Games Radar's Scores

  • Games
For 999 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 0 Driving Emotion Type-S
Score distribution:
  1. Negative: 67 out of 999
999 game reviews
    • 64 Metascore
    • 50 Critic Score
    For the eighth installment we recommend a speed play option; until then the party will have to get along without us.
    • 73 Metascore
    • 50 Critic Score
    The story - good enough but you'll never find yourself discussing it down the pub.
    • 46 Metascore
    • 50 Critic Score
    The voiceovers are horrific, with badly timed lines, terrible voices and a miserable script from the days of Ocean licenses.
    • 69 Metascore
    • 50 Critic Score
    Top presentation is let down by technical problems and poor map design. They ported the graphics but struggled to fit the gameplay in. [Xbox World]
    • 53 Metascore
    • 50 Critic Score
    You could probably leech out a weekend's worth of so-so gaming, and at 30 bucks, you'll still have plenty of cash to check out the upcoming film. It's bound to be more exciting than this.
    • 49 Metascore
    • 50 Critic Score
    Eragon's redundancy and simplicity just offers too few reasons to keep playing.
    • 60 Metascore
    • 50 Critic Score
    Unfortunately, the entire look of the game is marred by choppy graphics.
    • 66 Metascore
    • 50 Critic Score
    Something we were actually outraged by was the fact that that in two-player mode there are no AI cars at all.
    • 63 Metascore
    • 50 Critic Score
    Teen Titans is a short and unspectacular diversion for an audience that might be too young for more mature fare, and the price is certainly right, but those more discerning with their beat 'em-up dollars should hunt super-villains elsewhere.
    • 37 Metascore
    • 50 Critic Score
    If you're likely to be amused by the puerile humour, you'll find this mildly diverting and entertaining, otherwise avoid - this is a genre that's overpopulated and there are far better examples than this.
    • 59 Metascore
    • 50 Critic Score
    The action pauses so frequently to remind you how to excute your task that the entire game ends up feeling like one giant training tutorial. It's impossible to get stuck at any point because all of the answers are pretty much handed right to you.
    • 71 Metascore
    • 50 Critic Score
    Something we were actually outraged by was the fact that that in two-player mode there are no AI cars at all.
    • Games Radar
    • 55 Metascore
    • 50 Critic Score
    We're left with an adventure that is decidedly mediocre, if not blatantly substandard, and the end result tends to induce boredom rather than anything else.
    • 55 Metascore
    • 50 Critic Score
    While Buzz is okay for the kids, for the rest of us it ends up feeling like a pretty hollow experience. The gameplay is just too limited and uninspired.
    • 57 Metascore
    • 50 Critic Score
    This is a novelty. Granted, for all it's limitations, the technology does work, but this really is something for the little ones.
    • 82 Metascore
    • 50 Critic Score
    FIFA 2002 might be deeper, but it isn't more fun. The rich gameplay is negated by clumsy implementation, shabby player models and lack of visual finesse.
    • Games Radar
    • 73 Metascore
    • 50 Critic Score
    Call us big girls' blouses if you wish, but this one's scary. Alas, it's also flawed to buggery.
    • 70 Metascore
    • 50 Critic Score
    Nobody makes lightgun shooters quite like Sega. But while this would have you happily pumping in the pound coins at the arcade, it doesn't have the longevity to make it an essential home purchase.
    • 57 Metascore
    • 50 Critic Score
    You do, however, get four-player split-screen, as opposed to the PS2's two-player mode. Whatever platform you choose, Pac-Man isn't a stellar example of the genre, but it's not a shameless money-grab either.
    • 54 Metascore
    • 50 Critic Score
    It's the snail's pace of the action that is Sonic Shuffle's main undoing. Against the computer, even with the speed of the moves turned up, it's agonisingly drawn-out and often just plain boring.
    • 83 Metascore
    • 50 Critic Score
    The best thing you can do if you want a fantastic footy game on your new PS2 is to find a copy of PSone's "ISS Pro Evolution." It'll be half the price, but twice as much fun.
    • Games Radar
    • 66 Metascore
    • 50 Critic Score
    Gorgeous-looking, but devoid of almost any rewarding gameplay whatsoever, despite a functional multiplayer.
    • Games Radar
    • 56 Metascore
    • 50 Critic Score
    Sonic fans may fill their need for speed here, but everyone else, please walk on.
    • 71 Metascore
    • 50 Critic Score
    The novice faces a hefty learning curve, even with the well-written tutorial in the manual, and many will give up within the first few hours.
    • 66 Metascore
    • 50 Critic Score
    But its solid play mechanics aren't enough to overcome the near-complete lack of licensed courses and golfers, or the various other oversights and issues that plague it.
    • 57 Metascore
    • 50 Critic Score
    If you've never played a Tomb Raider game, have an elderly PC and like the idea of bending an absurdly proportioned woman to your will (literally, on occasion), you might find entertainment here.
