Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 79 Metascore
    • 80 Critic Score
    Revenge of the Titans bring something new to the table, which can be dubbed as an achievement in and of itself, considering the slowly flooding tower defense-genre. It defines itself with challenging gameplay, an amazing visual style, which results into a fast, intense and refreshing game.
    • 74 Metascore
    • 80 Critic Score
    Galaga Legions DX is what Galaga Legions should've been. DX reignites the old arcadegame in this modern era. It can be played indefinitely to improve your scores and to head off your friends on the leaderboards. It's not hard, maybe even a tad too easy, but most definitely addicting. And that without having to insert countless amounts of quarters.
    • 83 Metascore
    • 80 Critic Score
    The first impression that Terraria might give could come off as a bit stale due to its flat 2D-look, but that look just conceals the immense depth it contains. Real adventurers will be entertained for hours on end by exploring the different environments, fighting countless different monsters and by creating new equipment. The best thing: its low price.
    • 86 Metascore
    • 90 Critic Score
    A plot becomes a story, only when the details have been worked out. Bastion shines through the subtle way context has been given to the game world, which is filled to the brim with places of interest and action-packed hotspots. The all-knowing narrator and gorgeous environments duke it out for who has the most to tell. As the player you'll fill the shoes of the laughing bystander who makes off with this very unique game.
    • 57 Metascore
    • 60 Critic Score
    You can easily notice that everything about Transformers: Dark of the Moon, is made for a bigger audience. The game has become more simple and accessible, but doesn't lose that special 'Transformers-feeling'. It's a fun game, that doesn't do anything more than it's supposed to, which is also why it degrades into mediocrity.
    • 59 Metascore
    • 60 Critic Score
    You can easily notice that everything about Transformers: Dark of the Moon, is made for a bigger audience. The game has become more simple and accessible, but doesn't lose that special 'Transformers-feeling'. It's a fun game, that doesn't do anything more than it's supposed to, which is also why it degrades into mediocrity.
    • 50 Metascore
    • 50 Critic Score
    Naruto Shippuden 3D: The New Era can be compared to a piece of chicken, without the tasty skin and having just too little meat on its bone. The New Era offers decent action, but lacks on other fronts. Meanwhile, the presentation tries its very best to undermine the potential the license holds.
    • 60 Metascore
    • 50 Critic Score
    Still haven't got a Wii-mote Plus or a Wii-mote Plus accessory? Then the Wii Play Motion might just be interesting for you. For fifty Euros, you'll get the controller including twelve mini-games of fluctuating quality. That's all one should expect from it.
    • 74 Metascore
    • 80 Critic Score
    Actual fear and horror step aside for an especially serviceable focus on action. This isn't solely the case for the lonely players though. Cooperatively there's more than enough quality to extract from F.E.A.R. 3, which makes this part the real successor to the original. The game stays on its feet, even though the story is poorly told and lacks impact, which is more than mentionable nowadays.
    • 75 Metascore
    • 80 Critic Score
    Actual fear and horror step aside for an especially serviceable focus on action. This isn't solely the case for the lonely players though. Cooperatively there's more than enough quality to extract from F.E.A.R. 3, which makes this part the real successor to the original. The game stays on its feet, even though the story is poorly told and lacks impact, which is more than mentionable nowadays.
    • 69 Metascore
    • 70 Critic Score
    Under siege proves, that with a good control scheme, strategy games can be very playable on a console. Where the game misses strategic depth, it redeems itself by calling upon your quick strategic decisions and its high difficulty. The learning curve could've been a bit less steep though.
    • 94 Metascore
    • 90 Critic Score
    Ocarina of Time is still just as much fun to play. The gameplay turned out to be as timeless as we hoped for and the graphics have been improved to compete with nowadays standards. There are a few points of irritation that show that Ocarina of Time 3D is the remake of a thirteen year old game, but don't diminish the game whatsoever. This is still meant to be played by gamers of all ages and sizes.
    • 77 Metascore
    • 70 Critic Score
    The Adventures of Shuggy won't be remembered for its originality, but it's a surprisingly fun platform game, with a lot of stages and a hefty dose of variation applied to its game-mechanics that keep it fresh and interesting.
