GameSpot's Scores

  • Games
For 12,662 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Split Fiction
Lowest review score: 10 Raven's Cry
Score distribution:
12684 game reviews
    • 63 Metascore
    • 60 Critic Score
    Alpha Protocol's astounding intricacies are tarnished by bugs, clumsy gameplay mechanics, and rough production values.
    • 71 Metascore
    • 60 Critic Score
    The ruins of a time long forgotten will always darken the horizon, and there'll be a part of you that wonders what more there could have been before you find yourself shunted to the next life goal in a long series of life goals. That feeling is unfortunately hard to shake, and it's a shame that there's not as much to the world of Portia as first appears.
    • 74 Metascore
    • 60 Critic Score
    Even if The Ascent was fully functional and balanced in a way where building up a character to become the ultimate Indent warrior felt great, there's the fact that so much of the game is designed to feel like servitude. As you climb the superstructure housing all of Veles, you serve a progression of masters, and the payoff for the game's central mystery--where did the mysterious group running Veles suddenly run off to?--isn't nearly enough to offset the hopeless grind. Your bosses insult you when you go on your task, ignore you when you've done well, and provide no rewards for success. For so much of the play time, The Ascent feels like, well, an uphill battle.
    • 84 Metascore
    • 60 Critic Score
    Time is something Hogwarts Legacy and its repetitive quests, dull open world, and monotonous combat often do not respect, from its slow opening to its insistence on introducing new systems to juggle just for the sake of it. It's a bit of a shame that these parts couldn't coalesce in the same way that its presentation and respect for its universe does, because Hogwarts Castle persists as a delightful puzzle box to explore from the moment you step foot in its doors to the last day of term. There's equally delightful moments during some of the main quests, specifically those that balance puzzle-solving and combat in ways that challenge your understanding of the spells you have in engaging ways. But these moments are so spread out between much less interesting filler content that it will likely take some of the most dedicated Harry Potter fans to justify seeing the entire journey through.
    • 73 Metascore
    • 60 Critic Score
    While the crafting is robust and an essential part of your experience with My Time at Portia, the other integrated systems--relationship management, dungeoneering, animal husbandry, and farming--aren't as engaging, fleshed out, or vital by comparison.
    • 66 Metascore
    • 60 Critic Score
    Might & Magic Heroes VI: Shades of Darkness is a harsh challenge, but not often a fair one.
    • 70 Metascore
    • 60 Critic Score
    The pieces are in place for a fine adventure, but Rainbow Moon's shallow mechanics have limited appeal.
    • 75 Metascore
    • 60 Critic Score
    It's disappointing that Aliens: Dark Descent gets so much right about its setting, only to falter in each of the more critical areas that are meant to hold your attention. Its detail-oriented focus in presenting a richly authentics and atmospheric setting will be welcomed by anyone familiar with the franchise. Smaller mechanics that put emphasis on the terror that Xenomorphs exude add a suitable layer of tension to both exploration and combat, making each more distinct than their initial make-up would suggest. But it's a squad that rarely feels like a personable unit of people that you desperately want to keep alive, fighting for a cause in a narrative that is so easy to tune out well before the halfway point. There's a lot of good in this attempt to make Aliens something fresh and interesting again, and that might be enough to encourage you to see it through. But there's also just enough to potentially derail you entirely.
    • 67 Metascore
    • 60 Critic Score
    A game that's confused about where its heart lies, leaving you with a smattering of mildly entertaining dogfights and bombing runs interwoven with long bouts of boredom.
    • 67 Metascore
    • 60 Critic Score
    Growlanser: Wayfarer of Time weaves a complex and captivating tale, but the combat doesn't pull its weight.
    • 74 Metascore
    • 60 Critic Score
    There comes a point when it feels futile to push yourself to play over and over again in the hopes that you'll somehow learn new tactics in the face of such limited options.
    • 80 Metascore
    • 60 Critic Score
    This is a game that tries to straddle the line between arcade action and sublime simulation and never succeeds at either. PES is at its best when it's selective with its realism: here's hoping next year it can go back to doing what it does best.
    • 72 Metascore
    • 60 Critic Score
    As far as the Tales series is concerned, there’s no overestimating the value of familiarity, which is why "comfort food" is a term often used to describe it.