    • 49 Metascore
    • 50 Critic Score
    A decent enough karter sadly let down by overly complex track design and occasionally ropey graphics.
    • Games Radar
    • 70 Metascore
    • 50 Critic Score
    The lack of ambition to break new ground will prove unpalatable to most gamers; most RPG fans, even.
    • 72 Metascore
    • 50 Critic Score
    A good-looking and proficient shooter, but one that is utterly devoid of invention or new ideas.
    • Games Radar
    • 70 Metascore
    • 50 Critic Score
    It's not a great fighting game, but its wide array of characters, scenarios, and unlockable junk could be just the thing for less critical fans.
    • 65 Metascore
    • 50 Critic Score
    Unashamedly pitched at 6 to 15 year olds, RFS doesn't really provide enough substance for hardened gamers, although as a passing fad it works extremely well.
    • 67 Metascore
    • 50 Critic Score
    A faithful conversion of the enjoyable arcade original, but a game with no longevity whatsoever.
    • 64 Metascore
    • 49 Critic Score
    All a bit pointless, really. We've no love for something as simple as this while Ratchet and Jak just get increasingly complex. Let Crash die with some dignity. [PSM2]
    • 58 Metascore
    • 49 Critic Score
    The whole look and feel of the game suggests that most of the budget was splurged on the licence alone, leaving very little left in the kitty for production values or a solitary new idea. [PSM2]
    • 63 Metascore
    • 48 Critic Score
    Perhaps the most stinging criticism we could hurl at Ridge Racer DS is that it makes Need for Speed Underground 2 look half-decent - and that is just plain wrong. [GamesMaster]
    • 62 Metascore
    • 48 Critic Score
    Too dull to make much of a splash. All you really do is run through the levels again and again, without feeling any sense of achievement when you unlock something new or win a race. [Playstation Max]
    • 70 Metascore
    • 47 Critic Score
    Not a terrible game as such - it tries to be entertaining - but it's a repetitive and technically poor use of a license. [NGC]
    • 58 Metascore
    • 47 Critic Score
    The levels are barren, boring and repetitive, and the character animation is poor. [GamesMaster Magazine]
    • tbd Metascore
    • 47 Critic Score
    A run of the mill platformer that does nothing we haven't seen a thousand times before. It also makes little effort to take advantage of DS's unique interface.
    • 78 Metascore
    • 46 Critic Score
    Put simply in automotive terms, this latest NFS is (naturally) a Porsche where "GT2" is a McLaren F1 - more fun, better looking and ultimately every driver's fantasy.
    • 59 Metascore
    • 46 Critic Score
    Graphics are heavily influenced by "The Sims" but with fewer animations, while the repetitive gameplay makes playing the missions unlikely despite bosoms. The exposed pixels do not make up for a simplistic and tedious game - invest in the real thing instead. [GamesMaster]
    • 46 Metascore
    • 46 Critic Score
    A shoddily stitched together beat-'em-up which is appealing for minutes. Quite frankly we'd rather have our backyard occupied by the Groundforce team. [PSM2]
    • 70 Metascore
    • 46 Critic Score
    Inevitably, you have to compare this to "Final Fantasy VIII." While Septerra Core has a reasonable story behind it, it just doesn't match up in any other way. So, if you only want to buy one RPG then "FFVIII" has to be the number one choice. Sadly, Septerra Core is rather disappointing.
    • 82 Metascore
    • 45 Critic Score
    Slow, tiresome and, fundamentally, a bit broken. [PC Gamer UK]
    • 50 Metascore
    • 45 Critic Score
    We like guns, we like city envirnments, and we like laughable drugs and violence references. AND we like arresting people. But we don't like Narc. No. Sorry. [PSM2]
    • 51 Metascore
    • 42 Critic Score
    A game that will appeal to easily-impressed foetuses, but alienate the rest of us by being incredibly simple and simply unfulfilling. [PSM2]
    • 66 Metascore
    • 41 Critic Score
    Batman Begins feels more like work than fun. Look at Spider-Man 2 to see how superhero games should be done. [NGC]
    • 61 Metascore
    • 40 Critic Score
    Even for kids, Over the Hedge is absurdly frustrating with its busted camera and indoctrinating logo-storm.
    • 79 Metascore
    • 40 Critic Score
    TreyArch has excelled itself, not just failing to get [the camera] right, but setting mind-blowing new standards in incomprehensibility. [Edge]
    • 53 Metascore
    • 40 Critic Score
    To its credit, WarPath does contain some of the cheesiest weapon and vehicle names this side of an '80's Dolph Lundgren flick-we're guessing this is the only game where you'll arm yourself with the Tyrant, Judge, Violator or Wolverine before driving off in your Maverick, Hornet or Razorback.
