GameSpot's Scores

  • Games
For 12,661 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12683 game reviews
    • 68 Metascore
    • 60 Critic Score
    Prinny's second heroic adventure features great boss fights, but cheap deaths and lousy controls make this journey extremely frustrating.
    • 62 Metascore
    • 60 Critic Score
    The highlights of Etherborn are undoubtedly its inventive puzzles and its constellation of small, compelling worlds. But with just five chapters, its brief runtime feels lacking, and it left me wanting for more puzzles to solve. Etherborn attempts to compensate for this by unlocking a new game plus mode after you've completed the game, which lets you dive into the same worlds once more. This mode is largely similar to the original one, the only difference being the crystalline orbs, which are located in harder-to-reach places.
    • 62 Metascore
    • 60 Critic Score
    The Good Life is a curious and uneven experience. As a sort of hybrid RPG meets life-sim, it's certainly competent, despite the grind it demands. Surprisingly, the novel premise takes a back seat for the most part, but it's never anything less than adorably easy-going, carried along by a carefree attitude and endless charm.
    • 70 Metascore
    • 60 Critic Score
    All of these issues hinder a game that only occasionally rises above its weaknesses. The story can be compelling when focusing on its ill-fated characters, and the combat is enjoyable in specific circumstances, particularly when experimenting with the varied tools at your disposal. But Code Vein 2's shortcomings are too frequent to look past. Combat and exploration are hampered by dull enemies and wearisome environments, while technical issues only exacerbate its flaws. The soulslike genre has evolved since the original Code Vein launched in 2019, yet the forward-thinking shift to an open world hasn't prevented its sequel from suffering the same familiar blemishes.
    • 65 Metascore
    • 60 Critic Score
    With all the additional features that expand Prime World beyond traditional genre definitions, the game lacks the heart and focus needed to keep you invested in each match.
    • 64 Metascore
    • 60 Critic Score
    Corruption 2029 is a strange, underwhelming followup.
    • 69 Metascore
    • 60 Critic Score
    The highlights of Etherborn are undoubtedly its inventive puzzles and its constellation of small, compelling worlds. But with just five chapters, its brief runtime feels lacking, and it left me wanting for more puzzles to solve. Etherborn attempts to compensate for this by unlocking a new game plus mode after you've completed the game, which lets you dive into the same worlds once more. This mode is largely similar to the original one, the only difference being the crystalline orbs, which are located in harder-to-reach places. Apart from the slightly more challenging platforming puzzles, however, the electrifying thrill of discovery has largely subsided--you've already found all the secrets, after all--and there's little incentive to revisit it. By the end, even the allure of these small worlds isn't enough to make you return, with only the yearning for more remaining in its wake.
    • 65 Metascore
    • 59 Critic Score
    If you're more interested in the relaxing sights and sounds of Las Vegas than you are in playing a highly challenging strategy game, you might want to take a gamble with Casino Empire.
    • 68 Metascore
    • 59 Critic Score
    Behind all of the minigames and new play modes, you'll find the same old problematic gameplay.
    • 60 Metascore
    • 59 Critic Score
    Namco's back catalog deserves better than this slapped-together cash-in.
    • 61 Metascore
    • 59 Critic Score
    "Traitors Gate" had the sort of continuity that is crucial to story-driven adventure games. Unfortunately, The Messenger lacks this continuity, and as a result the puzzles are confusing, and the protagonist comes off as a sort of confused sociopath.
    • 70 Metascore
    • 59 Critic Score
    It falls victim to lackluster gameplay, thus preventing it from being recommendable to RTS fans.
    • 62 Metascore
    • 59 Critic Score
    The game has a weak fighting system, and the lack of a compelling storyline makes Kengo just a series of boring, repetitive battles. The game abandons both the characters and the gameplay formula of the "Bushido Blade" series and ends up being a disappointment on all fronts.
    • 53 Metascore
    • 59 Critic Score
    EyeToy: Operation Spy has got some really cool features, but not enough of them to form a truly substantial game.
    • 70 Metascore
    • 59 Critic Score
    While the futuristic backdrop may still have some life left in it, Pariah's combat, story, and weapons loadout are all positively lifeless, making the game feel like nothing more than an also-ran shooter that barely stands on its own, let alone stands up to the genre's best.
    • 59 Metascore
    • 59 Critic Score
    Legion isn't so much a bad game as it is a rather dull one that doesn't quite know what it wants to be.
    • 68 Metascore
    • 59 Critic Score
    A clichéd shooter with little to no replay value.
    • 62 Metascore
    • 59 Critic Score
    The game's characters look and seem very faithful to their television counterparts. Some corners were cut in terms of the gameplay, however, and the result is a kart racer that isn't quite as solid as the best that the genre has to offer.
    • 62 Metascore
    • 59 Critic Score
    Battle B-Daman fails to capture the fun, dynamic nature of the tabletop game it's based on.
    • 64 Metascore
    • 59 Critic Score
    If you're looking for a relaxed and somewhat mellow foray into the genre, Martian Gothic isn't half bad.
    • 58 Metascore
    • 59 Critic Score
    The game does a fine job of getting across the unpredictability and speed of wildfires, but it lacks any larger strategic elements and buckles under the weight of major control and camera issues.
    • 63 Metascore
    • 59 Critic Score
    The gameplay mechanics are pretty basic and repetitive, and the storylines are so bland that there's not much value in finishing the game with every character.
    • 65 Metascore
    • 59 Critic Score
    Sluggish controls, paper-thin career mode, fictitious players, and mediocre court graphics.
    • 56 Metascore
    • 59 Critic Score
    Some of the minigames are fun, and the story is charming, but it's tough to recommend a game that's absolutely done in less than three hours.
    • 63 Metascore
    • 59 Critic Score
    When you factor in how little this game really differs from any of the last few games in the line, there's really no good reason to go out and buy it.
    • 61 Metascore
    • 59 Critic Score
    Namco's back catalog deserves better than this slapped-together cash-in.
    • 61 Metascore
    • 59 Critic Score
    Infernal embraces style over substance, resulting in a dull and repetitive shooting experience.
    • 76 Metascore
    • 59 Critic Score
    Despite the game's fluid control system and innovative lock-on features, its pacing and repetition simply mar the gameplay experience.
    • 62 Metascore
    • 59 Critic Score
    When you factor in how little this game really differs from any of the last few games in the line, there's really no good reason to go out and buy it.
    • 57 Metascore
    • 59 Critic Score
    It's a sure bet that there will be countless "Sims" clones in the next few years. The Partners is one of the first, and it could turn out to be one of the most blatant.

Top Trailers