GamesRadar+'s Scores

  • Games
For 3,941 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3974 game reviews
    • 89 Metascore
    • 100 Critic Score
    Fire Emblem: Three Houses fully realizes a new, meaningful direction for the franchise that makes it the best it has ever been.
    • 98 Metascore
    • 100 Critic Score
    It's not flawless, and it probably won't change your life, but GTA IV is an absolutely amazing piece of entertainment. It does things that no other game does, it's immersive in ways that no other game is and it's one of the biggest, wildest, most enjoyable games we've ever played.
    • 78 Metascore
    • 100 Critic Score
    With superb gameplay enhancements like freestyle soloing, and support not only for existing instruments but thousands of legacy DLC tracks, this is the new benchmark for rhythm action gaming.
    • 92 Metascore
    • 100 Critic Score
    While not a huge leap forward for the franchise, God of War III refines its already-fun gameplay to near-perfection while delivering the clever puzzles, high production values and pure, rage-fueled brutality fans expect. Add a memorable cast of characters and buckets of gore, and Kratos's last adventure is also his best yet.
    • 93 Metascore
    • 100 Critic Score
    The wait was worth it. StarCraft II: Wings of Liberty delivers on all fronts with unique singleplayer missions, a gripping story for the campaign and excellent multiplayer. Prepare yourself for the definitive RTS of the decade. StarCraft II is the new standard and will cast a shadow over all RTS titles that follow for quite some time.
    • 94 Metascore
    • 100 Critic Score
    A streamlined interface, a non-linear tech tree, impressive AI with 18 personalities, a new combat system (no more spearmen defeating tanks), amazing multiplayer features and narration by Star Trek's Leonard Nimoy all give the new Civ plenty of both flash and substance.
    • 79 Metascore
    • 100 Critic Score
    This is not just another falling brick game; Hexic is a keen evolution of the genre that gives the player a lot more credit than most puzzle games do.
    • 94 Metascore
    • 100 Critic Score
    Like Homer, once you've begun to consume what this eternity has to offer, you'll have no desire to stop. The fourth Elder Scrolls entry is utterly brilliant and should not be missed by any adventure-spirited gamer.
    • 87 Metascore
    • 100 Critic Score
    It’s an almost flawless exhibition of gaming greatness, which can effortlessly make even the most ham-fisted of gamers feel like they’ve got elite skills. Bayonetta is already an early contender for GOTY for 2010.
    • 88 Metascore
    • 100 Critic Score
    The weapons are better. The plasmids are better. The enemies are better. At some points, even the storytelling is better. What’s most amazing and surprising about BioShock 2, however, is that by diving deeper into Rapture’s tortured history and exploring more of Rapture’s haunted world, it actually manages to make the original BioShock better, too.
    • 96 Metascore
    • 100 Critic Score
    Really, though, the only glaring weakness we can find in BioShock is that it may be too unusual, too original, too artistic and too genius to be embraced by the general public. Please don't let this game become that forgotten, one-of-a-kind masterpiece.
    • 98 Metascore
    • 100 Critic Score
    Expanding on the original's brilliance, this ingenious platformer only gets better by embracing the Wii's limited capabilities and adds so many ideas, big and small, that we can't help but love it. Even if you (mistakenly) believe it's too similar to the first game, what's wrong with more of an incredibly great thing?
    • 87 Metascore
    • 100 Critic Score
    Unlike so many remakes of classic fighters, Turbo HD has soul...It’s definitely a must-have title for any self-respecting fighting fan. Period.
    • 94 Metascore
    • 100 Critic Score
    Mass Effect 2 strikes a perfect balance between intense shooter action and gut-wrenching drama, set in a richly textured world on the brink of destruction. It's a must-own for science fiction fans, who will love exploring the depths of the galaxy and fighting to save humanity.
    • 92 Metascore
    • 100 Critic Score
    Better in every way than the previous game...Unless you hate rock, you need this game.
    • 84 Metascore
    • 90 Critic Score
    Swords & Soldiers will certainly make you laugh, but it’s also just as likely to give you a serious hand cramp from the many hours of your time it will commandeer.
    • 85 Metascore
    • 90 Critic Score
    The way Kirby and the Forgotten builds on the traditions of the series really makes it feel like we've entered into a new era for the pink puffball. The bigger, more open 3D setting full of challenges and inventive features makes this an unmissable adventure for long-time fans. And for newcomers, I can't think of a better introduction. There's just no holding back my excitement about what the future may hold for the series going forward. Kirby and the Forgotten Land truly is a delight from start to finish.
