GamesRadar+'s Scores
- Games
For 3,941 reviews, this publication has graded:
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45% higher than the average critic
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4% same as the average critic
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51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Ninja Gaiden 4 | |
|---|---|---|
| Lowest review score: | Real Time Conflict: Shogun Empires |
Score distribution:
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Positive: 1,776 out of 3941
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Mixed: 1,812 out of 3941
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Negative: 353 out of 3941
3974
game
reviews
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- By Critic Score
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- Critic Score
The new direction has also resulted in tweaks that prioritize depth over width. [Hands-On Impressions]- GamesRadar+
- Posted May 5, 2026
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There have been some great 007 games before, but none of them have managed to capture the experience of a full Bond adventure and the way it ebbs and flows between explosive set-pieces, grounded action, and quieter moments like IO Interactive manages here. 007 First Light just gets James Bond. [Hands-On Impressions]- GamesRadar+
- Posted Apr 30, 2026
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Heroes of Might and Magic: Olden Era is a triumphant return for the legendary strategy RPG series. Even in early access, this is the best entry since the iconic Heroes 3, combining the appeal of the classics with slick modernization and plenty of fresh ideas. This launch is a terrific starting point, and is already incredibly feature-rich, offering near limitless play. While the campaign is incomplete, what's there is a solid entry point for this deep and unique turn-based take on the genre.- GamesRadar+
- Posted Apr 28, 2026
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Coming from Don't Nod, it's a shame that both Aphelion's storytelling and climbing mechanics feels so lackluster, with Uncharted-like sci-fi action failing to make much of an impact at all. Some gorgeous alien vistas and a decent premise fail to interest for long when simply controlling characters feels clunky and uninteresting.- GamesRadar+
- Posted Apr 28, 2026
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A firm improvement on its predecessor even at this early stage, Slay the Spire 2's slight twist on its deckbuilding philosophy might not appeal to everyone, but makes for a rewardingly complex alternative. [Early Access Review]- GamesRadar+
- Posted Mar 9, 2026
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Naturally I couldn't resist the chance to revisit Avowed a year on, with the PS5 launch giving me the perfect excuse. But I don't feel like I'm repeating history by replaying the same game at the exact same time in 2026, because its big anniversary update alongside its release on Sony's console really does change things for the better – and after sinking 20 hours into a fresh playthrough, I've never been more convinced that now's the time to play Obsidian's RPG (no matter what platform you're on).- GamesRadar+
- Posted Feb 17, 2026
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Moonlighter 2: The Endless Vault's early access launch offers entertaining dungeon-crawling and smart inventory and management minigames, even if the devs are still figuring out exactly how those systems all combine. [Early Access Review]- GamesRadar+
- Posted Nov 17, 2025
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Vampire: The Masquerade – Bloodlines 2 is the definition of a crying shame. Clumsy writing and flat, repetitive world design expose a handful of good ideas that never take root, while its poor technical quality and unstable performance will render it unplayable for some. The result is a half-baked, blunt-toothed action-mystery hybrid that disappoints at almost every turn, struggling to leave even the ghost of a good impression.- GamesRadar+
- Posted Oct 17, 2025
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Despite springing from minds that are obviously clued in to horror, Hotel Barcelona never manages to escape genre cliches and become its own beast, resulting in an experience that vanishes from your mind as soon as you close it. Leaden combat and poor dialogue put the final nail in this game's coffin.- GamesRadar+
- Posted Sep 22, 2025
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Grounded 2 is terrific fun, even if this is currently a slightly safe sequel to a true original. It's still a treat to play, with improved combat and a fantastic new park to explore. Let's hope the rideable buggy is just the beginning of lots more great new ideas to come in what's already a substantial early access release. [Early Access Review]- GamesRadar+
- Posted Jul 29, 2025
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Control without the superpowers was always going to be a tough sell. Sadly, FBC: Firebreak makes a pretty appalling case. Moments of supernatural whimsy are few and far between, bogged down by repetitive objectives centering around shooting some pretty mediocre feeling guns.- GamesRadar+
- Posted Jun 17, 2025
