GameSpace's Scores

  • Games
For 1,315 reviews, this publication has graded:
  • 65% higher than the average critic
  • 8% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Slay the Princess
Lowest review score: 20 Wild West Online
Score distribution:
1349 game reviews
    • 65 Metascore
    • 65 Critic Score
    Despite some great puzzles and an interesting group mechanic, I will be waiting before returning to Hyakki Castle. If you love dungeon crawlers and need something new, give it a try. If you are new to the genre then maybe start with the superb Legend of Grimrock.
    • tbd Metascore
    • 65 Critic Score
    The DLC adds one mission while the main game consists of fifteen. Meanwhile, similarly priced Waterborne DLC to Tropico 5 added six missions, nine buildings and a variety of features. However, if you were looking for a reason to return to Tropico or try your hand at bringing a tiny island nation into the big business, The Llama of Wall Street was made just for you.
    • 79 Metascore
    • 65 Critic Score
    Has all the ingredients to keep a player engaged but seems stuck in the past with game mechanics not just story-line.
    • 51 Metascore
    • 65 Critic Score
    Overkill’s The Walking Dead is a game that got better after release.
    • 63 Metascore
    • 65 Critic Score
    If you grew up way back in the olden days like me and can’t stomach another anime RPG then YIIK is worth a look. YIIK: A Postmodern RPG is out now on Nintendo Switch.
    • tbd Metascore
    • 65 Critic Score
    Trident's Wake is a game often compared to premiere, popular top-down shooters like Helldivers, and for good reason. The gameplay is very similar in form, but Trident's Wake falters in its lack of a player base to keep the missions feeling fresh. In time, if and when the community grows, this game could potentially be a fun diversion from some of the other, well established titles. Until that time though, expect a good local co-op or solo experience.
    • 70 Metascore
    • 65 Critic Score
    As puzzle games go this one is one of my favorites purely for the fact, they were able to bring together a good soundtrack and visual elements that satisfy my inner gamer while also providing me puzzles and challenges that bring out my inner genius survivor.
    • tbd Metascore
    • 65 Critic Score
    Don’t get me wrong, Omega Strike is an enjoyable romp into the platformer genre, however, it’s not one that I feel brings anything new to the table. If you’re a fan of the Wolbyware’s previous work or are a fan of platformers I think Omega Strike is definitely worth a look-in however for this writer there’s not enough to keep bringing me back to the title.
    • tbd Metascore
    • 65 Critic Score
    Overall Fishing: North Atlantic should scratch any deep sea fishing simulator itch you may have. I felt the degree of difficulty was quite higher than I would have liked overall and the tutorial felt very bare-bones and could’ve done with more parts popping up as I acquired different gear or ships or crew, etc. I liked what I played, but felt it was made for those who enjoy harder sim type games.
    • 70 Metascore
    • 65 Critic Score
    Serious Sam - Siberian Mayhem is an insanely driving and cool action game that ends exactly when you already want to take a break from the constant screams of opponents, pieces of meat that fill up the monitor and special effects. Siberian Mayhem brings absolutely nothing new to the genre - in fact, the game quite successfully steps on the same rake that the original Serious Sam 4 went on. However, they managed to make a good game that is just fun to play.
    • 78 Metascore
    • 65 Critic Score
    I really want to be able to recommend Everspace – Stellar Edition on the Switch, but playing it makes me really just want to go pick the game up for PC.
    • 67 Metascore
    • 65 Critic Score
    Alone in the Dark (2024) developers decided to run away and jump into the rich Survival Horror genre, without having any trump cards at the ready. That’s exactly what the authors of the new Alone in the Dark decided to do. The mystical plot of evil in the Louisiana swamps quickly turns into a disjointed kaleidoscope, where characters and any semblance of integrity are lost. The game system turned out to be obscenely poor: four types of weapons, five types of enemies, two types of puzzles! This thing can only be recommended to researchers of the genre, and other players do not even need to know about the existence of Alone in the Dark.
    • 67 Metascore
    • 65 Critic Score
    Chronos: Before the Ashes entails stalking through ancient corridors in alien worlds, and an innovative death mechanic, to boot. There are puzzles a-plenty, and boss fights, just as one would expect from an adventure like this. Nevertheless, Gunfire Games’ latest offering is an action RPG that forgets to deliver on the fun.
