Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 76 Metascore
    • 75 Critic Score
    Spec Ops: The Line tries to take you on an emotional rollercoaster ride to try and distinguish itself from other 'Hollywood-ish' competitors. It makes you doubt your morality and who your enemy is. These moments usually work well, but don't always tug at the right strings. The complete experience can be seen as a very decent one and a nice surprise at that.
    • 77 Metascore
    • 70 Critic Score
    Quantum Conundrum might look a lot like Portal, but the execution is wholly different thanks to the four dimensions that'll change the properties of the game world and all items in it. Unfortunately an interesting context for dropping the puzzle cubes in place is absent.
    • 75 Metascore
    • 75 Critic Score
    Tiny & Big is an action platforming game with a unique style and cool gameplay. The laser is fun to use and the levels are smartly crafted. Unfortunately it doesn't live up to the high standards of games of the same genre like Portal or Phychonauts, since it's just too short and the developers couldn't get the most out of their gimmick.
    • 38 Metascore
    • 10 Critic Score
    So called 'hardcore gamers' looked disapprovingly at Microsoft's Kinect. Capcom heard these defying cries and decided to invest a lot of time and money into Steel Battalion: Heavy Armor, to prove once and for all that Kinect is completely useless for controlling deeper games.
    • 76 Metascore
    • 70 Critic Score
    Resonance sketches a somber image of the future in low resolution. The retro point-and-click-game combines science fiction with descent puzzling, but forgets to top it off with a good story.
    • 70 Metascore
    • 75 Critic Score
    Lollipop Chainsaw is the ideal antidote for the dime in a dozen action games of today, with an obscure story, weird characters and tons of funny references to games, music, movies and television. Sometimes it gets a bit too preposterous though, and the basic gameplay feels slightly rigid.
    • 77 Metascore
    • 75 Critic Score
    The world of Tera is one that most gamers have seen a lot: monsters, heroes with a lot of equipment and heroines with huge, erm… skills. It's hard to blame people for leaving Tera for what it is after having taken a quick glance at it. But that would be a shame because Tera has a few refreshing game mechanics. The real-time battles are about skill instead of statistics and many different monsters make every fight exhilarating. It's too bad though that it has a terribly boring questing system.
    • 87 Metascore
    • 90 Critic Score
    Even on PC Max Payne 3 is an excellent game. You have the option to crank up the graphics to higher levels and the action is just a little bit more intense with mouse controls. Rockstar delivered with a great port, which misses some refinements with its multiplayer.
    • 52 Metascore
    • 40 Critic Score
    Krater is a disappointment. The game has the atmosphere and potential to be an excellent strategy-RPG, but it misses a few of the basic aspects that make a good game. Much of the time, Krater isn't even fun to play.
    • 74 Metascore
    • 80 Critic Score
    That a role playing game with soccer action can be given this much depth, charm and variation isn't new for fans of the series. Part 2 doesn't offer anything new, but remains interesting for hours on end thanks to hundreds of new moves to learn and a fun story.
    • 74 Metascore
    • 80 Critic Score
    That a role playing game with soccer action can be given this much depth, charm and variation isn't new for fans of the series. Part 2 doesn't offer anything new, but remains interesting for hours on end thanks to hundreds of new moves to learn and a fun story.
    • 77 Metascore
    • 85 Critic Score
    Tiger Woods PGA Tour 13 is what we came to expect from the series: it contains enough new stuff to justify purchase, but doesn't do anything groundbreaking enough to speak to a new demographic. The word 'solid' is usually not enough, but this franchise has been on this level for years, and we're simply getting used to it.
    • 74 Metascore
    • 75 Critic Score
    Not only a mouth full, but also a spectacular fighting game. The action remains true to the series, characters have lots of different fighting styles and has expansive online options. But why has the open world from previous games been removed and is the story told so poorly?
    • 69 Metascore
    • 70 Critic Score
    As a horror game, Home doesn't succeed fully, but the dark retro style is worth a compliment. Thanks to the fun design, potential freedom of choice but also the limited execution of it leaves players with an unsatisfied feeling.