    • 91 Metascore
    • 90 Critic Score
    Just one word will accurately describe the whole experience: "fantastic."
    • 79 Metascore
    • 90 Critic Score
    The best expansion released since the series first launched in 2009.
    • 89 Metascore
    • 90 Critic Score
    While its story falls short of the bar set by Assassin's Creed II, Brotherhood packs in more than enough new content and improvements to make up for it. It's not the best of the series, but it's still an essential piece of the ever-expanding AC puzzle.
    • 83 Metascore
    • 90 Critic Score
    Ghost of Tsushima is the samurai Assassin's Creed Ubisoft will wish it had made.
    • 87 Metascore
    • 90 Critic Score
    Wolfenstein 2 offers slick shooting, plenty of spectacle, and heaps of fun characters to interact with. The plot is far from perfect, and levels are a touch dull, but overall it’s a must-play.
    • 84 Metascore
    • 90 Critic Score
    All of the elements that have made the series great are here - the sense of humor, the slick sense of style and the ridiculously over-the-top action - and the game is at once instantly accessible and surprisingly deep, thanks to a more-elaborate-than-it-lets-on combo system.
    • 85 Metascore
    • 90 Critic Score
    That’s a comic-book fan’s idea of heaven -- and that’s what City of Heroes delivers.
    • 77 Metascore
    • 90 Critic Score
    Embracing player motivations from start to finish, Humankind refreshes the 4X genre – even with a couple of technical kinks.
    • 80 Metascore
    • 90 Critic Score
    Gameplay tweaks and attention to detail make Pokemon Sword and Shield the most compelling Pokemon world to date.
    • 91 Metascore
    • 90 Critic Score
    Chains is short for a GoW title, taking us about six and a half hours to complete on normal difficulty. True, the unlockable difficulty levels, challenge modes and goofy bonus costumes give it more longevity than that, but another level or two wouldn't have hurt. That said, Chains is still an impressive piece of work.
    • 82 Metascore
    • 90 Critic Score
    By sticking to its roots, Midnight Club Los Angeles may not be a master of innovation, but as one of the most polished, finely honed and adrenaline-filled racing games, you won’t find any that do it better.
    • 89 Metascore
    • 90 Critic Score
    Despite it having been released twice already, this is still an adventure worth playing through again.
    • 81 Metascore
    • 90 Critic Score
    Ultimately, Ultros is a deceptively deep and mechanical Metroidvania driven by its eye-watering psychedelic vibes. It's not easy to do something that feels unique and fresh in video games, especially within a genre that's thriving at the moment. With this in mind, I don't think I've ever played a game like Ultros, and for that alone it's worth recommending. I certainly haven't written the words "cosmic uterus-based horticulture" in anything I've published before, and, surely, will never do so again.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 73 Metascore
    • Critic Score
    When People Can Fly does let you loose across its array of semi-open zones, Outriders quickly reveals its strengths as a pulpy, pacey looter shooter with surprising levels of depth. [Review in Progress]
    • tbd Metascore
    • Critic Score
    Nightingale is an enchantingly pretty game that can't hide the fact that there's not much interesting beneath the surface. Those familiar with survival games may find this one too familiar, though it's rarely offensive - with the exception of some technical and server issues. [Early Access Review]
    • tbd Metascore
    • Critic Score
    For all the noise about a rich simulated reality, inZOI currently underperforms and overpromises. It's a gorgeous game with a best-in-class character creator, but doesn't provide anything amounting to a fulfilling life for its Zois, who largely exist to eat, sleep, and go to work. All of the pieces are in place, and there's hope yet, but its depiction of life's narrative falls short at present. [Early Access Review]
    • 79 Metascore
    • Critic Score
    Overwatch 2 shines and pops with updated graphics and gorgeous new maps, but its deviation from the source material is impossible to ignore.
