Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 55 Metascore
    • 40 Critic Score
    Sniping in Sniper: Ghost Warrior 3 works like a charm, but the rest of the game is a let-down. On the content side and the technical side Sniper Ghost Warrior 3 is simply not worth your time.
    • 55 Metascore
    • 40 Critic Score
    Table Top Racing combines the mini game that is Micro Machines with the battles in Mario Kart, but it forgets to also add the fun aspect of these titles.
    • 55 Metascore
    • 60 Critic Score
    At first glance Watchmen looks like a nice surprise with its beautiful style and delicious combat system. But after a while the repeating level design and gameplay elements will have you thinking otherwise. Nevertheless, we'll be waiting for episode two, because we're convinced that there is light and the end of the tunnel.
    • 55 Metascore
    • 40 Critic Score
    Naruto: Ninja Destiny II is just like its predecessor: A poor fighting game. Again, the combat system is to simplistic, the available game modes pretty pathetic and on top of that it's a disgrace to the franchise. So, if you ever get your hands on this game, just throw it as far away as possible. Even if you're fond of yellow spiked hair and bright colored pajamas.
    • 55 Metascore
    • 50 Critic Score
    Bad graphics, minimalistic and simplistic gameplay, repetition. This game was mediocre on the 360, on the PC and now on PS3. Don’t bother getting this game. Unless you have way too much time on your hands.
    • 55 Metascore
    • 50 Critic Score
    Haze has not become the game we all expected it to be. Although the idea is nice, the result is absolutely not original. Next to that the game has terrible AI and voice-acting. Graphics has it's limits and vehicles are really uncontrolable. We expected better from the developer.
    • 55 Metascore
    • 50 Critic Score
    C.O.P. The Recruit's greatest achievement is a technical one. To deliver a GTA-like city in 3D on the DS is something we didn't believe was possible. It's a shame the gameplay doesn't achieve the same level. Driving around the city is fun but not enough to compensate for the problematic shooting-mechanics. The game provides variation and an entertaining story, but never is fun to play.
    • 55 Metascore
    • 45 Critic Score
    Shinobido 2 is a game with a few nice ideas. For instance: it has a decent pace for a stealth game with open levels that offer multiple paths. But before you'll be able to see the good that it has to offer, you'll most likely be scared off by the other awful aspects it has, like atrocious graphics, too many menus and load screens, a boring and cliché-filled story and constant repetition in gameplay.
    • 55 Metascore
    • 70 Critic Score
    In spite of a few strange design choices, The Staff of Kings offers a surprisingly good Indy-experience. The game is diverse, fun to play and authentic and even comes with the classic Fate of Atlantis.
    • 55 Metascore
    • 40 Critic Score
    Ultimate Tenkaichi suffers due to a very limited combat system. This is all luck and no skill. The story with the clips from the cartoon make things bearable, but there isn't any other motivation to keep playing this game.
    • 55 Metascore
    • 70 Critic Score
    CreaVures is a fun platformer that reminds us somewhat of Lost Vikings. All of the creatures have unique specialties that must be combined in order to reach the end of a level. Although the puzzles aren't too intelligent and you'll have gone through all of the areas in the nick of time, CreaVures is still one of the most fun indie-games of the last three months.
    • 55 Metascore
    • 60 Critic Score
    Bomberman Land is an average title. The storymode is a nice challenge to play. But after some while the storymode becomes quite boring because of its repeating assignments and minigames. The game has to thank its result mostly by adding the superb original Bomberman.
    • 55 Metascore
    • 50 Critic Score
    The well put together RPG elements in the career mode cannot save the outdated and stiff looking Smash Court Tennis 3.
    • 55 Metascore
    • 50 Critic Score
    Despite its flaws, the last King of Africa turned out to be a very entertaining game for people with a soft spot for this type of genre. Too bad that the game has too many flaws to attract new gamers. The puzzles are original, without ever getting frustrating.
    • 55 Metascore
    • 45 Critic Score
    Fable Heroes is a beat-'em-up game that doesn't challenge, has clumsy controls, has a handful of average mini games but boasts a decent, though not optimally executed graphical style. The foremost purpose that this game serves is providing in-game gold for the upcoming Fable: The Journey.
