Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 85 Metascore
    • 70 Critic Score
    Starfield is an unrivaled large and comprehensive space opera. Although it plays too much like Bethesda's previous games and the exploration of the planets is boring, it entertains with interesting stories and looks truly otherworldly.
    • 68 Metascore
    • 70 Critic Score
    Call of Duty: Ghosts is a dinosaur of the game industry. Because of its great multiplayer game along with the faithful fans with their immense interest in it, the game is nowhere near its end, yet. However, it's about goddamned time to reach some evolution. Unfortunately, the newest installment wasted its potential.
    • 83 Metascore
    • 70 Critic Score
    With no campaign, Battle Royale mode really shines. Zombie co-op mode is surprisingly addictive, but there is another surprise – big technical errors you wouldn’t expect in an Activision game.
    • 72 Metascore
    • 70 Critic Score
    Bloody arcade game in which the player uses a divine artifact Lichtspeer to mowe down waves of absurd creatures in a well-stylized environment. It's a straightforward action – and it’s a pure fun.
    • 73 Metascore
    • 70 Critic Score
    If it was a straightforward story-driven adventure game, Shadows over Silesia would’ve been much better. As things stand, the wonky combat system and annoying stealth knock it down a few pegs. Still, the story is great, as is the unconventional setting and professional voice acting.
    • 84 Metascore
    • 70 Critic Score
    The campaign is certainly better than in Gears 4 and the core gameplay is fun, but Gears 5 is way behind the original trilogy in almost all other aspects - especially due to the incessant, and boring, lulls in the action.
    • 68 Metascore
    • 70 Critic Score
    An atmospheric 2D platformer. Even though the game is extremely short, it still manages to touch your very heart.
    • 80 Metascore
    • 70 Critic Score
    Honest and robust platformer with an interesting story, which is gracefully bowing to its old-times ancestors. It has the potential to entertain you, but the repulsive appearance does not help it at all.
    • 70 Metascore
    • 70 Critic Score
    A sci-fi version of Darkest Dungeon. It has a weak story and its procedurally generated missions are tedious, but battles and development of your heroes are strangely addictive.
    • 76 Metascore
    • 70 Critic Score
    MotoGP is hamstrung by its yearly periodicity, unable to fulfill its considerable potential. There are several good additions in the new installment, but all of them feel shallow and, in the end, inconsequential.
    • 62 Metascore
    • 70 Critic Score
    Spit on the Back in Action title or play it. This game is not better than the old-fashioned Jagged Alliance 2. Nevertheless, it's still quite an enjoyable experience.
    • 67 Metascore
    • 70 Critic Score
    RIDE 2 lures with full garage of highly detailed motorcycles, nice tracks and a wide range of settings. Monstrous content was however attached to an uninspired game campaign. Before you manage to discover the whole game, it grows boring.
    • 81 Metascore
    • 70 Critic Score
    It's easy to sell goods that are supposed to be good. However, when authors simply copied everything great from the Street Fighter game because they were not able to deal with their own worn-out game concept by themselves, there is something wrong. We want you to better take care of tenderfeet. We want more bonus content. And we want some fresh juice. SoulCalibur is far from going down to the second league, however, there's no play-off this season. Fans of the series will most likely buy it, the rest of you just take it easy and wait for the all-star mainstream: the Street Fighter x Mortal Kombat game.
    • 77 Metascore
    • 70 Critic Score
    Smaller, shorter, more straightforward. Chimera Squad builds on the brilliant foundations laid by XCOM 2 but fails to completely replicate its magic, let down by an awful camera, many bugs and several strange design decisions.
    • 76 Metascore
    • 70 Critic Score
    A few nice improvements cannot hide the fact that FIFA needs proper innovations really badly. The Ultimate Team works well, in no small part thanks to the new Chemistry system, but the Career mode is literally dead and buried. I’ll be expecting much more from the future EA Sports FC.
    • 81 Metascore
    • 70 Critic Score
    Tearaway Unfolded is a perfect handheld-to-console conversion. Only slight repetitiveness spoils the game, but it will be noticed only by players, who have searched the Vita version through and through.
