GameSpot's Scores
- Games
For 12,662 reviews, this publication has graded:
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42% higher than the average critic
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6% same as the average critic
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52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Split Fiction | |
|---|---|---|
| Lowest review score: | Raven's Cry |
Score distribution:
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Positive: 5,401 out of 12662
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Mixed: 5,906 out of 12662
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Negative: 1,355 out of 12662
12685
game
reviews
- By Date
- By Critic Score
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- Critic Score
Shadows of Rose might be the most notable part of the Winters' Expansion, but it's The Mercenaries that provides the most bang for your buck. Rose's tale is an uneven and brief continuation of the Winters family story. It successfully makes familiar locations feel fresh again but doesn't do quite enough with Rose's powers to elevate its action or make the experience feel worthwhile. The switch back to a third-person perspective is noteworthy, and its inclusion as an optional way to play Resident Evil Village is a boon for those thinking of replaying the game. The new additions to The Mercenaries make the Winters' Expansion worth it, though, and while Shadows of Rose has its moments, it doesn't pack enough engaging material into its short timeframe to wholly recommend returning to the eponymous village.- GameSpot
- Posted Oct 24, 2022
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The Lost Hobo King is a welcome return to the world of Stacking, but it's over before you know it.- GameSpot
- Posted Apr 11, 2011
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It's easy to imagine how a dyed-in-the-wool Crash fan will fall in love all over again via the N. Sane Trilogy, but if you're experiencing Crash for the first time--or the first time in a while--it might pain you to realize that Crash's original adventures aren't as inventive or surprising as they were 20 years ago.- GameSpot
- Posted Jun 28, 2018
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Fireteam Bravo 3 has the makings of a rewarding shooter, but it lacks the freshness and tactical depth that made its predecessors so engaging.- GameSpot
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Yet while Spider-Man 2 sure looks great, it suffers from extremely frustrating level design (and it doesn't really take advantage of the dual-screen layout of Nintendo's new portable, either). Some of these levels can be so annoyingly difficult that they'll make you want to wreck your brand-new Nintendo DS.- GameSpot
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There's a lot to love about Puddle, but its better qualities are often drowned in a sea of frustrations.- GameSpot
- Posted Feb 1, 2012
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It's simply not enjoyable to contort your hand around the DS and listen to 25 low-fi songs while you strum the touch screen and fight the pain in your hand.- GameSpot
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Poor controls and superfluous features hurt what is otherwise an enjoyable SimCity game.- GameSpot
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No amount of lighting or funny animations can make up for the rudimentary 3D platforming on display. You could even say that the look of these games belies their true nature.- GameSpot
- Posted Jun 28, 2018
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I'm disappointed by Cry Wolf, not because it suggests that Fabletown is destined to remain troubled, or that it doesn't overtly answer a vital nagging question, but because a few too many events are overtly manufactured to fit the plot's needs, rather than making each event feel like it progressed from those that came before.- GameSpot
- Posted Jul 8, 2014
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The frequent frustrations of Puddle mean that only the most patient of players will have what it takes to reach the end. That's a shame, because it presents a fascinating journey through forests and foundries, into outer space and inner space.- GameSpot
- Posted Jan 31, 2012
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Evil Dead: The Game is faithful, but sometimes to a fault. If there were more game modes or even more varied objectives in its one attractive game mode, it would feel more like a game for horror fans to play for a long time, maybe even moving competitors like Dead By Daylight or Hunt Showdown off their vaunted pedestals. As it stands at launch, however, Evil Dead only reaches beyond something pretty good when it's played with a close-knit group of Evil Dead fans. General horror or co-op enthusiasts may get some mileage out of it, but Ash and his boomstick are storming into a crowded field of competitors and can't quite overcome the horde of similar games already available.- GameSpot
- Posted May 19, 2022
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Enjoyable highs interspersed with crushing lows make NeverDead as inventive as it is frustrating.- GameSpot
- Posted Jan 31, 2012
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If nostalgia drives you to visit this particular kingdom, you'll not likely regret the time spend there. If your good old days weren't brimming with games of this nature, it's more difficult to appreciate the take-no-prisoners challenge and overlook the limitations.- GameSpot
