GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Pushmo
Lowest review score: 0 Doom 3: Resurrection of Evil
Score distribution:
2620 game reviews
    • 65 Metascore
    • 67 Critic Score
    If you consider yourself a sim aficionado and caring for different types of animals makes you all warm and fuzzy inside, this is something you might want to try your hand at. Unfortunately, some people may find the slow pace a little too slow and at times downright boring.
    • 65 Metascore
    • 60 Critic Score
    A rather short game, pulling in at about 6-7 hours to complete, the repetitiveness and the arduousness of the gameplay and fighting style, makes it seem much longer, although, admittedly, it is one of the better Batman games to be released in some time.
    • 65 Metascore
    • 65 Critic Score
    If Illusion Softworks can solve the load-time issues and bump up the graphics a little for the Xbox version, they may have a winner on consoles as big as the one they had on PC.
    • 65 Metascore
    • 60 Critic Score
    Everything that worked in the "Smash Bros" formula-- a huge cast of very different characters, big cartoony action with lots of goodies, and a lighthearted sense of fun-- is missing here.
    • 65 Metascore
    • 70 Critic Score
    Why in heaven's name would you make the first game ("Capcom Vs SNK 2") have Live, and not this one? If Namco can toss Link into "Soul Caliber 2," the least Capcom could have done was tossed in Blanka.
    • 65 Metascore
    • 50 Critic Score
    As it stands Supreme Ruler 2020 is mostly a system in search of a game, with no sense of mission or urgency to push you from day to day. Whatever rewards it has are doled out too sparingly for most gamers, even serious strategy nerds.
    • 65 Metascore
    • 75 Critic Score
    The strategy elements fall short and are only as important as you choose to make them, but the combination of brutal action and customizable crews is reason enough to warrant a play-through.
    • 65 Metascore
    • 75 Critic Score
    Heroes of Annihilated Empires is a full package that does have its short comings such as not being able to skip over some of the atrociously slow voice acting but over all is a pretty interesting mixture of the elements that make RPG and RTS games fun to play.
    • 65 Metascore
    • 58 Critic Score
    Action fans might find the game a temporary diversion, but it has no staying power.
    • 65 Metascore
    • 83 Critic Score
    What’s most impressive is the game’s physics engine.
    • 65 Metascore
    • 58 Critic Score
    While Capcom Puzzle World doesn't deliver as much gaming goodness as it could, the great implementation of Super Puzzle Fighter II Turbo on the PSP is really worth the price of admission.
    • 65 Metascore
    • 75 Critic Score
    With the reload option assigned to the bottom button, you can constantly reload as you shoot without moving the gun from the screen. This adds a whole new level of sweetness to the boss battles.
    • 65 Metascore
    • 77 Critic Score
    The Live enabled play is a big plus. The rest is not on par with Rivals' rivals (sorry, bad pun) like EA, ESPN and Sega.
    • 65 Metascore
    • 75 Critic Score
    The game remains true to the series in catering more toward the hardcore element despite good attempts at making the game accessible; Armored Core 4 easily offers up the hottest mech-on-mech action yet in this next generation.
    • 65 Metascore
    • 80 Critic Score
    A great game, but with its insanely short play time, lack of anything extra, and almost zilch replay value, you'll be hard pressed to buy this one right away.
    • 65 Metascore
    • 67 Critic Score
    I could further bemoan the lack of character customization, the mash-a-licious combat system, and the (mostly) fluid yet barebones platforming, but sometimes we all need a little simplicity. Like a Jason Statham action flick, Afro Samurai won’t change your life in any meaningful way, but it’s perfect for those days when you want to sink into the couch, turn off your brain, and watch some bloody entertainment.
    • 65 Metascore
    • 25 Critic Score
    I honestly don't know why anyone would buy Tekken Hybrid. If you love Tekken Tag Tournament, there's no reason to drop $40 on this head scratcher when there's a likely superior, current sequel in the cards that will offer the online play and other mod cons that this remaster doesn't. The "prologue" should have been a free download.
    • 65 Metascore
    • 50 Critic Score
    A solid adventure game that could have had some of its elements scaled back (dialogue for example) and some of its lesser used elements (fighting, alchemy) increased.
    • 65 Metascore
    • 61 Critic Score
    If you're a Mega Man fan, then you've already purchased the game and have been playing to your hearts content. You can move on to other parts of the web-site.
    • 65 Metascore
    • 50 Critic Score
    At least the game is humorous, with Izuna written as a died in the wool slacker.
    • 65 Metascore
    • 42 Critic Score
    Quantum of Solace was a rush-job. No amount of pretty textures or fiery explosions can hide it.
    • 65 Metascore
    • 83 Critic Score
    Resident Evil: The Mercenaries 3D doesn't intend to be a full survival horror experience but it is well designed for short-burst gameplay and, despite the series' history of drawn-out immersion, it works. It's very likely that down the road when a more robust entry makes its way to the 3DS, we'll look back on The Mercenaries as a less-than-full experience but for now it's a fantastic distraction that delivers polished action.
    • 65 Metascore
    • 60 Critic Score
    It has no huge deficiencies that make it a bad game, but it was clearly built with online play in mind and the solitary gamer may feel a bit cheated in the difficulty of the single-player mode. I know I did.
    • 65 Metascore
    • 75 Critic Score
    Still, Hoard's multiplayer design accomplishes exactly what it set out to do: provide quick and well paced matches between rival dragons looking for more shiny coins wrapped nside a design that is deceptively deep. This is 10 bucks well spent.
    • 65 Metascore
    • 58 Critic Score
    Despite the fact that the game has a franchise mode of sorts (you sign free agents in the off season rather than holding a draft), this isn't the kind of game that you'll most likely play multiple seasons as you would Madden or NCAA unless you're simply a die-hard Arena League fan. The game simply doesn't have the legs for it.
    • 65 Metascore
    • 67 Critic Score
    The same incredible acrobatic moves and puzzles are included with this little bundle of joy, as is the story line that continues from the "Prince of Persia: Sands of Time."
    • 65 Metascore
    • 67 Critic Score
    It is a fun game, and by jingo when it's at its best it's totally the updated Choplifter that I wanted to play.
    • 65 Metascore
    • 33 Critic Score
    If it wasn’t bad enough that the game pokes fun at its previous release, saying it can be picked at a bargain bin near you and continues the self-deprecating with a quip at the end dealing with the dreadfulness you just played through, one can’t help but agree and have a sort of resentment that the developers knew the game was not up to par with other XBLA - or even Xbox Live Indie games - but still went ahead and released it, which is probably the most humorous thing the game has going for it.
    • 65 Metascore
    • 50 Critic Score
    Every component of this game is either mediocre or bad. Consequently, if you were to ask me what I thought of Thunder Strike, I would say that it sucks.
    • 64 Metascore
    • 67 Critic Score
    Spyborgs might not be the best beat-‘em-up, but it’s enjoyable, even if it can be frustrating at times.

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