    • 53 Metascore
    • 40 Critic Score
    With such a drastic difference in features and entertainment value between Stewie and the rest of his kin, one wonders why he didn't just get his own game. As it stands, you'll have to play through some pretty irritating nonsense just to get to the good stuff, and it's just not worth the effort.
    • 61 Metascore
    • 40 Critic Score
    Even for kids, Over the Hedge is absurdly frustrating with its busted camera and indoctrinating logo-storm.
    • 52 Metascore
    • 40 Critic Score
    The actors (not from the film cast) sound utterly bored throughout their lengthy speeches; the only thing that trumps the highly questionable French accents is a guy who actually says "woof woof" on behalf of a virtual dog.
    • 61 Metascore
    • 40 Critic Score
    The new isometric view makes even the simplest of tasks extremely annoying, judging jumps is painfully tricky, Rayman has strangely forgotten how to swim and combat is, frankly, a mess. [NGC Pocket]
    • 35 Metascore
    • 40 Critic Score
    If you're a fan with your heart set on a dragging video game (in whatever sense of the word), you'll probably find enough to keep yourself amused for a short time, even as you hope for something a whole of lot better in the future.
    • 55 Metascore
    • 40 Critic Score
    The Great Escape is saved by a few good set-pieces and the licence, but it's hard not to feel hard done by. Those willing to endure yet another stealth game could find their morale ebbing away by the end of this. [Edge]
    • 39 Metascore
    • 40 Critic Score
    Totally devoid of fun for any age. Non-existent level design and about three ideas repeated endlessly. Steer clear. [NGC]
    • 44 Metascore
    • 40 Critic Score
    If you love the idea of playing an interactive commercial for Ford Motors and own both an Xbox and a PS2, then go with the PS2 version. The graphics are about the same and the slightly longer load time on the PS2 will give you a much needed break from this monotonous racer.
    • 67 Metascore
    • 40 Critic Score
    It's virtually identical to the mono-screened GBA version and, given that the SP is a significantly smaller and cheaper machine, The Urbz' DS incarnation is all but redundant. [NGC Pocket]
    • 51 Metascore
    • 40 Critic Score
    You know the drill: games based on movies tend to bite.
    • 62 Metascore
    • 40 Critic Score
    If you have 127 friends who also hunger for 2D fighters trapped in a 3D world, perhaps you can all play Neowave together. You won't have to worry about the rest of us interfering.
    • 56 Metascore
    • 40 Critic Score
    The cities are huge and beautiful, with country-appropriate cars, and while the gameplay is muddy, it's easy to see how it could have been better. But as it is, DRIV3R is all flash and little substance.
    • 51 Metascore
    • 40 Critic Score
    A mosh-pit of quality ideas thrown apart with little or no regard. The result? A frustrating and near-unplayable missed opportunity of a gem of a survival horror game. [Xbox Gamer]
    • 54 Metascore
    • 40 Critic Score
    If not for the board game pain, this would have been OK. But as it is, it's just another lifeless Mario Party to sling on to the slowly growing pile. [NGC Pocket]
    • 51 Metascore
    • 40 Critic Score
    With the failure of its flagship story mode, Super Monkey Ball Adventure becomes a rather dull product that has little reason to exist.
    • 59 Metascore
    • 37 Critic Score
    Looks terrible, plays worse. Ageing side-scrolling combat and dour mission objectives create something truly worthless. Like the peasants, its revolting. [PSM2]
    • 66 Metascore
    • 37 Critic Score
    There's abundant animated cleavage for the truly desperate. However, the heart of the game - the actual driving - is outclassed in every aspect. Don't bother. [PSM2]
    • 58 Metascore
    • 35 Critic Score
    It's hard to imagine anyone splashing their moolah on Ninty's new handheld and being happy to entertain themselves with pedestrian ports of antique titles such as Rayman DS.
    • 55 Metascore
    • 35 Critic Score
    There's something about a sweaty slapfest that so far only really works with the big boys of the console world. [GamesMaster]
    • 48 Metascore
    • 30 Critic Score
    Shallow and void of any kind of challenge, if you like games, steer well clear of Sprung - it's one date that you definitely want to stand up.
    • 67 Metascore
    • 30 Critic Score
    Guilty Gear's opponent AI isn't so much bad as utterly non-existent. [Edge]
    • 47 Metascore
    • 30 Critic Score
    Don't let the Live Enabled packaging fool you - there's no online racing, only a few limp content downloads and local four-player split-screen.
    • 44 Metascore
    • 30 Critic Score
    Even if the show itself is a little chaotic and random, the game is so unclear about whom you're battling next and why the heck you are, we're scared to think just how much the developers knew about the show in the first place.