- Posted Jan 26, 2014
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It's not terrible, but it's also a hard one to recommend, and I get the feeling it's one that we may revisit in the future and update the score for, when it's all patched and tightened up.- GameSpot
- Posted May 30, 2017
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Despite the touted inclusion of full 3D environments and longer cases, 3 Dimensions of Murder mostly covers well-worn territory, and it's still a breeze to play through.- GameSpot
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Don't go into Shadows of New York expecting a choose-your-own-adventure mystery, no matter how much it looks like one. This is a casual dip into another world, a game with big ideas that it doesn't quite follow through on pursuing, but which remains moderately compelling thanks to some strong writing, interesting characters, and gorgeous art. It's far from the definitive Vampire: The Masquerade experience, but it's worth spending at least one long, dark night with.- GameSpot
- Posted Sep 15, 2020
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Despite its rewarding exploration and intriguing story, Death's Gambit is consistently held back by its combat, which lacks the responsiveness you need when fighting enemies that can kill you in seconds.- GameSpot
- Posted Aug 26, 2018
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It feels timid. It feels safe. It feels like the last remaining breath before the possible sequel, as if Destiny is standing still and waiting for inspiration to arrive, rather than going out to find it.- GameSpot
- Posted Sep 26, 2016
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Chameleon isn't going to replace any of your favorite DS puzzle games anytime soon, but it's not a bad puzzler in its own right.- GameSpot
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Enjoyable highs interspersed with crushing lows make NeverDead as inventive as it is frustrating.- GameSpot
- Posted Jan 31, 2012
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Chronicles rests on being pretty, adding new mechanics over time but flattening the pace and allowing exploits and glitches to suck out the rising tension.- GameSpot
- Posted Apr 20, 2015
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- Critic Score
Don't go into Shadows of New York expecting a choose-your-own-adventure mystery, no matter how much it looks like one. This is a casual dip into another world, a game with big ideas that it doesn't quite follow through on pursuing, but which remains moderately compelling thanks to some strong writing, interesting characters, and gorgeous art. It's far from the definitive Vampire: The Masquerade experience, but it's worth spending at least one long, dark night with.- GameSpot
- Posted Sep 15, 2020
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Mario Party Superstars certainly provides the highs that the series is capable of, but unless you're restricted to playing on the Switch Lite or itching to play with a Pro Controller, there's a better version of this game available for you and your loved ones to play in Super Mario Party.- GameSpot
- Posted Oct 28, 2021
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This simplistic, old-fashioned role-playing game sends you adventuring around the world but never manages to feel like an adventure.- GameSpot
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It feels timid. It feels safe. It feels like the last remaining breath before the possible sequel, as if Destiny is standing still and waiting for inspiration to arrive, rather than going out to find it.- GameSpot
- Posted Sep 26, 2016
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Chronicles' passive pacing is a shame, because the pieces, combat notwithstanding, are mostly strong. Furthermore, the exquisite environments craft a setting that makes me eager to see the two upcoming sequels--Chronicles: India, and Chronicles: Russia--in action.- GameSpot
- Posted Apr 20, 2015
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Shadows of New York has dramatically increased the quality of its backgrounds from the first game, with more details and animated elements. They look excellent, and while there's a lot of repetition (and many returning locations from the previous game), the strong art and great, distinctive character designs help to keep the game engaging. The soundtrack, composed by Polish artist Resina, really stands out, too. It's equal parts gorgeous and menacing, and the brooding, moody tracks that play under all the game's beautiful images set the tone beautifully. The music is used to great effect, setting the tone and making it easier to picture actions that are being described in the script but not depicted. Every time I loaded the game up, I'd take a moment to enjoy the tremendous main title theme before starting.- GameSpot
- Posted Sep 15, 2020
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The parts of Tomb Raider that make it really fantastic--uncovering the mystery of ancient ruins, solving impressive challenge tombs, and exploring exotic environments--are still here in Shadow, and they are just as outstanding as they have always been. But the core mechanics that have been with the series for half a decade are starting to show their limitations.- GameSpot
- Posted Sep 10, 2018
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As a scavenger sim Spectrobes absolutely succeeds, but scouring every inch of planet after digital planet will quickly wear thin for most people.- GameSpot
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