GameSpot's Scores

  • Games
For 12,662 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Split Fiction
Lowest review score: 10 Raven's Cry
Score distribution:
12684 game reviews
    • 66 Metascore
    • 60 Critic Score
    There are plenty of good trivia questions, but this is a flawed port of the classic board game.
    • 74 Metascore
    • 60 Critic Score
    Trials of Mana stands on the strength of its combat, and the fact that it's how you spend the vast majority of your time. That easy recommendation comes qualified with several elements that don't work nearly as well, from dull and hodge-podge storytelling to bewildering progression systems. Seeing a historical curiosity through the lens of a mostly modernized action-RPG was enough to pull me through the experience despite my quibbles, though, so there's certainly still life in the world of Mana.
    • 64 Metascore
    • 60 Critic Score
    Touch-screen controls prove to be a double-edged sword in this alternately compelling and frustrating side-scrolling adventure.
    • 63 Metascore
    • 60 Critic Score
    Fans will love the inclusion of the king of pop's biggest hits and dance routines, but the barebones package and input lag stop Michael Jackson: The Experience from being a thriller.
    • 61 Metascore
    • 60 Critic Score
    Were it better able to traverse the gap between an attractive presentation and engaging gameplay, Traverser would be a game to remember.
    • 70 Metascore
    • 60 Critic Score
    Jurassic Park in particular doesn't suit this design because flattening the mechanics removes all notions of tension from the game, an essential part of the film series.
    • 63 Metascore
    • 60 Critic Score
    Too many frustrations interfere with the joys of killing orcs and collecting loot in The Lord of the Rings: War in the North.
    • 70 Metascore
    • 60 Critic Score
    If you're willing to block out the story and to seek out the challenges that SGU provides too many ways to avoid, a deceptively fun and enticing arcade racer is there for the taking.
    • 70 Metascore
    • 60 Critic Score
    Lego Jurassic Park is a nice, pleasant nostalgia trip, but it won't be long before you're asking to leave.
    • 72 Metascore
    • 60 Critic Score
    A Quiet Place: The Road Ahead is a certainly flawed but also intriguing attempt to make a video game out of a premise that seems not to be conducive to this medium. Crouch-walking around a monster for several hours should've probably been a worse experience, but it proves to be a sound idea that may have been a cult classic if it only had more attention to detail.
    • 78 Metascore
    • 60 Critic Score
    Autosport is a decent option, but when you go deep, the experience is soured by the finer details.
    • 70 Metascore
    • 60 Critic Score
    The Sims 4's biggest problem is that The Sims 3 exists, and describing where it stumbles by necessity means looking at where the series has been. This is a lovely and lively game that elicits constant smirks, but The Sims 4's moments never feel like part of a bigger picture.
    • 61 Metascore
    • 60 Critic Score
    Too many frustrations interfere with the joys of killing orcs and collecting loot in The Lord of the Rings: War in the North.
    • 70 Metascore
    • 60 Critic Score
    This outstanding sense of place and mood is offset by the sheer difficulty of everything that you have to do, the spectacular amounts of time necessary to experience even a tenth of what the game has to offer, and the randomness of death constantly destroying everything that you have built.
    • 71 Metascore
    • 60 Critic Score
    It's a shame My Hero One's Justice's Story mode doesn't do a good job introducing the world of My Hero Academia, with several important narrative beats either missing or revealed through subtitles while you're busy trying to fight. The offline modes against AI don't do much for the game either. However, One's Justice's combat is both accessible and enjoyable. When two players face off--either online or off--the game captures the adrenaline-pumping feeling of My Hero Academia's most notable fights. Pulling off moves from the manga/anime and outsmarting an opponent with devastating combos feels rewarding, and that's enough to keep the player coming back to the game for more.
    • 62 Metascore
    • 60 Critic Score
    Towering Adventure comes close to reinvigorating the Rainbow Islands formula, but this platformer is still tough to recommend.
    • 54 Metascore
    • 60 Critic Score
    Unraveling the interwoven game mechanics of Dream Trigger 3D leads to the realization that this shoot-'em-up offers more style than substance.
