Games.cz's Scores

  • Games
For 2,532 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Hotline Miami
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2532 game reviews
    • 54 Metascore
    • 30 Critic Score
    Sacred 2 Remaster is a textbook example of how a remaster should not be made. The result feels like half-finished work that not only fails to deliver any meaningful improvements, but is in many respects even worse than the original game. Technical issues, unattractive visuals, an outdated combat system, and poor optimization undermine even the few elements that might have worked. Sacred 2 was once a likeable action RPG with an original world, but the remaster turns it into little more than a relic of the past that should never have been revived. Those struck by nostalgia are far better off returning to the original game with community patches. It will be a much more rewarding experience.
    • 73 Metascore
    • 40 Critic Score
    Escape from Tarkov offers a unique and extremely intense gameplay experience driven by its atmosphere and the constant tension of every shootout. However, this potentially outstanding experience is systematically undermined by a catastrophic technical state, unstable servers, cheaters, and a design that too often confuses “hardcore” with outright hostility toward the player. The result is a game that comes close to legendary status more because of its reputation than the actual quality of its 1.0 version.
    • 68 Metascore
    • 40 Critic Score
    Football Manager 26 is a disaster few could have imagined. An overwhelming number of bugs combined with a downright atrocious user interface turns this supposed new beginning into a barely playable mess. Amid the chaos, there are brilliant and irreplaceable innovations that make returning to previous installments unthinkable – which only makes the whole thing all the more tragic.
    • tbd Metascore
    • 40 Critic Score
    The remake of The House of the Dead 2 isn’t outright broken and still delivers a nostalgic ride of on-rails shooting that’s all but vanished today. Its biggest issue, however, is that most of the new additions make the game worse rather than better, be it the gamepad controls, changes to the hitboxes, or the atrocious voice acting.
    • 54 Metascore
    • 30 Critic Score
    Nintendo Switch 2 Welcome Tour is more of a tutorial than a game. Instead of a fun introduction to the new console, it offers presentations, quizzes, and unnecessarily drawn-out content that feels like corporate e-learning. While the technical details are occasionally interesting and a few mini games briefly entertain, the whole experience fails in its most important role – to excite players about the new generation of Nintendo Switch. It should have been free. And it should have been shorter, snappier, and most of all, more fun.
    • 66 Metascore
    • 40 Critic Score
    A small, ugly, and straightforward game that lacks depth, a better physics model, varied game modes—and most importantly, players.
    • 66 Metascore
    • 40 Critic Score
    Pax Augusta is an ambitious solo project that lets you build historically accurate cities, offering a creative and educational experience. It has great ideas and can be quite relaxing. Unfortunately, it struggles with some basic user-friendliness issues and is currently plagued by too many technical flaws to be fully playable, where you might easily find yourself stuck in an endless loading loop or encountering other bugs that ruin your progress.
    • 60 Metascore
    • 40 Critic Score
    Synduality: Echo of Ada is deceiving. Despite its fresh facade, it offers absolutely nothing of interest—just boredom, monotony, and frustration from the completely unbalanced biomes. Add to that a dull crafting system that disregards your time, and you have a game that feels utterly meaningless. I love mecha games, but I also love games that have a purpose. And Synduality completely lacks one.
    • 59 Metascore
    • 40 Critic Score
    Unknown 9 shows potential, but never comes close to realizing it. It smugly drowns in a flat story, with awful, repetitive combat. The enemy possession mechanic is too simplistic and underutilized, and the stealth sequences feel like a rehash of countless other games. Despite the actors doing their best to sell it, you never get to truly explore or connect with its intriguing world.
    • 54 Metascore
    • 40 Critic Score
    Uninspired game design, recycled content, monotonous gameplay, and technical issues. A dull experience that not even a few rare bright moments or a decent soundtrack can save. Best avoided.
    • 53 Metascore
    • 30 Critic Score
    The long-awaited sequel to the beloved Test Drive Unlimited feels like it still hasn’t arrived. What Kylotonn has done with the franchise can't even be considered a bad attempt. Test Drive Unlimited Solar Crown may have a fun driving model, but that’s where the short list of positives ends. It's a poor game lacking content, optimization, and visuals that would at least match last-gen standards.
