Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 45 Metascore
    • 50 Critic Score
    Call of Juarez: The Cartel moves into dangerous territory by dropping the Western-setting. It loses that special something and what's left is nothing more than a unimpressive modern shooting gallery. The story mode, however, though filled with clichés, is high on content and has some great ideas. Unfortunately, it won't pull you through its rough bits.
    • 44 Metascore
    • 30 Critic Score
    If you ever plan to design a hack & slash-game, you should definitely play Golden Axe: Beast Rider. It's the perfect example of what not to do.
    • 44 Metascore
    • 40 Critic Score
    Offers little variation and hardly requires strategic input, which leaves a mindless third-person shooter. The well-executed story and great looking characters make it a tad more interesting, but these elements can't hide the fact that the four-eyed magician often turns to his wands for simple and selfish needs.
    • 44 Metascore
    • 40 Critic Score
    There's a nice idea hidden somewhere in Ridge Race for the Vita, but it just doesn't come out of its shell. The focus lays on online races, and not even very expansive. Just being able to have a good race has been overlooked with this racer.
    • 44 Metascore
    • 30 Critic Score
    This futuristic actiongame is so bad on so many levels that it almost looks like they did it on purpose. Gameplay, graphics and presentation: it's all terrible.
    • 44 Metascore
    • 40 Critic Score
    At first the game will get your sympathy. It looks nice with it's 3D surroundings and cute looking cartoon characters, but it won't take long before the very, very bad game concept destroys everything that you might like. Tornado offers little less than looking around for objects and remembering were they are when you need them a second time. On top of that you hardly see anything of the surroundings, resulting in a well earned insufficient grade.
    • 43 Metascore
    • 30 Critic Score
    Terminator Salvation, in this form, should have never been shown to the public. The game is extremely short, linear and misses the action that made the films so much fun to watch. The gameplay feels stiff, limited and repeats itself. This game is one of the worst movie tie-ins we've ever seen. Not even the biggest Terminator-fan should buy this title.
    • Gamer.nl
    • 43 Metascore
    • 20 Critic Score
    There's nothing that redeems this interpretation of Star Trek. Aside from a wealth of issues, it's nothing more than a generic, rushed product that doesn't have a single good idea in it. Don't spend a penny on it: Star Trek just isn't worth it.
    • 43 Metascore
    • 50 Critic Score
    Devil's Third has everything it takes to become a cult hit; katana and grenade throwers, explosions, mutants, vulcanos with blue lava and a tough character that lights a cigarette within this madness. But this game does not meet its full potential. The frame rate is terrible, the surroundings are soulless, the loading times are long and the boss fights are frustrating.
    • 43 Metascore
    • 30 Critic Score
    While controlling the game is easy, the game itself bores you from beginning to end and the story and presentation never reach the level of the animated series. The platforming is frustrating and the graphics are terrible. Another bad game based on a movie or series, when will they learn?
    • 43 Metascore
    • 40 Critic Score
    Offers little variation and hardly requires strategic input, which leaves a mindless third-person shooter. The well-executed story and great looking characters make it a tad more interesting, but these elements can't hide the fact that the four-eyed magician often turns to his wands for simple and selfish needs.
    • 43 Metascore
    • 30 Critic Score
    Once a great game in the arcade, now not worth mentioning on Xbox Live Arcade. The controls are way too slow and inaccurate and everything feels so outdated. Not worth 400 points!
    • 43 Metascore
    • 30 Critic Score
    While controlling the game is easy, the game itself bores you from beginning to end and the story and presentation never reach the level of the animated series. The platforming is frustrating and the graphics are terrible. Another bad game based on a movie or series, when will they learn?
    • 43 Metascore
    • 30 Critic Score
    This futuristic actiongame is so bad on so many levels that it almost looks like they did it on purpose. Gameplay, graphics and presentation: it's all terrible.
    • 43 Metascore
    • 40 Critic Score
    The first episode of Void & Meddler works okay, but on the most important parts it just does not deliver. It seems a somewhat bad introduction to a good season, as it has a lot of interesting characters and a good soundtrack.