    • 54 Metascore
    • 25 Critic Score
    Jurassic Park: The Game is a bad interactive B-movie that takes place in Jurassic Park, in which you'll mindlessly and without any tension ram buttons. A historically bad game.
    • 57 Metascore
    • 70 Critic Score
    Army Corps of Hell has a strong base, which revolves around controlling minions like you might know from Pikmin or Overlord. Well designed enemies make for challenging games and make Army Corps an addictive experience. It could have been more than its concept, but it convinces even in this form.
    • 86 Metascore
    • 85 Critic Score
    Fall of the Samurai is an excellent mix between old and new forms of warfare, although the game leans more on the new forms of warfare which can make lovers of the old forms feel left out. The expansion is so big on the other hand, that you can't really pass up on it. This expansion lifts the original to new heights.
    • 64 Metascore
    • 60 Critic Score
    A zombie-outbreak in the Yakuza makes for a fresh change of pace. Unfortunately that really says it all, because Dead Souls misses the nuance and class of previous installments. It's not even the presentation or story, but mostly the game mechanics that disappoint. Shooting zombies is what you'll be doing most in Dead souls and by the end of the game you'll long for the 'regular' Yakuza experience.
    • 57 Metascore
    • 50 Critic Score
    Datura is very special, but not a successful experiment. The award-worthy concept falls prey to problems with the controls and the absence of a clear line in the experience. The game obviously wants to be placed among games like Flower and Journey, but simply doesn't do enough well to live up to those experiences.
    • 69 Metascore
    • 65 Critic Score
    Mario Tennis Open adds a few nice feautures, like a Super Mario Bros-minigame and online multiplayer, but in its core it doesn't utilize the chances it has. The game shines when playing with others though, because the artificial intelligence is too smart (or too stupid) to use the special strikes-system.
    • 61 Metascore
    • 60 Critic Score
    Sonic the Hedgehog 4: Episode II isn't a bad game. Graphically it's easy on the eyes and clearing a level in a few minutes from time to time is pretty satisfying. But there's little Episode II does really well, with as its biggest flaw a lack of speed thanks to average level design. Aside from irritations in a few levels and some boss battles playing Episode II isn't a punishment, but the experience is pretty damn forgettable.
    • 60 Metascore
    • 65 Critic Score
    Resistance: Burning Skies brings the series' strong points to a handheld with a good arsenal of weapons and lots of action. Other than that, the game achieves little.
    • 58 Metascore
    • 35 Critic Score
    Once again a Game of Thrones-game disappoints, because the last Game of Thrones-game by Cyanide was also average at best. This role playing game lacks any polish, looks amateurish and lacks a good enough story arc to remain interesting. Even for diehard fans of Game of Thrones we can't recommend this.
    • 78 Metascore
    • 70 Critic Score
    Dragon's Dogma is a game with great highs and lows; at one time you'll be battling a dragon and the other you'll be battling the camera. Technical mistakes and design choices we can't wrap our heads around hold Dragon's Dogma back. Despite these problems it's still very entertaining, but that 'what could've been'-feeling doesn't let go.
    • 79 Metascore
    • 80 Critic Score
    The deep tactical approach that the series is known for makes place for an accessible approach with a few minor issues. Despite these issues, Ghost Recon: Future Soldier offers a highly entertaining package which anyone can enjoy – especially those looking for something else than run of the mill run and gun action.
    • 75 Metascore
    • 75 Critic Score
    This Dirt spin-off focuses on fast races, ramming into other cars and performing stunts, without any fuss. The execution leaves something to be desired when it comes to presentation and gameplay, but at least you'll be treated to a large dose of adrenaline.
    • 44 Metascore
    • 40 Critic Score
    There's a nice idea hidden somewhere in Ridge Race for the Vita, but it just doesn't come out of its shell. The focus lays on online races, and not even very expansive. Just being able to have a good race has been overlooked with this racer.
    • 77 Metascore
    • 85 Critic Score
    Although you wouldn't be able to tell at a glance, Fifa Street offers an especially broad number of challenges, modes and extra's. Take the excellent gameplay into account and Fifa Street definitely earns a spot in your collection.
