Gamersky's Scores

  • Games
For 707 reviews, this publication has graded:
  • 62% higher than the average critic
  • 9% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 5.8 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 40 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 2 out of 707
718 game reviews
    • 82 Metascore
    • 78 Critic Score
    Cult of the Lamb is worthy of attention from both roguelike fans and simulation players - even if the gameplay is a bit lacking in both design depth. But the developers know how to use hell jokes to keep players interested.
    • 87 Metascore
    • 86 Critic Score
    Marvel's Spider-Man Remastered has a satisfying upgrade for the PC platform, and the evolved graphics of the game become more realistic. The adaptation for the DualSense controller has reached a stunning level, with sensitively haptic feedback and adaptive triggers that make the gameplay experience even better. Marvel's Spider-Man Remastered is still one of the best superhero games and also a must-play for Spider-Man fans.
    • 83 Metascore
    • 83 Critic Score
    Two Point Campus keeps the playful style of Two Point Hospital while making enough new changes to the gameplay. It is not the best simulation game, but certainly the one with a unique vibe.
    • 75 Metascore
    • 83 Critic Score
    South of the Circle uses a unique narrative style and a very artistic way to tell a story about the Cold War that is good for us to savor.
    • 89 Metascore
    • 94 Critic Score
    Even though Xenoblade Chronicles 3 is so long that it could take hundreds of hours to explore every part of the world, it still has a magic that allows people to settle down and take their time to listen to the story it tells. It can say that the excellent world design and complex but fun combat together shaped Xenoblade Chronicles 3 to be the most unique sort of experience in JRPG.
    • 85 Metascore
    • 87 Critic Score
    Forza Horizon 5: Hot Wheels made me feel the joy of toys again, and I fully enjoyed the charm of racing culture in the repeated rotation and fall.
    • 74 Metascore
    • 76 Critic Score
    The rogue-lite gameplay and the use of time loops make Loopmancer a game you can't get enough of. With a cyberpunk theme, it also contains elements that resonate with Chinese players. It offers more than 10 hours of great action game experience.
    • 83 Metascore
    • 83 Critic Score
    Stray is a short and sweet game, with a unique and immersive adventure from a cat's point of view under a beautiful cyberpunk vision. The story of this lonely city and stray cats will linger on.
    • 83 Metascore
    • 85 Critic Score
    When Warriors Orochi 3 Ultimate is now available on Steam in its final form, this work is still fun after ten years and has a unique charm that can make you forget the heat outside your window.
    • 79 Metascore
    • 80 Critic Score
    The solid quality of F.I.S.T. is worth the sacrifice of some graphic performance to get it into the Nintendo Switch that you carry around.
    • 87 Metascore
    • 89 Critic Score
    If you're looking for the ultimate skateboarding experience, the OlliOlli World is definitely for you. Whether you're a casual or hardcore gamer, you can find your own fun in it.
    • 89 Metascore
    • 87 Critic Score
    Cuphead In The Delicious Last Course provides a new expansion and upgrades to Cuphead that is still as amazing as it was first released.
    • 86 Metascore
    • 88 Critic Score
    Monster Hunter Rise: Sunbreak is still fun and arguably the best co-op action role-playing game out there. But like the Monster Hunter: World, it is still not enough in terms of "sincere" game content. Predictably, it is enough to sustain the "hunters" for dozens or even hundreds of hours of grinding. Compared to its predecessor, however, the players are still obviously having less fun in the process. We will still go on grinding monsters and keep updating the gears, but this does not seem to be the fun of the Monster Hunter series. Today, the motivation to keep playing looks more like the IP of "Monster Hunter". And that is far from enough.
    • 83 Metascore
    • 84 Critic Score
    Kotaro Uchikoshi continues his style in AI: The Somnium Files - nirvanA Initiative, which is also one of the best AVG games of the year. It uses a dual narrative thread to create two worlds that are six years apart, yet closely connected, and gives the players enough surprises with a super plot twist at the end. The renovation of the investigation mechanism and the increase in pseudoscience content make this game seem more "detective style". Excellent characterizations, as well as a large number of interesting memes, all give the players a different type of emotional experience. The addition of more mini-games also brings a lot of different kinds of fun to the game. Unfortunately, the connection between the two protagonists in this game is too weak. In addition, the new protagonist Ryuki seems to be difficult to attract the attention of the players. Moreover, this game ends too hastily, failing to push the player's experience to a climax at last. This makes this game a little short of a masterpiece, unable to stand out among the many excellent works of Kotaro Uchikoshi.