    • tbd Metascore
    • Critic Score
    Path of Exile 2 is a thrilling and sprawling action-RPG with fantastic combat and impressive character customization options, but will require some patience to fully appreciate. Even in early access with a fraction of the planned content, it offers a robust package for players who want to dive into buildcrafting and master their own way to tear through dungeons. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Grounded 2 is terrific fun, even if this is currently a slightly safe sequel to a true original. It's still a treat to play, with improved combat and a fantastic new park to explore. Let's hope the rideable buggy is just the beginning of lots more great new ideas to come in what's already a substantial early access release. [Early Access Review]
    • 80 Metascore
    • Critic Score
    Though a lot of my experience with Oblivion Remastered is fueled by nostalgia, I'm a big fan of the deeper changes it makes. While the original game's mechanics are a tough sell for anyone who plays without the benefit of nostalgia, the remaster makes it all far more palatable. Levelling up is now more straightforward and offers more control over how your character develops, allowing you to put specific points into attributes. Combat isn't miraculously on par with modern RPGs like Avowed and Kingdom Come: Deliverance 2, but it's serviceable; feeling leaps and bounds more textured than it did in 2006. You can sprint! [Review in Progress]
    • tbd Metascore
    • Critic Score
    Heroes of Might and Magic: Olden Era is a triumphant return for the legendary strategy RPG series. Even in early access, this is the best entry since the iconic Heroes 3, combining the appeal of the classics with slick modernization and plenty of fresh ideas. This launch is a terrific starting point, and is already incredibly feature-rich, offering near limitless play. While the campaign is incomplete, what's there is a solid entry point for this deep and unique turn-based take on the genre.
    • 76 Metascore
    • Critic Score
    Slime Rancher 2 may play largely the same as its predecessor but, between the beautiful new world and some key quality-of-life improvements, the future looks promising for Monomi Park's sequel. [Early Access Review]
    • 69 Metascore
    • Critic Score
    Fallout 76 is still far from perfect but the main thing about the Wastelanders DLC isn’t that it makes things more fun or more interesting, and it certainly doesn’t fix much in terms of mechanics, it’s that it shows Bethesda is really trying. Wastelanders is the absolute antithesis of what launched which should underline how much work has gone into designing, making and implementing an entirely new game. I don’t know if we’ll ever reach a ‘remember when Fallout 76 wasn’t good’ point, but it’s clearly climbing in the right direction.
    • tbd Metascore
    • Critic Score
    Moonlighter 2: The Endless Vault's early access launch offers entertaining dungeon-crawling and smart inventory and management minigames, even if the devs are still figuring out exactly how those systems all combine. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Warzone 2 makes a good first impression. While it shares some similarities with its predecessor, Infinity Ward has delivered a more tactical battle royale that smartly subverts expectations. [Review in Progress]
    • 85 Metascore
    • Critic Score
    Death Stranding: Director's Cut is like going for a hike through the most haunting beautiful woodland you could possibly imagine, only for a guy in a cinema-quality Jason Voorhees costume to leap out at you unexpectedly from behind some trees and try to shove you into the mud. Naturally, the surprise creates some tension the first time around. Maybe the second time it happens too. But eventually that tension transitions into annoyance. That annoyance quickly into embarrassment for everyone involved. That dichotomy between Death Stranding's two halves has only been further exposed by the Director's Cut. Exploring its wondrous world is an experience quite unlike any other, but it is so routinely shattered by stilted combat and pantomime villains that you'll routinely wonder whether it's worth the effort.
    • tbd Metascore
    • Critic Score
    A firm improvement on its predecessor even at this early stage, Slay the Spire 2's slight twist on its deckbuilding philosophy might not appeal to everyone, but makes for a rewardingly complex alternative. [Early Access Review]
    • 74 Metascore
    • Critic Score
    Stormgate has the makings of a great RTS, but it needs a stronger identity of its own in its full release. [Early Access Review]
    • 82 Metascore
    • Critic Score
    Cataclismo needs a little more time in the oven to really polish up its systems, but it has great bones and Early Access will probably do it a ton of favors. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Fntastic has confirmed that development has ceased on The Day Before, just four days on from its launch into Early Access. Steam has since stopped allowing anybody to purchase the game, although our review of The Day Before remains – giving you some insight into the state the extraction shooter was in at release. [Review in Progress]
    • tbd Metascore
    • Critic Score
    Palworld is a strange and obliviously cruel game that nonetheless shows effort and some real thought running through its core design. Consequently, the end result (so far) is an arguably-functional hybrid of several proven formulas that still can't help feeling like a tonal car crash. [Early Access Review]
    • 81 Metascore
    • Critic Score
    Naturally I couldn't resist the chance to revisit Avowed a year on, with the PS5 launch giving me the perfect excuse. But I don't feel like I'm repeating history by replaying the same game at the exact same time in 2026, because its big anniversary update alongside its release on Sony's console really does change things for the better – and after sinking 20 hours into a fresh playthrough, I've never been more convinced that now's the time to play Obsidian's RPG (no matter what platform you're on).