    • 84 Metascore
    • 70 Critic Score
    Child of Eden is proof that the phrase "better with Kinect sensor" isn't meaningless. The game is challenging and plays wonderfully. Even with the controller it remains to be a special experience that seamlessly blends sound, music and video. It's a given that you'll play this game a lot, but that doesn't take away from the fact that only five worlds and a short story mode make it feel very limited.
    • 72 Metascore
    • 70 Critic Score
    Dungeon Siege 3 doesn't do anything special and the controls can get quite annoying. But with The Witcher 2 fresh on the market and Skyrim and Diablo III still on the horizon, Dungeon Siege 3 can be a descent way to get through the quit summer months. If your cooperative partner is willing to join you without getting anything in return, that is.
    • 60 Metascore
    • 50 Critic Score
    In a few months no one will look back to Hunted: The Demon Forge. The only aspect of the game that might stick, would be the atrocious artificial intelligence. It doesn't really offer the player anything to keep playing, and therefore it simply scores below average.
    • 77 Metascore
    • 70 Critic Score
    The all-star cast behind Shadows of the Damned sporadically shows how creative, passionate and talented it is, but doesn't dig deep enough when it comes to game design. The game remains bizarre and stylized, and it works for a literal ride to hell.
    • 76 Metascore
    • 70 Critic Score
    The all-star cast behind Shadows of the Damned sporadically shows how creative, passionate and talented it is, but doesn't dig deep enough when it comes to game design. The game remains bizarre and stylized, and it works for a literal ride to hell.
    • 61 Metascore
    • 60 Critic Score
    MX vs. ATV Alive tries to address gamers in a new way, but succeeds only partially with this mission. The oddly chosen structure with experience points and the lack of a red line to follow, make playing the game feel more like doing chores, while the fun factor's supposed to have the upper hand. When the chores are done though, a decent motocross game shines through and the fun commences. Just don't expect a lot to have changed since its predecessor played the field.
    • 63 Metascore
    • 60 Critic Score
    MX vs. ATV Alive tries to address gamers in a new way, but succeeds only partially with this mission. The oddly chosen structure with experience points and the lack of a red line to follow, make playing the game feel more like doing chores, while the fun factor's supposed to have the upper hand. When the chores are done though, a decent motocross game shines through and the fun commences. Just don't expect a lot to have changed since its predecessor played the field.
    • 73 Metascore
    • 60 Critic Score
    LEGO: Pirates of the Caribbean is full of beautiful environments and funny situations. But every time you try to enjoy them, your fun is spoiled by hindering mistakes made while polishing the game. Especially the unclear puzzles and the lacking platforming-sections make the game unnecessarily frustrating.
    • 73 Metascore
    • 60 Critic Score
    LEGO: Pirates of the Caribbean is full of beautiful environments and funny situations. But every time you try to enjoy them, your fun is spoiled by hindering mistakes made while polishing the game. Especially the unclear puzzles and the lacking platforming-sections make the game unnecessarily frustrating.
    • 83 Metascore
    • 90 Critic Score
    The song 'Harder, Better, Faster, Stronger' by Daft Punk describes inFamous 2 like no other. The story hits you harder than its predecessor did, the gameplay works better and faster and Cole feels stronger with his new powers. That the game isn't much deeper, is a fact you'll take for granted while taking over the world as a hero or villain.
    • 53 Metascore
    • 50 Critic Score
    The PlayStation 3-version of Sniper: Ghost Warrior should've been in stores the day the Xbox 360- and PC-versions were released. A lot of points that were criticized have been adjusted and this edition also contains more content. This doesn't make it a good product, however. It's still a shallow game that'll give you a few hours of fun, tops.
    • 71 Metascore
    • 60 Critic Score
    Red Faction: Armageddon contains loads of potential: it has delightful weapons and allows for amazing amounts of destructibility. This potential hardly comes to fruition though, as the game degrades itself to a claustrophobic and cliché-filled hallway-shooter. A few fun vehicle-sections and extra game-modes save this title from getting an insufficient grade.
