GamesRadar+'s Scores

  • Games
For 3,941 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3974 game reviews
    • 79 Metascore
    • 100 Critic Score
    Ninja Gaiden 4 takes the torch from the second game, runs with it, and impales the nearest hulking demon. This is a genre triumph that delivers slick, over-the-top action that rewards patience and mastery, and a blood power system that adds a combat layer that allows you to push yourself beyond your limits. A deadly delight, action doesn't get much better than this.
    • 83 Metascore
    • 100 Critic Score
    Perfects everything Origins did and enhances them in ways you never thought an Assassin's Creed game could. Odyssey has it all.
    • 85 Metascore
    • 100 Critic Score
    Evolved beyond what anyone imagined, Destiny 2 realises the FPS-RPG dream with a richness, warmth, and player-minded benevolence that needs to be played to be truly understood.
    • 81 Metascore
    • 100 Critic Score
    As beautiful as it is deadly, Origins’ Egyptian playground is finally everything you wanted the Creed to be.
    • 92 Metascore
    • 100 Critic Score
    Three years on: still a classic, and with its biggest weakness fixed. If you own a Switch it’s a no-brainer – especially if it’s your first time.
    • 88 Metascore
    • 100 Critic Score
    With so many modes and diverse rewards to uncover in Need For Speed: Hot Pursuit, it almost feels like 2.5 games in one package. Plus, the fact that the online component works so incredibly, and we still can't pick a favorite between playing as a cop or racer speaks volumes to the game's quality. Quite simply, there is no better, more accessible racing game out there.
    • 90 Metascore
    • 100 Critic Score
    A game of monolithic proportions... It is the best use of your 360 currently on the market and, whether you know it yet or not, the reason you bought one in the first place.
    • 85 Metascore
    • 100 Critic Score
    Football Manager 2021 may not revolutionise the series, but instead it adds countless quality-of-life improvements – including ones to the match engine – that make it the best Football Manager game to date.
    • 96 Metascore
    • 100 Critic Score
    Skyrim is sprawling, generous, gorgeous and ambitious. It does what few games can: thoroughly follow through on its ambitions. It could be possible to play only this game for the next year and still not discover all of its mysteries.
    • 90 Metascore
    • 100 Critic Score
    Marvel's Spider-Man 2 improves on its predecessor across the board, while saluting the superhero genre over the last 30 years as a whole. With a captivating narrative and unrivaled spectacle, it's the quintessential superhero game, in story and mechanical terms.
    • 92 Metascore
    • 100 Critic Score
    It’s not radically different from its already brilliant predecessor (at least not yet), but everything is tighter and runs more smoothly, and there’s an explosive, extended encore.
    • 92 Metascore
    • 100 Critic Score
    Move over Elephant Mario, the true star of Super Mario Bros. Wonder are the Wonder Flowers themselves, which continuously add the unexpected to an altogether brilliant 2D platformer. Okay, Elephant Mario's pretty amazing too.
    • 86 Metascore
    • 100 Critic Score
    And despite its difficulty, the game constantly lures you back, persuading you that this time, you've got it figured out; this time, the high score is yours. But "this time" becomes "next time," and after several lost hours, you realize that this humble $5 downloadable might just be the best experience you've had with your Xbox 360.
    • 92 Metascore
    • 100 Critic Score
    The experience is well worth its $170 asking price (for a guitar/drum/mic/game bundle, which is the only way you’ll be able to buy Rock Band for months anyway) and makes for one of the most rewarding co-op events you could ask for. This is the perfectly polished, logical extension of what Guitar Hero started and where the music genre needed to go. It just rocks.
    • 91 Metascore
    • 100 Critic Score
    Diablo 4 is a diabolical assault on the senses. Sharp refinements to combat, gear, and loot systems make this one of the best action-RPGs in years, and the expressive open world shows there's still room for Blizzard to expand on the core Diablo concept.
    • 95 Metascore
    • 100 Critic Score
    The Last of Us remains a must-play, genre-defining action survival game, and the Remastered version brings with it plentiful tweaks and additional content that make it well worth the asking price.
    • 96 Metascore
    • 100 Critic Score
    Baldur's Gate 3 is the most successful and authentic take on D&D in the tabletop franchise's 50-year history. Its complexity and size might be daunting for novices, but the breadth and depth of Baldur's Gate 3's world make this a once-in-a-generation achievement.