    • 79 Metascore
    • 78 Critic Score
    As an IP-derived fighting game, DNF Duel is up to standard. Each available character has distinctive characteristics and interesting gameplay, and the simple operation makes it easier to attract fans' attention and devote themselves to it. Unfortunately, the deficiencies of storyline and gameplay, as well as the too-simple combat mechanism, make it difficult to really become an addictive fighting game.
    • 84 Metascore
    • 78 Critic Score
    Teenage Mutant Ninja Turtles: Shredder's Revenge retains the original style of the classic Teenage Mutant Ninja Turtles games to the greatest extent possible, but also makes many new improvements in line with the times. Its retro-style levels have many interesting classic elements, the combat system has been largely renovated, and the online co-play system also has some original designs. However, some of the levels have some problems that affect the experience, the BOSS battle has few highlights, making it a relatively mediocre gameplay experience, and also difficult to bring a sufficient sense of achievement.
    • 79 Metascore
    • 75 Critic Score
    The Elder Scrolls Online: High Isle expansion brings an exciting new story to the eight-year-old online game, and once again expands the breadth of the world of The Elder Scrolls series. The new "High Isle" map is rich in explorable contents, and the "Tales of Tribute" card game is no less fun than "Gwent". If you are a player who loves The Elder Scrolls series, immersing yourself in the world of The Elder Scrolls Online must be a perfect experience.
    • 72 Metascore
    • 75 Critic Score
    Pac-Man, which has experienced more than 40 years of vicissitudes, is still popular in the game circle, as a perfect display of the charm of this series. However, this game is just a collection of fourteen previous game works of this series, without any new element. But for nostalgic persons and game players interested in Pac-Man, Pac-Man Museum+ not only represents a collection of the whole series, but also offers the best opportunity to rediscover the charm of the Pac-Man series.
    • 79 Metascore
    • 86 Critic Score
    The Quarry tells a horror story through the "group play". Against the backdrop of excellent music and wonderful camera movement and arrangement, I had an unforgettable night in Hackett Quarry, a place full of crisis, darkness and choices. Through the perfect portrayal of characters, the good narration of story, the creation of horrible atmosphere and the control of audio-visual effects, The Quarry gave me a brand-new understanding of narrative-driven games.
    • 79 Metascore
    • 82 Critic Score
    Sniper Elite 5 is like an enhanced version of the Sniper Elite 4. The content hasn't changed and the feeling is similar.
    • 80 Metascore
    • 82 Critic Score
    Card shark is more like a visual novel combined with a bunch of mini-games. The exquisite graphics style and witty writing make me very satisfied. Even if there are some compromises in gameplay, Card shark is still an excellent work.
    • 69 Metascore
    • 65 Critic Score
    The Centennial Case: A Shijima Story is difficult to be a good FMV game. The tedious plot, boring detective gameplay, and many unnecessary misleading information make playing it almost a disaster.
    • 56 Metascore
    • 68 Critic Score
    In a whole new 3D world, Touken Ranbu Warriors is more expressive than the original game. The numerous mini-theaters of socializing dialogues can satiate players' penchant for coupling and make the look of "Touken Men" more vivid. Set in the Warring States Period, the main story allows the "Touken Men" to meet their former masters and engage in amusing conversions, but the story on the whole seems mediocre. The substantially simplified Touken combat style allows the players not adept at action games to enjoy the fun, but this also makes the combats lacking in playability. The highly repetitive levels and lack of characters differentiation make the gaming experience very tedious.
    • 72 Metascore
    • 68 Critic Score
    Salt and Sacrifice is a bad combination of Souls like, Metroidvania and Monster Hunter, making it feel chaotic.
    • 71 Metascore
    • 69 Critic Score
    As a small-scale game placed there for warm-up, Eiyuden Chronicle: Rising performs moderately well. This game features a small part of the world in Eiyuden Chronicle. It appeals to players with the elements of town construction and resources collection and also a somewhat interesting customized side-scrolling action and combat style. However, its combat system has certain drawbacks in details, the main quest is encumbered by its mediocre and incoherent structure, and the terribly translated Chinese texts make it difficult for players to understand the story.