    • 74 Metascore
    • 65 Critic Score
    Binary Domain wants to be more than a generic shooter, but unfortunately drops the ball with the unique gameplay elements. What remains is an entertaining, reasonably interesting and good looking shooter that could've scored better with an extra layer of technical polish.
    • 69 Metascore
    • 75 Critic Score
    Lume is filled with happy colors, cute characters and a few awfully difficult puzzles which will make you want to pull the hair off your head.
    • 84 Metascore
    • 90 Critic Score
    Street Fighter X Tekken isn't as ground-breaking as Street fighter IV, but it offers a wholly different and most of all innovative look on a well established formula.
    • 69 Metascore
    • 75 Critic Score
    The AMOLED-screen on the Vita really works in favor of Touch My Katamari since it comes with a rainbow of colors. Unfortunately the story mode isn't particularly long, which cuts the fun assignments, quirky Japanese humor and happy J-pop short.
    • 62 Metascore
    • 75 Critic Score
    Kids vs. Goblins is a Dutch roleplaying game for the iPad that starts of nicely, takes a more average turn later on but eventually leaves a strong impression with varying challenges and the strategic use of spells.
    • 79 Metascore
    • 85 Critic Score
    WipEout 2048 hardly surprises, but it doesn't have to, because the WipEout formula still works very well. A good multiplayer mode, a few smart adjustments and additions alongside the fantastic graphics, delightful soundtrack and superfast and tight gameplay make WipEout 2048 possibly the best launch game for the PlayStation Vita.
    • 42 Metascore
    • 50 Critic Score
    Bloodforge can be described as the following: take God of War, and just hammer on it until it fits in an XBLA-game. What remains is an imitation with a Celtic taste. Unfortunately the game is way too hard, caused by dumb design choices.
    • 77 Metascore
    • 85 Critic Score
    Starhawk is a fresh and entertaining third-person shooter, that mainly holds its own in multiplayer. The single player is expendable and works as an introduction for the Build and Battle-system. It is that system that carries the game and makes for wonderfully chaotic battles and an intense, alternative variant of the well-known tower defense. Starhawk is arguably one of the best multiplayer experiences for the PlayStation 3.
    • tbd Metascore
    • 10 Critic Score
    Revelations 2012 is a hilarious experience, because this idiotic and pretty much unplayable can't have been made with a serious intent. The game gets one whole point for the laughs it caused, and that's it.
    • 88 Metascore
    • 90 Critic Score
    Blizzard sets a new standard for the hack and slash genre with Diablo III. All conventional game elements like a smooth and fast-paced combat system, leveling up and the huge amount of variation in enemies already make for a complete and good game. Original attacks, challanging bosses and a nifty rewards system lift Diablo III to the next level and leaves the competition to bite its dust. The improved accesiblity makes the game slightly too easy though, especially in the start.
    • 86 Metascore
    • 90 Critic Score
    As a shooter, Max Payne 3 belongs to the highest ranks. Due to the fantastic animations and amazing action every confrontation is one to look forward to. And if the atmosphere, dialogue and narrative turn out to be of a 'Max Paynian' level, there's really nothing that can go wrong regarding this third entry in the series. If you have even the slightest love for virtual liquidation, then the purchase of Max Payne 3 is a bullet you can't dodge.
    • 92 Metascore
    • 90 Critic Score
    Journey is short, very short, clocking in at a little over an hour. But that hour is an hour of unique and magical experiences.
    • 71 Metascore
    • 70 Critic Score
    Asura's Wrath proves how awesome anime can be, but at the same time also how ridiculous it is. With exaggerated quick-time events, absurdly long battles with bosses and a lack of actual gameplay make this the perfect translation from anime to a game. Unfortunately this doesn't automatically create a perfect game.
    • 93 Metascore
    • 95 Critic Score
    Mass Effect 3 is an emotional rollercoaster ride with lots of tension and moving moments. The threat of the Reapers make every decision a hard one and your relationship with other characters will be tested. This, in combination with tight gameplay, makes this the complete experience.
