Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 68 Metascore
    • 60 Critic Score
    Spacecom is a well-made space strategy game – minimalistic, bold, and bewitching at first sight. It makes use of simple gaming principles you manage to create sophisticated strategic approaches with, and thanks to them you crush your opponents. For what it is worth, the heart of the game is multiplayer, and few people actually play it.
    • 68 Metascore
    • 60 Critic Score
    A traditional top-down shooter that relies heavily on mastered game mechanics, a huge number of levels, weapons and monsters, and gameplay that will satisfy your lust for blood. Unfortunately, it is designed as a multiplayer game which cannot be played via the Internet, which drastically undermines its entertainment.
    • 68 Metascore
    • 60 Critic Score
    Especially fans of the first episodes will enjoy this less known Resident Evil Zero episode – they would be more willing to forgive the outdated game design, heavy-handed controls and not-so-useful companion. If you enjoyed Resident Evil HD Remaster, RE Zero deserves your attention.
    • 68 Metascore
    • 80 Critic Score
    A traditional adventure game that is pretending nothing while combining an interesting plot with a unique audiovisual concept perfectly. Its retro approach is (in a good way) visible almost everywhere, and even despite its obvious but deliberate old-fashionedness, there is almost nothing to criticize.
    • 68 Metascore
    • 50 Critic Score
    This VERY traditional shooter can handle the basics, that is the great feeling of unhinged action. But everything is spoiled by bad level design and woeful brokenness.
    • 68 Metascore
    • 80 Critic Score
    A nice surprise that will please only patient players with the nerves of steel. Playing under pressure is addictive, and at such times, the straightforwardness is pushed aside. What ’s more, you can do good in your own hometown!
    • 68 Metascore
    • 70 Critic Score
    Gylt is a horror game for kids - sometimes too much horror, sometimes too much for kids. It borrows plenty of ideas from its predecessors and combines them into something that certainly isn’t in any way original, but it is at least fun. It’s also pleasingly short.
    • 68 Metascore
    • 60 Critic Score
    Peter Molyneux will retell you the tale you heard ten years ago for the first time. The game's package is prettier than ever before indeed, but its content is exactly the same, and unfortunately, it seems that all its glittering novelties are not without technical issues.
    • 68 Metascore
    • 70 Critic Score
    Realism and fun had met in the new simulator of speedway bikes. The unusual game pleases with professionalism, great sport tactics and DIY. The only cons are an insufficient tutorial and empty multiplayer.
    • 68 Metascore
    • 80 Critic Score
    Deliver Us the Moon will captivate you by its fantastic atmosphere originating from ever- changing environments, brilliant audio and heavy questions concering us all. It’s just a shame that many potentially awesome systems were left stuck halfway there on the road to completion.
    • 68 Metascore
    • 60 Critic Score
    Although the game itself can’t be saved, it is necessary to admit, that the penultimate episode of the series is the most successful yet.
    • 68 Metascore
    • 60 Critic Score
    From a graphic point of view, it‘s a beautiful space trip but an unimaginably difficult mini-games and devastating random encounters kill all the fun. Only true enthusiasts of the genre with a lot of patience can take it.
    • 68 Metascore
    • 50 Critic Score
    Forgotten but Unbroken appeals to local players with its setting, where Czech language is heard and much of the game takes place in Czechoslovakia. However, the graphics fail to impress, combat and stealth remain average, and base-building feels shallow. Most significant historical events are conveyed through in-game newspapers, and monotony sets in quickly. Ultimately, it’s a textbook example of mediocrity—nothing stands out as particularly well-executed, yet nothing is disastrously bad either. It’s a shame because, on paper, the individual ideas sound genuinely promising but lack the execution needed to make them truly engaging.
    • 68 Metascore
    • 80 Critic Score
    The Occupation is a remarkable vintage mystery with a high degree of player freedom, flexible story and moments of real thrill. The narrative will suck you in, the peculiar stealth system and 80s atmosphere will keep you there.