    • 71 Metascore
    • 73 Critic Score
    Featuring a black and white image style and a pure cold weapon combat system, Trek to Yomi creates a unique experience in the style of swashbuckler films. The abundant sense of various details in the game scenes, dynamic weather effects and unique mode of composition all make the game screen look cinematic. However, the overly monotonous enemy behavior patterns, as well as the increasing swarm of monsters in the later game levels, are making the fun of combat quickly decline. The bland story, together with some too far-fetched understanding of Eastern culture, makes the quality of the game storyline less than ideal.
    • 88 Metascore
    • 88 Critic Score
    Rogue Legacy 2 has solid gameplay that keeps players motivated to try and explore again and again. And it seems there' s a Castlevania in it, though it's random.
    • tbd Metascore
    • 74 Critic Score
    Brave's Rage gives me conflicting feelings. You can experience creative with real-time card battles, but there is a lack of fun in deck building and exploration, which is a pity.
    • 78 Metascore
    • 79 Critic Score
    Revita is a very typical Rougelike game. Unlock more play styles by challenging higher difficulty levels. Massive treasures ensure a rich build of the game, allowing players to constantly try new routes.
    • 83 Metascore
    • 83 Critic Score
    tERRORbane is a creative meta game where bugs are no longer annoying, they are cooked with care and served as a main course. Different from traditional games, the joy brought by tERRORbane comes from the absurd and humorous ideas of the producers.
    • 76 Metascore
    • 80 Critic Score
    Weird West, as an immersive simulation game, provides players with a plethora of worthwhile and enjoyable options. However, the conclusion seems hastily thrown together despite having a strong narrative and innovative heritage design. It lets players experiment with a variety of fighting tactics like stealth, secret passages, and gunfights at each level. However, a number of issues and glitches with the melee system have disrupted the player's combat experience to some degree. This game's open-world map design, high degree of player agency, and intriguing moral choices enhance the overall world experience, although several homogeneity issues in the design have diminished the fun ever so slightly in the game's second half.
    • 85 Metascore
    • 90 Critic Score
    Kirby and the Forgotten Land brings an impressive journey that makes you play like a kid. With the 3D level design, you can still feel those classic Kirby elements, it is still one of the best Kirby games ever made.
    • 78 Metascore
    • 91 Critic Score
    Tiny Tina's Wonderlands is Gearbox Software's new attempt at looting shooter game. It builds a vast and magnificent fantasy world and tells a light-hearted but not clichéd adventure story. It is a complete upgrade of the "Build" system under the framework of the Borderlands franchise and offers new possibilities for the future of the series with a highly replayable endgame mode.
    • 81 Metascore
    • 70 Critic Score
    Syberia: The World Before continues the adventures of Kate Walker with a very delicate storytelling technique. It has a lot of clockpunk-styled mechanical puzzles, with a wide variety of patterns in puzzle solving with great fun. However, its storyline and characterization are hardly satisfactory, and the dialogues and CGs are not set up with any "Skip" options, making the gaming tempo seem very draggy. The fixed camera that does not allow the player to rotate freely causes many problems that affect the experience. The poor localization is even more deadly for this text-dependent storyline-based game.
    • 75 Metascore
    • 70 Critic Score
    Ghostwire: Tokyo has a unique "modern ghost" cultural setting, but the tedious open-world design dilutes this feature, leaving the gaming experience repetitive and monotonous. The boring battle experience and dull main storyline will down its rating from "worth a try" to "not very recommended". Of course, for players who love Japanese "oni" culture and various urban legends, or who don't feel repulsed by checklist-based open-world games, this game is still worth watching.
    • 71 Metascore
    • 81 Critic Score
    ANNO: Mutationem features rich gameplay, a twisted story and smooth combat. With its unique pixel style, it offers a cyberpunk world worth exploring.
    • 75 Metascore
    • 75 Critic Score
    The brand-new story model endows GRID Legends richer stand-alone content. This game has rich authorized vehicle types and strong manoeuvrability. Furthermore, with a great show of friendliness, it is also fairly suitable for novice players who are keen on racing video games. Unfortunately, the model of track race is somewhat excessively monotonous, while the lack of support for the steering wheel affects the player's control experience. In addition, the setting of "nemesis" and the punishment system is not reasonable as well.