    • 79 Metascore
    • 30 Critic Score
    Sadly, the result is more Benny Hill than Silent Hill, there's no claustrophobia or tension, it's just hack-shoot-hackshoot- sod-this-where's-Halo. [XGamer]
    • 45 Metascore
    • 30 Critic Score
    Plays more like a kind of arcade light-gun shooter with legs, and feels like it needed a better script and about six more months of development time.
    • 40 Metascore
    • 30 Critic Score
    Xiaolin Showdown is a bad game, plain and simple. In a genre where speed and chaos is an important part of gameplay, Xiaolin Showdown's fights are out and outright tedious.
    • 52 Metascore
    • 30 Critic Score
    The Hustle might aim to be an affordable budget diversion, but even a bargain price can't make this deeply flawed game worth buying.
    • 42 Metascore
    • 30 Critic Score
    One more thing: the swearing. Normally we don't mind, but the script for Streetwise sounds like it was written by a grade-schooler who'd just discovered cursing. Foul language is overused to the point where the effect isn't gritty at all. In fact, it's just laughable.
    • 36 Metascore
    • 25 Critic Score
    The first rule of Fight Club is - don't buy Fight Club. The second rule of Fight Club is - DO NOT BUY FIGHT CLUB. Do you need to hear the other six? [GamesMaster]
    • 60 Metascore
    • 25 Critic Score
    If the "Streets of Rage" / "Dynamite Cop" genre of game is your thing, you'll love it, but if not, it'll simply leave you cold.
    • 40 Metascore
    • 23 Critic Score
    Atari should be shamed and ashamed for having the sheer gall to release something this broken. To do it twice is inexplicable. [PC Gamer UK]
    • 58 Metascore
    • 22 Critic Score
    It's not the worst game we've played and it certainly looks pretty. But Ribbit King is tedious with a capital Tee. Anyone with a brain need not apply. [PSM2]
    • 34 Metascore
    • 20 Critic Score
    Maybe it's a good thing that there's no online play - it's best to keep these ugly player models, awkward animations and irritatingly short sound loops away from the internet, where they might breed and multiply.
    • 68 Metascore
    • 20 Critic Score
    The way forward is to embrace the future, and let the games of old contained on this disc finally Rest In Peace. [Xbox World]
    • 60 Metascore
    • 20 Critic Score
    The AI of the opposing race cars is laughable (they often get flummoxed by simple things like passing other vehicles), as is the behaviour of the rest of traffic, with vehicles seemingly stranded in the middle of the road. [NGC Pocket]
    • 71 Metascore
    • 0 Critic Score
    A pale Star Wars-based imitation of "Mario Kart." Just plain bad.
    • Games Radar
    • 53 Metascore
    • 0 Critic Score
    A damning indictment of how sickeningly money-minded the industry can be. More than that, it's a munting great dog-egg of a game. Avoid.
    • 43 Metascore
    • 0 Critic Score
    Dull, unenjoyable and incredibly shoddy, failing to deliver even the most basic of racing thrills.
    • 80 Metascore
    • 0 Critic Score
    Imagine taking a swig from a can of beer, only to find that, not only is it flat and warm, but some git's been using it as an ashtray. Prepare to experience Vanishing Point.
    • 25 Metascore
    • 0 Critic Score
    Atrociously inept, this is the perfect example to illustrate just how bad games can get. Utterly without merit.
    • 54 Metascore
    • 0 Critic Score
    Don't approach Battle For Naboo at all. Just walk away. Please.
    • 55 Metascore
    • 0 Critic Score
    Blurred, standard visuals, limited circuit choice, atrocious handling, weak engine note, unforgivable loading times, undemanding structure, highly irritating. What else would you like to know?
    • Games Radar
    • 51 Metascore
    • 0 Critic Score
    One of the worst driving titles ever to have graced a videogame platform.
    • 65 Metascore
    • 0 Critic Score
    Donald Duck isn't only lacking in ambition and ideas, it's lacking in any standout features at all. Worst of all, it's tedious and endlessly irritating. Avoid at all costs.
    • 24 Metascore
    • 0 Critic Score
    Even Batman himself can't resurrect the extinct gameplay this game features. Dreadful stuff indeed.
    • 49 Metascore
    • 0 Critic Score
    All in all, the nasty, pixellated graphics, lax controls, repetitive enemies, slim variation and frustrating, leaden gameplay make for an effort that reeks like a maggot-infested corpse.
    • 62 Metascore
    • 0 Critic Score
    Please would Red Storm kindly take their hands off this poor knackered cash-cow's red-raw udders and do something new? Tango down.
    • 40 Metascore
    • 0 Critic Score
    In attempting to make its mark by trying to be something a bit different, WCW Backstage Assault has instead ended up being the lamest thing since Long John Silver.
    • 78 Metascore
    • 0 Critic Score
    A mess of half-arsed ideas, evil loading times, and a pace that's shockingly sedate.
    • Games Radar

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