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With a mediocre story and lackluster gameplay that wastes the potential of its sci-fi premise of big tech and AI, MindsEye is a resoundingly disappointing action-adventure that's neither satisfying as an old genre throwback nor presents a confident foundation for others to build upon.- GamesRadar+
- Posted Jun 13, 2025
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Though a lot of my experience with Oblivion Remastered is fueled by nostalgia, I'm a big fan of the deeper changes it makes. While the original game's mechanics are a tough sell for anyone who plays without the benefit of nostalgia, the remaster makes it all far more palatable. Levelling up is now more straightforward and offers more control over how your character develops, allowing you to put specific points into attributes. Combat isn't miraculously on par with modern RPGs like Avowed and Kingdom Come: Deliverance 2, but it's serviceable; feeling leaps and bounds more textured than it did in 2006. You can sprint! [Review in Progress]- GamesRadar+
- Posted Apr 24, 2025
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For all the noise about a rich simulated reality, inZOI currently underperforms and overpromises. It's a gorgeous game with a best-in-class character creator, but doesn't provide anything amounting to a fulfilling life for its Zois, who largely exist to eat, sleep, and go to work. All of the pieces are in place, and there's hope yet, but its depiction of life's narrative falls short at present. [Early Access Review]- GamesRadar+
- Posted Mar 20, 2025
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Right now, Hyper Light Breaker feels like a mash-up of ideas from disparate console generations, very PS2-feeling combat coming up against modern live service sensibilities, with flashes of visual stylings from everything in between. Mobs and environmental features repeat way too quickly, and the loot and perks aren't as interesting as they could be. [Early Access Review]- GamesRadar+
- Posted Jan 22, 2025
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Path of Exile 2 is a thrilling and sprawling action-RPG with fantastic combat and impressive character customization options, but will require some patience to fully appreciate. Even in early access with a fraction of the planned content, it offers a robust package for players who want to dive into buildcrafting and master their own way to tear through dungeons. [Early Access Review]- GamesRadar+
- Posted Dec 9, 2024
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Exploration is a joy thanks to gorgeous visuals and a varied landscape. So too is the eco-friendly job of returning the land to fertility, even if the incredible trailer scenes are not actually what you'll be playing for tens of hours. The heavy emphasis on crafting and perishable tools isn't fun, but the devs' roadmap looks promising and the rewards are certainly there if you persevere. [Early Access Review]- GamesRadar+
- Posted Nov 19, 2024
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The novelty of a 13-character cast is a solid hook for Wild Bastards, but a myriad of streamlined and sidelined elements compromise its potential to the point of becoming a trip to outer space that you won't remember for long after hitting credits.- GamesRadar+
- Posted Sep 11, 2024
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Stormgate has the makings of a great RTS, but it needs a stronger identity of its own in its full release. [Early Access Review]- GamesRadar+
- Posted Aug 13, 2024
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Cataclismo needs a little more time in the oven to really polish up its systems, but it has great bones and Early Access will probably do it a ton of favors. [Early Access Review]- GamesRadar+
- Posted Jul 19, 2024
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A lackluster and fragmented game that never really comes together in any meaningful way. In almost every sense that matters, from story to combat, horror, and atmosphere, Alone in the Dark leaves much to be desired.- GamesRadar+
- Posted Mar 19, 2024
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Lightyear Frontier is a delightfully peaceful adventure in an inviting world that shows a lot of potential in Early Access. While it's in need of a little refinement to make the experience more streamlined overall, the mech offers up a fun, fresh approach to farming, with a variety of tools to play with and a satisfying sense of progression. [Review in Progress]- GamesRadar+
- Posted Mar 15, 2024
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Nightingale is an enchantingly pretty game that can't hide the fact that there's not much interesting beneath the surface. Those familiar with survival games may find this one too familiar, though it's rarely offensive - with the exception of some technical and server issues. [Early Access Review]- GamesRadar+
- Posted Feb 23, 2024
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Palworld is a strange and obliviously cruel game that nonetheless shows effort and some real thought running through its core design. Consequently, the end result (so far) is an arguably-functional hybrid of several proven formulas that still can't help feeling like a tonal car crash. [Early Access Review]- GamesRadar+
- Posted Jan 23, 2024