    • 61 Metascore
    • 40 Critic Score
    This classic RPG is one you can afford to miss. Despite its well-executed stylization and intriguing setting, it doesn't have much to offer. The story is uninteresting and often downright misleading. Continuity is so broken that most of the time you'll be wondering whether it's just poorly written quests or if something has gone terribly wrong. The moral compass is too restrictive, as are the outright illogical quests. Unenjoyable battles are just the proverbial rotten cherry on top of this stale cake.
    • 52 Metascore
    • 30 Critic Score
    Who on earth is this for? Are conformists to blame? Or Canada? Boring, short, and without any hint of what makes South Park South Park. A dismal attempt at a cooperative game that nobody asked for.
    • 62 Metascore
    • 40 Critic Score
    An automation game that, despite its pleasant minimalist visual style, falls short as a game. Sixty Four demands constant oversight, with the majority of gameplay revolving around continuously refueling devices. It becomes more of a test of patience than an engaging experience, one that you may not find worthwhile.
    • tbd Metascore
    • 40 Critic Score
    Truck Driver: The American Dream teased an Unreal Engine 5-powered, narrative-driven trucking game, only to unveil an unenjoyable arcade experience with highly frustrating road traffic, uninteresting chatter, and audiovisual elements that fall short of both the chosen engine's capabilities and the standards of current consoles. At a significant discount, it might temporarily satisfy the appetite for console trucking, but don't expect much beyond that.
    • tbd Metascore
    • 30 Critic Score
    Bum Simulator advertised itself as something akin to a homeless person GTA, but it’s just an unoriginal, stupid game with an identity crisis, incapable of utilizing its own systems, lacking in fun and quality. There are zero reasons to spend money on this.
    • 56 Metascore
    • 40 Critic Score
    Farming Simulator 23 doesn’t build at all on last year’s predecessor. On the contrary, it lost many features and fans of the series should steer well clear of this. Yes, you can farm while you’re travelling, but why would you do that when the downsides are so many? It could perhaps work as a good entry point, but in that case it probably shouldn’t be so ugly.
    • 52 Metascore
    • 30 Critic Score
    This game fails at basically everything it’s trying to do. It’s a shallow, bare-bones experience, artificially prolonged, and you’d be best advised to ignore a lot of what it’s trying to show you. But it doesn’t really matter because you’re probably going to give up long before the disappointing end.
    • 65 Metascore
    • 40 Critic Score
    After Us wants to comment on the dark side of consumerism, but it fails to convey its message through mediocre gameplay. Neither the story or the mechanics are satisfying enough, there are technical issues and the action feels superfluous.
    • 33 Metascore
    • 30 Critic Score
    Ugly graphics, amateurish animations, awful controls, a confused level design and many, many bugs and errors, including some that are completely unacceptable. Gollum’s stealthy journey towards freedom cannot be redeemed, not even by a solid story that cleverly enriches Tolkien’s universe.
    • 65 Metascore
    • 40 Critic Score
    Minecraft Legends lacks anything to appeal to any sort of target audience. It’s a disjointed, dysfunctional mixture of genres and ideas that’s going to leave everyone disappointed – the strategists, the builders, the action aficionados, even the Minecraft fans.
    • 53 Metascore
    • 40 Critic Score
    Redfall doesn’t know what it wants to be, therefore it isn’t good at being singleplayer, cooperative, story-driven or action-based. And, most of all, it’s not fun, plus it comes out in terrible shape. I’d rather eat a whole garlic bulb than to play more Redfall.
    • 52 Metascore
    • 40 Critic Score
    Crime Boss: Rockay City could’ve been a great, original, addictive game filled to the brim with stars from the golden age of action movies. But its concept of a robbery-focused shooter mixed with roguelite elements just isn’t executed well enough. The awful system of enemy spawns, the repetitive missions and environments… And the worst offender of all, a truly horrendous enemy AI. Steer clear!
    • 64 Metascore
    • 40 Critic Score
    A completely redundant on-rails shooter that fades in comparison with its more illustrious competitors. This kind of an exclusive game hurts the PSVR2 more than it helps.