    • 78 Metascore
    • 70 Critic Score
    MotorStorm RC leaves us with mixed feelings. The MotorStorm spin-off is an ideal portable game with short races and no load-times. It also comes at a low price and boasts lots of content, and it's playable on both your PS3 and Vita with some great crossplatform functions. But when it comes to controls and the camera the game doesn't do all that well. It's a great concept that doesn't live up to its potential.
    • 77 Metascore
    • 70 Critic Score
    The PlayStation Vita-variant is an emulation of the original Virtua Tennis. That means that it doesn't surprise, is once again packed with mini games and comes with a relatively expansive career mode. It even works better on a handheld. Virtua Tennis 4 is a decent launch game.
    • 77 Metascore
    • 80 Critic Score
    Awesomenauts adds a nice twist to the moba genre. The two-dimensional platform action, and tactical, insight reliant and team play focused strategy mechanics go hand in hand, surprisingly enough. After Swords & Soldiers another great game by Ronimo Games.
    • 82 Metascore
    • 90 Critic Score
    Minecraft is an excellent port of the famous PC game. At a glance you'll have a hard time noticing the differences. The Xbox 360 version is way more accessible though thanks to a way clearer crafting system. Veterans should skip this version, because the PC-version boasts many more options.
    • 66 Metascore
    • 65 Critic Score
    The biggest problem with Sniper Elite V2 is that the game doesn't invite players to actually play like a sniper. The lacking artificial intelligence and the auxiliary instruments at your disposal let you play the game like you're Rambo himself. The shooting is decent enough though, and it offers enough entertainment when actually trying to play it like a sniper. But thoroughness and exra additions would have gone a long way for this game.
    • 55 Metascore
    • 45 Critic Score
    Fable Heroes is a beat-'em-up game that doesn't challenge, has clumsy controls, has a handful of average mini games but boasts a decent, though not optimally executed graphical style. The foremost purpose that this game serves is providing in-game gold for the upcoming Fable: The Journey.
    • 38 Metascore
    • 40 Critic Score
    Take your hard earned money and spend it on something else. Or grab a pen and paper to play some actual old school Battleship.
    • 83 Metascore
    • 70 Critic Score
    Alan Wake is a decent port with a few console-characteristics that cause a few annoyances. But PC-gamers finally have the option to enjoy Alan Wake's unique and gripping story.
    • 83 Metascore
    • 80 Critic Score
    Lumines: Electronic Symphony is one of the best launch games for the Vita. The soundtrack and its design are great and the puzzle mechanic works well for long and short sessions. It's just too bad it's so expensive.
    • 82 Metascore
    • 85 Critic Score
    SSX
    The creators succeeded in reviving the SSX-franchise. The slopes are varied, challenging and incredibly fast. There is always challenge to be found, especially in the expansive multiplayer, but new players shouldn't have any problems picking it up.
    • 88 Metascore
    • 80 Critic Score
    Rayman: Origins feels refreshing, even on the Vita, with amazing graphics and carefully thought out platform action. The cooperative mode got replaced by a ghost mode, which is disappointing, but also the best decision Ubisoft could've made. On the road this mode is easy to pick up and play, which is essential for a handheld game.
    • 79 Metascore
    • 75 Critic Score
    Fifa Football is a good variant for on the road that'll remain interesting for the remainder of the soccer season. Too bad it struggles at times of which frame drops are the result, and a few key features of Fifa 12 have been left out.
    • 75 Metascore
    • 75 Critic Score
    Hustle Kings is a safe purchase for those who'd like a bar sport on the go. The experience isn't spotless, but the large amount of options and modes are greatly executed.
    • 66 Metascore
    • 60 Critic Score
    F1 2011 could have been so much more. We can't complain in terms of content and online functionalities, but why does it look like a port of a PSP-title and slide the cars across the road like they're driving on ice? You'll learn to deal with this last flaw, but it does greatly diminish the racing experience.
    • 74 Metascore
    • 70 Critic Score
    Syndicate shows a lot of potential, but never seems to come out of its shell. For that, it just feels all too familiar. It delivers on a delightful atmosphere though, and the coöp mode will keep players busy for a couple of intense hours. A fine snack, but definitely not the cult classic the old Syndicate was.
