GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Pushmo
Lowest review score: 0 Doom 3: Resurrection of Evil
Score distribution:
2620 game reviews
    • 66 Metascore
    • 58 Critic Score
    While an older player will quickly get bored with this title, I think this is a great game for families with kids.
    • 66 Metascore
    • 67 Critic Score
    Rotastic is a good game that through a couple of poor choices limited its own potential. Its premise is simple but engaging and developer Dancing Dots builds effectively upon that premise throughout the first half of the game. Unfortunately, past that point, unforgiving level design combined with unwieldy controls make for a gaming experience that's ultimately So-So-tastic.
    • 66 Metascore
    • 25 Critic Score
    Give this throwaway a miss and pick up a five dollar copy of 2006's Burnout: Revenge instead.
    • 66 Metascore
    • 42 Critic Score
    This is a game that tells a story that's meaningful only to people who have played all of the games beforehand, but does so with repetitive, sometimes frustrating gameplay.
    • 66 Metascore
    • 67 Critic Score
    Superstars V8 Racing is a decent enough racer for the price, it looks great, and it's got enough content that you won't feel cheated for spending $20 as you wait for Sony's behemoth.
    • 66 Metascore
    • 75 Critic Score
    A surprisingly deep RTS experience in a portable format, with easy to learn controls and lovely visuals. I can’t help wishing it had been turned-based, though.
    • 65 Metascore
    • 75 Critic Score
    Harvest Moon: Tree of Tranquility is a cute little farm simulation game with some decent additional features. However, even with the new features, it’s still too similar to past games in the series so if you have played these games in the past and they didn’t take, this won’t recharge your farming batteries – but dedicated fans should get their money’s worth.
    • 65 Metascore
    • 83 Critic Score
    This is easily worth the $30, especially if you happen to have friends over on a regular basis.
    • 65 Metascore
    • 40 Critic Score
    They had to reach back to Berzerk’s, one-stick control scheme and then tack on a bunch of button presses to achieve what could have been done just by using both of the Dual Shock’s analog sticks.
    • 65 Metascore
    • 75 Critic Score
    The game remains true to the series in catering more toward the hardcore element despite good attempts at making the game accessible; Armored Core 4 easily offers up the hottest mech-on-mech action yet in this next generation.
    • 65 Metascore
    • 42 Critic Score
    However you choose to play, by yourself with the full, messy story unfolding in front of you, or with a friend, bereft of a narrative but beset by twice as many enemies and twice as much potential loot, Too Human provides and uneven and ultimately unsatisfying experience.
    • 65 Metascore
    • 67 Critic Score
    It's more a fine super-patch than an extension or elaboration on the game as it stood.
    • 65 Metascore
    • 42 Critic Score
    A game that fails to deliver. The visuals and sound are mediocre. The battle system is repetitive and mind-numbing. The level design is linear. The story is confusing and lacks depth.
    • 65 Metascore
    • 67 Critic Score
    The game modes aren’t as fleshed out as the other versions of the game.
    • 65 Metascore
    • 80 Critic Score
    The best part of Custom Robo, and the only reason to play through single player, is the level of customization you get with your miniaturized death machine.
    • 65 Metascore
    • 58 Critic Score
    A fun game that could have been a very good one had there been multiplayer modes, an extra difficulty level and more challenge.
    • 65 Metascore
    • 67 Critic Score
    I could further bemoan the lack of character customization, the mash-a-licious combat system, and the (mostly) fluid yet barebones platforming, but sometimes we all need a little simplicity. Like a Jason Statham action flick, Afro Samurai won’t change your life in any meaningful way, but it’s perfect for those days when you want to sink into the couch, turn off your brain, and watch some bloody entertainment.
    • 65 Metascore
    • 44 Critic Score
    Intensely frustrating, often leaving one with a feeling of having been cheated or ganged up on, while one can recognize the goals achieved by the developers at Creat Studios, it's somewhat harder to laud them for their accomplishments.
    • 65 Metascore
    • 42 Critic Score
    The Hardy Boys: Treasure on the Tracks is a disappointing title all around, which is shocking considering Her Interactive’s track record with the always-creative Nancy Drew series.
    • 65 Metascore
    • 74 Critic Score
    Beating everything in this game will be extremely tough. And this isn't a good kind of tough either. It's a throw-your-controller-the-computer-is-too-good kind of tough. Pity.
    • 65 Metascore
    • 58 Critic Score
    If you're a PC gamer that is a bit intimidated by IL-2 Sturmovik and are sick of playing H.A.W.X., then Heroes Over Europe might be worth a look. If you're expecting it to completely fulfill your air combat needs though, you'll be disappointed.
    • 65 Metascore
    • 42 Critic Score
    "Nothing new" is the mantra for Legion Arena. It’s fun, has good strategy, is multi-player enabled, but really nothing new. Just another solid title from Strategy First.
    • 65 Metascore
    • 42 Critic Score
    In the end, if you are looking for a modern day Dungeon Keeper, this isn't it, whether or not Realmforge tried to design that game or not is immaterial.
    • 65 Metascore
    • 67 Critic Score
    Dynasty Warriors Strikeforce definitely has the same appeal (or lack thereof depending on your point of view) of its predecessors, but its long list of characters, upgradable attacks, varied weapons and bonus missions gives the series the kick in the ass it has so desperately needed for the last few years.
    • 65 Metascore
    • 42 Critic Score
    Quantum of Solace was a rush-job. No amount of pretty textures or fiery explosions can hide it.
    • 65 Metascore
    • 83 Critic Score
    The action in SDB is slower than I would have expected from a sequel over a decade in the making. Still, the expansive character creation, crazy Supershots, and the nods to River City Ransom make all the flaws seem like the needless nitpicking of an obsessed fanboy.
    • 65 Metascore
    • 83 Critic Score
    It's not as consistently awesome as Shadow Broker, but that's ok – The Arrival more than does its part in setting the stage for a killer third installment of the series.
    • 65 Metascore
    • 67 Critic Score
    Unfortunately, while the quests and mini-games vary from region to region, overall gameplay is rather repetitive.
    • 65 Metascore
    • 25 Critic Score
    Those of us looking for a grind are better off with nearly any other grind game, and anyone who wants to make robots fight might as well stick with Activision's plasticky straight jacketed Transformers shooter. At least those games understand the concept of accessibility.
    • 65 Metascore
    • 42 Critic Score
    The issue remains that the game as a whole seems unfinished, with combat that can only be described as woeful and a variety of small issues that add up rather quickly against the overall enjoyment of the title.

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