Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
2533 game reviews
    • 81 Metascore
    • 70 Critic Score
    A great RPG is not afraid of doing things differently. Although graphically awful and even technically not perfect, Age of Decadence still is one of the most original games of its kind. It’s just not for everyone.
    • 69 Metascore
    • 70 Critic Score
    Good job! Fun came roaring back to Wolfenstein, surprisingly through cooperative multiplayer, sandbox and RPG elements. All those new ideas don’t work perfectly, but they do enough for you to like them - especially in the company of a friend.
    • 72 Metascore
    • 70 Critic Score
    A pleasant expansion that fits seamlessly into the world of excellent medieval RPG. The story, with a touch of mysticism, explores themes of mental struggle, art, and the power of friendship. It shines especially in its second half through a personal narrative with emotional undertones and two memorable moments. In terms of gameplay, it suffers somewhat from an overreliance on fetch quests and more traditional objectives, but overall, it offers several more enjoyable hours spent wandering through the Liberec and Central Bohemian regions.
    • 62 Metascore
    • 70 Critic Score
    This is a hard game, so don’t expect any quarter from it, but defending your castle from endless waves of bloodthirsty enemies is good fun, further served by the coop mode. If only it wasn’t so monotonous.
    • 68 Metascore
    • 70 Critic Score
    On the court, this is a brilliant basketball game that doesn’t change much. Why would it when it’s not really necessary? The microtransactions, however, are more annoying than Houston’s playstyle.
    • 75 Metascore
    • 70 Critic Score
    This game is low budget, sure, but that doesn’t hold it back in the slightest. It’s a very good card game, especially attractive for Eastern European players due to the captivating way in which it deals with Slavic mythology.
    • 76 Metascore
    • 70 Critic Score
    A very good brand-expansion that relies heavily on its combat. However, it ignores the main virtues of the brand itself such as: atmosphere, suspense, fear and a classic horror story. It's working, it's entertaining, true, but one can't help thinking the game has been rushed out.
    • 69 Metascore
    • 70 Critic Score
    Millennia ventures into new territory within the stale genre of turn-based strategies, and often, it pays off. The rotation of diverse eras, fundamentally refreshing gameplay, is excellent. Similarly, the enjoyable micromanagement of regions and incremental improvements to your civilization are engaging. It hooks you in with the familiar motto: "Just one more turn," and doesn't let go. However, aggressive artificial intelligence, unattractive graphics, and technical issues in later stages of the game, especially in multiplayer, are disappointing. Otherwise, it's an entertaining departure from traditional Civilization-style games.
    • 73 Metascore
    • 70 Critic Score
    This game hit the time and the spot with its conception unlike the others from the past – making a virtue out of its mediocre and plain form is something we don't see very often these days.
    • 80 Metascore
    • 70 Critic Score
    A great innovative guitar is the main advantage of Guitar Hero Live, which shines especially at the moment when played together. However, some elements do not work in real life as well as they should and microtransactions in GHTV mode are downright unpleasant.
    • 71 Metascore
    • 70 Critic Score
    A truly bold combination of anime and simple fighting game. It's a perfectly worked out audio-visual piece of work, albeit a short one; its gaming part is even shorter than its anime part. This hybrid is counting on three things: stylization, drawing you into a story, and a fact that you like anime, in which you have a desiring opportunity to hack all those bad guys to bits.
    • 70 Metascore
    • 70 Critic Score
    The creators of the Steamworld universe stepped out of their comfort zone for the first time - and it’s a solid step indeed. The Gunk is visually stunning and its central mechanism, vacuuming the titular substance off the ground, is really well done. The combat, though, is disappointing, as is the progression system.
    • 70 Metascore
    • 70 Critic Score
    It’s mysterious, it’s bizarre, it’s tense. Atmosphere and storytelling elevate this plague adventure far above its peers, but its survival aspect is barely bearable and the combat just plain old sucks. Still, this is a special, unique game, if you can tolerate its quirkiness.
    • 73 Metascore
    • 70 Critic Score
    Another Sherlock Holmes detective story unfolds like its prequels. However, this installment excels in its pattern of puzzles, in its narrative pace, in its screenplay. What a shame the game is technologically way behind along with its dialogues linearity stumbling.
