Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 68 Metascore
    • 50 Critic Score
    Seemingly profoundly clever, this adventure is actually extremely shallow. Neither the story nor the gameplay mechanics do justice to its strong theme of a petrified Ancient Greek world.
    • 67 Metascore
    • 80 Critic Score
    A very good remake of the cult action-adventure game. Crypto's world is more beautiful than ever before, the environments grander and more imposing - as is the inevitable chaos and destruction that the alien hero brings about. Great to play and great to look at - but the game is dragged back by some technical issues.
    • 67 Metascore
    • 50 Critic Score
    The remastered The Thing hasn’t aged nearly as well as its cinematic counterpart. Excessive hand-holding reduces the action to simplistic tedium, the sense of threat is virtually non-existent, and the clumsy AI feels like a relic from the turn of the millennium, complete with allies getting stuck on obstacles. The Thing: Remastered is best suited for fans of Carpenter’s work and nostalgic players looking to revisit what was once a cult action-horror experience.
    • 67 Metascore
    • 70 Critic Score
    This is a definition of an uncompromising retro mindset. Cute visuals and burtonesque atmosphere set this game apart, but the gameplay is basically unchanged from its roots in the 90s - including a confused camera and a pretty bland combat system.
    • 67 Metascore
    • 70 Critic Score
    Episode Two is obviously shorter but still enjoyable and entertaining. It offers great voice acting and an outstanding plot again. Something doesn’t work as intended yet we can recommend the Rubble Without a Cause to all adventure players.
    • 67 Metascore
    • 60 Critic Score
    A truly crazy zombie slasher that's putting the absurd style of the main heroine and the game's fetishistic stylization of a lollipop flavour up to the front. If you have a look at the actual gameplay, you get a sinusoid of a stereotype and enjoyment, up and down, up and down. If this kind of style and humour suits you, try it. However, do not expect Dead Rising out of it, this is really different.
    • 67 Metascore
    • 40 Critic Score
    This aged hard action liquor will pull your feet out of your shoes and even your socks. However, walking on broken pieces of gameplay that offers many flaws and frustration causes a bit more stinging than it once did.
    • 67 Metascore
    • 60 Critic Score
    A rail sandbox from the independent developers, that is a follow-up to Transport Tycoon. However, it is bothering the gamers with amateur mistakes, and they are not even pleased with a lack of game content. Nonetheless, it might be a good choice for railway buffs even though a few more months of development would not hurt the game.
    • 67 Metascore
    • 60 Critic Score
    Slightly above-average game with dull campaign and relatively distinctive multiplayer, which is ruined by unpleasant mistakes.
    • 67 Metascore
    • 60 Critic Score
    Solid, Indian, but in all ways a more primitive version of Zelda.
    • 67 Metascore
    • 50 Critic Score
    An average city action that can't be broken even by competent fights and an interesting story with a unique villain. Gotham Knights is a time killer with boring activities in a pathetically dead city, terrible controls, wasted potential and a lackluster graphical presentation. The game feels like the work of tie-breakers who have to look up the word "fun" in the dictionary.
    • 67 Metascore
    • 50 Critic Score
    Picturesque Chinese scenery can’t hide the cheap playability. In short 2.5D Assassin's Creed for less than twelve bucks.
    • 67 Metascore
    • 60 Critic Score
    I have never grown fond of cars because almost nothing resembles being a car while standing next to Mercury Park Lane from the '59. And to drive Mercury Park Lane from the '59 in the 21st century is not exactly the most practical thing to do with your savings. However, I keep remembering our family Wartburg – a blue station wagon which clawed us through Podkrkonoší or Jeseníky, and that rusty beast did beat everything, weathered from fir branches and mudded from forest roads around Rejvíz. Why so many words? Because it is a must to enjoy the Spintires.
    • 67 Metascore
    • 50 Critic Score
    The Council’s conclusion unfortunately cannot match its promising beginnings. Pleasantly difficult puzzles are contrasted by an incredibly stupid story, further impaired by bad voice acting, erratic graphics and number of technical mistakes small and large.
    • Games.cz
    • 67 Metascore
    • 70 Critic Score
    The explosive story campaign will keep you glued to the edge of your seat from start to finish, but the game runs woefully, the AI is stupid, the loot is uninteresting and the endgame is downright boring.