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Fntastic has confirmed that development has ceased on The Day Before, just four days on from its launch into Early Access. Steam has since stopped allowing anybody to purchase the game, although our review of The Day Before remains – giving you some insight into the state the extraction shooter was in at release. [Review in Progress]- GamesRadar+
- Posted Dec 12, 2023
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Modern Warfare 3 is one of the most underwhelming entries in Call of Duty's 20 year history. A lackluster campaign can't distract from the tired multiplayer formula. Decade old maps, messy progression, and misaligned changes to mobility and gunplay leaves MW3 lost trying to find an identity to call its own.- GamesRadar+
- Posted Nov 16, 2023
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Cities: Skylines 2 offers the foundation of a world-class city-building game, with a wide array of features, smart quality-of-life improvements, and a genuinely impressive simulation to help bring your town to life. But its promise is completely overshadowed by its technical problems, dragging a fantastic core experience down into frustration and disappointment.- GamesRadar+
- Posted Oct 19, 2023
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Witchfire enters early access with a bright future ahead of it. While there's certainly some rough edges, The Astronauts has assembled the skeleton of a capable fusion between FPS sensibilities and roguelite punishments, and I'm keen to see how it evolves over time from here. [Early Access review]- GamesRadar+
- Posted Sep 21, 2023
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No matter what nominally noticeable technical changes are happening under Madden 24's hood, they don't represent the gargantuan changes needed to bring the NFL series in line with various yearly sports game competition.- GamesRadar+
- Posted Aug 23, 2023
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Oxenfree 2 is a disappointing sequel that takes the flawed gem of a first game and rubs out almost everything that made it shine. A reasonable plot and neat audiovisual effects find themselves submerged under ponderous navigation, flat characters, and overly regimented dialogue.- GamesRadar+
- Posted Jul 12, 2023
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Ultimately, it's difficult not to come out of The Lord of the Rings: Gollum with a sour taste in the mouth. You can see glimmers of Deadalic's intent to create a different kind of Lord of the Rings game throughout, particularly in the ways it manifests its unlikely hero's unique psychological state, but those bright spots are quickly lost amidst all the other ways Gollum stumbles in its execution. Perhaps there is a Gollum game that could work at both a narrative and mechanical level, one that reframes our relationship with the iconic character to the point where people think twice before doing their terrible impressions of him at parties. Alas, The Lord of Rings: Gollum is not that game. I'm sorry to say it, but those terrible impressions are here to stay for now.- GamesRadar+
- Posted May 25, 2023
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It's not often that the promotion campaign might be more enjoyable than the final product, but Wanted: Dead may have to grin and bear this ignominy. Despite some effort to subvert genre norms with its characters and amusing mini-games, the core action is bogged down by low production values, imbalance, and repetition. For every moment it hits its stride, there's another where it stubs its toe, and some slick execution animations are as imaginative as it gets.- GamesRadar+
- Posted Feb 14, 2023
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Warzone 2 makes a good first impression. While it shares some similarities with its predecessor, Infinity Ward has delivered a more tactical battle royale that smartly subverts expectations. [Review in Progress]- GamesRadar+
- Posted Nov 17, 2022
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Sonic Frontiers features the kind of lightweight yet engaging storytelling that should easily enrapture fans young and old – though I'd hate to be a child forced to play through some of the abysmal platforming featured throughout. Was taking Sonic open world an ambitious endeavor? Yes. Did it pay off? Absolutely not.- GamesRadar+
- Posted Nov 7, 2022
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Overwatch 2 shines and pops with updated graphics and gorgeous new maps, but its deviation from the source material is impossible to ignore.- GamesRadar+
- Posted Oct 4, 2022
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Slime Rancher 2 may play largely the same as its predecessor but, between the beautiful new world and some key quality-of-life improvements, the future looks promising for Monomi Park's sequel. [Early Access Review]- GamesRadar+
- Posted Sep 28, 2022
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Soulstice does itself no favours by borrowing heavily from Bayonetta, and then falls short of its inspiration in every area. At best this is a functional but uninspired character action game. At worst it's a poor appreciation of the genre's finer points, stacking up systems that detract from the purity of exhilarating combat.- GamesRadar+
- Posted Sep 20, 2022