    • tbd Metascore
    • 65 Critic Score
    There’s a lot to unpack in S:EE. It’s head crushingly deep, and those of us who enjoy the fast-paced roguelike stealth ‘em up will find a boat load to love about it. Under the clunky UI and questionable progression choices there is a gem of a game that will offer dozens of hours of exploration, questing and a story in a world that’ll have you dreaming of electric sheep all night long.
    • 59 Metascore
    • 65 Critic Score
    Ultimate Racing 2D comes very close to being a good racing simulator but is hindered by elements usually reserved for arcade racers. Blending the two styles together ultimately leads to an identity crisis for the game, and the resulting gameplay ends up being bland.
    • 65 Metascore
    • 65 Critic Score
    It’s a fun and zany game with a quirky art style (feels similar to Don’t Starve) but it can be cumbersome. Also, the randomization can hurt: I had to start several games over from minute 1 when there wasn’t enough free space to start building my haunted house. Also… the ability to have multiple stories would be nice. Haunted basements, anyone? Attics?
    • 61 Metascore
    • 65 Critic Score
    Continuation of the game released in 2019, with graphics that do not make you wonder, with mechanics that do not meet the standards of 2021-2022 games, and the linearity of some levels makes it possible to predict what and how will happen. But this game perfectly shows the plot, and the characters are logical and memorable. The game makes you remember everything about the great franchise of films about the terminator, and this is the best terminator game so far.
    • tbd Metascore
    • 65 Critic Score
    Overall, Inevitable Excess is a small addition to Pathfinder: Wrath of the Righteous that doesn’t quite measure up to the base game. The DLC is unsure of what story it wants to tell and which features it should prioritize. I’d tentatively recommend it to players looking for more Pathfinder content as long as they know what they are getting into and don’t mind getting lost in the Other Side of Threshold.
    • 69 Metascore
    • 65 Critic Score
    Disciples: Domination offers a massive new campaign that spans anywhere between 30 and 50 hours depending on your level of difficulty and style of play, plenty of major new features with their own spin on systems and combat, baseline enhancements and QoL features that were patched into Liberation over time. But it still sticks too close to Liberation to be called an entirely new game. If you were looking to experience more of Nevendaar from Avyanna’s PoV or want to spend several evenings in a solid turn-based strategy, you will enjoy the new installment. But if you are waiting for the second coming of Disciples 2, Domination features vastly different vibes and aesthetics.
    • 73 Metascore
    • 65 Critic Score
    In its current state, Wuthering Waves is a generic open-world gacha with very few interesting and pleasant moments that shine in world exploration and battle system. If you were looking for a game with a deep, engaging narrative, you might want to give WuWa some more time to cook. However, if you were interested in a title that would hold your interest for a few evenings as you explore the world and throw your cast of characters into dynamic combat and various puzzles, then you will feel right at home.
    • 64 Metascore
    • 65 Critic Score
    Have you ever come across a game where you weren't completely sure what you just saw? Was there a scene that made you think, or was there a game that blew you away? Sometimes there are games that after you have played them, your attitude towards video games changes. Lifeless Moon does not shine with any beauty, mind-blowing interaction, or story, but it will awaken the desire to explore and overcome all obstacles in its path. And then try to figure out what happened.
    • 72 Metascore
    • 65 Critic Score
    Book of Demons brings pen and paper and action mechanics to the Diablo style gameplay system. It's unique approach to time management on quests gives a lot to the game for those of us with limited time. If you're a Diablo fan looking for a change of scenery, you might find Book of Demons to be right up your alley!.
    • 63 Metascore
    • 65 Critic Score
    For the type of “boss-rush” game that it is, Sinner does present a unique challenge to its players and allows you to try and learn on the fly after each fight.
    • 78 Metascore
    • 65 Critic Score
    The strength of Return to Grace lies in the writing and the incredible voice acting. The cast is made up of well-known industry talents, the cast effectively brings out each personality with great depth. Without such strong actors, A Return to Grace could have easily vanished into a sea of cautionary tales about artificial intelligence. The authors classify "Return to Grace" as science fiction in the style of the 1960s. Closer to fantasy in a sci-fi setting, with a good dose of gentle humor, with bright character and even superbly voiced characters, with simple gameplay. The most pleasant thing is to spend the evening without straining.