    • 70 Metascore
    • 60 Critic Score
    Red Faction: Armageddon contains loads of potential: it has delightful weapons and allows for amazing amounts of destructibility. This potential hardly comes to fruition though, as the game degrades itself to a claustrophobic and cliché-filled hallway-shooter. A few fun vehicle-sections and extra game-modes save this title from getting an insufficient grade.
    • 51 Metascore
    • 70 Critic Score
    Duke Nukem Forever has many imperfections, like worthless AI and poor-looking graphics. The question is, though, whether that really matters with this game. We did enjoy Duke Nukem Forever from beginning to end and weren't bothered by those imperfections. The one-liners are, once again, the stuff of legend, and Forever does constantly introduce the player to refreshing gameplay elements. All and all it's a real Duke Nukem game. And as an ode to the biggest legend of the game-industry is exactly how we judged it.
    • 49 Metascore
    • 70 Critic Score
    Duke Nukem Forever has many imperfections, like worthless AI and poor-looking graphics. The question is, though, whether that really matters with this game. We did enjoy Duke Nukem Forever from beginning to end and weren't bothered by those imperfections. The one-liners are, once again, the stuff of legend, and Forever does constantly introduce the player to refreshing gameplay elements. All and all it's a real Duke Nukem game. And as an ode to the biggest legend of the game-industry is exactly how we judged it.
    • 80 Metascore
    • 80 Critic Score
    The Metroid-esque adventure game Capsized is cleverly put together. The multifunctional weapons and the refreshing puzzles give the player enough space to develop their own playstyle. On design and technical terms it might also be one of the most impressive indie-games of the year.
    • 79 Metascore
    • 70 Critic Score
    Dead or Alive Dimensions doesn't just play like an Greatest Hits edition of a great fighting game, it feels like one. While the first notion is an absolute plus, the second one isn't. there are no new characters, no new storyline and barely any new moves. Only the new online functionalities will draw the hardcore fanbase in.
    • 87 Metascore
    • 90 Critic Score
    DiRT 3 is the result of the decades of experience developer Codemasters has in the racing genre. The game merges different disciplines and forges them into a whole that make for a very powerful foundation. Just a few small misdemeanors that stand between this game, and it growing into the stuff of legend.
    • 87 Metascore
    • 90 Critic Score
    DiRT 3 is the result of the decades of experience developer Codemasters has in the racing genre. The game merges different disciplines and forges them into a whole that make for a very powerful foundation. Just a few small misdemeanors that stand between this game, and it growing into the stuff of legend.
    • 88 Metascore
    • 90 Critic Score
    The ending of The Witcher 2 makes for a very big let-down. But rest assured: the rest of the game transcends all of the RPG-standards that were made over the last few years. It still eats away at us though, that the game could have scored an easy ten out of ten.
    • 68 Metascore
    • 60 Critic Score
    The swordfights and expansive customisation options are interesting, but the repetitive gameplay and superficial conversations and choices make Mount & Blade: With Fire and Sword only convince partially. The world does invite you to finish your journey from being a local hero to an international army-leader, but it doesn't turn out to be especially good or special.
    • 68 Metascore
    • 60 Critic Score
    Brink feels like a breath of fresh air in the shooter genre, but turns out the victim of its own ambitions. That's mainly due to the large amount of potential that Brink holds, which is why it fails at other essential shooter-elements. Nothing's wrong with the way it plays and the class-system, but the lack of a decent amount of game-modes and maps, the below-average artificial intelligence and the constant network-delays, make it so that the qualities of Brink only show themselves very sporadically.
    • 72 Metascore
    • 60 Critic Score
    Brink feels like a breath of fresh air in the shooter genre, but turns out the victim of its own ambitions. That's mainly due to the large amount of potential that Brink holds, which is why it fails at other essential shooter-elements. Nothing's wrong with the way it plays and the class-system, but the lack of a decent amount of game-modes and maps, the below-average artificial intelligence and the constant network-delays, make it so that the qualities of Brink only show themselves very sporadically.
    • 89 Metascore
    • 90 Critic Score
    The cooperation between developer Team Bondi and publisher Rockstar led to an amazing final product, in which characters and plot twists take centre stage, with MotionScan as the director. Of course it includes action in the form of fire fights and chase sequences, but L.A. Noire should be played for its atmosphere, many intrigues and the fact that you can get wonderfully caught up in that web.