    • 76 Metascore
    • 75 Critic Score
    WWE 2K22 is a classic game of the WWE 2K series, which aims to clear up what has been confounded and set things right. For instance, it makes sincere improvements in a series of aspects, including screen expression, operation and game models, thereby greatly improving the playability of the game. Although it does not surprise players as much as WWE 2K19, it still succeeds in bringing this series of games back to the right track, so that players are full of expectations for its subsequent works. For fans of WWE 2K, this game is probably one of the most worthwhile works to play in WWE 2K series.
    • 72 Metascore
    • 83 Critic Score
    Stranger Of Paradise: Final Fantasy Origin is a canon installment in the Final Fantasy franchise, but with the shell of Nioh. Its map, process and task modeling have clearly borrowed from Nioh, but it still seamlessly maintains the career and combat systems of the Final Fantasy tradition, which brings us a core gameplay style markedly distinguished from Nioh. The moderate death penalty and abundant skills make the exploring process less "painful". Similar to Nioh, however, the gaming experience after you have cleared the main story is a repetitious process of killing mob and collecting loots and does not feel like a hard-core action game. The game's graphics are unremarkable and its optimization has certain problems, but these do not significantly impact the gaming experience. The game is set in the world background of Final Fantasy 1 and integrates the elements of the previous installments of the Final Fantasy franchise, so its design will feel quite nostalgic to the die-hard fans of the franchise.
    • 83 Metascore
    • 78 Critic Score
    The SLG part of Triangle Strategy is quite worth playing, but this game slightly falls short in terms of story design and role development freedom and still lags far behind Tactics Ogre and Final Fantasy Tactics, the games to which it pays homage. Despite being unremarkable, it is still an SLG game worth trying, given the scarcity of this type of games lately.
    • 76 Metascore
    • 76 Critic Score
    Assassin's Creed Valhalla Dawn of Ragnarok is solid, but doesn't break its original format. The open world and quest logic hasn't changed much, but there are little innovations in the combat and stealth systems.
    • 76 Metascore
    • 78 Critic Score
    Ghostrunner Project Hel brings a character with a new gameplay style, which makes the parkour and slashing experience more refreshing, and also improves the fault tolerance rate. However, the game is limited in its innovations. The new enemies only expand the game, but fail to bring satisfying.
    • 87 Metascore
    • 90 Critic Score
    Gran Turismo 7 is a summary of the development of the Gran Turismo series over the past 25 years, with all the core strengths of the series retained and further polished. Kazunori Yamauchi has created a "car city" with plenty of game content and fun for the players. His love for car culture is reflected everywhere in the game. Although Gran Turismo 7 does not have many surprises and innovations, it is worthy of the title of "synthesizer of 25-years-old Gran Turismo series".
    • 83 Metascore
    • 76 Critic Score
    The upgraded alchemy system is the best fun part of Atelier Sophie 2. This game has innovated the classic turn-based combat mode in a unique way, and the improved encounter mode also makes me delighted. However, the story line is unremarkable, some items in the main story line are quite difficult to fabricate, some materials required for devising formulas are difficult to locate, and there are unreasonable aspects in the two-person alchemy system. All these issues will seriously undermine your experience in the game and preclude the game from being outstanding.
    • tbd Metascore
    • 70 Critic Score
    Model Builder, thanks to its handy operating system, excellently reproduces the modeling process from assembly and coloring to stickers addition, and its user-friendly prompts make it easier for players to learn it. However, the small number of models in the game will be used up by players soon and they are forced to do tedious repetitions. Certain problems in system disassembly can be often very annoying too.
    • 71 Metascore
    • 75 Critic Score
    Shadow Warrior 3 brings players a pure shooting experience returned to the original nature, with elements such as finishing moves and hooks and ropes making combat more enjoyable. But the small volume of the game and the "humble" character growth system also restrict its ceiling, making it feel like the end has come before the fun is fully enjoyed. If some hidden elements or "New Game+" setting can be added to it, the quality of the game will be better than now.