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Even at this Early Access stage, Gameloft has created an awesome game here. There's enough content here already to give a good sense of what's to come, and a foundation to build something rather special.- GamesRadar+
- Posted Sep 6, 2022
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A disastrous start to the post-PES era. The only consolation? It surely can’t get any worse from here.- GamesRadar+
- Posted Oct 4, 2021
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Death Stranding: Director's Cut is like going for a hike through the most haunting beautiful woodland you could possibly imagine, only for a guy in a cinema-quality Jason Voorhees costume to leap out at you unexpectedly from behind some trees and try to shove you into the mud. Naturally, the surprise creates some tension the first time around. Maybe the second time it happens too. But eventually that tension transitions into annoyance. That annoyance quickly into embarrassment for everyone involved. That dichotomy between Death Stranding's two halves has only been further exposed by the Director's Cut. Exploring its wondrous world is an experience quite unlike any other, but it is so routinely shattered by stilted combat and pantomime villains that you'll routinely wonder whether it's worth the effort.- GamesRadar+
- Posted Sep 23, 2021
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Everything you're doing is building your own connection to Jin, helping to flesh out the human side of the inimitable Ghost of Tsushima through his family, his friends, and new-found (if reluctant) allies. Sucker Punch's ability to weave beautiful narratives that will, ahem, sucker punch you right in the feels is more in the spotlight here than ever, and it's an utter success.- GamesRadar+
- Posted Aug 19, 2021
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When People Can Fly does let you loose across its array of semi-open zones, Outriders quickly reveals its strengths as a pulpy, pacey looter shooter with surprising levels of depth. [Review in Progress]- GamesRadar+
- Posted Apr 1, 2021
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I'm only a few hours in, but while there's clear potential for this gacha system to become predatory, it hasn't felt at all intrusive. And let's not forget that Genshin Impact is free. You have nothing but a 10GB download to lose. I'm still trying to get over this, because if you focus on the gorgeous world and fun combat and ignore all the gacha stuff, it doesn't feel like a free-to-play game at all. So I suppose that's two more similarities to Breath of the Wild: Genshin Impact is what you make of it, and it is pretty darn fun. [Impressions]- GamesRadar+
- Posted Sep 30, 2020
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Like an early card match at a pay-per-view event, WWE 2K Battlegrounds is meant to keep the crowd entertained before the main event re-enters the arena, but it's rarely as flashy or fun as its concept implies.- GamesRadar+
- Posted Sep 21, 2020
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While some of its farming, crafting, and resource collecting mechanics feel familiar, Spiritfarer has so much richness and depth, and everything you do feels meaningful and rewarding. Even in-between moments when I'm not playing the game, I catch myself thinking about it and picking apart all of the little details that really make it shine. Gorgeously animated and beautifully brought to life with an enchanting soundtrack, soaking up the sights and sounds of this mystical world is a true joy, and spending my time with the loveable spirits is an experience I won't soon forget.- GamesRadar+
- Posted Aug 18, 2020
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An unsatisfying mix of shallow strategy and low-energy shooting, Disintegration is hard to recommend to fans of either genre.- GamesRadar+
- Posted Jun 10, 2020
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Fallout 76 is still far from perfect but the main thing about the Wastelanders DLC isn’t that it makes things more fun or more interesting, and it certainly doesn’t fix much in terms of mechanics, it’s that it shows Bethesda is really trying. Wastelanders is the absolute antithesis of what launched which should underline how much work has gone into designing, making and implementing an entirely new game. I don’t know if we’ll ever reach a ‘remember when Fallout 76 wasn’t good’ point, but it’s clearly climbing in the right direction.- GamesRadar+
- Posted Apr 26, 2020
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As it stands, around 12 hours in, Dragon Ball Z: Kakarot is a fun game, but one that hasn’t quite lived up to its potential in any section. The fights can often feel unbalanced, the adventuring lacks the carrots and sticks needed to pull you through, and a lot of the activities feel like little more than a distraction. It does, however, look like the anime has come to life, and sound spectacular. It’s just a shame it’s not a little bit deeper, but hey, at least it’s flashy. [12 Hour Impressions]- GamesRadar+
- Posted Jan 16, 2020
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Enigmatic, visually stunning, but so far a bit lacking in substance.- GamesRadar+
- Posted Dec 6, 2017
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Rugby 18 is a dire simulation of the sport, with a paper-thin selection of modes, and relentlessly poor presentation.- GamesRadar+
- Posted Oct 24, 2017