    • 93 Metascore
    • 70 Critic Score
    Skyward Sword is an old and repeatedly-repaired blade. At the sun it dazzles the eyes, but not so much to hide its flaws from the past. A new blade must be forged at last to let the blade fully radiate.
    • 67 Metascore
    • 70 Critic Score
    Frozenheim is a solid city builder with added battles that, frankly, should have stayed on the cutting room floor. Let me survive in the frozen wasteland in peace!
    • 80 Metascore
    • 70 Critic Score
    The new Halo game is far from flawless. There’s no co-op, even though there should be, and there’s a boring open world, even though there shouldn’t. The multiplayer feels unfinished as well. Still, at its core, it’s a solid story-driven shooter with a more-than-acceptable Cortana replacement.
    • 85 Metascore
    • 70 Critic Score
    Technotopia is a minimalist city-building strategy game with a quirky visual style that successfully blends with the mechanics of Reigns series. Its gradually unfolding story keeps you engaged and can be completed in a single evening. The game surprises with a cleverly implemented roguelite system, occasionally frustrates with its reliance on randomness, and ultimately disappoints with the lack of any non-story mode. However, for its modest price, it offers an enjoyable few hours of entertainment.
    • 66 Metascore
    • 70 Critic Score
    Prepare for an expedition to the northern boundaries of Middle-earth in this full-blooded hack and slash game with focus on a cooperative mode that gains its recognition. Do not expect anything breakthrough, nor complex, nor anything colossal. You will feel a stereotype after a while, but that is compensated by a multiplayer game. Who wishes to kill The Lord of the Rings' filthy guys for many hours and with their friends – this game is your ideal choice.
    • 57 Metascore
    • 70 Critic Score
    This is a consummate sequel, building on all the good stuff from the previous game, adding new features and running better than ever. It’s really hard to get into in the beginning, however, and it also tends to be quite repetitive in the long run.
    • 78 Metascore
    • 70 Critic Score
    Kyle Crane is back – and so is his darker self. What started as a planned expansion has grown into a full-fledged game, offering more brutal action and a more appealing setting. Unfortunately, it’s once again packed with recycled activities and an utterly unnecessary story. Fans of the first game will find plenty to enjoy, with dozens of hours of content to sink into, but it still feels like something essential is missing – and something unnecessary is weighing it down.
    • 80 Metascore
    • 70 Critic Score
    Visual novel about an artificial intelligence, digital, emotions and soul hidden in a PCB is brilliantly written, but perhaps too simple from the gameplay perspective. Still it’s a good choice for fans of the genre.
    • 70 Metascore
    • 70 Critic Score
    Exterminate bugs and don’t think too hard. Those are the centrepoints of an honest, simplistic action strategy with deep reverence for its source material. It could use better graphics and AI, though.
    • 80 Metascore
    • 70 Critic Score
    The score would be higher if not for the fact that this very same series managed to reach much greater heights with its previous instalment. This time around, the socializing seems perfunctory at best and the story itself feels very, very flat. The combat system is still amazing, but the narrative struggles pretty badly.
    • 68 Metascore
    • 70 Critic Score
    War Mongrels pulls no punches in its grim, realistic depiction of WWII. Do you like Commandos? Then try its new cousin and attempt to overlook several mistakes, such as the unimpressive AI.
    • 81 Metascore
    • 70 Critic Score
    Hershel Layton said goodbye with dignity of his own, and even for the sixth time he's capable to deliver the entertaining adventure game full of puzzles. On the other hand, the bell tolls for the professor already, and because of the constantly recycled content his latest adventure is unnecessarily dull.
    • tbd Metascore
    • 70 Critic Score
    Stylish and original Retro/Grade leaves an intense joyful feeling of space voyage. However, the feeling vanishes quickly.
    • 83 Metascore
    • 70 Critic Score
    There’s no innovation, no evolution, nothing particularly exciting about this DLC. What you get is what you’d expect - three new missions which feel exactly the same as the original ones. 
    • 67 Metascore
    • 70 Critic Score
    A mobile version of the great game. It is magical because of its debugged controls, fast-paced missions, and neat graphics. However, it struggles in its narrative, battles, and hardware requirements.
    • 78 Metascore
    • 70 Critic Score
    Avernum 2: Crystal Souls is an adventure which pays tribute to the old classics by its enormous content. Small budget and a lack of resources are unfortunately clearly visible. Old-school gamers who remember the Exile II will enjoy this one anyway.

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