    • tbd Metascore
    • 65 Critic Score
    At its core, At Sundown is an entertaining indie game that is fast-paced and fun without requiring a hefty system to run it. Its main game mechanic of using light and shadows is interesting, but the lack of ability to see where your player is can stifle the enjoyment of the game itself.
    • 60 Metascore
    • 65 Critic Score
    While I did enjoy my time with this game, I don't think I will be revisiting it in its current state. If you have a hankering for an old school turn-based strategy game then you'll probably enjoy this. For everyone else though I think you may be a tad overwhelmed and disappointed with what's on offer here.
    • 61 Metascore
    • 65 Critic Score
    A group of high school students, an alien attack, and Metal. Gal Metal is a unique rhythm based game that mixes metal with a free form playstyle, from DMM Games. Nothing could quite have prepared us for this as we defend earth from certain doom.
    • 39 Metascore
    • 65 Critic Score
    With all of this in mind, is The Deer God worth picking up on the Nintendo Switch? It is certainly a well-designed title that does provide enjoyable gameplay. Its tranquil aesthetic and procedurally-generated world make it a relaxing adventure to keep returning to. If you can look beyond the narrative or if you happen to share the game’s perspective, it’s a pretty neat romp and makes for a great portable title.
    • 75 Metascore
    • 65 Critic Score
    Gran Turismo Sport is the beginning of a new era for the titular PlayStation racing franchise, but some aspects should have been tuned further if they wanted to remain competitive. Unnecessarily convoluted game modes, a pointless photo mode, always-online connectivity, and terrible rosters of tracks and cars bog down an otherwise fun and immersive driving experience. Although this is easily one of the best feeling and best sounding racing games on PlayStation 4, other racing games are just more fun. And as a long-time fan of this series, that is the most heartbreaking of all.
    • 74 Metascore
    • 65 Critic Score
    Darkwood for the Nintendo Switch will certainly scratch the itch of a survival focused gamer. This takes the premise of games like Don't Starve, then takes itself much more seriously and makes it somewhat spookier. The harshness won't appeal to everyone, and the horror themes wear thin before too long, but for the right survivalist, or glutton for punishment, this may be exactly what you were looking for.
    • 64 Metascore
    • 65 Critic Score
    Seeker, Slayer, Survivor is not only focused on combat, it is almost purely combat with very little else. If you are not a hardcore player who seeks to push the Watcher’s party to the limits and are more interested in the story than battles, this particular DLC might leave you with mixed feelings.
    • 83 Metascore
    • 65 Critic Score
    Despite the fact that Hardspace: Shipbreaker can be called a high-quality and unusual project, it is quite difficult to recommend it to everyone and everyone. This is a very peculiar simulator for diligent, it takes time before you start to get any pleasure from it. But if you really like projects that reward meticulousness and glorify the simple work of ordinary people, then you will certainly like Hardspace: Shipbreaker.
    • 66 Metascore
    • 65 Critic Score
    Did I enjoy Someday You’ll Return and is it worth the money? Yes, understatement of the year. It has a few problems, but that doesn’t stop it from being a pretty great and enjoyable game. I actually streamed Someday You’ll Return for some friends as I played it, and had them hooked from the first jump scare. It’s not quite as scary as it is thrilling, though it does have some terrifying moments here and there that get your adrenaline flowing. After you see the monster for the first time, the tone of the story shifts from the suspense of being hunted by the unknown, to the suspense of finding your loved one, and in turn, finally finding yourself.
    • 62 Metascore
    • 65 Critic Score
    We Happy Few is going to go down as a cult hit. If you can muster the strength to get past its janky gameplay, there's a whole lot to love here in the world and characters. But the fact remains that this adventure is one that could have used a bit more refinement.
    • 55 Metascore
    • 65 Critic Score
    The gameplay is fun when it works properly, but sticking out the issues in multiplayer most likely won’t appeal to those with no emotional ties to the series. In that way, I feel, die hard 7 Deadly Sins fans may be the only ones that will truly appreciate this title.
