GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Pushmo
Lowest review score: 0 Doom 3: Resurrection of Evil
Score distribution:
2620 game reviews
    • 63 Metascore
    • 67 Critic Score
    It lacks pace, but makes up for it with skills and basic soccer strategy. What it lacks is teams and depth in its gameplay modes.
    • 63 Metascore
    • 75 Critic Score
    For $10, you can’t go wrong with Texas Hold ‘Em and looking at the Xbox Live most played games, I’m not the only one that thinks so. Give it a shot!
    • 63 Metascore
    • 58 Critic Score
    I see Worldshift as a proof of concept for a multiplayer strategy game that has the potential to be something special, but it still has a ways to go before it actually gets there.
    • 63 Metascore
    • 67 Critic Score
    A fantastic game for families and casual players who may be interested in a friendly, gentle ‘my first music lesson”.
    • 63 Metascore
    • 50 Critic Score
    All in all, if you are looking to play a mindless shoot ‘em up in a typical and depthless game that has no multiplayer and a rather short single player campaign, than Van Helsing may be what the doctor ordered.
    • 63 Metascore
    • 33 Critic Score
    If it wasn’t bad enough that the game pokes fun at its previous release, saying it can be picked at a bargain bin near you and continues the self-deprecating with a quip at the end dealing with the dreadfulness you just played through, one can’t help but agree and have a sort of resentment that the developers knew the game was not up to par with other XBLA - or even Xbox Live Indie games - but still went ahead and released it, which is probably the most humorous thing the game has going for it.
    • 63 Metascore
    • 58 Critic Score
    A buggy, frustrating, and unpolished game that only at times feels like the wind-rush you expect from an open-ended 360 Spider-Man experience. Toss in the hideous camera, the button mashing fight sequences and sadistic Boss fights and you have a videogame companion that is fits well with the third movie – both are sadly unfulfilling.
    • 63 Metascore
    • 50 Critic Score
    What can’t be overlooked though is the poor dialogue and voice acting, which ranges from stereotypical to absurd.
    • 63 Metascore
    • 75 Critic Score
    Now that some of the kinks have been worked out SOCOM Confrontation is worth the time and effort. I’m a big fan of the series and even with the lack of single player, the ancient match making system, and the launch server I am still playing the heck out of it.
    • 63 Metascore
    • 67 Critic Score
    It's unfortunate that the story you're controlling the character through is so uninspired and vanilla, but the multiplayer, simple yet effective combat and cool item fusion makes the game worth a look for fans of the genre.
    • 63 Metascore
    • 65 Critic Score
    Sadly, after a promising start the game falls into the pattern of a rather unremarkable shooter, with a hurried storyline, bland weaponry, and undeveloped characters that just happen to be placed in a Wild West setting.
    • 63 Metascore
    • 42 Critic Score
    Everything it tries to do, it fails—from the beginning to the abrupt and anti-climactic ending.
    • 63 Metascore
    • 74 Critic Score
    It has some has some life longevity to it - but considering its sharp-curved circuit designs, lack of additional game modes such as 'FreeStyle' or 'Stunt' mode which Babylon really could have taken advantage of, and its expected graphics, it is not a game that I will find myself looking forward to play frequently.
    • 63 Metascore
    • 50 Critic Score
    Aura is puzzle intensive. It's a difficult game even for hardcore adventure gamers and gamers that hate puzzles won't want to touch this title with a ten foot pole.
    • 63 Metascore
    • 42 Critic Score
    The mech combat is fast paced and brutal, but once that veneer wears off you find that under the hood is a slap shod mix of broken balance, goofy game mechanics, and an abject lack of the tactical gameplay for which the franchise is known.
    • 63 Metascore
    • 91 Critic Score
    Stacked with Daniel Negreanu is the best Texas Hold 'Em videogame on the market currently. It lets you play cash games, single table and multi-table tournaments and online on all platforms.
    • 63 Metascore
    • 50 Critic Score
    A bad, bad game. It's a quiz show format that can't work as a game, but was made anyways.
    • 63 Metascore
    • 50 Critic Score
    So what you have is by the numbers, lead you by the nose shooter with decent graphics, some neat special powers, and a crazy (but still kind of cool) Clive Barker story—that isn’t scary in the slightest. This is perhaps the game’s greatest failing: it’s just not scary.
    • 63 Metascore
    • 50 Critic Score
    Undead Knights is a game that starts off very well but quickly degrades into a monotonous experience that is made more difficult than it needs to be due to a shoddy camera.
    • 63 Metascore
    • 50 Critic Score
    For better or worse, random battles pop up on the screen at a pretty high rate. While this will help in the quest to get stats and skills boosted, it becomes pretty tedious after awhile.
    • 63 Metascore
    • 67 Critic Score
    Grand Phantasm delivers exactly what Atelier Iris series fans are looking for. For the rest looking for something that deviates from the series' trademark formula, it might best to look elsewhere.
    • 63 Metascore
    • 50 Critic Score
    While Marvel Trading is a good implementation of the Vs. System that will make fans of that franchise very happy, the game doesn't do a good job of facilitating new players by making things easy. On the other hand, perhaps it is enough to give core fans what they want, albeit with no frills.
    • 63 Metascore
    • 50 Critic Score
    Being able to store weapons in the new Bank is also nice and with the ability to purchase extra storage slots you'll run out of good weapons before you run out of places to stick them. Still though, the sheer time sink involved to best every bit of the Underdome isn't balanced out by the rewards for doing so.
    • 63 Metascore
    • 67 Critic Score
    For the most part Kane & Lynch 2: Dog Days is a vast improvement over the first game and is commendable on its visual uniqueness and frantic action, but unfortunately and unforgivably the game is absurdly short for a full priced title and can literally be finished in a measly four to five hours.
    • 63 Metascore
    • 76 Critic Score
    With an incredible sense of style and some great old fashioned shooter gameplay, P.N. 03 overcomes its weaknesses and delivers a solid, entertaining experience.
    • 63 Metascore
    • 91 Critic Score
    AGEod brings a unique aesthetic to their wargames, fusing the colors of old atlases with the functionality of intuitive design.
    • 63 Metascore
    • 83 Critic Score
    A refreshing change from the well-worn gameplay Koei has become famous for, and the epic battles provide a satisfying fix for loyal fans of the genre.
    • 63 Metascore
    • 74 Critic Score
    The lack of diversity in crises as well as being confined to a single game map causes it to fizzle out rather quickly.
    • 63 Metascore
    • 72 Critic Score
    The action isn't quite as fast and furious (or spooky) as iGames' Nosferatu, but it is a lot of fun. There's a lot of puzzle solving and "find the key" gameplay, along with a fair amount of exploration and discovery that works pretty well despite a few technical problems that make gameplay a little more awkward than it should be.
    • 63 Metascore
    • 58 Critic Score
    Shaun White's contrived inclusion might be the game's biggest misstep, as his predetermined objectives limit your ability to explore and make for some of the least extreme offline boarding on the market.

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