    • 94 Metascore
    • 100 Critic Score
    Like Homer, once you've begun to consume what this eternity has to offer, you'll have no desire to stop. The fourth Elder Scrolls entry is utterly brilliant and should not be missed by any adventure-spirited gamer.
    • 94 Metascore
    • 100 Critic Score
    Everything we loved about the 360/PC versions, now on one disc and with all the DLC goodies included. We can't name another game that so expertly mixes shooting, exploration and sweeping story. A shining beacon of our medium.
    • 92 Metascore
    • 100 Critic Score
    Regardless of whether or not you're a hardcore fan of strategy games, WarCraft III's compelling story and excellent balance makes it a must-own.
    • 89 Metascore
    • 100 Critic Score
    An already amazing journey into synesthesia achieves its full potential with PS VR and Area X.
    • 88 Metascore
    • 100 Critic Score
    Unlike so many remakes of classic fighters, Turbo HD has soul...It’s definitely a must-have title for any self-respecting fighting fan. Period.
    • 86 Metascore
    • 100 Critic Score
    Despite being a very short experience, the mundane acts of walking through hallways, opening doors, or reading pieces of paper become a poignant adventure dealing with personal issues that are handled brilliantly and provide a strong basis for a great game. For that, Gone Home is as much an introspective journey into human life as it is a game so very worthy of your time.
    • 84 Metascore
    • 100 Critic Score
    Forget your preconceptions of Bulletstorm as a foul-mouthed big dumb action game. It's an intelligent, nuanced design with fathoms of depth, which marks a return to the importance of player creativity in shooters and simultaneously evolves the concept of interactivity in an FPS world. And with two cleverly complimentary secondary modes, it will have serious legs for a good long while to come.
    • 83 Metascore
    • 100 Critic Score
    Forget your preconceptions of Bulletstorm as a foul-mouthed big dumb action game. It's an intelligent, nuanced design with fathoms of depth, which marks a return to the importance of player creativity in shooters and simultaneously evolves the concept of interactivity in an FPS world. And with two cleverly complimentary secondary modes, it will have serious legs for a good long while to come.
    • 90 Metascore
    • 100 Critic Score
    If you like clever game design, intelligent horror, or well-realised artistry, you really have to play through Limbo. It's an immaculate production, as close to perfect as it gets, and it will stay with you for a very long time.
    • 84 Metascore
    • 100 Critic Score
    The complete realization of everything this franchise has set out to do. Yes it's ludicrous and lewd, but it's also a joy to play, a streamlined sandbox that hooks the fun directly into your veins.
    • 96 Metascore
    • 100 Critic Score
    Simply put, Resident Evil 4 is the tightest, most accessible game in the series and one of the best games out there.
    • 89 Metascore
    • 100 Critic Score
    The power of the Xbox 360 is put to brilliant, vicious use in Burnout Revenge's second lap, and it's still one of the most thrilling racing games we've played. Get online and hurt someone.
    • 87 Metascore
    • 100 Critic Score
    A huge game that's anything you want it to be. An immense RPG, shooter, and world to explore that is only constrained by your imagination and desire to explore.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 73 Metascore
    • Critic Score
    When People Can Fly does let you loose across its array of semi-open zones, Outriders quickly reveals its strengths as a pulpy, pacey looter shooter with surprising levels of depth. [Review in Progress]
    • tbd Metascore
    • Critic Score
    Nightingale is an enchantingly pretty game that can't hide the fact that there's not much interesting beneath the surface. Those familiar with survival games may find this one too familiar, though it's rarely offensive - with the exception of some technical and server issues. [Early Access Review]
    • tbd Metascore
    • Critic Score
    For all the noise about a rich simulated reality, inZOI currently underperforms and overpromises. It's a gorgeous game with a best-in-class character creator, but doesn't provide anything amounting to a fulfilling life for its Zois, who largely exist to eat, sleep, and go to work. All of the pieces are in place, and there's hope yet, but its depiction of life's narrative falls short at present. [Early Access Review]
    • 79 Metascore
    • Critic Score
    Overwatch 2 shines and pops with updated graphics and gorgeous new maps, but its deviation from the source material is impossible to ignore.