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- Posted May 5, 2017
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Batman: The Telltale Series squanders its potential with a messy story obsessed with retreading older Batman tales.- GamesRadar+
- Posted Dec 14, 2016
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Littered with bugs, excruciating load times, and a severely padded ending, ReCore is a great example of good ideas, flawed execution.- GamesRadar+
- Posted Sep 12, 2016
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If Tony Hawk's Pro Skater 5 were a budget game, I'd have a hard time recommending it to anyone. At full retail price, it's a disgrace. Labeling this as the fifth entry in the series has effectively backfired: it's a constant reminder of how much greater the originals were, and how much you'd rather be playing them instead.- GamesRadar+
- Posted Oct 2, 2015
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Saying it's improved is like admiring the silver lining on a nuclear mushroom cloud. This is a series slowly urging its squat, miserable bulk in the right direction, but it’s impossible to recommend.- GamesRadar+
- Posted Sep 10, 2015
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Devil’s Third is not a hateful slog in the way that Yaiba: Ninja Gaiden Z is, but even after – or more likely because of – half a decade and four game engines, it’s shoddy and ill thought out.- GamesRadar+
- Posted Aug 26, 2015
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I Am Bread’s amusing premise quickly shows signs of mold. Early giggles hide a frustrating game with control issues, wonky physics, and a lack of meaningful content. It’s simply not fun to play.- GamesRadar+
- Posted Aug 25, 2015
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You would think a game in which you can pimp-slap a moth as a 40ft-tall garbage monster couldn’t possibly be that bad. You would, however, be wrong.- GamesRadar+
- Posted Jul 17, 2015
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Rugby 15 isn’t just a disappointment; it’s significantly worse than its forebears. The simple stuff is over-complicated, and the basic tenets of Rugby Union are wrong. A nightmare vision of sporting hell.- GamesRadar+
- Posted Jan 15, 2015
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The leap to new-gen is more of a stumble for WWE, as it drops elements of existing content and recycles a lot more, giving little feeling of quality.- GamesRadar+
- Posted Nov 21, 2014
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Never Alone is bursting with promise and charm, but is savagely let down by technical flaws and maddening design decisions. Not even the cutest fox in gaming can save it.- GamesRadar+
- Posted Nov 17, 2014
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A huge step back for the series, ditching all of the elements that made it a party staple and offering little in the way of variety, or support for any previous SingStar games.- GamesRadar+
- Posted Nov 7, 2014
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Hyrule Warriors has brilliant Zelda fan-service, but is ruined by unimaginative combat and brain-dead enemies.- GamesRadar+
- Posted Sep 17, 2014
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Sacred 3 has the skeleton of a fun co-op hack 'n' slash experience, but it's marred by too much repetition, balance issues, and the worst comedy routine this side of Open Mic Night at the Middle of Nowhere Comedy Shack.- GamesRadar+
- Posted Aug 1, 2014
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Borderlands 2 remains an excellent game--unfortunately the Vita port makes too many concessions. Frequent frame dips, sluggish response, and OK controls make it hard to recommend.- GamesRadar+
- Posted May 14, 2014
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Daylight is a mess. Its procedurally generated design doesn’t succeed in creating unpredictable scares, and the enemies that populate the spooky locales prove to be more annoying than frightening. The randomized levels offer a slightly different experience if you take a second trip through, but you’ll have seen just about everything Daylight has to offer after only a couple hours of play--which, regrettably, isn't much.- GamesRadar+
- Posted Apr 29, 2014
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Ninja Gaiden Z is a disappointing entry in the Ninja Gaiden series filled with repetitive enemy encounters, cringeworthy pervy jokes, and frustrating, unbalanced gameplay. This is not the ninja game you're looking for.- GamesRadar+
- Posted Mar 18, 2014
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A poorly executed Bomberman clone that is technically broken in almost every respect, Basement Crawl is shambling husk of an online multiplayer game. Avoid as if your life depended on it.- GamesRadar+
- Posted Feb 28, 2014
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Romance Dawn is a game even an anime aficionado couldn’t love. Its systems are bare bones, and boring, unvoiced text conversations dominate most of the time you’ll spend with Luffy & Co. Turn back now.- GamesRadar+
- Posted Feb 14, 2014
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Repetitive missions and a lifeless fighting engine are sure to disappoint both newcomers and fans expecting to relive some of the action the series is known for.- GamesRadar+