    • 42 Metascore
    • 30 Critic Score
    Ghostbusters: Sanctum of Slime doesn't deserve the name 'Ghostbusters'. It's simply a terrible product that drops everything that makes Ghostbusters such an iconic franchise: the humour, characters and the ghosts. Even Ecto-1 has been replaced. What remains is an empty shell that doesn't contain a single drop of fun.
    • 42 Metascore
    • 10 Critic Score
    Dungeon Keeper is a new mobile free to play game by EA, and one of the most aggressive games in the genre. It has elements of a game, but these are so well hidden beneath shiny buttons, childish images and tons of tough rock, that it’s better to avoid the dungeon altogether.
    • 42 Metascore
    • 50 Critic Score
    Bloodforge can be described as the following: take God of War, and just hammer on it until it fits in an XBLA-game. What remains is an imitation with a Celtic taste. Unfortunately the game is way too hard, caused by dumb design choices.
    • 42 Metascore
    • 20 Critic Score
    Turning Point: Fall of Liberty is garbage. The game sounds terrible, looks terrible and plays terrible. Everyone who dares playing this mess, must either have a wall in front of his eyes or is being brainwashed by the propagandamachine. Even if you get the game for free in the local supermarket, you are not allowed to accept it. Too bad, because the storyline offers enough opportunity for a good game.
    • 42 Metascore
    • 20 Critic Score
    Sky Diving is a desperately-made product which shouldn't have been made at all. This game is a good argument against the movement controls of the Sixaxis. Too bad it's a downloadable product. Else we would have thrown it out of a plane... without a parachute.
    • 42 Metascore
    • 40 Critic Score
    Prison Break is a disappointment on all fronts. The fighting system has been badly implanted and the presentation is lacklustre. The only redeeming features are the sneaking around and the development of the plot, but it's not enough to keep this game from falling flat on it's face. Someone throw the keys away.
    • 42 Metascore
    • 30 Critic Score
    History Great Empires: Rome delivers minimal production values and suffers from technical issues and a bad interface. This is a battle you don't want to take part in.
    • 41 Metascore
    • 20 Critic Score
    Damnation had potential, but manages to do everything wrong. The game looks and controls awful and never gets fun to play.
    • 40 Metascore
    • 20 Critic Score
    Shellshock 2 gives the word uninspiring a new meaning. The game never, and i repeat never ever, offers the player any form of originality or even simple fun. Five frustrating hours, no more no less, make of Shellshock 2 entertainment of the lowest order. If you can call it entertainment.
    • 40 Metascore
    • 40 Critic Score
    Prison Break is a disappointment on all fronts. The fighting system has been badly implanted and the presentation is lacklustre. The only redeeming features are the sneaking around and the development of the plot, but it’s not enough to keep this game from falling flat on it’s face. Someone throw the keys away.
    • 39 Metascore
    • 40 Critic Score
    This wacky racer sucks about as much as the cartoons. There's no good reason to play this game. It's about as interactive as its cartoon brother. Better spend your cash elsewhere.
    • 39 Metascore
    • 20 Critic Score
    Hooray for the digital download! Normally these kinds of movie games would be only available in store shelves, full priced. If you've bought it accidentally now, you'll only have lost ten Euros. That's pretty much all the positive sentiment we have to share on Pacific Rim: The Video Game. It's so boring and slow, we couldn't even recommend it for free.
    • 38 Metascore
    • 40 Critic Score
    Take your hard earned money and spend it on something else. Or grab a pen and paper to play some actual old school Battleship.
    • 38 Metascore
    • 30 Critic Score
    Seven Kingdoms: Conquest is a bad RTS game. There are only a few elements in the game that are worth while. Mainly the game just feels like an old and boring RTS. Thats why we can't crown this game to the list of best seven RTS games.
    • 38 Metascore
    • 10 Critic Score
    So called 'hardcore gamers' looked disapprovingly at Microsoft's Kinect. Capcom heard these defying cries and decided to invest a lot of time and money into Steel Battalion: Heavy Armor, to prove once and for all that Kinect is completely useless for controlling deeper games.

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