    • 89 Metascore
    • 90 Critic Score
    The cooperation between developer Team Bondi and publisher Rockstar led to an amazing final product, in which characters and plot twists take centre stage, with MotionScan as the director. Of course it includes action in the form of fire fights and chase sequences, but L.A. Noire should be played for its atmosphere, many intrigues and the fact that you can get wonderfully caught up in that web.
    • 67 Metascore
    • 70 Critic Score
    Operation Flashpoint: Red River doesn't play well on its own due to its bad AI. The online mode does offer a good experience, but isn't especially unique or amazing. The addition of a splitscreen-mode could've changed that, but Codemasters chose not to include such a thing.
    • 69 Metascore
    • 70 Critic Score
    Operation Flashpoint: Red River doesn't play well on its own due to its bad AI. The online mode does offer a good experience, but isn't especially unique or amazing. The addition of a splitscreen-mode could've changed that, but Codemasters chose not to include such a thing.
    • 95 Metascore
    • 90 Critic Score
    Portal 2 is an amazing puzzle game that, thanks to ingenious puzzles and an especially homourous story, keeps you gleud to your screen for hours on end. And you'll play it all with a big smile on your face.
    • 95 Metascore
    • 90 Critic Score
    Portal 2 is an amazing puzzle game that, thanks to ingenious puzzles and an especially homourous story, keeps you gleud to your screen for hours on end. And you'll play it all with a big smile on your face.
    • 55 Metascore
    • 50 Critic Score
    The attempt to reinvigorate the thirty year old Yar's Revenge is only partially successful. The stylish animé-sauce and gorgeous environments that go past you can't hide the average execution of the game behind it. The largest challenge it offers comes from your impending struggles with the controls. Other than missing any sense of reward whatsoever, it just hasn't been worked out well.
    • 83 Metascore
    • 70 Critic Score
    Outland is without a doubt a good game. The switching between light and dark works well in this platformer, and gets assisted by great smooth gameplay. Include the cooperative elements and you've got a game that belongs at the top of downloadable titles. That Outland doesn't belong to that elite is because of the sometimes very artificial and stale level design.
    • 84 Metascore
    • 70 Critic Score
    Outland is without a doubt a good game. The switching between light and dark works well in this platformer, and gets assisted by great smooth gameplay. Include the cooperative elements and you've got a game that belongs at the top of downloadable titles. That Outland doesn't belong to that elite is because of the sometimes very artificial and stale level design.
    • 77 Metascore
    • 80 Critic Score
    Final Fantasy IV is still one of the best game in the series. The expansions and visual improvements turn this edition into the ultimate edition of this gorgeous game – at least for those who take a gameplay experience over the visuals.
    • 69 Metascore
    • 70 Critic Score
    Because of the strong resemblance to its predecessors, Virtua Tennis 4 isn't very different from them, missing the much needed improvements. The isn't a follow-up , but more of a sidestep and can be considered more 'new' than 'better'. It's a blessing then, that all of this rests on the very enjoyable foundation of the previous instalments.
    • 70 Metascore
    • 70 Critic Score
    Because of the strong resemblance to its predecessors, Virtua Tennis 4 isn't very different from them, missing the much needed improvements. The isn't a follow-up , but more of a sidestep and can be considered more 'new' than 'better'. It's a blessing then, that all of this rests on the very enjoyable foundation of the previous instalments.
    • 49 Metascore
    • 40 Critic Score
    The pre-historic puzzle-animals Bub and Bob shoot bubbles in three different dimensions this time, which really says it all. The game has no multiplayer modes, doesn't use the unique 3D-capabilities and can be finished in a few hours. The game simply isn't worth your money.
    • 76 Metascore
    • 80 Critic Score
    Unlike a lot of other console shooters, Section 8: prejudice offers the possibility to play matches of 16 versus 16 players. With this option the game fills a hole in the market. Aside from that, the gameplay just works and every game varies from the other due to the addition of Dynamic Combat Missions alongside the standard assignments.