    • 80 Metascore
    • 80 Critic Score
    On the outside The Last Story appears to be nothing more than a stereotypical role playing game, but look scan be deceiving. It's actually a quick and daring action game that only falls back to its roots during the story. It's a surprising take on the genre, and makes for a very modern experience.
    • 82 Metascore
    • 85 Critic Score
    Super Stardust Delta is an amazingly excecuted twin stick shooter that Works greatly on the PlayStation Vita.
    • 71 Metascore
    • 50 Critic Score
    Escape Plan is nothing more than a tech demo a showcase for the different control options for the Vita and fails completely trying to do so. What remains is an artistically interesting game, that fall on its gameplay.
    • 90 Metascore
    • 85 Critic Score
    Trials Evolution is addictive. The simple, yet challenging gameplay makes it feel like the Xbox controller is glued to your hands. The extensive track editor adds a piece of tape to the glue, which makes stopping nigh impossible. A worthy sequel to Trials HD.
    • 82 Metascore
    • 80 Critic Score
    Botanicula is one big orchestra, and the mouse cursor is the choirmaster. It's sometimes too much of a puzzle game, sometimes too little, but always a treat to listen to and observe.
    • 65 Metascore
    • 60 Critic Score
    Gotham City Imposters is nothing more than a simple first person shooter, that mainly has an interesting levelsystem and a large number of weapons, gear and special items to unlock. The absurd style that mocks the Batman-universe is entertaining, but doesn't make the average gameplay more interesting.
    • 62 Metascore
    • 60 Critic Score
    Indie-game Pineapple Smash Crew tries to be a bit too old-school, and therefore lacks innovation and an interesting or challenging gameplay experience.
    • 54 Metascore
    • 30 Critic Score
    Reality Fighters forces players to follow what's going on with its augmented reality functions. So players will end up sitting in their living room looking at a game that takes place in their own home, if they see anything at all. And as a bonus, it throws in terrible humor.
    • 46 Metascore
    • 30 Critic Score
    One Piece: Unlimited SP is a terrible port of a Wii-game, that was pretty lame to begin with. Only the original Japanese voices and it's humor are passable, but other than that, it's not worth wasting time on.
    • 56 Metascore
    • 50 Critic Score
    Although APB has a few good ideas, the execution just isn't fun enough. It presents itself as an online Grand Theft Auto, but in its core is nothing more than deathmatch in an open world. Shooting isn't balanced well, and the number of missions is so limited that it becomes a bore really fast.
    • 62 Metascore
    • 60 Critic Score
    ModNation Racers is nothing to write home about, and is best compared to standing still in traffic during rush hour. You'll stand still, pull up slightly, hit the brakes, and stand still again. Not even beautiful scenery will rectify this road trip.
    • 71 Metascore
    • 60 Critic Score
    Grand Slam Tennis 2 doesn't compare to the bigger tennis francises. Te career mode is strangely put up, and it doesn't pay off to specialize in one specific play style. The online modes and Classic-games keep it from being awful, but that's all there is to it.
    • 86 Metascore
    • 85 Critic Score
    UFC Undisputed 3 rectifies many issues of previous installments, combines depth and simplistic gameplay successfully and contains more content then you'd expect from a new game in a sport franchise. It nears perfection in the MMA-genre, but there's still enough room for improvement.
    • 69 Metascore
    • 80 Critic Score
    Although the concept of Batman: Arkham City Lockdown seems to be nothing more than an Infinity Blade-clone at first glance, the authentic Batman elements like gadgets, the music and costume amaze once again. It's a fun action game that'll keep you interested longer then you'll expect.
    • 65 Metascore
    • 65 Critic Score
    UEFA Euro 2012 disappoints. Not every playable mode works, and from a technical standpoint less improvements have been made in comparison to other tournament editions like Euro 2008 or World Cup 2010. The Expedition mode is the most interesting of the bunch, but doesn't even come close compared to the Ultimate Team modes from regular Fifa-titles.
