Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 68 Metascore
    • 70 Critic Score
    Call of Duty: Ghosts is a dinosaur of the game industry. Because of its great multiplayer game along with the faithful fans with their immense interest in it, the game is nowhere near its end, yet. However, it's about goddamned time to reach some evolution. Unfortunately, the newest installment wasted its potential.
    • 68 Metascore
    • 60 Critic Score
    Lost Sphear ended average in its feverish effort to combine all the fun elements from the classic JRPGs into one game. The battles are overcomplicated, and the gameplay is totally flat. Only the story would achieve a better verdict.
    • 68 Metascore
    • 70 Critic Score
    An interesting tactical strategy game with features of an RPG is addressed mainly to game veterans. It's regrettable the game has several combat system issues along with stereotype that's taking up after an end of the third chapter. Still, Blackguards is an excellent game piece you should not miss.
    • 68 Metascore
    • 70 Critic Score
    On the court, this is a brilliant basketball game that doesn’t change much. Why would it when it’s not really necessary? The microtransactions, however, are more annoying than Houston’s playstyle.
    • 68 Metascore
    • 70 Critic Score
    Addictive MMORPG with a classic core, whose main attraction is a great and entertaining fight together with a number of well-functioning systems. Only some particular technical problems and boring quests prevent the gem to achieve the greater score.
    • 68 Metascore
    • 40 Critic Score
    Football Manager 26 is a disaster few could have imagined. An overwhelming number of bugs combined with a downright atrocious user interface turns this supposed new beginning into a barely playable mess. Amid the chaos, there are brilliant and irreplaceable innovations that make returning to previous installments unthinkable – which only makes the whole thing all the more tragic.
    • 68 Metascore
    • 60 Critic Score
    The game that could have been really good if it had spent another six months in development. The positive impression of a strictly classic but well-done story, well-written texts and, above all, a beautiful, detailed and completely open world is -unfortunately- spoiled by flat fighting and the problematic stealth along with the swarm of bugs and technical flaws.
    • 68 Metascore
    • 60 Critic Score
    Although this noire horror offers engaging stylizations and many exciting moments, it is often confusing and consequently frustrating. It could be a very interesting combination of survival horror and classic adventure game – it was close but not close enough.
    • 68 Metascore
    • 60 Critic Score
    The Hong Kong Massacre is fun to play at its core, but there’s no progress or evolution and soon the shooting becomes tiresome. Other causes of acute disenchantment include bland boss fights, lack of weapons and infuriatingly accurate enemies.
    • 68 Metascore
    • 70 Critic Score
    Mecha Break is ultimately a mixed bag. On one hand, it delivers excellent action gameplay, countless customization options for both your avatar and mechs, and brilliantly designed combat machines. On the other hand, it shoots itself in the foot by splitting core features across three unrelated game modes, offering abysmal navigation outside of battles, and aggressively pushing premium purchases.
    • 68 Metascore
    • 60 Critic Score
    An experience that still has a lot to offer eighteen years after its release, and when nothing else, it serves as a textbook of the whole game scene development. Otherwise, it suffers for its outdated systems and poor technical state, not even good visuals can save it.
    • 68 Metascore
    • 80 Critic Score
    In Skylar & Plux, there is a genuine joy of simplicity. In a shorter, but more concentrated 3D arcade, the whole family enjoys a great entertainment with no delays and heavy heads.
    • 68 Metascore
    • 70 Critic Score
    Kromaia is an obscure piece on how it goes (not) and looks (not) in the universe. Action arcade brings a lot of adrenaline fun, but also oddities that some just may not take.
    • 68 Metascore
    • 60 Critic Score
    Wartile looks untraditional. However, underneath the shell of unseen mix of mechanics and lovely visuals it hides gray gameplay and content void. It will make you busy for one afternoon - and yet, the more time you spend with it, the more you will realize that you can do something more entertaining.
    • 68 Metascore
    • 60 Critic Score
    Tower defense specialists behind the mind-bogglingly successful Kingdom Rush series are trying something fresh - a roguelike turn-based strategy based on heroes and their abilities. It’s fun but also tends to be quite random in what it throws at you and is overall a bit too simplistic for the PC platform.