    • 68 Metascore
    • 40 Critic Score
    Tex Murphy had risen from the dead only to show us his aged face, and then again he faded into oblivion – along with his logical conundrums and his very dead game design. Fans of the series may try, the others definitely not.
    • 68 Metascore
    • 70 Critic Score
    A very relaxing game title suffering from a light stereotype, and maybe an over-simplification, but at the end of a day it's a magic combination of a casual strategy game and a witty summary of the game industry history.
    • 68 Metascore
    • 40 Critic Score
    For youngsters it's oddly out of date, for the old stickers it's far from the original. This is how the HD edition of the legendary strategy game Age of Empires II has turned out. From one golden legacy to just broken pieces. Hopefully, its community will put it together.
    • 68 Metascore
    • 70 Critic Score
    An atmospheric 2D platformer. Even though the game is extremely short, it still manages to touch your very heart.
    • 68 Metascore
    • 60 Critic Score
    This is a bang average dog-fighting game. It tries to hide its dullness behind a facade of high fantasy, but that’s just a cosmetic choice without any real impact on gameplay. The missions start to repeat themselves very soon and the second you tire of the beautiful graphics, you’ll just wish to fly away.
    • 68 Metascore
    • 60 Critic Score
    An above-average game from a time period that's really hard to find in current games. It is defected by several unfortunate design decisions and by sticking too much to its literary original. However, Henryk Sienkiewicz's fans and those 17th century warfare lovers should not hesitate to try it.
    • 68 Metascore
    • 70 Critic Score
    Nicely done digital version of the board game, which is missing something of the witcher’s perfection. Its storytelling and rich gaming options make it a suitable to kill the time before The Witcher 3 hits the shelves.
    • 68 Metascore
    • 60 Critic Score
    The glamorized sequel of the sandbox space simulation known as Space Rangers is expanded by expansion packs' content, along with higher resolution. Even though the game delivers literally hundreds of hours of entertainment, many of the game's elements are like from the stone age, including all the negatives from the original title. Fans of the hardcore experiences will enjoy this the same way as the previous installments.
    • 68 Metascore
    • 50 Critic Score
    Just Cause 4 is very faithful to its predecessors - and it proves detrimental. You can let off steam thanks to the crazy action gameplay, but there’s barely any progress compared to the rest of the series. Furthermore, the game is plagued by technical difficulties. If you own the previous installment, you should think twice before buying this one.
    • 68 Metascore
    • 60 Critic Score
    There is no succeed in a return of scripted scenarios of Men of War game. Not even a new attractive background is helping it. The game is dumped by a small number of scenarios and their unbalanced difficulty. You may still enjoy a few of its hot moments, but it's not enough to draw your attention from the essentially better game – Men of War: Assault Squad.
    • 68 Metascore
    • 60 Critic Score
    Admirable but not firm enough side step at the first look. Milestone studio would like to build something new, but they are building from old bricks. RIDE’s oddity is only a disguise and the game feels like sidekick with potential. I hope that the game will not stop at one attempt, because the direction is certainly correct.
    • 68 Metascore
    • 60 Critic Score
    At first glance an unprecedented story-telling and visually impressive survival, at the second glance, a somehow unfinished work, where you often run, craft and die for no reason.
    • 68 Metascore
    • 60 Critic Score
    The Masterplan cries the tears of its wasted potential. When it is working as supposed, it is a pleasure to play. But unfortunately it does not happen often enough.
    • 68 Metascore
    • 70 Critic Score
    Dark game in the hostile environment of the Gloomywood town from the creator of the Alone in the Dark game. Although it does not achieve the prize for technical style, its playability and sophistication will easily conquer you.
    • 68 Metascore
    • 50 Critic Score
    Beneath an interesting exterior and catchy atmosphere is hidden a lot of shallow schemes. The Solus project is neither a real survival nor a puzzle game.
    • 68 Metascore
    • 70 Critic Score
    Despite of its bad balancing and badly-arranged gameplay Pandora: First Contact is manna from heaven for gamers longing for Sid Meier's Alpha Centauri 4X's successor. However, this sci-fi strategy game lacks in balancing along with user's comfort to be truly excellent.

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