    • 69 Metascore
    • 75 Critic Score
    It takes a little bit too long before Risen 2 becomes a game you'll actually love. The first five hours of the game didn't bode well for the rest of it, but those who persevere are treated to a very entertaining story and a deep leveling system with which you can give shape to your own class. De varied missions stay interesting throughout the game, but better artificial intelligence, a more striking balance and less bugs would have gone a long way for Risen 2: Dark Waters.
    • 57 Metascore
    • 50 Critic Score
    Honestly, it's a nice try, and this game has a few fun elements, but that's really all we can say about Wrecked: Revenge Revisisted. It looks dated, the controls are oversensitive and the actual content isn't up to snuff. Playing online pays off for a few matches, but that's all really.
    • 51 Metascore
    • 55 Critic Score
    Confrontation reminds us of more traditional role playing games. But most of all, how much better those product are compared to this, even nowadays. It's a choice not to modernize the gameplay, but that doesn't excuse any developer to deliver a broken product.
    • 76 Metascore
    • 70 Critic Score
    Rhythm Thief is a nice rhythm game. Especially the anime-ish style and variation in rhythm driven mini games worked out well. The lame puzzles and slow pace of the adventures themselves however, make Rhythm Thief miss the allure of other games like Elite Beat agents, Professor Layton or Rhythm Heaven.
    • 79 Metascore
    • 65 Critic Score
    Prototype 2 is mindless fun, but lacking any glimpse of intelligence. Every element of the story is undermined by simplicity and shallowness. The game excels in creating a brutal interactive playground in which you roam around as a half-god. It's just a shame that this deity doesn't get a moment to shine.
    • 70 Metascore
    • 75 Critic Score
    Sanctum is one of the most innovative tower defense games to date. The player discovers new play styles time and time again through a varied mix of first person shooting and placing towers. The cooperative mode makes the multiplayer last for a long time to boot.
    • 85 Metascore
    • 70 Critic Score
    Unstoppable Gorg starts of like a pretty standard tower defense-game, but quickly introduces more depth and becomes one of the hardest games of its kind. Combine that with a dosage of good humor and fast gameplay, and it's a fun game when you have some time to kill. But it'll never keep you hooked for long.
    • 60 Metascore
    • 75 Critic Score
    Zack Zero is an uncomplicated action-platformer with lots of variation. The game might come across a slightly formulaic, but that doesn't negate all the fun you'll have completing all of the challenges to save your beloved Marlene.
    • 75 Metascore
    • 75 Critic Score
    The iPad isn't exactly the ideal platform for an action game, but it doesn't get any better than the experience Max Payne offers. It's still a classic, with a gripping story and amazing action. Players might get tangled up in the controls from time to time, but for the ridiculously low price it's offered on the app store, it's a game you shouldn't miss.
    • 49 Metascore
    • 60 Critic Score
    The hack 'n slash role playing game Dungeon Hunter Alliance is a lot cheaper on other platforms, and for that reason alone not recommendable for purchase on a PS Vita. From a gameplay perspective, this isn't a bad game, but it doesn't shine anywhere either.
    • 74 Metascore
    • 70 Critic Score
    After Far Cry and Crysis, developer Crytek created a mobile game, in which players control marble-like, cute aliens, by rolling them through levels. A revolution? No, but a nice diversion from 'the real deal'.
    • 89 Metascore
    • 90 Critic Score
    Fez
    On its surface, Fez looks to be a simple, charming puzzle platformer with a cool three-dimensional twist. Dive deeper into this wondrous world full of pretty pictures and beautiful chip tunes music, and it'll reveal a second game within Fez: a brilliant puzzle game that gets under your skin and can keep you staring at the screen for hours on end.
    • 88 Metascore
    • 85 Critic Score
    If there's anything to take away from our previous The Witcher 2-review is that this is an amazing role-playing game. It was one of the most ambitious PC-games of last year, and this is an excellent port.
    • 58 Metascore
    • 80 Critic Score
    Ninja Gaiden 3 abandons its predecessors completely and draws its own plan. This is an in-your-face spectacle, which is very accessible and lets players randomly hit buttons until their fingers go numb. Does that make this game bad? No. It does well enough on its own terms. But fans beware: this is not the Ninja Gaiden you remember.