    • 84 Metascore
    • Critic Score
    While some of its farming, crafting, and resource collecting mechanics feel familiar, Spiritfarer has so much richness and depth, and everything you do feels meaningful and rewarding. Even in-between moments when I'm not playing the game, I catch myself thinking about it and picking apart all of the little details that really make it shine. Gorgeously animated and beautifully brought to life with an enchanting soundtrack, soaking up the sights and sounds of this mystical world is a true joy, and spending my time with the loveable spirits is an experience I won't soon forget.
    • tbd Metascore
    • Critic Score
    The new direction has also resulted in tweaks that prioritize depth over width. [Hands-On Impressions]
    • 79 Metascore
    • Critic Score
    Despite the blood stains and ransacked rooms, I’m having a blast so far.
    • tbd Metascore
    • Critic Score
    Lightyear Frontier is a delightfully peaceful adventure in an inviting world that shows a lot of potential in Early Access. While it's in need of a little refinement to make the experience more streamlined overall, the mech offers up a fun, fresh approach to farming, with a variety of tools to play with and a satisfying sense of progression. [Review in Progress]
    • 57 Metascore
    • Critic Score
    Enigmatic, visually stunning, but so far a bit lacking in substance.
    • 70 Metascore
    • Critic Score
    Even at this Early Access stage, Gameloft has created an awesome game here. There's enough content here already to give a good sense of what's to come, and a foundation to build something rather special.
    • 73 Metascore
    • Critic Score
    As it stands, around 12 hours in, Dragon Ball Z: Kakarot is a fun game, but one that hasn’t quite lived up to its potential in any section. The fights can often feel unbalanced, the adventuring lacks the carrots and sticks needed to pull you through, and a lot of the activities feel like little more than a distraction. It does, however, look like the anime has come to life, and sound spectacular. It’s just a shame it’s not a little bit deeper, but hey, at least it’s flashy. [12 Hour Impressions]
    • tbd Metascore
    • Critic Score
    Right now, Hyper Light Breaker feels like a mash-up of ideas from disparate console generations, very PS2-feeling combat coming up against modern live service sensibilities, with flashes of visual stylings from everything in between. Mobs and environmental features repeat way too quickly, and the loot and perks aren't as interesting as they could be. [Early Access Review]
    • tbd Metascore
    • Critic Score
    There have been some great 007 games before, but none of them have managed to capture the experience of a full Bond adventure and the way it ebbs and flows between explosive set-pieces, grounded action, and quieter moments like IO Interactive manages here. 007 First Light just gets James Bond. [Hands-On Impressions]
    • 84 Metascore
    • Critic Score
    I'm only a few hours in, but while there's clear potential for this gacha system to become predatory, it hasn't felt at all intrusive. And let's not forget that Genshin Impact is free. You have nothing but a 10GB download to lose. I'm still trying to get over this, because if you focus on the gorgeous world and fun combat and ignore all the gacha stuff, it doesn't feel like a free-to-play game at all. So I suppose that's two more similarities to Breath of the Wild: Genshin Impact is what you make of it, and it is pretty darn fun. [Impressions]
    • tbd Metascore
    • Critic Score
    Exploration is a joy thanks to gorgeous visuals and a varied landscape. So too is the eco-friendly job of returning the land to fertility, even if the incredible trailer scenes are not actually what you'll be playing for tens of hours. The heavy emphasis on crafting and perishable tools isn't fun, but the devs' roadmap looks promising and the rewards are certainly there if you persevere. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Witchfire enters early access with a bright future ahead of it. While there's certainly some rough edges, The Astronauts has assembled the skeleton of a capable fusion between FPS sensibilities and roguelite punishments, and I'm keen to see how it evolves over time from here. [Early Access review]
    • 84 Metascore
    • Critic Score
    Everything you're doing is building your own connection to Jin, helping to flesh out the human side of the inimitable Ghost of Tsushima through his family, his friends, and new-found (if reluctant) allies. Sucker Punch's ability to weave beautiful narratives that will, ahem, sucker punch you right in the feels is more in the spotlight here than ever, and it's an utter success.

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