    • 67 Metascore
    • 70 Critic Score
    The seventh episode is dragged down by all sorts of bugs and flawed 3D visuals, but problems can not overshadow the very successful campaigns - both the story and the gameplay. Heroes VII might be the best game since HoMaM III – but still the king sits firmly on his throne.
    • 67 Metascore
    • 60 Critic Score
    Conceptually interesting and visually beautiful game is lagging behind the competition with its content although postapocalyptic environment fans can enjoy it a bit. And if developers are going to push updates as the do now I can recommend the game in few months also to other fans turn-based strategies.
    • 67 Metascore
    • 70 Critic Score
    War Hospital is, in a "good" sense, a rather unpleasant experience. It's a solidly designed tycoon game that, instead of focusing on construction, centers around the management of human and material resources. However, you don't have enough of either, time is pressing, patients are bleeding in front of the hospital, doctors are collapsing in the operating room, and you face a series of morally extremely uncomfortable decisions. It's decent, but is it still fun?
    • 67 Metascore
    • 70 Critic Score
    A mobile version of the great game. It is magical because of its debugged controls, fast-paced missions, and neat graphics. However, it struggles in its narrative, battles, and hardware requirements.
    • 67 Metascore
    • 50 Critic Score
    An average arcade game for relaxing after a long day that will entertain you for a while but in a few days, you will forget about it. The core of the game is fun, but after playing for a while you are facing stereotype and boredom.
    • 67 Metascore
    • 70 Critic Score
    A flawed jewel. Beneath its layers a sophisticated game is hidden, created with love yet with bugs and poor technical design. The game mechanics are the top, but they are nowadays detrimental. Whoever wants to find a treasure in Elex, must try very hard.
    • 67 Metascore
    • 60 Critic Score
    The NeocoreGames studio tried to refresh the functional concept we were used to by making it less fun and less interesting. The playgrounds are great, and the Warhammer world can pull you in, but the gameplay is quickly depleted due to "innovations" and the Martyr turns into a boring grind.
    • 67 Metascore
    • 60 Critic Score
    Shenmue 3 is a trip to gaming’s history, specifically around the year 2001. Some of the game mechanics are positively archaic and slow down the engaging story of personal vengeance. I’d honestly rather play Yakuza.
    • 67 Metascore
    • 70 Critic Score
    RIDE 2 lures with full garage of highly detailed motorcycles, nice tracks and a wide range of settings. Monstrous content was however attached to an uninspired game campaign. Before you manage to discover the whole game, it grows boring.
    • 67 Metascore
    • 70 Critic Score
    This is a good and fun stealth game that could be so much more, if its rough edges, optimization and level design were polished. Nevertheless, Thief does no dishonour to The Thief.
    • 67 Metascore
    • 70 Critic Score
    A hardcore RPG not forgiving mistakes is quite a good thing. But it's not suited for everyone even though you are a fan of the genre. Still, among the indie RPG projects it's a well-executed piece of work.
    • 67 Metascore
    • 80 Critic Score
    A job well done, even if it’s not particularly creative and original. This journey onto planet Earth destroyed by an apocalypse in which you’re trying to build a thriving colony can become gripping and addictive easily enough.
    • 67 Metascore
    • 80 Critic Score
    Resident Evil 6 is the finished transformation (modernisation) of the previously horror series into the action game series with horror elements in it. It's a great and entertaining adventure. The game is not without flaws, but comparing them to the actual gaming content, they diminish. Not to mention that the old known heroes along with the new ones are going to tell you another piece of the series' complex story. Radical defenders of the very first series' installments will probably refuse the sixth part. However, we all know this is linked to the change of genre, not to the actual game quality.
    • 67 Metascore
    • 60 Critic Score
    A fun survival experience crossed with a social study of the Russian Revolution. It’s pleasantly realistic but also strongly dependent on chance which, in the end, proves to be its downfall.
    • 67 Metascore
    • 40 Critic Score
    Although the Park offers a respectable level design, it is failing on all other aspects. It ignores the story and gameplay rules of the horror titles, and the result is an experience that you can easily miss.

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