    • 94 Metascore
    • 98 Critic Score
    Elden Ring is built upon a huge epic world and it is by farther best game in the Soul series in terms of map extensiveness and operability of battle system. More than just the worthiest successor of the Soul series, this game has broken free from the past shortcomings and constraints of the series and comes as an unparalleled master piece. It is a very enjoyable journey venturing into this world rich in details and full of challenges worth exploring.
    • 85 Metascore
    • 80 Critic Score
    The King of Fighters XV builds on the success of the previous game. The online mode is a great experience, but the outdated graphics performance and unstable frame rate degrade the gaming experience.
    • 86 Metascore
    • 88 Critic Score
    As the final work of the Total War: Warhammer series, Total War: Warhammer III not only brings a lot of new content, but also improves and perfects the original content, which makes it the game with the best experience among Total War series so far. However, the slightly boring mid-to-late process, the occasional vicious bugs and other "old problems" left the game with some room for improvement. All in all, in a world where RTS is scarce, Total War: Warhammer III is a great choice for both long-time fans of the Total War series and newcomers to the Chinese-style camp of Cathay.
    • 88 Metascore
    • 90 Critic Score
    In addition to ensuring a solid storyline and combat performance, Horizon Forbidden West also makes a lot of attempts in the application of new technologies and deserves to be evaluated as a work full of the spirit of exploration. However, from the perspective of gameplay, for Horizon Forbidden West, it is a bit unsatisfactory in the control of the pace of gameplay and the content enrichment of the open world.
    • 81 Metascore
    • 85 Critic Score
    SIFU has quite a few highlights in scene style and action design, and its hardcore combat lets you know the true meaning of talented pupils are trained by strict masters. The "easy-to-die" gameplay is extremely merciless to the player, and only through blood and sweat can you transcend. All this, of course, comes at the cost of deterring many players from the game.
    • 77 Metascore
    • 75 Critic Score
    Dying Light 2 is a satisfactory but unremarkable sequel in the franchise. It is nearly impeccable in terms of its parkour gameplay and the narrative driven by scene exploration. However, the awkward performance and lack of details make the story plot mediocre. It should have been a much better game.
    • 83 Metascore
    • 88 Critic Score
    Generally speaking, the Pokemon Legends: Arceus is a work with outstanding plot and depth, excellent open world design and interesting new battle mode. Although there are many deficiencies in explicit aspects, it still creates the most ideal form of Pokemon world in my mind, and thus becomes the best series of Pokemon works in five years, worthy of the suffix of "Arceus" in the name.
    • 87 Metascore
    • 92 Critic Score
    Uncharted: Legacy of Thieves Collection is the combination of the best two installments of the Uncharted franchise. The powerful performance of PS5 pushes the game graphics to the next level, and the whole gaming process is nothing less than "amazing". However, almost none of the features of the game, including the adaptive trigger and the useful "shock" function, gives full play to the performance of the DualSense gamepad, and consequently the game controls cannot make the game more immersive, which is quite regrettable.
    • tbd Metascore
    • 92 Critic Score
    Word Game combines many elements of puzzle, interactive fiction, and traditional JRPG into one work, bringing players an almost unprecedented novelty experience in the "simple" gaming screen with only Chinese characters. The game is highly sophisticated in rewriting Chinese characters, and the innovative use of the extensive and profound Chinese characters makes this journey to beat the dragon full of bright ideas at all times. The multiple inconceivable plot twists in the second half of the game are the icing on the cake, giving a different meaning to the whole story.
    • 69 Metascore
    • 78 Critic Score
    In the intensely competitive market of online co-op FPS games, Tom Clancy's Rainbow Six: Extraction has effectively differentiated itself. It inherits some of the tactic and strategic features of Tom Clancy's Rainbow Six Siege, its design encompasses a unique enemy eco-system, and its difficulty setting appeals to both casual players and hard-core players. However, the time-consuming unlocking progress and slightly sluggish "MIA system" prolong gaming time and also result in homogenization of the mid part of the game's process, which makes the gaming experience somewhat repetitious or tedious.
    • tbd Metascore
    • 85 Critic Score
    As a multi-player co-op game, Rescue Party: Live! is outstanding in many ways. However, the obstacles in optimization and communication will still trouble some players. If one or several players will play it with you, this game is still an excellent option for you.