    • 77 Metascore
    • 70 Critic Score
    The Sims Medieval offers an amusing The Sims experience in an original way, which breathes new life into the franchise. The setting has been chosen well, there's plenty of variation and the The Sims humour is present once again. That doesn't take away from the fact that this shift in time will make fans who miss certain key elements drop the franchise as a whole.
    • 82 Metascore
    • 80 Critic Score
    PixelJunk Shooter 2 once again proves that creative minds have all the space they need on the current generation of consoles. The mixing of different elements (like water, lava, gas and oil) is innovative, works extremely well and is expertly executed. What makes this interesting from start to finish are the different elements each level brings with it.
    • 55 Metascore
    • 50 Critic Score
    Rabbids 3D controls well and manages not to frustrate its player, but the flaccid level design and cliché environments turn these upsides into pure boredom. It's a platform-game that'll be forgotten as soon as Mario, Sonic or Kirby make a sound.
    • 80 Metascore
    • 70 Critic Score
    Although Tiger Woods is the golfer whom it is all about, the attention sort of slides from his lap onto the Master-tournament. This turns Tiger words PGA Tour 12: The Masters into an authentic and fresh golfing experience. It's just such a shame that Electronic Arts chose to keep all downloadable content and online functionalities tightly under their own care.
    • 84 Metascore
    • 90 Critic Score
    Rift has and offers more than we can expect from such a new online-RPG. The game has an amazing level of polish and reeks of pure quality. And even though we've seen all elements of the game before, studio Trion managed to give every one of them their own twist, what makes the whole larger than the sum of its parts.
    • 74 Metascore
    • 60 Critic Score
    At its best, Patapon 3 can be addicting and make you feel invincible. At its worst, it's frustrating and unnecessarily complicated. Whether this third instalment should be a part of your collection depends solely on your need for another shot of Patapon, because for newcomers, previous iterations are a more suitable choice.
    • 84 Metascore
    • 70 Critic Score
    Except for the new graphical coat it was given, Might & Magic: Clash of Heroes is a very accurate port of the excellent DS-game. It could have been a tad faster though, keeping the console audience in mind. It's a shame though, that the few flaws of the game's formula have not been addressed.
    • 84 Metascore
    • 70 Critic Score
    Except for the new graphical coat it was given, Might & Magic: Clash of Heroes is a very accurate port of the excellent DS-game. It could have been a tad faster though, keeping the console audience in mind. It's a shame though, that the few flaws of the game's formula have not been addressed.
    • 78 Metascore
    • 80 Critic Score
    The Tomb Raider Trilogy makes you realise why gaming is actually the best hobby of them all: Because you can sink neck-deep into amazingly large worlds full of adventure and dangers. All three of the games in the trilogy fit in the current game-society and have very diverse gameplay. The transfer to PlayStation 3 is a successful one, and there aren't many games that can offer you this much value for your money.
    • 49 Metascore
    • 40 Critic Score
    As a starter in the running towards Red Faction: Armageddon, Red Faction: Battlegrounds doesn't exactly work enticingly. And when viewing the game as a separate project, not much remains. What holds the game down the most is the meagre singleplayer campaign, which has little variation and too small maps. The items you'll unlock for Armageddon just don't suffice.
    • 52 Metascore
    • 40 Critic Score
    As a starter in the running towards Red Faction: Armageddon, Red Faction: Battlegrounds doesn't exactly work enticingly. And when viewing the game as a separate project, not much remains. What holds the game down the most is the meagre singleplayer campaign, which has little variation and too small maps. The items you'll unlock for Armageddon just don't suffice.
    • 75 Metascore
    • 70 Critic Score
    Although WWE All Stars offers mild depth with its counter-system, it's mostly an easily accessible fighting-game meant for the nostalgic WWE-fan. One side-note: the WWE-series with oversimplified controls, faster gameplay and a catroony style turned the series around a different corner. The real WWE-fan – excluding the average gamer – might mourn over this. As a nice, quickly satisfying game, WWE All Stars is a fine and refreshing choice.
    • 75 Metascore
    • 70 Critic Score
    Although WWE All Stars offers mild depth with its counter-system, it's mostly an easily accessible fighting-game meant for the nostalgic WWE-fan. One side-note: the WWE-series with oversimplified controls, faster gameplay and a catroony style turned the series around a different corner. The real WWE-fan – excluding the average gamer – might mourn over this. As a nice, quickly satisfying game, WWE All Stars is a fine and refreshing choice.