    • 60 Metascore
    • 65 Critic Score
    Flint: Treasure of Oblivion is certainly an interesting attempt to create an engaging RPG experience, both in gameplay and the rare setting for this genre. Board game enthusiasts can find this game worth playing, yet more casual RPG players might be turned off by its complicated battle and deck building, spiced by the amount of randomness.
    • 63 Metascore
    • 65 Critic Score
    The idea is there, but the execution is heavily flawed at every step of the way. The game features good elements but they are buried in so much mediocrity that you have to strain to point them out from the bland mass. King’s Bounty 2 would have fit right in if it had been released a few years ago. But at this point, the game came too late to offer anything new or outstanding among the plethora of RPG and strategy titles released since.
    • 72 Metascore
    • 65 Critic Score
    A game that took five years to develop feels like it should offer more than Chasm currently does.
    • 65 Metascore
    • 65 Critic Score
    While 88 Heroes can be fun for a quick play session, the premise feels as though it hurts the overall game. Making each level beatable by each hero makes the game a little too easy at times, but it is fun to get one of your favorite heroes and mess around with their unique abilities. While you can unlock modes that let you limit the heroes you wish to use, to either a pool of 8 with Magnificent 8 mode or 1 with solo, it still doesn’t quite solve the game’s issue of needing to cater to all of the heroes as a whole.
    • 59 Metascore
    • 65 Critic Score
    Right now, Expedition Zero has mostly negative reviews. Players are surprised that the final product has little to do with a convincing demo. Expedition Zero has good graphics quality. The atmosphere of horror is created both by the darkness that envelops the visited locations and by the soundtrack. Expedition Zero has a decent amount of positive sides, so the game can be called a representative of well-made survivalists from the budget category.
    • 63 Metascore
    • 65 Critic Score
    Summer in Mara reminds me of a mash-up between The Legend of Zelda: The Wind Waker and My Time In Portia. It has a charming mixture of bright colors and whimsical music that encapsulates the world you are immersed within, in all of its child-like wonder.
    • 45 Metascore
    • 65 Critic Score
    Bubsy is a cat-out-of-time trying to find his fit in a world that’s memories of him haven’t been too endearing. Bubsy: The Woolies Strike Back is a moderately enjoyable game, but it just out of place within it’s current price bracket. Aside from the price, there are moments where Bubsy’s commentary feels rather forced (occasionally annoying), but other times he delivers one-liners that made me chuckle. It feels like Bubsy is trying too hard to be Deadpool-esque in relevancy and self-awareness.
    • 70 Metascore
    • 65 Critic Score
    Contempt has become hostage to its concept. This is an excellent interactive artbook, which has practically no analogs. But as a game, this is still a piece product, not everyone needs a product that not everyone will appreciate.
    • 63 Metascore
    • 65 Critic Score
    Unfortunately, the unintuitive U.I. and overall poor polish of the game detract from an otherwise delightful experience. Races felt too unfair one moment, and ridiculously too easy the next.
    • 69 Metascore
    • 64 Critic Score
    The content is not at fault, nor is the level design and replay value. This one’s a blast to play with friends, and that may be its most saving grace. The sluggishness of movement and shooting is halved when you’re playing with a good friend who can share in the mayhem. It also allows online play with friends, strangers, or by invite only so you can tailor your desired experience. Playing solo is doable, but MKR is a whole lot more fun when it’s played with friends.
    • 67 Metascore
    • 63 Critic Score
    Giraffe and Annika is a rhythm adventure game that is short on rhythm, and too heavy on the tedious portions of the adventure. Still, Giraffe and Annika manages to make the most of this title, with beautiful manga inspired panels, enjoyable dialog, and a very fun rhythmic battles, even if they are in short supply. Children and young adults could find a lot to love here, but in comparison to other rhythmic games and adventure games on the market, it may not hold your attention for long.
    • 52 Metascore
    • 63 Critic Score
    Shing! manages to take the beat'em-up genre, throw in some fantastic ideas, and squander it all on a twin-stick combat system that convolutes what would otherwise be a solid combo-mashing sidescroller. There is still a lot to like about this game, but unless you really dig analog stick combat, you may want to pass on this one.
