GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 73 Metascore
    • 60 Critic Score
    But while the combat and destruction portions of playing as the Saboteur are fun, the story and effect you have on the world are disappointingly underdeveloped.
    • 69 Metascore
    • 60 Critic Score
    If you're new to the whole Dance Dance "thing," then you'll have a blast with Mario Mix. Interacting with a game via the dance pad is quite a bit of fun, and there are enough things to unlock and other diversions to keep you busy for a while.
    • 67 Metascore
    • 60 Critic Score
    Sadly, the only multiplayer mode included is a downloadable demo you can distribute to your friends -- we would have loved a cooking contest a la Iron Chef, where the highest scoring player across a series of mini-games would win the fame and glory. Still, the mini-games can be fun.
    • 55 Metascore
    • 60 Critic Score
    I honestly don't remember playing a wrestling game with an engine this bad in years, and I've played quite literally every wrestling game out there.
    • 56 Metascore
    • 60 Critic Score
    If a sequel comes along with a greater variety of mini-games, more playable characters, and plenty of new dialogue (the two hosts' back-and-forth conversations get old quick), we'll be happy to play it. With this one, however, you might want to wait for a price drop before joining this party.
    • 69 Metascore
    • 60 Critic Score
    The cast of fighters is shallow, filled with too many slow bruisers.
    • 68 Metascore
    • 60 Critic Score
    If you hadn't played or owned the Xbox 360 previously, you're getting a rather short, mostly entertaining table tennis game. However, for those of you who've played the 360 game, double-dipping would be a mistake. You're paying the same price the 360 version released for to get a graphically downgraded and stripped version of what was a rather exceptional 360 game.
    • 66 Metascore
    • 60 Critic Score
    Lots of one-liners, lots of humor, and a healthy dose of action. The story isn't an epic masterpiece, it's an Evil Dead plot. It's nowhere close to being the best, but it sure is fun.
    • GameSpy
    • 80 Metascore
    • 60 Critic Score
    Dancing and singing simply takes too much coordination, and the steps aren't timed well enough with the music to make them feel as natural as they should've.
    • 65 Metascore
    • 60 Critic Score
    The only problem is, it doesn't take long for combat to feel repetitive, because all non-boss enemies are dealt with in the same way -- whip, whip, whip, grab, swing, toss, repeat.
    • 72 Metascore
    • 60 Critic Score
    As cool as the visuals can be, they're ultimately like a flashy paintjob on a car without much under the hood. The amount of unimaginative busywork and lame repetition in this game is really unfortunate.
    • 71 Metascore
    • 60 Critic Score
    For a somewhat mind-numbing, predictable but still entertaining (if only because of the absurd dialogue and engagingly convoluted storyline) RPG, Wild Arms 5 doesn't add a whole lot to the franchise, but it's worth the fairly minimal price if you're looking for a solid way to spend a weekend.
    • tbd Metascore
    • 60 Critic Score
    Beyond the familiar SeaWorld rides and shows, this game doesn't offer anything you can't find more of in earlier games.
    • 67 Metascore
    • 60 Critic Score
    Squats squarely in the middle of the pack in terms of quality. With the exception of a brief infatuation with "mutant mode" and a few set pieces involving squadmates, the gameplay is serviceable, but standard.
    • 66 Metascore
    • 60 Critic Score
    Operation Surma isn't a total disaster, but it's the bottom of the stealth-action barrel, and only those gamers who've played literally everything else in the genre should bother with this one.
    • 72 Metascore
    • 60 Critic Score
    It's hard to deny that the game has some immensely enjoyable moments. It's just too bad that they're too often surrounded by so much clutter.
    • 63 Metascore
    • 60 Critic Score
    Jericho's gameplay comes off as a decidedly "lather, rinse, repeat" affair where you enter a new area, kill the monsters that spawn and run at you and then move onto the next area and perform the monotonous experience all over again.
    • 64 Metascore
    • 60 Critic Score
    Even though the difficulty ramps up dramatically halfway through Career mode, dedicated gamers will be able to complete the whole thing in a day, if they don't get tired of the somewhat shallow and repetitive gameplay before then.
    • 67 Metascore
    • 60 Critic Score
    A dull game accompanied by a truly horrid save system.
    • 56 Metascore
    • 60 Critic Score
    We can't forget the single-player game that's over in less than three hours once you've learned the routes of each mission, a series of me-too mini-games that offer no reason to play them, and an offensively small number of rewards. That's the DRIV3R package; all flash and no substance. [*Reminder: GameSpy equates 2 stars with 60/100.]
    • 61 Metascore
    • 60 Critic Score
    What I did get is some good co-op play, an extension of the Empire mode that I enjoyed a while back, and a current-gen price tag acting almost as an apology from Koei for the lack of innovation.
    • 56 Metascore
    • 60 Critic Score
    Lightsaber Duels may not be exactly what fans were clamoring for when Nintendo unveiled the Wii's lightsaber-esque controllers, but it's still quite enjoyable. The single-player experience won't last you long, though, so you might not want to invest in the game unless you plan on playing with a buddy.
    • 46 Metascore
    • 60 Critic Score
    The elements were in place for a solid platforming title with a little hand-to-hand combat thrown in for good measure. Unfortunately, a painfully annoying camera and some downright boring combat kept that from coming to fruition.
    • 69 Metascore
    • 60 Critic Score
    Need for Speed: The Run is an odd duck. It's an arcade racer that does some things really well, but is insistent on having you interact at times with a Michael Bay-esque experience (I guess that's why he was asked to direct that trailer). Like his films, The Run is much more about style than substance. It's a decent arcade racer, and for those looking for a mindless racing experience, chances are you'll find something to like here.
    • 71 Metascore
    • 60 Critic Score
    It's interesting that in this batch of baseball games, the owners of current-gen systems, specifically Xbox and PS2 owners, end up getting the more stable, and ultimately more enjoyable version of this game.
    • 65 Metascore
    • 60 Critic Score
    Overall though, FIFA 08 feels like a game that tries to please several people, and instead, pleases a very small minority.
    • 65 Metascore
    • 60 Critic Score
    It's fair to say that Sims 2 for the PSP would've been among the best of the console ports, but a couple of glaring issues drag it down. In particular, the load times are a nightmare.
    • 65 Metascore
    • 60 Critic Score
    We can't deny the appeal, even amongst the flaws, but when you're left imagining how much better a version of "Sands of Time" or "Two Thrones" would have been, it doesn't matter how faithful the port is.
    • 76 Metascore
    • 60 Critic Score
    While it's likely worth it for fans to get closure from Underworld, expect to trudge through a large amount of frustrating gameplay to get it. Suffering from a distinct lack of polish, Tomb Raider Underworld seems like it could have benefited greatly from a little more attention. If it didn't have so many technical issues, Underworld could have been a brilliant conclusion to Lara's latest trilogy.
    • 61 Metascore
    • 60 Critic Score
    The perspective is wrong, making combat a chore, and playing against other people is a nightmare. Even if you can ignore these faults, it succumbs to another deadly sacrament that affects even the best fighting game: it's repetitive to the point of exhaustion.

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