    • 93 Metascore
    • 97 Critic Score
    In terms of graphics and controls, the PC version of God of War is perfectly built for PC. If you have always been interested in the God of War franchise but unable to play it due to game console exclusiveness, now is your perfect chance to experience the greatness of God of War. Before release of God of War: Ragnarok, experiencing the next-gen God of War will be a good choice for the die-hard fans of this franchise.
    • 68 Metascore
    • 70 Critic Score
    The Far Cry 6 DLC "Pagan: Control" extracted the settings of Far Cry and implanted them into "Roguelike" gameplay. Player will play the Pagan Min, who was the villain in Far Cry 4, and return to Kyrat. The familiar maps ans scenes, the unique narrative perspective and the missions imbued with fantasy elements give you a quite fresh feeling. However, the DLC is very repetitious in terms of gameplay and the in-game rewards are very limited, which gives you a strong feeling of fatigue and kills your desire to start new game.
    • 86 Metascore
    • 88 Critic Score
    It is an HD upgrade, but its graphic improvements are enough to amply enhance the monster hunting experience of Monster Hunter: Rise, and this makes it one of the best action games on PC. If you have not played this game on Nintendo Switch, I strongly recommend you buy this game and experience the new action system and Wirebugs in Monster Hunter: Rise. But if you are a seasoned hunter who has defeated the Thunder Serpent Narwa, you may choose to wait and make a decision when the DLC is released a few months later.
    • tbd Metascore
    • 88 Critic Score
    Spiritfarer: Farewell Edition is a game that really touches your soul. The game is about death, but interprets death in a heart-warming and thought-provoking way. This endows the game much uniqueness, but also means the game is not to the liking of everyone. However, the game is worth trying. The players who have not played it may just take the "farewell version" as the starting point of the spirit journey. If you take your time and immerse yourself in the game, you will relish the peculiar experience about death and life.
    • 67 Metascore
    • 70 Critic Score
    Despite its flaws, the superior picture quality and solid basic experience still give ICARUS a lot of potential. The level-based mission design makes ICARUS significantly different from traditional survival games, but it also makes most of the player's efforts in vain. If its mission rewards are more generous, the items unlocked in the space station have a wider range of uses, and the settings of character growth system are more reasonable, then I believe that players will also have a better gaming experience than they do now.
    • 85 Metascore
    • 86 Critic Score
    Death's Door builds a world that fully engages players in exploration, and it looks somewhat like an excellent fusion of The Legend of Zelda and Dark Souls series. Although the ability design of this game is somewhat lacking in new ideas and the volume of levels is slightly insufficient, it is an excellent work that cannot be missed for any fan of independent games.
    • 74 Metascore
    • 80 Critic Score
    Cris Tales has a very distinctive art veneer, but it also has obvious technical shortcomings that make the process of playing very bad, ultimately causing more regrets than surprise.
    • 81 Metascore
    • 77 Critic Score
    The Legend of Zelda: Skyward Sword HD on NS brought this once masterpiece back to the player's vision. However, its crappy control and a somewhat old-fashioned design make it seem less attractive nowadays.
    • tbd Metascore
    • 70 Critic Score
    If you're a fan of the Resident Evil series, you'll probably also enjoy Lady in Tomb. The game's blend of traditional Chinese culture and puzzle solving is fun, but the poor shooting feeling and monotonous enemy design make the combat experience not enjoyable.
    • 74 Metascore
    • 76 Critic Score
    The Ascent has an excellent shooting experience and is great for playing with friends. However, apart from "shooting another wave of enemies", the game can bring very limited fun. The dull story and gameplay will easily bore you in this cyberpunk world.
    • 87 Metascore
    • 74 Critic Score
    Ghost of Tsushima: Director's Cut has improved the graphic of the game greatly. The newly added Iki Island brings new stories and challenges, and further extended the story background. For players who have already cleared the game, playing the Director's Cut version is still an unforgettable experience.
    • 78 Metascore
    • 78 Critic Score
    It is a hellish experience playing GTFO alone, but four-player co-op gaming would bring the fun of higher challenge. Since the trial version, the difficulty levels of the game have been adjusted many times, but scarcity of resources and strong hordes zombies still made the game look hard-core. There is also the problem that absence of gaming guidance deterred players from playing the game, and the numerous bugs also undermined the game's quality.