    • 46 Metascore
    • 62 Critic Score
    If you like highly challenging rogue-like games with unique role-playing elements, Soulblight may be a game that scratches that masochistic itch that few games do.
    • 77 Metascore
    • 62 Critic Score
    Signs of the Sojourner is a slice of life deck building narrative game. If that was more than a mouthful for you, you may consider steering clear of this game as the conversation based game-play will careen you down a narrative driven path rife with haggling and sometimes fleeting relationships. For the right gamer, Signs of the Sojourner will provide the kind of unique game play that you can't find anywhere else. For deck builder fans, you may find it hit or miss to your tastes, but if battling is more your speed, this might not be up your alley.
    • 62 Metascore
    • 62 Critic Score
    Disintegration is an RTS/FPS hybridized story-driven game. When combat is in full swing and every move you make is gold, Disintegration feels like an experience worth having. Unfortunately, some of the higher difficulties may fail to hold your interest as some missions can take quite a long time, and the combat can feel very repetitive, with encounters rehashing a lot of the same enemies and experiences. With an added multiplayer mode, Disintegration does have some replayability, but most likely, experiencing the well-crafted story may be the extent of many players' experiences.
    • 60 Metascore
    • 61 Critic Score
    PLAYISM has cornered the market on crab battles with Fight Crab, and while they currently hold the title, uncontested, Fight Crabs cumbersome controls and awkward battle physics my lose its luster quickly for those that aren't enjoying the novelty of crabbiness.
    • 75 Metascore
    • 61 Critic Score
    A hardcore, post-apocalyptic, sci-fi survival game that is nothing if not challenging. Despite being in beta and harboring a variety of issues, Kenshi shows great potential; and its beta status leaves hope that some of that potential will be realized. This is a game that is very difficult to become established in, but that just adds value to your investment of time and strategy.
    • 68 Metascore
    • 60 Critic Score
    World War Z GOTY Edition is a complete pack of a co-op based zombie-shooter that keeps you engaged for a long time if you don’t mind repeating a cycle of events again and again. You will get the most out of the game when you play it with your friends. Otherwise, World War Z will be a frustrating experience that has nothing new to offer.
    • tbd Metascore
    • 60 Critic Score
    Warlocks 2 brings a beautifully crafted pixel world to life in a not so unique fashion as a RPG Platformer. The team could learn a couple things from other popular platformers to take this title to the next level. While the mechanics are simplistic in nature, that game is still fun to play.
    • 72 Metascore
    • 60 Critic Score
    I found the game rather enjoyable as I could freely pick it up to play a few levels or challenges. It was nice to be able to play a quick race between cooking dinner or that small time between I need to go to bed and well going to bed. Would I recommend this game to others, yes but let’s be honest this is not for everyone? If you are simulation racer type you may find this game a bit too loose and wild.
    • 58 Metascore
    • 60 Critic Score
    If you are looking for a stroll down Mega Man-memory lane, Venture Kid offers a solid nostalgia trip down the side streets of the genre’s general neighborhood. Platforming feels tuned to the best examples of the era. Taking heavy influence from classic NES titles, Venture Kid captures the 8-bit age with pitch perfection, even if it misses the mark in other places.
    • 61 Metascore
    • 60 Critic Score
    If you’re in the mood for a twin stick shooter that is easy to pick up but provides hours of challenging gameplay, Crimsonland is worth a shot. While it doesn’t quite make me want to break my jeans that I could smuggle a couple of two-liters in, Crimsonland certainly means business up front with the promise of a party in the back.
    • 55 Metascore
    • 60 Critic Score
    While levels do increase in size, it is rare to find anything that is truly inspiring.
    • tbd Metascore
    • 60 Critic Score
    From the moment I was dropped in the game, I didn't feel very attached to my character or the background story that was going on, and the rituals felt somewhat tedious in their design. Though I loved the designs of the altars and thought they were creative, in the execution of the rituals our party felt somewhat tired and frustrated by the gameplay instead of rewarded and accomplished.
