforward and offers more control over how your character develops, allowing you to put specific points into attributes. Combat isn't miraculously on par with modern RPGs like Avowed and Kingdom Come: Deliverance 2, but it's serviceable; feeling leaps and bounds more textured than it did in 2006. You can sprint! [Review in Progress]
    • tbd Metascore
    • Critic Score
    Heroes of Might and Magic: Olden Era is a triumphant return for the legendary strategy RPG series. Even in early access, this is the best entry since the iconic Heroes 3, combining the appeal of the classics with slick modernization and plenty of fresh ideas. This launch is a terrific starting point, and is already incredibly feature-rich, offering near limitless play. While the campaign is incomplete, what's there is a solid entry point for this deep and unique turn-based take on the genre.
    • 76 Metascore
    • Critic Score
    Slime Rancher 2 may play largely the same as its predecessor but, between the beautiful new world and some key quality-of-life improvements, the future looks promising for Monomi Park's sequel. [Early Access Review]
    • 69 Metascore
    • Critic Score
    Fallout 76 is still far from perfect but the main thing about the Wastelanders DLC isn’t that it makes things more fun or more interesting, and it certainly doesn’t fix much in terms of mechanics, it’s that it shows Bethesda is really trying. Wastelanders is the absolute antithesis of what launched which should underline how much work has gone into designing, making and implementing an entirely new game. I don’t know if we’ll ever reach a ‘remember when Fallout 76 wasn’t good’ point, but it’s clearly climbing in the right direction.
    • tbd Metascore
    • Critic Score
    Moonlighter 2: The Endless Vault's early access launch offers entertaining dungeon-crawling and smart inventory and management minigames, even if the devs are still figuring out exactly how those systems all combine. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Warzone 2 makes a good first impression. While it shares some similarities with its predecessor, Infinity Ward has delivered a more tactical battle royale that smartly subverts expectations. [Review in Progress]
    • 85 Metascore
    • Critic Score
    Death Stranding: Director's Cut is like going for a hike through the most haunting beautiful woodland you could possibly imagine, only for a guy in a cinema-quality Jason Voorhees costume to leap out at you unexpectedly from behind some trees and try to shove you into the mud. Naturally, the surprise creates some tension the first time around. Maybe the second time it happens too. But eventually that tension transitions into annoyance. That annoyance quickly into embarrassment for everyone involved. That dichotomy between Death Stranding's two halves has only been further exposed by the Director's Cut. Exploring its wondrous world is an experience quite unlike any other, but it is so routinely shattered by stilted combat and pantomime villains that you'll routinely wonder whether it's worth the effort.
    • tbd Metascore
    • Critic Score
    A firm improvement on its predecessor even at this early stage, Slay the Spire 2's slight twist on its deckbuilding philosophy might not appeal to everyone, but makes for a rewardingly complex alternative. [Early Access Review]
    • 74 Metascore
    • Critic Score
    Stormgate has the makings of a great RTS, but it needs a stronger identity of its own in its full release. [Early Access Review]
    • 82 Metascore
    • Critic Score
    Cataclismo needs a little more time in the oven to really polish up its systems, but it has great bones and Early Access will probably do it a ton of favors. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Fntastic has confirmed that development has ceased on The Day Before, just four days on from its launch into Early Access. Steam has since stopped allowing anybody to purchase the game, although our review of The Day Before remains – giving you some insight into the state the extraction shooter was in at release. [Review in Progress]
    • tbd Metascore
    • Critic Score
    Palworld is a strange and obliviously cruel game that nonetheless shows effort and some real thought running through its core design. Consequently, the end result (so far) is an arguably-functional hybrid of several proven formulas that still can't help feeling like a tonal car crash. [Early Access Review]
    • 81 Metascore
    • Critic Score
    Naturally I couldn't resist the chance to revisit Avowed a year on, with the PS5 launch giving me the perfect excuse. But I don't feel like I'm repeating history by replaying the same game at the exact same time in 2026, because its big anniversary update alongside its release on Sony's console really does change things for the better – and after sinking 20 hours into a fresh playthrough, I've never been more convinced that now's the time to play Obsidian's RPG (no matter what platform you're on).