Posted Feb 4, 2014 -
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The imprecise combat of Fighter Within does an awful job of showcasing the new and improved Kinect 2.0 tech. This is easily one of the weakest Xbox One launch window titles yet.- GamesRadar+
- Posted Nov 25, 2013
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WayForward’s second Adventure Time game fails to marry the imagination of the Cartoon Network series with a top-down dungeon crawler, resulting in a lifeless quest that does neither the cartoon nor the genre any justice.- GamesRadar+
- Posted Nov 25, 2013
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8-Bit Land fails to capture any of the greatness that is Regular Show. The concept has merit, but the execution makes this game entirely skippable.- GamesRadar+
- Posted Nov 5, 2013
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Compared to Imageepoch's decent track record of niche RPGs, Time and Eternity is a resounding disappointment. And that's compounded by the game’s promising 2D visual concept falling short. As there is nothing especially remarkable with the game's world exploration, battles, or anything else for that matter, the only audience that would appreciate Time and Eternity is the one that buys anything publisher NIS America releases. Even then, this one's a hard sale.- GamesRadar+
- Posted Jul 16, 2013
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With the wealth of RPGs, and even great SRPGs, that have arrived on the 3DS in the last several months, it would almost be unconscionable not to recommend one of those games instead of Project X Zone. Fun combat and screaming Tekken characters can only take you so far.- GamesRadar+
- Posted Jun 27, 2013
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From a gameplay perspective, Star Trek is hindered by its unpolished character animations, clunky controls, and repetitive hacking minigames. While it can be entertaining to experience the return of the movie's cast to their roles as the beloved Star Trek characters, it's difficult to get past the gameplay's shortcomings.- GamesRadar+
- Posted Apr 26, 2013
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Alien Spidy's environmental aesthetic, cute characters, and charming music are alluring, but beneath those features is an unbalanced platforming adventure that can drive you mad. The controls are unreliable, and the difficulty spikes are incredibly harsh--especially when mixed the the game's environments, which can often become muddled as you try to discern interactive object with pretty set piece.- GamesRadar+
- Posted Mar 20, 2013
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So the mechanics, narrative, and modes are poorly executed, but the very concept of a mobster strategy/tactics game can’t be denied. It’s a fantastic idea, and the novelty of feeling sort-of-almost-not-really like a mob boss will make the game enjoyable on occasion. Unfortunately, there’s not much here beyond a concept that you can only hope someone, someday will make a great game out of.- GamesRadar+
- Posted Feb 12, 2013
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Crimson Shroud is clearly Matsuno's labor of love, but it's a shame so many of its features failed in execution and proved more annoying in practice.- GamesRadar+
- Posted Dec 11, 2012
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None of the key features really hold up compared to other shooters, save for the appearance of Seth McFarlane and his crew of writers and actors. Even then, this would have made for a weakly written episode of the show. If it were down to a night with your buddies in front of the TV with a few drinks, then it would make for an alright rental.- GamesRadar+
- Posted Nov 24, 2012
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The single-player feels like a series of demos strapped together, and the terrible AI only piles on more mediocrity, leading to an absolutely incomplete experience. The adequate multiplayer offering does give die-hard Call of Duty fans something to be excited about, but even that portion of the game feels slapdash and rushed.- GamesRadar+
- Posted Nov 15, 2012
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Dragon Ball Z for Kinect is more a curiosity than a game, and even then one specifically aimed at DBZ fans. The one-two punch of nostalgia and novelty is appealing for a while, but thanks in large part to shoddy motion controls, later rounds will leave you waiting for a haymaker that just never comes.- GamesRadar+
- Posted Oct 22, 2012
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It looks like a dungeon crawler but plays like an action RPG, yet it doesn't provide enough variety to make you want to come back for more. Its format gets repetitive far too quickly, and the only the thing that will keep your attention is knowing the fate of your character, even if you only played a small part in it.- GamesRadar+
- Posted Oct 19, 2012
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Between the cut down roster of famous faces from the movie's cast, frustrating control mechanics and noticeable lack of polish, the movie tie-in gives few reasons to invest your time and money in a download.- GamesRadar+
- Posted Aug 3, 2012