    • 55 Metascore
    • 50 Critic Score
    The collection of mini games don’t offer enough variety to stay interesting for long and the controls spoil the fun. It’s only visually interesting.
    • 55 Metascore
    • 50 Critic Score
    The attempt to reinvigorate the thirty year old Yar's Revenge is only partially successful. The stylish animé-sauce and gorgeous environments that go past you can't hide the average execution of the game behind it. The largest challenge it offers comes from your impending struggles with the controls. Other than missing any sense of reward whatsoever, it just hasn't been worked out well.
    • 55 Metascore
    • 60 Critic Score
    Warfighter has potential and tries to renew some elements, but mostly gets caught in old concepts. A missed opportunity, because it could have been of added value to the genre given its trust in its own character and content. The game also seems to be rushed out onto the market, which left the window wide open for bugs to crawl in and walk all over the experience as a whole.
    • 55 Metascore
    • 50 Critic Score
    Rabbids 3D controls well and manages not to frustrate its player, but the flaccid level design and cliché environments turn these upsides into pure boredom. It's a platform-game that'll be forgotten as soon as Mario, Sonic or Kirby make a sound.
    • 55 Metascore
    • 50 Critic Score
    Warhammer Battle March is in nothing a serious competitor in the RTS genre. Complicated controls, dull graphics and monotonous missions make the game almost unplayable. With Red Alert 3 and EndWar approaching fast there is no real good reason to buy battle March if you want to play a RTS on your console. Even the Warhammer fans are better off with Dawn of War II. Don't say we didn't warn you.
    • 55 Metascore
    • 60 Critic Score
    SpellForce 2: Faith in Destiny is dated, but that's no surprise. What does surprise is the complete lack of imagination and at the same time a unique and seamless transition between RTS and hack and slash. What it does well, is offer a fun time for those with somewhat lower standards.
    • 55 Metascore
    • 50 Critic Score
    Lord of the Rings: Conquest feels like a cut down, simplistic version of Star Wars: Battlefront. Battlefront was far from flawless, but the gampley worked more than fine in a sci-fi setting. The translation into a fantasy setting didn't.
    • 55 Metascore
    • 30 Critic Score
    This is a terrible action game. The fighting system isn't working properly, the missions aren't offering any variety and the visuals are dated. The game hasn't recieved the care the series obviously deserves.
    • 55 Metascore
    • 50 Critic Score
    Every good boxing game should have decent controls, but Don King Boxing doesn't seem to understand that. Even the option to use your Balance Board doesn't change that. The looks are equally bad and not worth mentioning. What remains is a decent story-mode with funny details that will appeal to every boxing fan.
    • 55 Metascore
    • 40 Critic Score
    This game is a boring affair where the logic in the design is nowhere to be found. Instead of the Circle of Doom, we rather prefer a Red Ring of Death.
    • 55 Metascore
    • 65 Critic Score
    Calvino Noir is very good in making a blueprint of the jazz era, but it also has some disappointing flaws. It comes with a lot of bugs and crashes which makes the game just as beautiful, but a lot less nice to play.
    • 54 Metascore
    • 40 Critic Score
    The potential interesting story of Moebius: Empire Rising is mostly buried underneath the messy engine. Who perseveres sees parts of a literary thriller. The rest is an embarrassment.
    • 54 Metascore
    • 65 Critic Score
    Sharp graphics and subtle gameplay can’t disguise Knack for what it is: a shallow platformer with little personality. The story, music and the world don’t grab players and feel distant and sterile due to the American sauce that was mixed in. In a launch line-up filled with shooter violence, it stands out, but in a few months most will have probably forgotten Knack.
    • 54 Metascore
    • 30 Critic Score
    Reality Fighters forces players to follow what's going on with its augmented reality functions. So players will end up sitting in their living room looking at a game that takes place in their own home, if they see anything at all. And as a bonus, it throws in terrible humor.
    • 54 Metascore
    • 30 Critic Score
    Dream Trigger 3D tries to offer its player an original mix of shooting and puzzling, that's supposed to please the hardcore gamer on the 3DS with abstract worlds and a high difficulty. Unfortunately the game is unclear, unfair and simply unplayable, which's why it's actually interesting for no one.

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