    • tbd Metascore
    • 60 Critic Score
    Overall Niffelheim hits the mark in regards to setting, story and world building but misses terribly in play mechanics like combat and progression. It's a shame because in many the world begs to be explored and discovered. If you can stomach the grind then I do think there is some charm in this 2D side scroller RPG. However, for the average player, it's going to be tough to see base the deery combat and farming.
    • 54 Metascore
    • 60 Critic Score
    The single player, oddly, is the best part of Metal Gear Survive. I say “oddly” because it’s billed as a co-op game primarily. But the online multiplayer is just sort of “Horde Mode”, and we’ve all done that again and again for a decade now.
    • 58 Metascore
    • 60 Critic Score
    If you’re a fan of quick, matchmade hero shooters and long for a spiritual successor to Evolve, then maybe Vicious Circle is for you. For most gamers however, I probably wouldn’t recommend this game.
    • 64 Metascore
    • 60 Critic Score
    While the game is decent, certain elements are holding it back from being a new go-to replacement for already existing ARPGs.
    • 67 Metascore
    • 60 Critic Score
    If you enjoy the Final Fantasy series and are looking for a team-based brawler for some competitive play or just want to kick back with some decently intelligent AI team mates, DISSIDIA Final Fantasy is worth checking out after the $60 USD price drops a bit.
    • 59 Metascore
    • 60 Critic Score
    An inventive folow up to the original Hello Neighbour. This creepy puzzler has tons of potential and makes vast improvements upon our first trip to Raven Brooks, Jsut maybe hold of on your trip until some of the creaky floorboards have been fixed.
    • 71 Metascore
    • 60 Critic Score
    Run The Fan updates the old marble in a maze Labyrinth game with a fresh concept and great visuals but it isn't able to escape the repetitive gameplay due to a lack of difficult levels.
    • 69 Metascore
    • 60 Critic Score
    If you are looking for a 2D dungeon crawler with some rogue-lite options, Sword of the Necromancer might just scratch that itch, but for me the legend didn’t quite live up to what I had hoped.
    • 76 Metascore
    • 60 Critic Score
    SuperEpic has nowhere to go after it comes screaming out of the gate. Its engaging initial gameplay never really evolves past button-mashing. Decent sprite work is derailed by environments that are so bland as to defy recollection. Its own commentary on the bereftness of mobile games ends up being a commentary on itself, and leaves you a lonely, wandering shell, questioning your gaming habits, your existence...everything.
    • 64 Metascore
    • 60 Critic Score
    After a week's worth of time spent in Rainbow Skies I have to say that even as someone who is not typically a tactical, turn-based RPG player, I appreciate how much has gone into Rainbow Skies. It definitely scratches that particular itch with great progression mechanics, an intriguing world and story, and some great tactical combat. However, the game's unbalanced pacing in story delivery coupled with some serious “what do I do now” moments hamper this otherwise fun tactical, turn-based RPG.
    • tbd Metascore
    • 60 Critic Score
    De Vespe Conspiracy is a short and sweet way to experience more GreedFall content, in its unique straightforward and guided way. The DLC can easily be finished in just a few hours if you decide to go exploring the caves of Aidág ol creidaw in the search of the legendary weapons.
    • 74 Metascore
    • 60 Critic Score
    While gameplay on the Switch is poorly optimized, Bloodstained: Ritual of the Night is (to steal a Symphony of the Night meme) more than a “miserable pile of secrets.” In its purest form, it is worthy of Koji Igarashi’s legacy and will live on as a strong representation of the genre he helped birth. With matured mechanics with the shards system, options for varied play styles, and the edition of quests, Bloodstained: Ritual of the Night will join the ranks of high quality Metroidvania titles worth replaying over and over again.
    • 64 Metascore
    • 60 Critic Score
    Hellpoint is a souls-like action RPG developed by Cradle Games and published by tinyBuild. It is an ambitious title that has incorporated a few great ideas. While the visuals, music, and sound are top-notch, the game does fall short in pacing and combat.
    • 69 Metascore
    • 60 Critic Score
    Moons of Madness capitalizes on the Lovecraftian principles that made The Secret World such a great game. Unfortunately, the game play itself can feel tedious, and overly detailed in all the wrong ways. There is a lot of ambiance and depth to the story that is sure to delight adventure horror fans, at least for a time, just be ready to slog through some long, slow stretches of game play to get to the good parts.