    • 86 Metascore
    • 70 Critic Score
    The special abilities of your playable character as the game fourth instalment's major crowd-puller are not free and easy as they should be, and from a certain point of view they actually do harm its gameplay. When you look at its content it's the third instalment, only extended. However, it lacks its previous charms. If you carry across some of the problems described in my review, the game will reward you with its crazy and funny experience, which becomes the series' custom. Just lower your expectations before the purchase.
    • 73 Metascore
    • 70 Critic Score
    Turmoil is an addictive and pleasantly nostalgic management strategy. In the role of an entrepreneurial discoverer you try to get rich on oil production, but your dream of dollars spewing from the land will not last long. The game campaign soon becomes a stereotype.
    • 72 Metascore
    • 70 Critic Score
    An original mix of point-and-click adventure and a turn-based strategy. Its literal dogfights are dirty, brutal and they ooze cyberpunk. It’s not well balanced, though, so don’t expect a masterpiece.
    • 78 Metascore
    • 70 Critic Score
    RoadCraft is the most accessible entry in the SnowRunner family, shifting the focus more toward gameplay than simulation. While it strips away some of the entertaining, yet realistic systems from its predecessors, it more than makes up for it with its own innovations. Unfortunately, the simulation lacks consistency, and the game's poor technical performance can easily rob you of hours of driving fun.
    • 75 Metascore
    • 70 Critic Score
    A well-made arcade game with a relatively original action concept that works surprisingly well. Onrush would be better with more content, options and deeper system, but the current version can entertain.
    • 65 Metascore
    • 70 Critic Score
    Most of Downward Spiral’s fun comes from its untraditional way of movement. You will come across parts where it works perfectly. But then its spell goes away somehow. You can add a point if you have VR glasses at home or a friend who will jump into weightlessness with you.
    • 72 Metascore
    • 70 Critic Score
    An entertaining and truly funny game of the turn-based strategy genre. It's very well aware of its inability to compete with the Civilization or XCOM titles, so it approaches the genre in its own way. Because of this the game stumbles along the way sometimes, but for the most part it brings a fresh experience.
    • 76 Metascore
    • 70 Critic Score
    House of the Dying Sun is very intense, but also bit short space action. It will please with adrenaline warfare in great pace, but the game content offered is far from enough.
    • 75 Metascore
    • 70 Critic Score
    Addition to Prey is decorated with fresh mechanics and an interesting change in the overall pace, but some of the positives of the original have also been sacrificed. In particular, exploration of the environment, atmosphere build-up and the possibility of slow approach. Mooncrash is still worth playing, thanks to the catchy rogue-lite system, meaningful storyline and great music and sound.
    • 73 Metascore
    • 70 Critic Score
    Ready, Steady, Ship! is another textbook example of physics-based, chaotic couch co-op games. It doesn't bring anything new to the genre and can be as fun as it is frustrating. However, it's pleasantly accessible, and it's up to you how much you want to take it as a challenge. Nevertheless, the fact that it can be played solo doesn't necessarily mean it's a fully immersive experience. If you've played every other game of this genre and still can't get enough, it will surely entertain you. Otherwise, there are better titles out there.
    • 68 Metascore
    • 70 Critic Score
    Realism and fun had met in the new simulator of speedway bikes. The unusual game pleases with professionalism, great sport tactics and DIY. The only cons are an insufficient tutorial and empty multiplayer.
    • 85 Metascore
    • 70 Critic Score
    A well-made port that's behaving just right. Because it's the portation of the complete edition of the final instalment you will find all the DLCs here. The end result is that it is a very good fighting game, well-suited for relaxing on your travels.
    • 69 Metascore
    • 70 Critic Score
    The core gameplay of Colin McRae Rally is more than solid. Its driving is fun and a challenge at the same time. Several technical issues will get you upset at the very end, but the biggest criticism goes to the surprisingly almost no content. Still, the new Colin McRae game deserves my recommendation, which is valid information at least for the rallye-positive gamers.
    • 76 Metascore
    • 70 Critic Score
    Grid Legends is a unique racing game because it actually manages to tell a compelling story. All the rivalries and friendships manifest themselves on the racetrack. The racing itself is quite easy, however, and will not challenge anyone except the beginners.

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