    • 59 Metascore
    • 60 Critic Score
    The actual gameplay itself simply doesn't hold up well enough to make any of these modes worthwhile.
    • 68 Metascore
    • 60 Critic Score
    It's a shame My Hero One's Justice's Story mode doesn't do a good job introducing the world of My Hero Academia, with several important narrative beats either missing or revealed through subtitles while you're busy trying to fight. The offline modes against AI don't do much for the game either. However, One's Justice's combat is both accessible and enjoyable. When two players face off--either online or off--the game captures the adrenaline-pumping feeling of My Hero Academia's most notable fights. Pulling off moves from the manga/anime and outsmarting an opponent with devastating combos feels rewarding, and that's enough to keep the player coming back to the game for more.
    • 69 Metascore
    • 60 Critic Score
    Where Iron Rain fails as an overarching plot, it succeeds in creating a stronger and more engaging vibe than its predecessors.
    • 68 Metascore
    • 60 Critic Score
    Minor frustrations and inconsistency compound a game that's not very good in the first place, making it one of the least appealing platformer choices currently on the market.
    • 74 Metascore
    • 60 Critic Score
    Attack on Titan may be systematically simple and has some visual issues, but I still had fun playing within its world. Well-trod musou layout aside, battling titans and swinging through the skies with futuristic military gear can be an enjoyable experience--if you can look past its glaring flaws.
    • 54 Metascore
    • 60 Critic Score
    A big, loud, shallow action game that severely lacks in content.
    • 69 Metascore
    • 60 Critic Score
    It's almost mysterious to me how I'm moved to invest hundreds of hours into this series every year despite it reliably offering the same problems--even if the specifics change, the philosophy remains. Off the field, Madden 25 is mostly checking boxes, and it stings to see my favorite sport not receive a video game companion similar in its grandeur. But the on-field gameplay is paramount and, here, very strong. I don't lose sight of that. This makes Madden 25 enjoyable despite its plethora of locker-room issues. I've played over 30 hours of Madden 25 so far, and I will play hundreds more before next August, at which point I will get the newest Madden and undoubtedly do it all over again. In the end, maybe that's the real Madden Curse.
    • 48 Metascore
    • 60 Critic Score
    The rudimentary design of Astonishia Story isn't surprising, given that it's a no-frills remake of a 1994 PC game. However, that doesn't excuse the very apparent lack of story, character, and depth in Astonishia Story.
    • 61 Metascore
    • 60 Critic Score
    WRC 3's lightweight handling and lack of diversity means it fails to hit the heights achieved by other racing games.
    • 71 Metascore
    • 60 Critic Score
    Astroneer succeeds when it's enraptured you with its beautiful visuals and the irresistible call to explore the planet you find yourself on. Although it lacks a central through line to give you guidance, the variety of structures you can build helps point you towards new resources to hunt for.
    • 71 Metascore
    • 60 Critic Score
    God Eater 3 is a solid entry in the franchise that doesn't necessarily reinvent itself, but it doesn't have to. All the core things that make God Eater so enjoyable, from the lightning-fast combat to the anime stylings, have been given a new lick of paint and propped up enticingly next to additions like the well-tuned Assault Missions and creative enemies to make one delicious package. Some aspects of the game--like its difficulty curve and multitude of superfluous customization systems--miss the mark, but it's an enjoyable romp with plenty of raucous battles if you're hungry for an action RPG.
    • 74 Metascore
    • 60 Critic Score
    Orwell is brimming with potential, but it feels like the sequel was rushed to ensure that it could comment on the state of the world in early 2018. But extensive private data collection, political turmoil, and pervasive surveillance aren't going anywhere, which is why the game's namesake, George Orwell, has remained so perpetually relevant. If there's a third Orwell game, hopefully Osmotic Studios will find more to say about it.
    • 64 Metascore
    • 60 Critic Score
    A fun game with decent gameplay, but the shortage of modes, run-of-the-mill graphics, and lack of variety prevent "Surf Riders" from being to surf games what "Tony Hawk's Pro Skater" is to skateboarding games.

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