    • 70 Metascore
    • 60 Critic Score
    It's an entertaining adventure game, but its ambitions to incorporate a meaningful diversity of role-playing options fall disappointingly flat and feel inconsequential. Mage's Initiation is a fair appropriation of a hybrid formula that I was happy to consume, but its shortcomings made me more eager to revisit the series that inspired it for another run-through.
    • 63 Metascore
    • 60 Critic Score
    Though occasionally enjoyable, this Force-powered sequel is a mere apprentice to its superior predecessor.
    • 66 Metascore
    • 60 Critic Score
    Wheelman offers plenty of movie-style thrills, although it's hamstrung by terrible on-foot gameplay.
    • 65 Metascore
    • 60 Critic Score
    There's not much to Defend Your Castle, but it does have some entertainment value.
    • 75 Metascore
    • 60 Critic Score
    It's difficult to recommend Total War: Rome Remastered to anyone who didn't already play and love the original game as the series has significantly evolved for the better over the past 18 years. A new lick of paint and some quality of life improvements aren't enough to make this remaster an appealing option for newcomers when better Total War games already exist. That's not to say it doesn't deserve its place either. At this point, Rome: Total War is unaccommodating on modern hardware, so this remaster solves that issue with an improved and updated version of the original game. It might not stack up against its contemporaries, but Total War: Rome Remastered is the best way to play a series classic, warts and all.
    • 61 Metascore
    • 60 Critic Score
    Though occasionally enjoyable, this Force-powered sequel is a mere apprentice to its superior predecessor.
    • 77 Metascore
    • 60 Critic Score
    It's a shame that NCAA Football '14 has the same problems the franchise has been burdened with for years. The on-field action is tight and rewarding, but everything else is sloppy at best.
    • 59 Metascore
    • 60 Critic Score
    A game with really high highs and really low lows. Ocean Descent and The London Heist are great introductory VR experiences that I think everyone should try, whether they're into games or not. Their biggest downfall is that they're both really short. Scavenger Odyssey, on the other hand, just made me motion sick. Overall, its a collection of novel but insubstantial tech demos.
    • 56 Metascore
    • 60 Critic Score
    Transformers: The Game is a big, loud, shallow action game that severely lacks in content.
    • 79 Metascore
    • 60 Critic Score
    As a remake, Resident Evil 3 not only falls short of honoring its source, but it also doesn't quite stick the landing as a standalone horror experience. Even without taking into account the original game, or its predecessor, RE3 struggles to keep up with its pace amid a clashing of elements from survival horror and standard action. While it has a strong start and gives its principal villain some great moments, this truncated retelling of the concluding game from the original Resident Evil trilogy doesn't do it proper justice.
    • 66 Metascore
    • 60 Critic Score
    Despite the Amiibo additions and gamepad Bowser games, as well as a delightfully bright and colourful aesthetic, it's hard to ignore just how similar this game is to its predecessors. But even if you could overlook it, the fact remains that even with some fun minigames in tow and a good group of friends to enjoy it with, Mario Party 10 just doesn't have the depth or the challenge to hold your attention for long.
    • 73 Metascore
    • 60 Critic Score
    Though an enjoyable addition to the series, Mario Party 9 is much too familiar and predictable.
    • 74 Metascore
    • 60 Critic Score
    Though it runs out of steam quickly, Everybody's Golf VR is fun while it lasts, and there are satisfying goals to chase for a time. Everybody's Golf VR's best feature is its assortment of customization and accessibility options, though, as they allow both golf newbies and veterans to curate their desired experience and just enjoy playing a round.
    • 71 Metascore
    • 60 Critic Score
    Bionic Commando has some enjoyable moments, but consistent fun always seems just out of arm's reach.
    • 57 Metascore
    • 60 Critic Score
    There's something to be said for Chulip's abject weirdness and purposefully awkward structure, but they don't translate into a rewarding game experience.
    • 57 Metascore
    • 60 Critic Score
    Like the sprint cars it features, this budget-priced racer gets the job done but isn't much to look at.
    • 64 Metascore
    • 60 Critic Score
    Kane & Lynch: Dead Men has a lot of promise, but nothing in this game works out nearly as well as you'd hope.

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