GameSpot's Scores

  • Games
For 12,661 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12683 game reviews
    • 58 Metascore
    • 60 Critic Score
    A once-great helicopter combat sim is still pretty good, if you don't mind the déjà vu.
    • 60 Metascore
    • 60 Critic Score
    While the racing is solid, it's tough to recommend Hot Wheels Ultimate Racing when so many other, similar games on the PSP offer more bang for your buck.
    • 78 Metascore
    • 60 Critic Score
    Our characters might not have grown closer together, but A Way Out's forced co-op is worth it for the few standout moments it provides.
    • 55 Metascore
    • 60 Critic Score
    It's a new direction for the well-regarded series, but Circle of Doom isn't nearly as good as you may have hoped.
    • 81 Metascore
    • 60 Critic Score
    Sunless Sea is an ambitious work that attempts to capture the sheer kinetic thrill of discovery in a bottle without the inevitable entropy of player completion depleting it, and falls well short. The promise of lengthened replayability only makes the methodical pace a joyless grind at times.
    • 59 Metascore
    • 60 Critic Score
    It's easy to imagine how Super Lucky's Tale would be the highlight of a younger kid's weekend, but it has little to offer anyone looking for an enjoyably challenging 3D platformer.
    • 54 Metascore
    • 60 Critic Score
    Just another languid translation of the exact same game you've been playing since the days of the Dreamcast. Sudden Impact is pretty much on autopilot in every aspect of its execution, presenting just the bare minimum to make a playable UFC game.
    • 50 Metascore
    • 60 Critic Score
    Buried under the layers of poor visuals and rough control, there is indeed an engaging, playable game.
    • 67 Metascore
    • 60 Critic Score
    Chaos Theory is the highlight of the three single-player campaigns in Splinter Cell Trilogy HD, but technical issues and the absence of multiplayer really disappoint.
    • 64 Metascore
    • 60 Critic Score
    It's easy to imagine how Super Lucky's Tale would be the highlight of a younger kid's weekend, but it has little to offer anyone looking for an enjoyably challenging 3D platformer.
    • 70 Metascore
    • 60 Critic Score
    Verdun somewhat succeeds in its lavish goal, but its road to glory is lengthy still. Until then, it sits on the edge of the line, waiting for the rallying cry.
    • 69 Metascore
    • 60 Critic Score
    The Blue Dragon franchise's penchant for blandness continues in this adequate but uninspired sequel.
    • 57 Metascore
    • 60 Critic Score
    Short, unbalanced, and somewhat unattractive.
    • 72 Metascore
    • 60 Critic Score
    Hitman Go VR feels unnecessary. It's an excellent puzzle game, but it's already available on a bunch of different platforms where it plays very well; the non-VR versions will be enough to enjoy everything Hitman Go has to offer. Solving its puzzles is as satisfying and enjoyable as eliminating a target without getting detected, but the VR version shouldn't be your first choice to experience them. [VR Tested]
    • 75 Metascore
    • 60 Critic Score
    Mighty Morphin Power Rangers: Rita's Rewind feels light and disposable. It's a largely enjoyable brawler throwback that plays well and accurately captures the spirit of the original old-school Power Rangers. The vehicle segments can be frustrating, but the larger issue with MMPR is that it's ephemeral. Like watching an episode of Power Rangers on a lazy afternoon, you'll have a little campy fun and then immediately forget about it.
    • 64 Metascore
    • 60 Critic Score
    Control issues and other frustrations make this a very disappointing version of the classic game of adventure on the high seas.
    • 71 Metascore
    • 60 Critic Score
    Rhombus of Ruin adopts a smart approach to VR and executes it with humor and confidence. But it could have been longer and deeper, more challenging and surprising. Like the story, the gameplay is superficially enjoyable but barely has time to develop, and because you’ll know all the puzzle solutions by the end, the campaign doesn’t offer much replay value.
    • 52 Metascore
    • 60 Critic Score
    A big, loud, shallow action game that severely lacks in content.
    • 63 Metascore
    • 60 Critic Score
    The ability to alter terrain isn't enough to save Fracture from becoming the latest run-of-the-mill shooter.
    • 68 Metascore
    • 60 Critic Score
    It's just a shame that the game forces you to spend so much time bogged down in its clumsy interface, when all you want to do is build a better zoo.
    • 40 Metascore
    • 60 Critic Score
    By evening out the presentation and focusing the story, New Vision transforms the Eureka Seven series from painful to playable.
    • 58 Metascore
    • 60 Critic Score
    Does it live up to Wii Sports? Not a chance. But that doesn't stop 1-2-Switch being an entertaining minigame collection--just make sure you've got enough willing friends to maintain your own fading high.
    • 62 Metascore
    • 60 Critic Score
    This short flight of fancy has its charms, but it gets stale fast.
    • 66 Metascore
    • 60 Critic Score
    Tony Hawk's Pro Skater HD just about nails the feel of vintage Tony Hawk, but it's a lean package that fails to capitalize on that foundation.
    • 73 Metascore
    • 60 Critic Score
    The writing, the story, the characters, and the ways in which your actions have an effect on the world are all enthralling. I wanted answers to the mysteries presented, since the heroes and villains of these tales are captivating, and the payoffs, by and large, are worthwhile. There are a lot of excellent old-school isometric adventure games in Weird West's DNA, but not enough new-school polish for it to be something great.
    • 60 Metascore
    • 60 Critic Score
    This short flight of fancy has its charms, but it gets stale fast.
    • 55 Metascore
    • 60 Critic Score
    Bomberman Land's single-player adventure is a dud, but the multiplayer battle mode is a blast.
    • 59 Metascore
    • 60 Critic Score
    NASCAR 08 is a decent racer, but it feels like a classic example of a game where the developer put in limited effort because of the lack of competition.
    • 70 Metascore
    • 60 Critic Score
    As it stands a little over a month after launch, New World offers a solid PvP-focused, player-driven MMORPG experience that has long been missing from the genre, albeit one seriously held back by outdated quest design and a lack of interesting endgame content. Whether that changes in the months ahead remains to be seen, but for now, New World will likely only appeal to those who crave PvP and wish to paint the map of Aeternum the color of their chosen faction, repetitive questing and lack of content be damned.
    • 78 Metascore
    • 60 Critic Score
    With a terrible plot and an unforgiving difficulty level, Radiant Dawn is best left alone by anyone but the most hardcore of strategists.

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