    • 68 Metascore
    • 70 Critic Score
    A minimum of innovations will envenom the gamers who know the original. The newcomers will gnash their teeth because the game lacks a meaningful tutorial, with a learning curve that would make even zen master cry. Even though Men of War: Assault Squad 2 is rather difficult, it is an entertaining simulation of war chaos nonetheless.
    • 68 Metascore
    • 70 Critic Score
    Pathway is… fine. It has brilliant atmosphere and is solidly designed. But in the end, the concept is just too simple and cannot carry the game all the way to its conclusion.
    • 68 Metascore
    • 60 Critic Score
    It’s a shallow and repetitive game, but at least it’s fair and understands what makes Alien Alien. Fans of the series and other horror aficionados will, in the end, leave more or less satisfied.
    • 68 Metascore
    • 70 Critic Score
    Mario does not need to feel ashamed for the standard of its gaming parties. It fully entertains in the beginning, highlight occurs when everyone is on a scene, and only in very late hours the fun fades and fatigue appears.
    • 68 Metascore
    • 60 Critic Score
    These truck races don’t know whether they’re an arcade game or a simulation, but one thing is certain: While the singleplayer career is good, the multiplayer component is a total mess.
    • 68 Metascore
    • 70 Critic Score
    War Mongrels pulls no punches in its grim, realistic depiction of WWII. Do you like Commandos? Then try its new cousin and attempt to overlook several mistakes, such as the unimpressive AI.
    • 68 Metascore
    • 60 Critic Score
    This notorious party game is a great fit for Nintendo Switch and if you’re having a party over at your place, you’ll also be having a laugh thanks to the silly, angry fighting creatures. The sad fact is that it’s missing content that really should be there and the online play is simply bad.
    • 68 Metascore
    • 60 Critic Score
    What is Marfusha? Marfusha is, mainly, short. It’s also fun, but you’ll be done within an hour and it’s not even much of a challenge. There are few kinds of enemies, and while you can discover several different story endings, you’ll be hard pressed to find any motivation to play from the beginning.
    • 68 Metascore
    • 70 Critic Score
    An evocative portrayal of the horrors of the First World War, Ad Infinitum manages to intriguingly delve into novel themes of post-traumatic stress disorder, psychosis, and family trauma, despite its monotonous gameplay, which often feels like a repetition of narrative horror films that have come before it.
    • 68 Metascore
    • 50 Critic Score
    If you're extremely hungry for "Caesar-like" city-building strategies, Citadelum will certainly entertain you for a few hours. However, don't expect more than a brief distraction—it's too shallow and underdeveloped for anything beyond that.
    • 68 Metascore
    • 70 Critic Score
    Splitgate 2 is trying to stand on its own, though it’s still a bit unsteady on its feet. It currently lacks game modes, ranked matches, and a broader variety of maps. Even so, it already delivers a fun shooter experience where mowing down opponents at a fast pace and tactically using portals is genuinely satisfying. It’ll take some time for the game to find its full identity, but its core gameplay is already rock-solid.
    • 68 Metascore
    • 70 Critic Score
    A small game, but a tricky and clever one that's been made by a video game industry legend who thinks he's still able to surprise you. He is, even though he makes mistakes sometimes.
    • 68 Metascore
    • 60 Critic Score
    Neither good nor bad. The new Need for Speed is just another piece in a row that you play and forget when it’s finished. Although the PC version has brought some interesting changes, console controls and unresolved technical issues are reasons why the game can´t be a hit.
    • 68 Metascore
    • 70 Critic Score
    The return of the popular WWII RTS works quite well. Blitzkrieg 3 fells more like the remake of its predecessor, but that is not necessarily the bad thing. Fans of the series will be happy and, thanks to the low difficulty, even the newcomers will not have trouble delving into the game.
    • 68 Metascore
    • 60 Critic Score
    Trine 3 offers an equally enjoyable gaming experience as both previous two installments, particularly in coop mode. Unfortunately, it suffers of the technical errors, lack of content and rather unnecessary implementation of 3D environment.

Top Trailers