    • 84 Metascore
    • 80 Critic Score
    Mortal Kombat is a morbid celebration of recognition. The game does everything you'd expect from a product of the franchise. Especially online the qualities of the fast gameplay come to fruition, but offline the game doesn't let down by any means. It's too bad though, that the storymode, a large part of the singleplayer, isn't more than a few cutscenes intertwined with a bunch of fights.
    • 86 Metascore
    • 80 Critic Score
    Mortal Kombat is a morbid celebration of recognition. The game does everything you'd expect from a product of the franchise. Especially online the qualities of the fast gameplay come to fruition, but offline the game doesn't let down by any means. It's too bad though, that the storymode, a large part of the singleplayer, isn't more than a few cutscenes intertwined with a bunch of fights.
    • 42 Metascore
    • 30 Critic Score
    Ghostbusters: Sanctum of Slime doesn't deserve the name 'Ghostbusters'. It's simply a terrible product that drops everything that makes Ghostbusters such an iconic franchise: the humour, characters and the ghosts. Even Ecto-1 has been replaced. What remains is an empty shell that doesn't contain a single drop of fun.
    • 45 Metascore
    • 30 Critic Score
    Ghostbusters: Sanctum of Slime doesn't deserve the name 'Ghostbusters'. It's simply a terrible product that drops everything that makes Ghostbusters such an iconic franchise: the humour, characters and the ghosts. Even Ecto-1 has been replaced. What remains is an empty shell that doesn't contain a single drop of fun.
    • 54 Metascore
    • 70 Critic Score
    Despite its expansive career-mode, Yoostar 2 is a title that you'll play fanatically for days on end. It's prominently a game used to breathe new life into parties. The game's concept is decent and offers enough options for someone to pretend they're a famous actor alone, or with a friend. The technical issues however, hold it back from reaching certain stardom.
    • 50 Metascore
    • 70 Critic Score
    Despite its expansive career-mode, Yoostar 2 is a title that you'll play fanatically for days on end. It's prominently a game used to breathe new life into parties. The game's concept is decent and offers enough options for someone to pretend they're a famous actor alone, or with a friend. The technical issues however, hold it back from reaching certain stardom.
    • 57 Metascore
    • 50 Critic Score
    Naruto Shippuden: Kizuna Drive contains a fun and original story, but everything else stands in the way of your ability to enjoy it. Especially during the story-mode, the game can be more frustrating than challenging. The biggest problem is though, that all of the unlockable extras, like more characters and new assignments for the Free Mission-mode, are directly connected to the story-mode, which makes them unavoidable.
    • 86 Metascore
    • 90 Critic Score
    Hydroventure (also known as Fluidity) is one of the best games available on WiiWare. Developer Curve Studios created an incredibly extensive two-dimensional world, with impressive physics, makes great use of the Wii-controller and has a progression system that measures up to Metroid. The game can be quite hard at times, but few gamers will shed a tear over such an issue. It's simply a modern classic.
    • 85 Metascore
    • 80 Critic Score
    Crysis 2 is an amazing game that doesn't live up to its full potential. The storytelling is au contraire to the new action system and amazing visuals, quite horrible. The game plays like a dream though, contains amazing actions sequences and offers enough variation in its somewhat linear missions. But it's the Nanosuit that makes Crysis 2 stand out from the crowd, which is also the case on the multiplayer front.
    • 84 Metascore
    • 80 Critic Score
    Crysis 2 is an amazing game that doesn't live up to its full potential. The storytelling is au contraire to the new action system and amazing visuals, quite horrible. The game plays like a dream though, contains amazing actions sequences and offers enough variation in its somewhat linear missions. But it's the Nanosuit that makes Crysis 2 stand out from the crowd, which is also the case on the multiplayer front.
    • 71 Metascore
    • 70 Critic Score
    God Eater Burst adds its own twist to a genre that spawned lots of clones after the success of Monster Hunter and can be seen as a good alternative if you long for a different setting. It does have some limitations though, that effectively keep it from reaching for the stars.