    • tbd Metascore
    • 20 Critic Score
    Amateurish in every respect. You might find something to like if you really enjoy gaming underground - but if you desire even a baseline of quality, you’ll find nothing to like here.
    • 64 Metascore
    • 40 Critic Score
    A below average game that does nothing well. It’s ugly, it’s boring, I’m tired of it. Steer clear of this mess.
    • 61 Metascore
    • 40 Critic Score
    On paper, Nitro Kid seems like a fun tactical roguelike in which you build your own deck of cards. It’s utterly unbalanced, however, and therefore frustrating, boring and bland. Even the 80s atmosphere is lacking.
    • 46 Metascore
    • 30 Critic Score
    Awful gameplay, bad controls, repetitive music, catastrophic combat system. There’s only one redeeming quality to this brawler - you can build and customize your own Lego toys. Then again, a better way to spend your money would be buying an actual Lego set.
    • 54 Metascore
    • 40 Critic Score
    Some original ideas, a gripping setting - but also a very poor experience from a gameplay standpoint. Especially the combat fails at almost every level.
    • tbd Metascore
    • 30 Critic Score
    What could have been a nice, nostalgic RPG falls flat on its face. The story doesn’t work, it looks awful, the gameplay is poor, and the user interface is absolutely archaic.
    • 55 Metascore
    • 30 Critic Score
    A true nadir for a once thriving racing series. It’s broken, boring and unfinished. I struggle to think of a reason to play this catastrophe.
    • 60 Metascore
    • 40 Critic Score
    For every Elden Ring, there are many Dolmens. That doesn’t mean you should waste your time playing them.
    • 66 Metascore
    • 40 Critic Score
    If you wish to see a game that does basically everything wrong, look no further. Its technical state is a mess, it will overwhelm you with information, the characters are bland. The only thing worth praising is the interesting dialogue system.
    • 31 Metascore
    • 20 Critic Score
    This is a catastrophe, a boring, ugly, broken game based on a questionable cult hit from two decades ago. The new instalment is honestly such a mess that it would probably fail even back then.
    • tbd Metascore
    • 20 Critic Score
    A great idea executed horribly. There’s no career mode and zero progression, no physics to speak of - and very soon it simply gets plain old boring. This game would feel old and half-baked 20 years ago.
    • 41 Metascore
    • 30 Critic Score
    Rico: London would like to be a classic B-movie shooter, but its difficulty is all over the place, the repeating rooms are numbing and it’s all just very, very broken.
    • 41 Metascore
    • 40 Critic Score
    This is the fall of a giant. PlatinumGames, the masters of their craft, stumble and crash in this poor attempt at a live service game with passable combat and awful everything else.
    • 51 Metascore
    • 30 Critic Score
    Inspired by legendary RPGs and developers of yore, The Waylanders fails to honour them in any respect. Its story is as generic as they come, the characters completely inconsistent. The controls are clunky and some bugs prevent you from progressing. The combat system is fine, but that really cannot save this game from deserved oblivion.
    • 54 Metascore
    • 30 Critic Score
    The final score is three points, one for each of the brilliant games hidden underneath this pile of garbage.
    • 63 Metascore
    • 40 Critic Score
    t’s broken, it’s stripped of content, it’s just plain boring. The worst Battlefield of the modern era.
    • 71 Metascore
    • 40 Critic Score
    This action RPG boasts a simple yet quite bearable combat system and beautiful environments. But the level design is nothing short of a tragedy and so are the preposterously long loading screens.
    • 53 Metascore
    • 30 Critic Score
    Foreclosed looks nice and somewhere deep inside there are even a few interesting ideas, but that is, unfortunately, that. The gameplay itself is horrendous, as is the story accompanying it.
    • 53 Metascore
    • 40 Critic Score
    There are a few positives, but the failures are far too many and break the game at its fundamental core. Don’t play this.
    • 52 Metascore
    • 40 Critic Score
    Shelter 3 has solid graphics, music and a story. The gameplay, however, is awful. This game manages to be very short and feel extremely prolonged at the same time.