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It may sound odd, but we'd gladly trade HD's so-so graphics and unruly physics for straight ports of Tony's first two PS1 installments.- GamesRadar+
- Posted Jul 18, 2012
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The weapon variety that defines the series is flaccid at best, the story is forgettable, and the multiplayer isn't even as varied as the last handheld game in the series. It's hard to even recommend this one to gamers who've spent the last six years popping Chimera skulls.- GamesRadar+
- Posted May 28, 2012
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From the dysfunctional camera to the bland and uninspired combat, it's an absolute chore to play through this game. It doesn't matter how great it looks on the outside - Bloodforge is rotten at its core.- GamesRadar+
- Posted Apr 23, 2012
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Ninja Gaiden 3 has completely missed the point of everything that made the series great. Challenging combat, weapon variety, engaging enemies and the series' legendary difficulty have all been cut out in favor of a bland story, flashy finish moves, screen nukes, and button mashing.- GamesRadar+
- Posted Mar 20, 2012
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Not only does Raccoon City not deserve to be mentioned in the same breath as Valve's zombie-killing masterpiece [Left 4 Dead], a number of poor design choices, narrative missteps, and technical issues combine to make this one of the worst Resident Evil games to date.- GamesRadar+
- Posted Mar 20, 2012
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It's a complete misfire, and no amount of goofy skins or nifty track editors can make up for the seriously busted fundamentals.- GamesRadar+
- Posted Feb 13, 2012
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The story is just supposed to string together the action sequences, which is where the strength of the game is supposed to shine. Unfortunately for NeverDead, it seems to have forgotten that essential element.- GamesRadar+
- Posted Feb 3, 2012
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The main offender here is easily the gameplay, which alternates between frustrating and boring. The controls are clumsy and unresponsive, which in a different setting wouldn't be as aggravating, but when paired with lethal foes and unforgiving environmental "puzzles" leads to constant misery.- GamesRadar+
- Posted Jan 13, 2012
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The game's just not much fun; the controls are sluggish to the point of being broken, the visuals are bland, the 3D is glitchy and seeing blood in the water does little to make the bare-bones gameplay and story interesting.- GamesRadar+
- Posted Dec 14, 2011
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This game should be, at most, a ten dollar download. It would feel even more appropriate at around the fifty cent mark, peddled by a trench-coated hobo in front of a sketchy movie theatre. At forty bucks, it's difficult to imagine any human being, living or dead, getting an appropriate amount of value out of it.- GamesRadar+
- Posted Dec 8, 2011
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Heavy Fire: Afghanistan is a game that really wants to be Call of Duty on rails, but it simply lacks the budget and creative license to pull any of it off. The game is just a cheap cash grab in every sense of the word. Even the most hardened on-rails gamers will find little to show for their tour in Afghanistan other than a severe case of PTSD.- GamesRadar+
- Posted Dec 6, 2011
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There is some fun to be had from time trial, challenges and the tracks that work properly. And with the penalties switched off, it almost passes as some crazy, incident-filled version of F1. But if you're after an authentic racing sim on 3DS, best wait a little longer, cos this most certainly ain't it.- GamesRadar+
- Posted Nov 28, 2011
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Both an insult to gamers and a step backward for the Kinect. We didn't even get to mentioning the recycled dialogue and animations, the horrendous texture popping, or the out-of-sync subtitles. And a $50 asking price? Must... not... smash... keyboard.- GamesRadar+
- Posted Nov 1, 2011
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Stronghold 3 is a bizarre third outlier, clinging to an aging formula but making changes that actually feel like a step back. The real crime here isn't that Stronghold 3 is a bad game, it's the disservice done to a series that has provided so much joy in the past, ruining our nostalgia. Somewhere, a child in a tree fort is weeping.- GamesRadar+
- Posted Oct 28, 2011
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The Random Encounter is just, well, bad. Seeing our favorite enemies rendered in 16 bits is really just not worth even the very small amount of time or money you'll spend playing this game - particularly when there are other worthwhile demakes or Flash games available for free.- GamesRadar+
- Posted Oct 27, 2011
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Its biggest flaw is that it lacks spirit, which is ironic, since the game is actually trying to take your character's soul. Without a spark, though - even a stolen one - The Cursed Crusade has ended up damning itself.- GamesRadar+
- Posted Oct 27, 2011
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