    • 73 Metascore
    • 60 Critic Score
    Sludge Life is a first-person, open-world platformer filled with strange sightings, childish humor, and a unique retro windows 3.1 UI. For the right platformer gamer, this divergence from the norm may provide several hours of enjoyment, but with no lasting draw to explore apart from graffiti tags and pictures, and no extenuating interaction with the world or characters, don't expect Sludge Life to grab you for more than a few hours.
    • tbd Metascore
    • 60 Critic Score
    EverQuest II - Visions of Vetrovia is an expansion I really want to recommend more than I actually can. I had a lot of fun, but between sparse quests, legacy bugs and issues even getting into the content beyond the first zone, I sadly can’t.
    • 73 Metascore
    • 60 Critic Score
    Shocking content aside, Martha is Dead is a traditional walking simulator and it's no stretch to say that the movement is on prepared rails.
    • 53 Metascore
    • 60 Critic Score
    OctaFight while it can be initially fun and having great music, the game really depends on having people to play with locally and in this time of social distancing that has made it pretty hard since there is no single player.
    • 57 Metascore
    • 60 Critic Score
    Eden Games has a lot to work with for this racing series. It could be a great game, but right now it feels a little too mundane, a little too tied to its own past, and marred by technical issues that really slow down the pacing of what should be a fast pick-up-and-go sort of game. It winds up feeling like a downgrade from the last game, rather than an upgrade.
    • 59 Metascore
    • 60 Critic Score
    The initial plans for Warcraft 3: Reforged would have brought the community an ambitious new game, steeped in the classic gameplay and story of TFT & RoC. However, little by little the team started scaling back, starting with the story. Unfortunately, the finished product ended up being not much of an upgrade over the classic version of the game.
    • 61 Metascore
    • 60 Critic Score
    Deiland: Pocket Planet Edition is a light-hearted, family-friendly farming simulator that can be played in small doses. Unfortunately, some balancing issues that can lead to sessions of feeling tedious and frustrating make it hard to enthusiastically recommend.
    • tbd Metascore
    • 60 Critic Score
    The Dungeon of Naheulbeuk: The Amulet of Chaos – Ruins of Limis is the first DLC for the turn-based dungeon crawler released by developed Artefacts Studio and publisher Dear Villagers. The party of questionable adventures continues their adventure in a new area filled with the undead. Unfortunately, the short outing doesn’t live up to the fun of the base campaign. Check out what works and what didn’t in our review.
    • tbd Metascore
    • 60 Critic Score
    I did ask myself one question at the end of it all, would I suggest this title for others to play? The answer is well, yes. It comes down to your play style and expectations from a racing game. If you are looking for a realistic racing sim that will put you in the action then I do suggest this title. If you get frustrated easily with keeping that perfect line you may want to steer clear of this title or be prepared to use lower difficulty and move up as you progress.
    • 71 Metascore
    • 60 Critic Score
    Fans of Compile Heart/Idea Factory will find a darker take on the old formula. Death end re;Quest has its best moments when it tells its gripping mystery story during the visual novel segments. The grim tone is undermined by anime tropes and fan service, though. Pacing problems and mediocre JRPG elements drag down the narrative, but at least the billiard-esque combat system is fun.
    • tbd Metascore
    • 60 Critic Score
    fundamentally a good game. It has a quirky retro graphics, some intelligent design and I’d happily give it another try on the PC. With the Switch’s performance constraints and barriers to friendly play, this feels like a port that didn’t quite make the cut.
    • tbd Metascore
    • 60 Critic Score
    It feels like it could be a great game if it didn’t have so many issues and miscues for me. Story is essential in a Final Fantasy title, and they should have put this in the forefront and made the multiplayer mode secondary. I will definitely continue trying to play this on steam to see if the connections get better as this is a new port for PC.
    • 72 Metascore
    • 60 Critic Score
    Whether you're a fan of the original or new to the series, Sword of the Necromancer: Resurrection invites you to relive a heartfelt journey about love, loss, and the power of the undead. Despite its shortcomings, it captivates with a touching narrative, making it a worthwhile adventure for those willing to embrace its imperfections.