    • 84 Metascore
    • Critic Score
    While some of its farming, crafting, and resource collecting mechanics feel familiar, Spiritfarer has so much richness and depth, and everything you do feels meaningful and rewarding. Even in-between moments when I'm not playing the game, I catch myself thinking about it and picking apart all of the little details that really make it shine. Gorgeously animated and beautifully brought to life with an enchanting soundtrack, soaking up the sights and sounds of this mystical world is a true joy, and spending my time with the loveable spirits is an experience I won't soon forget.
    • tbd Metascore
    • Critic Score
    The new direction has also resulted in tweaks that prioritize depth over width. [Hands-On Impressions]
    • 79 Metascore
    • Critic Score
    Despite the blood stains and ransacked rooms, I’m having a blast so far.
    • tbd Metascore
    • Critic Score
    Lightyear Frontier is a delightfully peaceful adventure in an inviting world that shows a lot of potential in Early Access. While it's in need of a little refinement to make the experience more streamlined overall, the mech offers up a fun, fresh approach to farming, with a variety of tools to play with and a satisfying sense of progression. [Review in Progress]
    • 57 Metascore
    • Critic Score
    Enigmatic, visually stunning, but so far a bit lacking in substance.
    • 70 Metascore
    • Critic Score
    Even at this Early Access stage, Gameloft has created an awesome game here. There's enough content here already to give a good sense of what's to come, and a foundation to build something rather special.
    • 73 Metascore
    • Critic Score
    As it stands, around 12 hours in, Dragon Ball Z: Kakarot is a fun game, but one that hasn’t quite lived up to its potential in any section. The fights can often feel unbalanced, the adventuring lacks the carrots and sticks needed to pull you through, and a lot of the activities feel like little more than a distraction. It does, however, look like the anime has come to life, and sound spectacular. It’s just a shame it’s not a little bit deeper, but hey, at least it’s flashy. [12 Hour Impressions]
    • tbd Metascore
    • Critic Score
    Right now, Hyper Light Breaker feels like a mash-up of ideas from disparate console generations, very PS2-feeling combat coming up against modern live service sensibilities, with flashes of visual stylings from everything in between. Mobs and environmental features repeat way too quickly, and the loot and perks aren't as interesting as they could be. [Early Access Review]
    • tbd Metascore
    • Critic Score
    There have been some great 007 games before, but none of them have managed to capture the experience of a full Bond adventure and the way it ebbs and flows between explosive set-pieces, grounded action, and quieter moments like IO Interactive manages here. 007 First Light just gets James Bond. [Hands-On Impressions]
    • 84 Metascore
    • Critic Score
    I'm only a few hours in, but while there's clear potential for this gacha system to become predatory, it hasn't felt at all intrusive. And let's not forget that Genshin Impact is free. You have nothing but a 10GB download to lose. I'm still trying to get over this, because if you focus on the gorgeous world and fun combat and ignore all the gacha stuff, it doesn't feel like a free-to-play game at all. So I suppose that's two more similarities to Breath of the Wild: Genshin Impact is what you make of it, and it is pretty darn fun. [Impressions]
    • tbd Metascore
    • Critic Score
    Exploration is a joy thanks to gorgeous visuals and a varied landscape. So too is the eco-friendly job of returning the land to fertility, even if the incredible trailer scenes are not actually what you'll be playing for tens of hours. The heavy emphasis on crafting and perishable tools isn't fun, but the devs' roadmap looks promising and the rewards are certainly there if you persevere. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Witchfire enters early access with a bright future ahead of it. While there's certainly some rough edges, The Astronauts has assembled the skeleton of a capable fusion between FPS sensibilities and roguelite punishments, and I'm keen to see how it evolves over time from here. [Early Access review]
    • 84 Metascore
    • Critic Score
    Everything you're doing is building your own connection to Jin, helping to flesh out the human side of the inimitable Ghost of Tsushima through his family, his friends, and new-found (if reluctant) allies. Sucker Punch's ability to weave beautiful narratives that will, ahem, sucker punch you right in the feels is more in the spotlight here than ever, and it's an utter success.

Top Trailers