    • 78 Metascore
    • 80 Critic Score
    Dissidia Duodecim is one of the final memorable twitches of the PSP. It's a great fighting game with an impressive amount of Final Fantasy characters. That makes it all the more painful that the camera doesn't work in your favour and the different campaigns are relatively meaningless.
    • tbd Metascore
    • 40 Critic Score
    The MMO Earthrise is a science fiction-MMO with an emphasis on fights amongst players. The game tries to do things 'differently', but isn't done by a long shot in technical terms.
    • 84 Metascore
    • 80 Critic Score
    Fight Night champion fights the good fight in upholding the tradition that each part is better than its predecessor. It's realistic, atmospheric, spectacular where necessary and exercises an approach on sports that other sport-games only dream of. It's too bad though that EA decided to give players who pay an extra fee an unfair edge over their online competitors.
    • 85 Metascore
    • 80 Critic Score
    Fight Night champion fights the good fight in upholding the tradition that each part is better than its predecessor. It's realistic, atmospheric, spectacular where necessary and exercises an approach on sports that other sport-games only dream of. It's too bad though that EA decided to give players who pay an extra fee an unfair edge over their online competitors.
    • 75 Metascore
    • 70 Critic Score
    Ridge Racer is all about a couple of things: fast cars, pretty environments and especially well timed powerslides. This First trip to the 3DS doesn't reinvent the wheel, but it doesn't try to, which is why it turned out great for the fans of the series. Those fans won't be bothered by the lack of racetracks. Hopefully that'll be rectified in a sequel, just like a much needed online-mode.
    • 71 Metascore
    • 70 Critic Score
    A game that sold 24 million copies is being re-released on the 3DS, with extra functions, three dimensional images and horribly cute kittens. It looks like Nintendogs + Cats will turn out to be another success, because the concept remains unchanged. Also, the dogs might have actually become cuter. It's a shame though, that the cats hardly have the amount of options that the dogs do.
    • 71 Metascore
    • 70 Critic Score
    A game that sold 24 million copies is being re-released on the 3DS, with extra functions, three dimensional images and horribly cute kittens. It looks like Nintendogs + Cats will turn out to be another success, because the concept remains unchanged. Also, the dogs might have actually become cuter. It's a shame though, that the cats hardly have the amount of options that the dogs do.
    • 71 Metascore
    • 70 Critic Score
    A game that sold 24 million copies is being re-released on the 3DS, with extra functions, three dimensional images and horribly cute kittens. It looks like Nintendogs + Cats will turn out to be another success, because the concept remains unchanged. Also, the dogs might have actually become cuter. It's a shame though, that the cats hardly have the amount of options that the dogs do.
    • 85 Metascore
    • 90 Critic Score
    Super Street Fighter IV: 3D Edition is a perfect port and then some. Everything its bigger console-version brother had, you'll see return on the smaller screen of the 3DS. The extra options are fun additions, but don't really improve on the game itself. That brings us to a nice and simple conclusion: are you sick of Street Fighter IV yet, or what?
    • 71 Metascore
    • 70 Critic Score
    Pilotwings could be considered as a tech demo in a way. Its premise doesn't divert from a list of missions to go down and complete and doesn't use all of the 3DS's capabilities. But the feeling of freedom and peaceful music make for a calming playing-experience.
    • 81 Metascore
    • 80 Critic Score
    The Xbox-Live Arcade version of Torchlight is definitely a memorable port. Thanks to certain smart adaptations, the game works very well with a controller instead of mouse and keyboard. The only thing that holds back Torchlight is that it can feel a bit limited at times with Torchlight 2 just around the corner, and due to the lack of cooperative modes.
    • 71 Metascore
    • 60 Critic Score
    The 3rd Birthday tries to ride the success of the Parasite Eve franchise, but doesn't manage to impress despite its stunning visuals. The clunky camera, over-average story and sloppy controls really undermine what would otherwise be a surprising, challenging and varied game.
    • 82 Metascore
    • 80 Critic Score
    Shift 2: Unleashed might not be the realistic racing game of which the developers speak, but it does offer an intense racing experience we haven't seen before on the consoles. You literally experience the race through the eyes of the driver which offers a lot of exciting moments which will keep you interested from start to finish.