    • 81 Metascore
    • 80 Critic Score
    Lone Survivor is one of the weirdest, most disturbing survival horror games available now. From start to finish, it takes you on a fuzzy trip in the world of the 'lone survivor'. Despite its two-dimensional appearance it's a very atmospheric and frightening game that constantly makes you think. It does this in a unique way by challenging you on a psychological level.
    • 22 Metascore
    • 20 Critic Score
    We can't imagine that developers actually hate gamers, but after having played Gettysburg, we're starting to doubt that. It's ugly, not user-friendly and simply unfinished: these are just a few of the things that make this a horrible game.
    • 52 Metascore
    • 45 Critic Score
    Resident Evil: Operation Raccoon City lacks insight. It lacks good level design, good shooting mechanics or a good cover system. It can be fun to relive some recognizable Resident Evil-moments with a few friends, but for no more than half an hour. After that, you'll crave for a game with a well thought-through design.
    • 82 Metascore
    • 85 Critic Score
    Legend of Grimrock is perfect for the diehard Dungeon Master fan, and those who are unknown with the genre. For the fans, it represents pure nostalgia. For all others it means a challenging, addicting and oppressive gameplay experience.
    • 64 Metascore
    • 50 Critic Score
    In an attempt to make their flight simulator more accessible to a wider audience, they subsequently made it unrealistic for flight fanatics, as well as uninteresting to a larger audience due to a lack of gameplay elements.
    • 81 Metascore
    • 80 Critic Score
    2D platform- and puzzle games and art go hand in hand. Thus is the case with Closure. It offers an amazing artistic experience and knows how to stand out in a crowd with a unique concept and entrapping atmosphere. Like a reader of poetry, you make your way through Closure: you don't always know what you're doing, but the experience is always amazing.
    • 72 Metascore
    • 85 Critic Score
    Bugbear is back, and how! They magically transformed the Ridge Racer-franchise to a Hollywood blockbuster on steroids, without losing track of the race-element. Unbounded is challenging, fast, varied and offers sufficient options to play it again, and again, and again.
    • 83 Metascore
    • 85 Critic Score
    Kid Icarus: Uprising is the best Nintendo 3DS-game, that you don't actually want to play on a 3DS. It has a fun single player, a cool story with and a well excecuted multiplayer. Unfortunately, you're bound to get cramps in your hands and fingers if you don't use the stand that comes with the game.
    • 83 Metascore
    • 75 Critic Score
    Digital Reality wants to breathe new life into the shoot-'em up genre with Sine Mora. At a glance they succeed with beautiful backgrounds and lots of variation. Other satisfaction can only be extracted from getting the best high scores, because the story is simply all over the place.
    • 65 Metascore
    • 65 Critic Score
    Yesterday offers a short but powerful story, but by the time it ends, you'll just want to see more. Developer Pendulo Studios created a decent point-and-click adventure game that is fun while it lasts. In short: it doesn't do anything exciting, but it doesn't really do anything wrong either.
    • 92 Metascore
    • 85 Critic Score
    Puzzlegames with musical elements aren't anything new, but Beat Sneak Bandit does feel the part. The game has a delightful graphical style and easy to learn but hard to master gameplay.
    • 64 Metascore
    • 75 Critic Score
    Underneath all sorts of technical oddities, lies a strong Silent Hill game. Great use of many creative ideas, the excellent pacing and an atmosphere that always keeps you on your toes makes Silent Hill: Downpour the first Silent Hill game that shows that this franchise has the potential to return to greatness.
    • 55 Metascore
    • 45 Critic Score
    Shinobido 2 is a game with a few nice ideas. For instance: it has a decent pace for a stealth game with open levels that offer multiple paths. But before you'll be able to see the good that it has to offer, you'll most likely be scared off by the other awful aspects it has, like atrocious graphics, too many menus and load screens, a boring and cliché-filled story and constant repetition in gameplay.
    • 81 Metascore
    • 80 Critic Score
    In Vessel, a puzzle platform game, you solve puzzles by keeping certain liquids in motion - a wet dream for any puzzle-lover.

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