    • 68 Metascore
    • 80 Critic Score
    Overall, Trash Sailors is a co-op sailing adventure game with a unique hand-drawn style and creative and interesting gameplay. Players can constantly meet new challenges in different themed sea scenes. However, the game also currently exists several problems, such as online co-op and dynamic difficulty balancing. We hope the developer can solve them soon.
    • 87 Metascore
    • 90 Critic Score
    As a restart of the series, Halo: Infinite delivered a stellar performance with a newly designed single player campaign and a steady multiplayer mode. It retains the core fun of the series, and also takes a solid and steady step forward on the road of gameplay exploration. In the 20th year of the Halo series, Halo: Infinite breathes new life into the series with solid content, careful innovation and time-tested design.
    • 76 Metascore
    • 66 Critic Score
    Twelve minutes is a puzzle game with the theme of time loop. Although the scenes are rich in details and the art design is attractive, the mediocre gameplay and bad ending ruin everything the game has come before.
    • 80 Metascore
    • 92 Critic Score
    As a Metroidvania, F.I.S.T.: Forged In Shadow Torch has achieved the point of "making players feel comfortable". Even if you are not a fan of this type of game, its comfortable controlling feel, brilliant gameplay and moderate difficulty are still worth to try.
    • 87 Metascore
    • 85 Critic Score
    Tales of Arise achieved steady progress under the traditional JRPG framework. With a solid plot and refreshing battle, a very good JRPG experience has been created for players. Although the overall quality is very high, the game still has some problems in character creation and story logic, which prevents it from reaching the peak of the JRPG category.
    • tbd Metascore
    • 79 Critic Score
    The Rewinder is a pixel-style Point & Click puzzle game. Its core gameplay is similar to Ghost Trick, with excellent puzzle design. But unfortunately, it has limited gameplay and the hasty ending makes people feel unsatisfied.
    • 82 Metascore
    • 85 Critic Score
    Excellent pixel art, profound plot and deep story background, as well as the complementation of puzzle solving and combat, make Eastward an excellent work worth experiencing.
    • 88 Metascore
    • 84 Critic Score
    Deathloop offers well-designed stealth levels under the core gameplay of Roguelike. At the same time, the variety of weapons and special powers also support the exciting combat. Julianna's "invasion" adds the uncertainty of the game, but may also spoil the player's experience.
    • 76 Metascore
    • 72 Critic Score
    NBA 2K22 maintains the consistent quality of the series, but some of the old problems of the previous game and the unchanging game mode also makes the game experience lack of surprise.
    • 74 Metascore
    • 80 Critic Score
    As a remake, Sonic Colors: Ultimate does not pay much attention to many of the details, there is not much difference from the original except for a better graphics. However, based on the excellent quality of the original game, Sonic Colors: Ultimate is still a work that allows players to fully appreciate the charm of the Sonic series.
    • 72 Metascore
    • 77 Critic Score
    Gamedec is a regular detective game, the creation of the world view and the design of the case is unique. However, some lack of details also reduce the game experience.
    • 85 Metascore
    • 100 Critic Score
    Whether the 4k60 frames or the powerful features of DualSense, the experience of Death Stranding: Director's Cut has been taken to another level. With this Director's Cut, there will be some new feelings when going through the "journey of connection" again.
    • 83 Metascore
    • 88 Critic Score
    Pathfinder: Wrath of the Righteous is a fantasy role-playing game that is highly playable and extremely rich in content. Although there are still some obvious bugs and optimization issues in the game, it is still the brightest new star in the fantasy role-playing games.
    • 82 Metascore
    • 89 Critic Score
    Lost Judgment tells an exciting legal and political story while also giving players a return to the experience of their campus life. The great martial arts actions and the rich world design make this work a classic that is even better than its prequel.
    • 80 Metascore
    • 85 Critic Score
    Diablo II: Resurrected is as awesome as ever, and that's enough.
    • 83 Metascore
    • 87 Critic Score
    The strongest feeling I got from Kena: Bridge of Spirits is that it is "eclectic". It extracts the folk culture and religious culture, and then injects them into the Disney-like art style, creating a wonderful chemical reaction that is shocking enough.
    • 78 Metascore
    • 74 Critic Score
    FIFA 22 has improved the feel and smoothness of actions, but there are almost no changes in the game mode and gameplay. The reduction of stand-alone content makes it not very suitable as the first FIFA entry for newcomers.