    • 81 Metascore
    • 80 Critic Score
    Shift 2: Unleashed might not be the realistic racing game of which the developers speak, but it does offer an intense racing experience we haven't seen before on the consoles. You literally experience the race through the eyes of the driver which offers a lot of exciting moments which will keep you interested from start to finish.
    • 73 Metascore
    • 70 Critic Score
    PES 2011 3D is a typical launch title, that practically begs for a sequel. The base is strong, but on a lot of points, unrefined. From the very get go you'll be able to tell that more development time would have benefited this game in many ways, but for now, it's a nice taste of whatever awaits us in the future.
    • 87 Metascore
    • 80 Critic Score
    Developer Game Freak shows with Pokémon Black & White that they can appeal to the veteran as well as the starting Pokémon trainer. Although the game is way too easy for the veteran Pokémon trainer, it does offer completely new and beautifully crafted environments, with an overload of new Pokémon, techniques, strategies and the triple battles are a valuable addition to the game. But because they're still too basic, Black & White aren't better than Diamond & Pearl.
    • 87 Metascore
    • 80 Critic Score
    Developer Game Freak shows with Pokémon Black & White that they can appeal to the veteran as well as the starting Pokémon trainer. Although the game is way too easy for the veteran Pokémon trainer, it does offer completely new and beautifully crafted environments, with an overload of new Pokémon, techniques, strategies and the triple battles are a valuable addition to the game. But because they're still too basic, Black & White aren't better than Diamond & Pearl.
    • 72 Metascore
    • 70 Critic Score
    Despite the subtle and underwhelming changes the game has undergone, MotoGP 10/11 is a better and more realistic race-game than its predecessor. There remains room for improvement, but the developer seems to be on the right track.
    • 68 Metascore
    • 70 Critic Score
    Despite the subtle and underwhelming changes the game has undergone, MotoGP 10/11 is a better and more realistic race-game than its predecessor. There remains room for improvement, but the developer seems to be on the right track.
    • 78 Metascore
    • 90 Critic Score
    Not everyone will take the time and trouble to get the maximum out of what Yakuza 4 has to offer. Whoever does will be amazed by its marvellous story, bizarre amount of content and the deep and intrinsic characters. The lack of challenge and the notion that many of its aspects already existed in the third part, aren't relevant enough to detract from the total package Yakuza 4 has to offer.
    • 82 Metascore
    • 80 Critic Score
    Top Spin 4 lacks the polish of a truly fantastic game, but does have a potent balance between accessibility and depth. This fourth instalment is on all fronts better than its predecessor and works especially well online. It's a nice overture for the new tennis season.
    • 84 Metascore
    • 80 Critic Score
    Top Spin 4 lacks the polish of a truly fantastic game, but does have a potent balance between accessibility and depth. This fourth instalment is on all fronts better than its predecessor and works especially well online. It's a nice overture for the new tennis season.
    • 70 Metascore
    • 70 Critic Score
    Homefront doesn't live up to its expectations. The emotional and atmospheric story of the (way too short) single-player slowly changes into an over-the-top first-person shooter that lacks in character. Homefront is one of the biggest disappointments of 2011, while the game in and of itself, isn't that bad.
    • 70 Metascore
    • 70 Critic Score
    Homefront doesn't live up to its expectations. The emotional and atmospheric story of the (way too short) single-player slowly changes into an over-the-top first-person shooter that lacks in character. Homefront is one of the biggest disappointments of 2011, while the game in and of itself, isn't that bad.
    • 70 Metascore
    • 50 Critic Score
    It's a daring move to put out an educational game outside of the education-circuit, but the unclear game-mechanics and educational contents of Fate of the World aren't going to get many gamers to willingly sink their teeth in this medium-rare steak of knowledge with emphasis on big issues that concern our world's population.
    • 55 Metascore
    • 70 Critic Score
    CreaVures is a fun platformer that reminds us somewhat of Lost Vikings. All of the creatures have unique specialties that must be combined in order to reach the end of a level. Although the puzzles aren't too intelligent and you'll have gone through all of the areas in the nick of time, CreaVures is still one of the most fun indie-games of the last three months.

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