GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 63 Metascore
    • 60 Critic Score
    The game's lack of personality is underscored by its lack of difficulty. Playing through Samurai Jack is about as challenging as watching an episode of Samurai Jack.
    • 44 Metascore
    • 60 Critic Score
    All of the elements were there to make this an addictive and challenging title. Instead, it's a slow-paced and confusing jumble.
    • 72 Metascore
    • 60 Critic Score
    If anything, the integration of posing like show characters to unleash their powers will have DBZ haters grinding their teeth louder and longer than they would for the PS2 version. Certainly, the actual fighting mechanic is just as so-so as it was there.
    • 63 Metascore
    • 60 Critic Score
    You can grab certain small buildings, which is nice, but only the ones that glow red. Why not all of them? That in itself would add considerably to the "hell yeah" factor.
    • 61 Metascore
    • 60 Critic Score
    Perhaps the single biggest fault of Shadow Ops is that the game simply offers nothing new to the genre and lacks any personality.
    • 63 Metascore
    • 60 Critic Score
    Anyone who loves Pac-Man will be thrilled. Anyone looking for something completely unique and original may be disappointed.
    • 74 Metascore
    • 60 Critic Score
    The downside is that if you're looking for that next great leap off the turnbuckle and into your living room, you may instead have to settle for a pretty satisfying leg drop to hold you over until next year. Slow and steady worked for Hogan all those years, so it may be good enough for you.
    • 42 Metascore
    • 60 Critic Score
    If you've got a 7-10 year-old who enjoyed the movie, feel free to tack another star on to the score; otherwise, consider yourself warned -- this is not your father's Spider-Man 2.
    • 71 Metascore
    • 60 Critic Score
    Even the most hardcore country fan will go through what's here in one or two sittings, and with very few extra tracks to unlock, the game just doesn't have staying power.
    • 58 Metascore
    • 60 Critic Score
    The overall feel of controlling Seth is noticeably imprecise. While the controls aren't bad enough to be a great hindrance to the action, most gamers will likely find the lack of refinement in Seth's movements to be at least a slight annoyance.
    • 72 Metascore
    • 60 Critic Score
    Though this game does manage to shine in some aspects of the presentation, the actual gameplay doesn't manage to pass higher than ordinary.
    • 60 Metascore
    • 60 Critic Score
    We have to admit to being a bit disappointed at how similar Star Force is to the Battle Network games. We were hoping that Capcom would take this opportunity to reboot the series into something fresh. Instead, we have more of a sidestep than a step forward.
    • 63 Metascore
    • 60 Critic Score
    The more I played it, the less I enjoyed it. It's a rudimentary beat-'em-up game which borrows the combo compliments of "Devil May Cry" and the buy-a-combo system of "The Two Towers," and thinks those elements by themselves are enjoyable, which they're not.
    • 68 Metascore
    • 60 Critic Score
    The Sims 2 Pets expansion pack could be a good purchase for PC gamers, but buying it for $39.99 on consoles is the kind of choice that will only satisfy the kind of people who keep a place for their cat at the dinner table.
    • 58 Metascore
    • 60 Critic Score
    It's the non-descript gameplay between [the cut scenes] that bogs Futurama down. The unbalanced and tedious action will try your patience.
    • 80 Metascore
    • 60 Critic Score
    Too bad money is so ridiculously easy to accrue that Fable III's silly shift into a morality tale about the burden of the crown falls flat.
    • 68 Metascore
    • 60 Critic Score
    If nothing else, this game certainly captures the dumb, single-minded spirit of the films. I'm not a fan of the series, but I did have fun with Redemption, despite its total lack of depth. For a while, that is.
    • 71 Metascore
    • 60 Critic Score
    RPG fans and fans of titles such as "Monster Rancher" and "Magic Pengel" will probably adore it.
    • 64 Metascore
    • 60 Critic Score
    The online multiplayer mode is worth playing, and it's a fun game to play when you want to give your thumbs a break from Madden. However, Head Coach should have learned a lot from the two-dimensional predecessors and web-based fantasy football games whose audience it's attempting to appeal to.
    • 68 Metascore
    • 60 Critic Score
    A decent real-time tactical simulation, but a fairly unpolished one that doesn't address many shortcomings of the original.
    • 84 Metascore
    • 60 Critic Score
    More importantly, the action at the game's heart is only so-so; it's competent in execution, but just doesn't seem terribly compelling to play through. It passes time, but it's not exciting or fun.
    • 64 Metascore
    • 60 Critic Score
    The mix of sword combat and platforming is just about right, and though most of the boss battles were simple pattern-based matches, the designs were sometimes cool enough that I was thrown back to the old days of bashing away at hulking robots and monsters.
    • 78 Metascore
    • 60 Critic Score
    It's not going to spark an adventure-game revival but it's clearly worth checking out if you like being spooked and don't mind a story that's a bit tough to follow.
    • 53 Metascore
    • 60 Critic Score
    It's just not user-friendly. The HUD is a mess, and I struggled to decipher how damaged vehicles were -- either mine or my opponents'. Your level objectives aren't easily displayed, and neither is a radar of where your enemies are or what the track looks like.
    • 57 Metascore
    • 60 Critic Score
    While you can drive almost every Corvette made, the game doesn't feel realistic enough to give the impression that you're behind the wheel of one.
    • 75 Metascore
    • 60 Critic Score
    If you're just a casual fan of the fighting genre, there are certainly better choices out there that would provide a better overall experience.
    • 64 Metascore
    • 60 Critic Score
    Ravaged didn't help itself with its $25 price tag, either. It's not an unreasonable cost by any means, but with a growing number of strong free-to-play shooter options and Valve doing the Valve thing by charging $15 for Counter-Strike: Global Offensive, Ravaged seems slightly overpriced by comparison -- especially without bots to give it value when no one else is playing.
    • 58 Metascore
    • 60 Critic Score
    The game feels a bit rushed, as if it could have used a few months more in developments, particularly when it comes to balancing some of the combat.
    • 71 Metascore
    • 60 Critic Score
    Dedicated and studious players might be able to look past the limited information on how to play if they're familiar enough with the genre and don't mind learning by trial and error, but less patient newcomers will be left on the proverbial sidelines.
    • 62 Metascore
    • 60 Critic Score
    The duels themselves are flashy and enjoyable, but the story mode surrounding them is almost as dull as actually being in class.

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