GamerFeed's Scores

  • Games
For 955 reviews, this publication has graded:
  • 34% higher than the average critic
  • 5% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 6.4 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 20 Fugitive Hunter: War on Terror
Score distribution:
  1. Negative: 98 out of 955
955 game reviews
    • 71 Metascore
    • 60 Critic Score
    The mini-games still remain a treat for four players, and the use of a microphone is a smart idea, and comes in handy at points. However, the game's single player mode remains a letdown, and the graphics and sound come across as a rerun.
    • 65 Metascore
    • 60 Critic Score
    The lack of sea units and carriers of any type make the title needlessly tedious.
    • 73 Metascore
    • 60 Critic Score
    But even if card battling has slightly gotten your interest, Ultimate Masters is worth a look...although it's far from ultimate.
    • 66 Metascore
    • 60 Critic Score
    Like Gundam? Game = Good. Don't Know Gundam? Game = OK. Don't Like Gundam? Game = Makes You Sad.
    • 75 Metascore
    • 60 Critic Score
    The biggest praise we can give Missing is that it isn't so much a game as an experience, and it?s so well developed that at times you honestly believe you're trying to save some lives.
    • 73 Metascore
    • 60 Critic Score
    The story is beyond uninteresting and the gameplay's extremely boring, especially compared to its competition, Sony's "God of War."
    • 62 Metascore
    • 60 Critic Score
    It's no doubt a solid fighter, and if you absolutely adore SNK and this series then by all means, but I think this is truly the nail in the coffin. It has to be, because I'm getting tired of playing the same game every month.
    • 68 Metascore
    • 60 Critic Score
    The game doesn't have as many options as its console counterparts, and while it's cool that it's in 3D Madden's graphics look atrocious, but it's still an enjoyable football game.
    • 75 Metascore
    • 60 Critic Score
    A balls to the wall action adventure game that's one part "Twisted Metal," one part "Burnout," but unfortunately, it lacks the replay value of those two games.
    • 74 Metascore
    • 60 Critic Score
    What's the deal with Moon Patrol? Here was a classic game that was included on previous Midway releases but not here? This is a substantially good game and really should have been included.
    • 70 Metascore
    • 60 Critic Score
    But we can't deny reality, and when clearly superior versions of the same game exist, it's hard to recommend this one.
    • 69 Metascore
    • 60 Critic Score
    The game more than stands on its own because of its unique visual style and cool light cycle races, but it's plagued by a sloppy interface that makes switching weapons a chore, too many platform jumping elements, and so much loading I wasn't sure if the game was running correctly or if it locked up.
    • 75 Metascore
    • 60 Critic Score
    It's a shame to see all this potential wasted. It takes a true and determined criminal mastermind to get through this game with all its flaws.
    • 72 Metascore
    • 60 Critic Score
    Just as monotonous as the last game.
    • 65 Metascore
    • 60 Critic Score
    While there's nothing here that hasn't been done in other games like "Re-Volt," the graphics and physics make this game worth a look.
    • 71 Metascore
    • 60 Critic Score
    The game has gotten a lot better since its initial release, enough to warrant that early players who left in anger should check back in to see the new game. But new players be forewarned - this game is really tough to understand if you've had little experience with real RPG's.
    • 68 Metascore
    • 60 Critic Score
    The graphics are noticably lacking in quality, and some of the gameplay elements don't quite mesh together like they should. However, if you're looking for cheap thrills and have the eagerness to utterly destroy something, you won't mind this little Overdose.
    • 78 Metascore
    • 60 Critic Score
    It has a hilarious story with wonderful characters, but the lackluster graphics, twitchy gameplay and repetitive levels make this just another mediocre shooter.
    • 62 Metascore
    • 60 Critic Score
    It's like your grandmother getting some unnecessary plastic surgery- there's some value for the dollar, but underneath seems to be the same old thing. Still, it could have been worse.
    • 63 Metascore
    • 60 Critic Score
    The gameplay has its setbacks and doesn't really evolve, but it still offers fun two-player beat-em-up action and has a better presentation than it deserves.
    • 58 Metascore
    • 60 Critic Score
    Unfortunately for Sims fans, The Sims 2 on GBA is less like a simulation and more like a standard platformer.
    • 69 Metascore
    • 60 Critic Score
    The gameplay remains addictively fun thanks to a few cool techniques and the use of metallic balls, and the design isn't half bad. However, the game could've used just a little more work to keep up with the bigger female guns out there.
    • 66 Metascore
    • 60 Critic Score
    But the game lacks any sort of genuine thrills, and instead takes the easy way out, sticking with average design and a challenge level that's junior-high level at best.
    • 58 Metascore
    • 60 Critic Score
    Being able to control both helicopters and fighter planes at least adds some variety to what is at times a fairly dry gameplay experience.
    • 63 Metascore
    • 60 Critic Score
    The experience is over too quickly, and with barely anything to unlock it's a big question mark as to whether its $39.99 price is justified.
    • 77 Metascore
    • 60 Critic Score
    But too many things come up short, like the haphazard combat and gun systems and the fact that most of the missions run the same, with the dumbest cops in the world getting outran and you getting the best of goons.
    • 74 Metascore
    • 60 Critic Score
    Its Xbox Live options are plentiful, and its presentation, while a bit basic on some ends, still manages to get the job done. It accurately portrays the sport of paintball except for the mess and pain.
