GameSpot's Scores

  • Games
For 12,662 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Split Fiction
Lowest review score: 10 Raven's Cry
Score distribution:
12685 game reviews
    • tbd Metascore
    • 60 Critic Score
    Slingshot adds three good missions to XCOM: Enemy Unknown, but too easily blends into the dozens of hours that surround it.
    • 74 Metascore
    • 60 Critic Score
    Viking lives in its atmosphere, so it's appreciated that most of the game is a spirited romp. For now, that experience is mangled by dozens of technical hiccups and anachronisms. At its heart lies an earnest drive to recreate a slice of Viking culture, and those looking for just that niche will find nothing better. But for everyone else, it's impossible to recommend until it's given some major help. There's a lot to be gained from stepping into the 8th century, but be prepared to have your journey hindered by bugs.
    • 65 Metascore
    • 60 Critic Score
    Shadows of New York has dramatically increased the quality of its backgrounds from the first game, with more details and animated elements. They look excellent, and while there's a lot of repetition (and many returning locations from the previous game), the strong art and great, distinctive character designs help to keep the game engaging. The soundtrack, composed by Polish artist Resina, really stands out, too. It's equal parts gorgeous and menacing, and the brooding, moody tracks that play under all the game's beautiful images set the tone beautifully. The music is used to great effect, setting the tone and making it easier to picture actions that are being described in the script but not depicted. Every time I loaded the game up, I'd take a moment to enjoy the tremendous main title theme before starting.
    • 60 Metascore
    • 60 Critic Score
    Ratatouille is a sufficient, if unfulfilling, platformer.
    • 61 Metascore
    • 60 Critic Score
    A strong protagonist and enticing visuals make Venetica worth playing, but problems with the questing and combat drag this role-playing game down.
    • 64 Metascore
    • 60 Critic Score
    Fun yet flawed, the postapocalyptic Ravaged is a ghost town.
    • 56 Metascore
    • 60 Critic Score
    While certainly an improvement over the previous game, FIFA Street 3 is too easy and too repetitive to have lasting appeal.
    • 60 Metascore
    • 60 Critic Score
    TMNT has some legitimately neat platforming sequences, but it's more frustrating than a kid-oriented game ought to be, and the combat is completely brain-dead.
    • 62 Metascore
    • 60 Critic Score
    Hardcore Godzilla fans will appreciate seeing the decent renderings of some of their favorite monsters here, but they're unlikely to be terribly impressed by the action itself.
    • 66 Metascore
    • 60 Critic Score
    Combat performance, visual grandeur, and longer load times aside, however, this is still the same game as it exists on other platforms. The memorable characters who inhabit the world and their interesting stories of living under a bizarre dystopia of corporate oppression are still here. The companions you pick up along the way are still as endearing and fleshed out as they are in other versions. The game's layered, branching, and interweaving questlines are still intact, and are a fascinating thing to slowly pull apart as you continue your journey. The beauty of The Outer Worlds is that you don't need to be the galaxy's most competent gunslinger in order to get the most out of it. If you have the means to play it on another platform, do so. But if you don't, there's still a great, modern RPG underneath the exterior.
    • 63 Metascore
    • 60 Critic Score
    The makings of a good Spider-Man game are here, but awkward controls prevent Web of Shadows from reaching full swing.
    • 57 Metascore
    • 60 Critic Score
    The huge assortment of characters, stories, costumes, and other aspects of Dragon Ball lore cannot hide how shallow and uninspired the fighting mechanics are.
    • 74 Metascore
    • 60 Critic Score
    Once you get past the novelty, there's nothing to keep you playing Real World Golf.
    • 68 Metascore
    • 60 Critic Score
    NBA 2K21 shows that the lone basketball sim we have now has largely stagnated. It's a full package, for sure, but one that demonstrates little-to-no motivation to meaningfully improve upon itself. That doesn't take away from the strong foundation that makes NBA 2K a fun and rewarding time. However, when you go through the same grind and the same process with only superficial changes, you just get burnt out faster than years prior. If ball is still life, NBA 2K21 is as good a version as any to pick, although even the greatest ballers need a rest.
    • 74 Metascore
    • 60 Critic Score
    If the basic premise of gathering folk stories across a version of 1930s America strongly appeals to you, then Where the Water Tastes Like Wine is worth a look, but it's probably not worth finishing.
    • 64 Metascore
    • 60 Critic Score
    Alpha Protocol's astounding intricacies are tarnished by bugs, clumsy gameplay mechanics, and rough production values.
    • 62 Metascore
    • 60 Critic Score
    This movie-inspired shooter is fun for a while, but the action becomes repetitive long before you reach the end of the six-hour story.
    • 82 Metascore
    • 60 Critic Score
    Making the journey to Shadow of the Tomb Raider's peaks is certainly an attractive goal, but like the challenging terrain Lara needs to traverse, the path there is getting rougher and more unpredictable.
    • 69 Metascore
    • 60 Critic Score
    Some problematic menus pale in comparison to Warframe's real problem: a pervasive tendency toward repetition.
    • 63 Metascore
    • 60 Critic Score
    Essentially a turn-based series of minigames. It's deeper and more enjoyable than you might expect from that description, but ultimately it gets somewhat repetitive and can be completed rather quickly and easily.
    • 63 Metascore
    • 60 Critic Score
    Underdome Riot is heavy on challenge and light on rewards. Only diehard teams of maxed-out mercs need apply.
    • 69 Metascore
    • 60 Critic Score
    This psychedelic puzzle-laden action adventure displays plenty of promise, but repetitive combat ensures that it falls well short of its potential.
    • 62 Metascore
    • 60 Critic Score
    This port of the PSP game fares poorly on the PS2 and claims the title of worst Ratchet & Clank game available for the aging console.
    • 67 Metascore
    • 60 Critic Score
    Short games aren't inherently flawed, but Somerville needed a bit more time to convey its major themes. The scope of the alien invasion story looks at both macro and micro relationships among people in ways that only end up scratching the surface of saying something interesting, and though it builds up an interesting universe that leaves me with questions regarding its alien overlords, I was surprised to find in myself an indifference toward finding the truth that's out there.
    • 76 Metascore
    • 60 Critic Score
    Dying Light 2 is a perplexing game. Its story and characters are headache-inducing, and it appears to lack polish in many areas. But even a dozen hours after I rolled credits, I've found myself going back to the game to do another parkour challenge, rummage through another abandoned science lab, or just see if I can get from Point A to Point B without ever hitting the ground. It's rough around the edges and it asks players to invest a lot in its weakest element, but once you realize the story, like gravity, is only going to pull you down, you can begin to defy it and enjoy the things Dying Light 2 actually does well.
    • 50 Metascore
    • 60 Critic Score
    Wall-E is overflowing with charm, but the simple gameplay makes the experience fall flat.
    • 57 Metascore
    • 60 Critic Score
    Ultimately it gets somewhat repetitive and can be completed rather quickly and easily.
    • 64 Metascore
    • 60 Critic Score
    The monsters may look interesting, but slaying beasts is way too easy in this forgettable role-playing game.
    • 49 Metascore
    • 60 Critic Score
    The game's midi-chlorian counts may not be through the roof, but not every bird needs to be a Jedi Master to have value in this galaxy.
    • 74 Metascore
    • 60 Critic Score
    Inazuma Eleven is a charming RPG with a lot going on, but it doesn't offer a great game of football.

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