    • 65 Metascore
    • 40 Critic Score
    This is a deeply flawed strategy game whose main selling point, the new warlords system, turns out to be a complete failure. After a few hours you’ll be itching to uninstall this new Stronghold - if only because it’s not particularly nice to look at.
    • 33 Metascore
    • 10 Critic Score
    Our system prevents us from scoring any game at zero points which is the only reason this mess gets anything at all. Don’t pay for this. It’s not funny, it’s not helpful. This party should have ended years ago.
    • tbd Metascore
    • 40 Critic Score
    The audio-visuals are great, as is the atmosphere, but everything else is pretty terrible, especially the frustrating gameplay and technical issues. And, what’s more, the handheld mode on the Switch is basically unplayable.
    • 38 Metascore
    • 20 Critic Score
    This game is utterly, stunningly terrible. If you ever wish to stop playing games, just try this one. Your decision will be that much easier.
    • 57 Metascore
    • 40 Critic Score
    A really pretty knight fighter with solid audio design that is buried by poor design choices and shallow gameplay.
    • 35 Metascore
    • 30 Critic Score
    The creators of Project CARS won’t want to remember this failure. The story in the exact mould of the movies is fine, but the graphics are woeful, the environments aren’t much better, the missions are boring and worst of all, the driving just isn’t fun.
    • tbd Metascore
    • 30 Critic Score
    There are worse things in this world, such as war, starvation and grown men on scooters, but none of them have the audacity to release themselves on Nintendo Switch. This port doesn’t deserve any of your attention.
    • 60 Metascore
    • 40 Critic Score
    I understand why, once upon a time, this game was a fan favourite but it simply isn’t good enough by today’s standards. The gameplay could be quite interesting even now if the remaster, or rather the port, wasn’t so incredibly bare-bones.
    • 60 Metascore
    • 40 Critic Score
    Less content. Censorship. Broken promises. Achtung! Do not touch this heresy.
    • 51 Metascore
    • 40 Critic Score
    We expected a classic RTS in the vein of Age of Mythology. What we got instead is a half- finished product with a few good ideas drowned in a sea of technical and gameplay issues.
    • 65 Metascore
    • 40 Critic Score
    Blacksad’s potent atmosphere and several good ideas are completely overshadowed by tons of awful mistakes, terrible controls and zero player impact on the story. This is a huge disappointment - and I’m a fan of the original comic.
    • 50 Metascore
    • 30 Critic Score
    An unfinished game pitifully trying to conceal this fact by engaging in a time loop. There’s not a single element in this game than can be praised - your main motivation to finish Rune II will be the freedom to try another, better game.
    • 53 Metascore
    • 40 Critic Score
    This strange exploration of human psyche fails, and it fails completely. The basic game mechanics are wrong, therefore the interesting concept and all the artistic merit become wholly irrelevant.
    • 41 Metascore
    • 40 Critic Score
    A bland, boring experience that’s trying to lure fans of this famous series into its trap of below-averageness. Stay away and pretend this game never saw the light of day. That’s the best vaccine against such a war disease.
    • 64 Metascore
    • 40 Critic Score
    Inexperienced developers tried their hand on a Diablo-like RPG but they failed to understand what makes the genre so popular. Pagan Online is full of restrictions, locked content, reused maps and terrible loot.
    • 47 Metascore
    • 40 Critic Score
    There’s no fun to be had in Devil’s Hunt’s version of Hell. The fighting is broken, the level design is amateurish and the story is weak.
    • 58 Metascore
    • 40 Critic Score
    Dr. Mario World is Nintendo at its weakest. It’s solid, it’s colorful, but also greedy, unoriginal and… well, somehow redundant.
    • 63 Metascore
    • 40 Critic Score
    This Diablo clone has a solid core, but flays itself alive by extreme repetition, boring endgame and, most of all, criminal amount of critical mistakes. Diablo may rest easy, Chaosbane is not even a challenger.
    • 57 Metascore
    • 40 Critic Score
    There are some positives, such as brilliant atmosphere, cool environment and interesting setting. But the negatives far outweigh them. Design mistakes, poorly thought-out features and absolutely atrocious combat consistently ruin any potential for having fun.