    • tbd Metascore
    • Critic Score
    Path of Exile 2 is a thrilling and sprawling action-RPG with fantastic combat and impressive character customization options, but will require some patience to fully appreciate. Even in early access with a fraction of the planned content, it offers a robust package for players who want to dive into buildcrafting and master their own way to tear through dungeons. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Grounded 2 is terrific fun, even if this is currently a slightly safe sequel to a true original. It's still a treat to play, with improved combat and a fantastic new park to explore. Let's hope the rideable buggy is just the beginning of lots more great new ideas to come in what's already a substantial early access release. [Early Access Review]
    • 80 Metascore
    • Critic Score
    Though a lot of my experience with Oblivion Remastered is fueled by nostalgia, I'm a big fan of the deeper changes it makes. While the original game's mechanics are a tough sell for anyone who plays without the benefit of nostalgia, the remaster makes it all far more palatable. Levelling up is now more straightforward and offers more control over how your character develops, allowing you to put specific points into attributes. Combat isn't miraculously on par with modern RPGs like Avowed and Kingdom Come: Deliverance 2, but it's serviceable; feeling leaps and bounds more textured than it did in 2006. You can sprint! [Review in Progress]
    • tbd Metascore
    • Critic Score
    Heroes of Might and Magic: Olden Era is a triumphant return for the legendary strategy RPG series. Even in early access, this is the best entry since the iconic Heroes 3, combining the appeal of the classics with slick modernization and plenty of fresh ideas. This launch is a terrific starting point, and is already incredibly feature-rich, offering near limitless play. While the campaign is incomplete, what's there is a solid entry point for this deep and unique turn-based take on the genre.
    • 76 Metascore
    • Critic Score
    Slime Rancher 2 may play largely the same as its predecessor but, between the beautiful new world and some key quality-of-life improvements, the future looks promising for Monomi Park's sequel. [Early Access Review]
    • 69 Metascore
    • Critic Score
    Fallout 76 is still far from perfect but the main thing about the Wastelanders DLC isn’t that it makes things more fun or more interesting, and it certainly doesn’t fix much in terms of mechanics, it’s that it shows Bethesda is really trying. Wastelanders is the absolute antithesis of what launched which should underline how much work has gone into designing, making and implementing an entirely new game. I don’t know if we’ll ever reach a ‘remember when Fallout 76 wasn’t good’ point, but it’s clearly climbing in the right direction.
    • tbd Metascore
    • Critic Score
    Moonlighter 2: The Endless Vault's early access launch offers entertaining dungeon-crawling and smart inventory and management minigames, even if the devs are still figuring out exactly how those systems all combine. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Warzone 2 makes a good first impression. While it shares some similarities with its predecessor, Infinity Ward has delivered a more tactical battle royale that smartly subverts expectations. [Review in Progress]
    • 85 Metascore
    • Critic Score
    Death Stranding: Director's Cut is like going for a hike through the most haunting beautiful woodland you could possibly imagine, only for a guy in a cinema-quality Jason Voorhees costume to leap out at you unexpectedly from behind some trees and try to shove you into the mud. Naturally, the surprise creates some tension the first time around. Maybe the second time it happens too. But eventually that tension transitions into annoyance. That annoyance quickly into embarrassment for everyone involved. That dichotomy between Death Stranding's two halves has only been further exposed by the Director's Cut. Exploring its wondrous world is an experience quite unlike any other, but it is so routinely shattered by stilted combat and pantomime villains that you'll routinely wonder whether it's worth the effort.
    • tbd Metascore
    • Critic Score
    A firm improvement on its predecessor even at this early stage, Slay the Spire 2's slight twist on its deckbuilding philosophy might not appeal to everyone, but makes for a rewardingly complex alternative. [Early Access Review]
    • 74 Metascore
    • Critic Score
    Stormgate has the makings of a great RTS, but it needs a stronger identity of its own in its full release. [Early Access Review]
    • 82 Metascore
    • Critic Score
    Cataclismo needs a little more time in the oven to really polish up its systems, but it has great bones and Early Access will probably do it a ton of favors. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Fntastic has confirmed that development has ceased on The Day Before, just four days on from its launch into Early Access. Steam has since stopped allowing anybody to purchase the game, although our review of The Day Before remains – giving you some insight into the state the extraction shooter was in at release. [Review in Progress]
    • tbd Metascore
    • Critic Score
    Palworld is a strange and obliviously cruel game that nonetheless shows effort and some real thought running through its core design. Consequently, the end result (so far) is an arguably-functional hybrid of several proven formulas that still can't help feeling like a tonal car crash. [Early Access Review]
    • 81 Metascore
    • Critic Score
    Naturally I couldn't resist the chance to revisit Avowed a year on, with the PS5 launch giving me the perfect excuse. But I don't feel like I'm repeating history by replaying the same game at the exact same time in 2026, because its big anniversary update alongside its release on Sony's console really does change things for the better – and after sinking 20 hours into a fresh playthrough, I've never been more convinced that now's the time to play Obsidian's RPG (no matter what platform you're on).
