Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 57 Metascore
    • 40 Critic Score
    Shrek: Forever After is a mediocre licensed title which tries to distinguish itself with cooperative play, but does not succeed to do that in an interesting way.
    • 57 Metascore
    • 65 Critic Score
    Skater XL is an unparalleled representation of skateboarding. It's all about practice, timing, and creativity. You are the only indicator. As a game, Skater XL disappoints: technically it is not that great and the number of available locations is very limited. The picture that Skater XL paints of the skate culture is also quite one-sided in 2020.
    • 57 Metascore
    • 70 Critic Score
    Rise of the Argonauts has its share of flaws, nevertheless it really draws you into a compelling storyline of glory and romance. The combat system appears to be very simplistic but actually offers fresh new combos and a very decent RPG-system. The conversations between Jason and his Argonauts are interesting enough, even though the game sometimes offers you voice samples that are hard to understand. Add gameplay that offers less freedom than your average prison, a lack of a decent HUD and some minor bugs and you'll get a game that needs some courage to be played.
    • 57 Metascore
    • 40 Critic Score
    This game is unforgivingly buggy and the gameplay is way too repetitive and uninspired to be worth even a second of your time. No matter how much of a One Punch Man fan you are.
    • 57 Metascore
    • 40 Critic Score
    Armikrog is a game you really want to love. The atmosphere and the claymation cutscenes are amazing, which makes it even more pitiful that the game itself is not interesting at all and quite technically annoying.
    • 57 Metascore
    • 40 Critic Score
    The PSP-version of EyePet could have been a good game. Instead, it is a crippled one, with a small collection of uninteresting mini-games.
    • 57 Metascore
    • 40 Critic Score
    Bomberman Land Wii is simply the weaker version of Bomberman Land Touch!. The game which was released a year ago for the NDS. The visuals and audio of the game disappionts us. The minigames are average of quality and it lacks a WiFi support. Luckily the developer has put the original Bomberman game on the disc as well. Else the result would even been lower.
    • 57 Metascore
    • 70 Critic Score
    Army Corps of Hell has a strong base, which revolves around controlling minions like you might know from Pikmin or Overlord. Well designed enemies make for challenging games and make Army Corps an addictive experience. It could have been more than its concept, but it convinces even in this form.
    • 57 Metascore
    • 65 Critic Score
    Edge of Times has a strong sense of humor and good pacing. It's too bad the controls are lacking and the sense of freedom has been taken away.
    • 57 Metascore
    • 40 Critic Score
    In 2010, Guitar Hero: Van Halen should have never been released in stores at full price. It's absurd. We'd rather applaud you to wait for the release of Guitar Hero 6, since Guitar Hero Van Halen has the same lack of content as it has lack of love for our frettapping guitar legend. Or as Eddie would probably put it: Aint Talkin' Bout Love.
    • 57 Metascore
    • 50 Critic Score
    Honestly, it's a nice try, and this game has a few fun elements, but that's really all we can say about Wrecked: Revenge Revisisted. It looks dated, the controls are oversensitive and the actual content isn't up to snuff. Playing online pays off for a few matches, but that's all really.
    • 57 Metascore
    • 30 Critic Score
    Iridium Runners is an unknown game from a small developer and we always hope for a suprise hit. Unfortunately, often there is a reason for games to stay unknown: they're simply not worth the purchase. Iridium Runners isn't just lacking in gameplay, there's also not enough things to play around with and you get the feeling the developers were lacking in ambition. A game that could've appeared five years ago and still would have passed by unnoticed.
    • 57 Metascore
    • 45 Critic Score
    Animal Force starts off as a nice tower defense game in VR, but it swiftly changes into this big task that is simply not fun to finish due to bad choices in design.
    • 57 Metascore
    • 60 Critic Score
    You can easily notice that everything about Transformers: Dark of the Moon, is made for a bigger audience. The game has become more simple and accessible, but doesn't lose that special 'Transformers-feeling'. It's a fun game, that doesn't do anything more than it's supposed to, which is also why it degrades into mediocrity.
    • 57 Metascore
    • 50 Critic Score
    Sherlock Holmes: Mystery of the Mummy is a simple and short adventure, that could be fun for people who never played games like this before. The Egyptian theme works, but a bad presentation and disappointing puzzles prevent this game from being more than forgettable.