    • 63 Metascore
    • 60 Critic Score
    Full-fledged hunting and simulation games are not to my liking - in non-hunting games, hunting and fishing are enough. Call of the Wild: The Angler takes time and work. And as mentioned earlier, the game is not for everyone. It’s tailor-made for people who miss fishing and would like to go to the valley of tranquility and go fishing in their free time from the working day.
    • 65 Metascore
    • 60 Critic Score
    Immortals: Fenyx Rising - Myths of the Eastern Realm marks the return of the game back to the more open-world adventuring as opposed to the instanced puzzle-solving of A New God. However, the DLC does not manage to differentiate itself enough to stand tall. While visually stunning and delving into the rarely touched Chinese mythology, Myths of the Eastern Realm, the expansion feels much more subdued and even a bit unsure at times, especially when it comes to humor.
    • 71 Metascore
    • 60 Critic Score
    Although there are a variety of game modes, the variety only puts a dent in the flawed game design.
    • tbd Metascore
    • 60 Critic Score
    One Punch Man: Road to Hero 2.0 is a great casual distraction for fans of the anime but if you’re not already invested in the bald superhero then take a look at something a little more challenging.
    • tbd Metascore
    • 60 Critic Score
    Curse of Eternity is a Souls inspired game with a lot of charm. The vibrant locations and light-hearted humor clearly set it apart from the bleak worlds that the genre usually finds itself in. This game is not really innovative or polished to the degree that gamers would expect from a modern game.
    • 70 Metascore
    • 60 Critic Score
    Kingdoms of Amalur: Re-Reckoning provides the best possible way for old fans and new adventurers alike to check out the world of Amalur. However, before purchasing the game you have to know what you are getting for you money - an HD version of highly polished 2012 game with or without an upcoming DLC depending on your edition. Quality of life, UI and many other aspects of the game fit the time of its original release. If you are not put off by rough around the edges gameplay, the world of Amalur awaits.
    • 64 Metascore
    • 60 Critic Score
    Fly Punch Boom is a unique take on the fighting genre with a host of over the top combat effects, quick reaction button presses, and some zany characters that are quite entertaining. The rock paper scissors battle resolution system may not appeal to players looking for a more skill based fighter, but Fly Punch Boom is definitely a nice diversion that can keep you busy for several hours.
    • 73 Metascore
    • 60 Critic Score
    Control’s new AWE DLC is simply more Control. While it explores a new area of the building, it doesn’t do anything new or expand on the lore of the first house directly. It does reveal officially how the 505 Games world setting interconnects, but that may not be such a good thing for some players.
    • tbd Metascore
    • 60 Critic Score
    As with many of the other tabletop PC ports, Pandemic is pretty faithful to its roots. If you're a fan of the board game and don't mind playing by yourself, you'll probably enjoy its PC iteration. The graphics, music, and user interface aren't terrible, but the giant buttons and dated graphics tend to call back to the early 2000s era of gaming. It feels like they took a lot of the mobile assets and didn't put much care into resizing them for the PC. With that being said, overall, Pandemic is a pretty fun and challenging game that's very topical at this point in time.
    • 59 Metascore
    • 60 Critic Score
    Warlander is a rogue-like developed by Clock Drive Games. You play Bruce, a resurrected warrior who is out for vengeance. The game has quite a bit of potential but is held back by clunky controls and small bugs. However, between the precision targeting mechanics and base game loop Warlander does have an addictive quality that keeps me playing.
    • 76 Metascore
    • 60 Critic Score
    Creature in the Well is an interesting take on a familiar set of genres, but it’s ultimately unsure of itself and the gimmicks wear off very quickly.
    • 77 Metascore
    • 60 Critic Score
    While Lumo is a charming throwback game to the puzzlers of old, many of the issues with the game’s older design rear their head again here. Those who are fans of the genre will enjoy the game, while those going in blind will most likely find themselves frustrated with the game.
    • tbd Metascore
    • 60 Critic Score
    An ambitious new open world adventure from Netease that straddles the boundaries of VR and traditional desktop MMORPG. Nostos is a magical experience that ultimately has some way to go before it hits its lofty goals.

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