    • 51 Metascore
    • 40 Critic Score
    If someone, someday, fixes the litany of errors that plague it, Dance of Death might become an enjoyable narrative adventure. Its release version is, unfortunately, completely and utterly broken.
    • 37 Metascore
    • 20 Critic Score
    Plenty of good games are being released right about now. Left Alive is definitely not one of them. Even if you looked through a microscope trying to find something, anything, good about this trainwreck, you’d still fail.
    • 39 Metascore
    • 40 Critic Score
    Boring, uninteresting and unfinished RPG. It tries to elicit nostalgia, but the magic of its forebears from days gone by is completely missing.
    • 60 Metascore
    • 40 Critic Score
    Crackdown 3 wastes its potential in both the woefully boring campaign and the completely uninteresting, barely functional multiplayer. The open-world city is just as empty as the game itself.
    • 59 Metascore
    • 40 Critic Score
    Somewhere beneath the mound of filth lies hidden potential. It is, however, suffocated by bugs, bad game design, terrible story and endless repetition.
    • 49 Metascore
    • 30 Critic Score
    Vane is heavily inspired by several successful indie titles, but borrows from them in all the wrong places and fails to bring anything new to the table. It’s pretty, but not beautiful - not enough to offset the bland gameplay, terrible controls and awkward camera.
    • 47 Metascore
    • 40 Critic Score
    The agony can shock and literally enjoys gore and perversion. Underneath the peel of disgust and obscenity, it does not cover anything else than doctrinal playability, bad design decisions, bugs and boredom. You do not want to pay for such a form of suffering.
    • 60 Metascore
    • 40 Critic Score
    Promising, but unfinished in every direction. That's Symmetry. A survival game without which you can definitely survive.
    • 38 Metascore
    • 40 Critic Score
    Unfortunately, only an amount of frustration and badly made game is hidden in the tempting package. For a good horror adventure, you must go elsewhere.
    • tbd Metascore
    • 30 Critic Score
    Short, stupid and empty. Story of pretty agent Jessica is the worst paid bonus ever made for the Wolfenstein series.
    • 60 Metascore
    • 40 Critic Score
    The restart of the Black Mirror adventure series has failed. Not only that the curse of the Gordon family is a bit cliché, but mainly it's wrapped in an interactive movie that doesn´t worth much and is troubled by a lot of technical problems.
    • 62 Metascore
    • 40 Critic Score
    The new game from the Need for Speed series does not respect your time at all. You should pay it back the same and don´t lose any moment with it. Unprepared and unbalanced free to play mechanics with a strong gambling part destroy otherwise quite usable and somewhat entertaining, though not very interesting arcade.
    • tbd Metascore
    • 40 Critic Score
    A mobile solitaire proudly presents its builder phase. Not only this doesn´t mean anything, it is accompanied with a few more fundamental failures. You can find entertainment here only in its pure core and amazing music.
    • 71 Metascore
    • 40 Critic Score
    The most successful episode, which would normally earn a pretty six-out-of-ten rating. But when you cannot finish a game on many PC configs because of a critical bug in a PC version in many configurations...
    • 61 Metascore
    • 40 Critic Score
    The mini-version of popular DayZ acts on a mobile platform as a very imperfect experience. This show of unfinished elements stays below average even with some sparkles of fun.
    • 69 Metascore
    • 40 Critic Score
    An uninteresting and boring platform game, which even the army of cute pikmins can't pull from the below average score.
    • 71 Metascore
    • 40 Critic Score
    Low ambition and little fun. Kingdoms and Castles copies the famous building strategies with a low effort. It's just a piece to be soon forgotten.
    • 52 Metascore
    • 40 Critic Score
    Not very interesting fantasy story, poor optimization and bad gameplay – horror adventure from a Turkish studio is mainly a horror to play. It has a few good moments, but before it begins a real fun starts, the game is over.
    • 40 Metascore
    • 40 Critic Score
    The game that works best when you are looking at screenshots. Deep black biomechanical surrealism can draw such incredibly impressive scenes. In all other considerations is the game fails.