    • 56 Metascore
    • 40 Critic Score
    The frustrating controls and randomness of this game really spoil the fun idea that is behind this Overcooked clone.
    • 56 Metascore
    • 30 Critic Score
    Naruto Shippuden Ninja Council 3 European Version is a big disappointment in every way. The platforming doesn't work and the fighting system is shallow. The low production value, dull multiplayer and a short story mode result in a game that should be avoided.
    • 56 Metascore
    • 50 Critic Score
    The fighting system is okay but shallow Jump Force mainly just feels like a rough version of what the game could have been. The online hub does not add anything to the game and following story missions is unnecessarily complicated.
    • 56 Metascore
    • 40 Critic Score
    Velvet Assassin is in one word: weak. The story never reaches its full potential and furthermore the technical side is flooded with flaws. And even though the game has its moments of tension, the game fails horribly in being worth your money. Try to sneak past this one if you can.
    • 56 Metascore
    • 40 Critic Score
    Rooms: The Main Building not only suffers from a terrible name, but also from a bad storyline, blurry graphics and a lingering difficulty that stays easy for way too long. It has some good ideas gameplay-wise, but they will present themselves long after you've put this game down.
    • 56 Metascore
    • 65 Critic Score
    The first big DLC for Far Cry 4 is a let-down. There is not any real new content and it offers a lot of repetition. Why buy this for the full price? But, not all is negative, it still feels great to shoot everything to pieces with an interesting range of weapons.
    • 56 Metascore
    • 60 Critic Score
    Zero Gravity might not be as good as the well known race games from Nintendo themselves, but this game can offer quite some fun. The levels are designed nicely and the different routes offer a lot of variation. The only real downside is the control: it's just too frustrating. This is a nice placeholder for the next Mario Kart.
    • 56 Metascore
    • 75 Critic Score
    On a technical level, Deadly Premonition 2 can be criticized for lots of things, but it would be a shame to rely on the game for that. Technical imperfections matter little if a game is so fascinating that it's hard to put it down. Deadly Premonition 2 you play for the bizarre plot lines, eccentric characters and obscure references to pop culture. They provide such a fantastic and quirky experience that we can forgive this second part for its shortcomings.
    • Gamer.nl
    • 56 Metascore
    • 40 Critic Score
    Percy Jackson & The Lightning Thief feels mediocre in every way. The lacklustre presentation fails to create any real connection to the story, the solid fighting system is only entertaining for the first couple of hours and the game is downright easy. You can’t shake the idea you should rather read the book.
    • 56 Metascore
    • 50 Critic Score
    Although APB has a few good ideas, the execution just isn't fun enough. It presents itself as an online Grand Theft Auto, but in its core is nothing more than deathmatch in an open world. Shooting isn't balanced well, and the number of missions is so limited that it becomes a bore really fast.
    • 56 Metascore
    • 40 Critic Score
    For two decades, the three GTA games from the PlayStation 2 era symbolized the rise of the open world genre. Their groundbreaking freedom and timeless music gave us memories for life. Now these historic games instantly symbolize what a remaster should absolutely not do.
    • 56 Metascore
    • 60 Critic Score
    Ghost Recon Breakpoint is a bit lost. The many bugs in combination with weird design choices bring down the level of a potentially solid shooter. The strong acting work of Jon Bernthal, the combat system and the Ghost War mode make up for this a little bit.
    • 56 Metascore
    • 50 Critic Score
    Redfall does not meet the standards we're used to from Arkane Studios. The game is not thought through and is a technical blunder. The game is okay when it comes to shooting and has a few cool guns, but that's it.
    • 55 Metascore
    • 50 Critic Score
    This is a very unoriginal spiritual sequel to the EyeToy-games. After the fun you have because of the precision of the Move-controller wears off, there are nine mini-games that you rush through and that'll leave you bored. There's also no real multiplayer, a huge missed chance.
    • 55 Metascore
    • 70 Critic Score
    Bloody Good Time is the spiritual successor to The Ship. It maintains its quirky style of action and strategy combined with a Sim-like gameplay. At its current low pricepoint it's hard to pass up on.

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