    • 84 Metascore
    • Critic Score
    While some of its farming, crafting, and resource collecting mechanics feel familiar, Spiritfarer has so much richness and depth, and everything you do feels meaningful and rewarding. Even in-between moments when I'm not playing the game, I catch myself thinking about it and picking apart all of the little details that really make it shine. Gorgeously animated and beautifully brought to life with an enchanting soundtrack, soaking up the sights and sounds of this mystical world is a true joy, and spending my time with the loveable spirits is an experience I won't soon forget.
    • tbd Metascore
    • Critic Score
    The new direction has also resulted in tweaks that prioritize depth over width. [Hands-On Impressions]
    • 79 Metascore
    • Critic Score
    Despite the blood stains and ransacked rooms, I’m having a blast so far.
    • tbd Metascore
    • Critic Score
    Lightyear Frontier is a delightfully peaceful adventure in an inviting world that shows a lot of potential in Early Access. While it's in need of a little refinement to make the experience more streamlined overall, the mech offers up a fun, fresh approach to farming, with a variety of tools to play with and a satisfying sense of progression. [Review in Progress]
    • 57 Metascore
    • Critic Score
    Enigmatic, visually stunning, but so far a bit lacking in substance.
    • 70 Metascore
    • Critic Score
    Even at this Early Access stage, Gameloft has created an awesome game here. There's enough content here already to give a good sense of what's to come, and a foundation to build something rather special.
    • 73 Metascore
    • Critic Score
    As it stands, around 12 hours in, Dragon Ball Z: Kakarot is a fun game, but one that hasn’t quite lived up to its potential in any section. The fights can often feel unbalanced, the adventuring lacks the carrots and sticks needed to pull you through, and a lot of the activities feel like little more than a distraction. It does, however, look like the anime has come to life, and sound spectacular. It’s just a shame it’s not a little bit deeper, but hey, at least it’s flashy. [12 Hour Impressions]
    • tbd Metascore
    • Critic Score
    Right now, Hyper Light Breaker feels like a mash-up of ideas from disparate console generations, very PS2-feeling combat coming up against modern live service sensibilities, with flashes of visual stylings from everything in between. Mobs and environmental features repeat way too quickly, and the loot and perks aren't as interesting as they could be. [Early Access Review]
    • tbd Metascore
    • Critic Score
    There have been some great 007 games before, but none of them have managed to capture the experience of a full Bond adventure and the way it ebbs and flows between explosive set-pieces, grounded action, and quieter moments like IO Interactive manages here. 007 First Light just gets James Bond. [Hands-On Impressions]
    • 84 Metascore
    • Critic Score
    I'm only a few hours in, but while there's clear potential for this gacha system to become predatory, it hasn't felt at all intrusive. And let's not forget that Genshin Impact is free. You have nothing but a 10GB download to lose. I'm still trying to get over this, because if you focus on the gorgeous world and fun combat and ignore all the gacha stuff, it doesn't feel like a free-to-play game at all. So I suppose that's two more similarities to Breath of the Wild: Genshin Impact is what you make of it, and it is pretty darn fun. [Impressions]
    • tbd Metascore
    • Critic Score
    Exploration is a joy thanks to gorgeous visuals and a varied landscape. So too is the eco-friendly job of returning the land to fertility, even if the incredible trailer scenes are not actually what you'll be playing for tens of hours. The heavy emphasis on crafting and perishable tools isn't fun, but the devs' roadmap looks promising and the rewards are certainly there if you persevere. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Witchfire enters early access with a bright future ahead of it. While there's certainly some rough edges, The Astronauts has assembled the skeleton of a capable fusion between FPS sensibilities and roguelite punishments, and I'm keen to see how it evolves over time from here. [Early Access review]
    • 84 Metascore
    • Critic Score
    Everything you're doing is building your own connection to Jin, helping to flesh out the human side of the inimitable Ghost of Tsushima through his family, his friends, and new-found (if reluctant) allies. Sucker Punch's ability to weave beautiful narratives that will, ahem, sucker punch you right in the feels is more in the spotlight here than ever, and it's an utter success.

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