    • 52 Metascore
    • 40 Critic Score
    The major problem with Realpolitiks is that the game has little to do with reality or with politics or ultimately with the funny design of other grand strategies.
    • 59 Metascore
    • 40 Critic Score
    Sniper: Ghost Warrior 3 is a mix of disparate game genres that often do not make sense. Atmosphere and action gameplay are not bad, but instead of graceful ballistic dances, it rather shoots its own legs with technical issues, ugly graphics, poor optimization, and a miserable story, which results in a title that has nothing to offer.
    • 51 Metascore
    • 40 Critic Score
    Syberia 3 feels like nobody play tested it during the development. The basic beta test would have revealed the fatal flaws in controls, plenty of eye-beating issues, bugged puzzles and a number of annoying bugs. Several more months of development would really help Syberia. At the moment, it is the title only for the most courageous and patient fans.
    • tbd Metascore
    • 40 Critic Score
    Playing the train repairer is not a flop, but its routine campaign with notoriously repetitive tasks will satisfy only hard-core railroad fans. Or maybe not even them.
    • 58 Metascore
    • 40 Critic Score
    Milking the cows will go down in history, but it does not change the fact that 1-2-Switch is only a collection of mini-games that will soon become boring. The whole thing is more ridiculous than funny. And then there’s an ungodly price.
    • tbd Metascore
    • 40 Critic Score
    Expansion doesn’t brings anything new, does not solve any problems, get tired of embarrassing parallels to the US elections, and up to all this it somehow managed to lose a considerable amount of magic of the original game.
    • tbd Metascore
    • 40 Critic Score
    Townsmen is not a bad title because it is a port of mobile game, but because it is a bad port of mobile game. What works on mobile phones, literally kills you on PC – especially when you can play so many another builders on PC...
    • 63 Metascore
    • 40 Critic Score
    The original road trip is crippled with its half-baked design. Atmosphere of the time period is lovely, experience wrapped in it is rather annoying though.
    • 67 Metascore
    • 40 Critic Score
    An interesting visual, good sound and gameplay that does not reach its potential, mainly because of the lack of any interesting puzzles.
    • tbd Metascore
    • 40 Critic Score
    Repeating tasks from previous episodes in poorly made text interface makes the Space Rangers brand disgrace. Quest should have been the text game of the 21st century, but it is not.
    • 48 Metascore
    • 40 Critic Score
    Sophisticated battle system itself is not enough. The experience of this adrenaline platformer due to a catastrophic lack of content and lack of challenge (like global ranking), very soon turns into a debilitating and annoying stereotype.
    • tbd Metascore
    • 40 Critic Score
    Weak ending to the weak adventure series that just tried to use the Minecraft success. The creators from Telltale can do better.
    • 61 Metascore
    • 40 Critic Score
    Three levels constantly repeating; together with lousy controls and 3-hour gameplay can't satisfy even the biggest fans of platform games.
    • tbd Metascore
    • 40 Critic Score
    Interesting and so-so functioning game with uncomfortable controls, crazy self-repeating and terrible companion AI making you a full-time nanny for them. Good idea, terrible result.
    • 36 Metascore
    • 30 Critic Score
    Umbrella Corps is a multiplayer action with zero value. The game is flawed with all sorts of issues, including dysfunctional matchmaking, small number of players, poor visuals and tragic AI of zombies. Hands off.
    • 64 Metascore
    • 40 Critic Score
    Developers of Telltale managed to cram lots of famous YouTubers into the six episode, but with all the enthusiasm they forgot to make a decent game.
    • 55 Metascore
    • 40 Critic Score
    Authors of this crazy arcade game failed to come up with a nice mixture of frustration and satisfaction. The bus controls aren’t comfortable and your skills has only a limited role in missions. Completed levels don´t bring much satisfaction – and without it you’ll get only an ugly game that quickly gets on your nerves.
    • 54 Metascore
    • 40 Critic Score
    Postal Redux is a below-average remake of a mediocre 90s game. It hasn’t any hidden advantage to convince you that it's worthy of playing. You get more fun if play the old Postal 2 again.

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