    • 74 Metascore
    • 86 Critic Score
    Far Cry 6 is a work that strives for progress while maintaining stability. There are ancestral gameplays of the series that have not been outdated, and some system optimizations and improvements that keep pace with the times. In general, it is still a familiar formula and a familiar taste.
    • tbd Metascore
    • 70 Critic Score
    Settlement Survival feels "mediocre", it completely abandoned the idea of adding new elements to the game, but instead put a lot of effort into polishing the basics of survival simulation games, showing the most basic charm of these games thoroughly. If you are struggling from no good survival simulation works to play, Settlement Survival is a good choice.
    • tbd Metascore
    • 70 Critic Score
    Lumione is exquisitely designed and has a high level of controlling precision required. With its fast-paced levels and various kinds of stratagems, players have no time to rest and are always subjected to a full range of high-intensity tests. As for whether this "suffering" experience is a challenge or torture, it varies from person to person.
    • 88 Metascore
    • 89 Critic Score
    Metroid Dread follows in the footsteps of the previous games very well. Some of the "retro" design does not necessarily fit the habits of today's players, but for the huge fans of the Metroid series, this is a masterpiece not to be missed.
    • 81 Metascore
    • 89 Critic Score
    The overall performance of Age of Empires IV is very steady, retaining some of the classic design of the series, but also adding some improvements that speed up the pace of the game. The new documentary cutscene is an excellent attempt, and the fully evolved sound and graphics performance makes the battlefield more immersive.
    • 85 Metascore
    • 86 Critic Score
    Inscryption uses the appearance of Roguelike cards to "cheat" players in, and then uses the depth and fun of card battles to firmly hold on to players. When players are immersed in it, the game then presents a completely different look with a subversive "new game" - such an experience is indeed hard to replicate and impressive.
    • 81 Metascore
    • 79 Critic Score
    The Legend of Tianding is a sketch game of upper middle quality. There are some issues that will affect the game experience to a certain extent, such as the repetitive late miscellaneous battle, unclear mission guidance, bugs of individual levels in the design. But the refreshing experience of the plot, like reading the Hong Kong comics, is very unique.
    • 78 Metascore
    • 84 Critic Score
    With a focus on extreme sports, Ubisoft has created a huge open, free paradise that allows players of all levels to enjoy the fun of extreme sports itself - it's safe to say that Riders Republic has indeed created a "utopia" for the fans of extreme sports.
    • 92 Metascore
    • 98 Critic Score
    Forza Horizon 5 is not an innovation, but its excellent quality makes it one of the best racing games even if it is conservative. It's a place of speed and limit, of wildness and freedom, which makes adrenaline soar all the time.
    • 85 Metascore
    • 82 Critic Score
    Football Manager 2022 doesn't have any major breakthroughs, but some small fixes that fall into place give players a more comfortable experience. The game engine upgrade makes the match process unique, and the database and rules that are in line with reality is also the reason for players to buy this game.
    • 63 Metascore
    • 83 Critic Score
    If you've been too timid to play horror games but have been looking for a chance to experience it once, Fatal Frame:Maiden of BlackWater might be a good choice. Sexy characters, wonderful plots, unique combat system, and an excellent Japanese-style psychological horror atmosphere make this work unique in the field of horror games.
    • 72 Metascore
    • 82 Critic Score
    Call of Duty: Vanguard maintains the usual high level of production of the Call of Duty series, with an excellent cinematic narrative that allows players to have an audio-visual experience of being in the battlefield. The online content is also excellent, the new zombie mode has many good parts, but the thin content makes it difficult to retain players for a long time. Overall, it is still a popular FPS worth trying.
    • 79 Metascore
    • 80 Critic Score
    Super Robot Wars 30 is one of the most fun I've had playing in recent years. Its revamped narrative logic complements the characteristics of Super Robot Wars. However, I was slightly disappointed by the conservative battle. For most fans, this should be a satisfactory answer, but for the future of Super Robot Wars series, it failed in its performance.
    • 68 Metascore
    • 87 Critic Score
    Battlefield 2042 surprised me more than it disappointed me. Some of the attempts are not successful and the bugs and balance are a bit unbearable, but the unpredictable battlefield, the mode full of memories, coupled with this hell of war and time and space, still make me fascinated.

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