    • 79 Metascore
    • 60 Critic Score
    The developers failed to create any sort of balance, and even though the defensive intensity has been bumped up several notches this is still a run and gun basketball game.
    • 61 Metascore
    • 60 Critic Score
    It was so difficult to control.
    • 63 Metascore
    • 60 Critic Score
    It does provide some good action and has plenty of engaging multiplayer to keep you busy throughout the summer. But one can't help but think a little more effort would've been nice to capture some of the manic energy that made the show such a success.
    • 75 Metascore
    • 60 Critic Score
    Killing bad guys is very boring thanks to the lackluster mechanics, which never evolve past mindless button mashing, and the cheap AI doesn't help matters. I still appreciate Yakuza for what it is, but I can't justify spending $50 for it.
    • 69 Metascore
    • 60 Critic Score
    The touch screen controls aren't incredibly responsive and the mini games are about as interesting as the Utah Jazz.
    • 54 Metascore
    • 60 Critic Score
    Digimon World 4 isn't necessarily a must-have, but, with four players along for the ride, it does provide some decent Digi-thrills.
    • 69 Metascore
    • 60 Critic Score
    While the fighting engine is unique, and the city large and interesting, there isn't much to keep players glued to the game.
    • 72 Metascore
    • 60 Critic Score
    One of the best portable football games because its developers elected to avoid the sport's complexities.
    • 58 Metascore
    • 60 Critic Score
    It's definitely enjoyable to a point, but it may also anger some of you, so definitely go into the experience with an open mind.
    • 72 Metascore
    • 60 Critic Score
    Tales of Legendia's unique battle system is extremely appealing, but as far as RPGs go, it's a bit too cliche for its own good.
    • 74 Metascore
    • 60 Critic Score
    Quirky fun. It has within it the same excellent gameplay that the series is known for, along with online play via Xbox Live that's sure to find its niche on the network. On the other hand, the game is practically drowned in utter cuteness.
    • 57 Metascore
    • 60 Critic Score
    This could've been a fantastic crossover title that really highlighted some of the company's greatest games, but instead is a competent game that features solid fighting and little else.
    • 62 Metascore
    • 60 Critic Score
    The gameplay is very easy, so if you're looking for a challenge, this is one of the last games you should consider while GBA shopping.
    • 78 Metascore
    • 60 Critic Score
    It's a fantastic two-player affair, but that's as good as it gets. The improvements and new additions can't save the gameplay, which winds up being even shallower than the first game's due to the inclusion of GameBreaker 2s.
    • 61 Metascore
    • 60 Critic Score
    The game still comes up short, with only two main modes (Free and Empire Mode) to play around with, an almost completely lacking sense of multiplayer, and repetitive, cheesy audio.
    • 71 Metascore
    • 60 Critic Score
    It lacks the little things to push it to absolute greatness, like a depth-filled franchise mode, challenging AI, and the kind of graphics that other efforts easily outshine.
    • 80 Metascore
    • 60 Critic Score
    It's got a fast paced battle system, an interesting plot, and how the game ends is all up to you. The experience is full of matching-making, engaging battles, and textbook plot development.
    • 62 Metascore
    • 60 Critic Score
    While the expansion improves gameplay in a number of important ways, including the inclusion of two new cross-classes, the actual campaign and story leave much to be desired.
    • 63 Metascore
    • 60 Critic Score
    One huge complaint that really takes away from the gameplay is the bad camera angle.
    • 65 Metascore
    • 60 Critic Score
    Just another platformer.
    • 84 Metascore
    • 60 Critic Score
    Although the game has some very nice quirks and touches, it fails to provide a strong, engaging experience. The rewards of running a successful studio aren't worth the patience and frustrations involved.
    • 64 Metascore
    • 60 Critic Score
    It's got some good ideas, and some of the level designs are outstanding, but the game's controls never really come together like they should, and some frustrating factors come into play, making The Incredibles a lackluster superhero adventure.
    • 69 Metascore
    • 60 Critic Score
    Both space travel and mining - two of the biggest time-consumers of play - are so boring after the first time through that they are referred to a "time to make a sandwich".
    • 78 Metascore
    • 60 Critic Score
    New characters and the ability to customize your weapons and armor add to the title, but it's still very much the same game.
    • 76 Metascore
    • 60 Critic Score
    Once you get the feel of the odd controls and figure out how everything works, every one of the single player modes are a throw away.
    • 68 Metascore
    • 60 Critic Score
    Unfortunately, due to the difficult controls, it's not a game you can pick up and play without some level of practice.
    • 62 Metascore
    • 60 Critic Score
    The game looks good, although the sound is somewhat limited. The story is told through bright little static images lifted straight from the show.
    • 57 Metascore
    • 60 Critic Score
    Moderately enjoyable, mainly because the character selection is so diverse. When's the last time you saw Pooka from "Dig-Dug" show the Prince of All Cosmos who's boss?
    • 60 Metascore
    • 60 Critic Score
    It wants to innovate so badly in its arena but it has a few shortcomings that stop it from parading like a champion.
    • 76 Metascore
    • 60 Critic Score
    The gameplay is engaging but isn't really challenging over time, and the music selection could've been a little more varied, not to mention plentiful. However, there is fun to be had.
    • 72 Metascore
    • 60 Critic Score
    Offers the player a startlingly accurate view of the blood, sweat, tears- and, most importantly, MONEY- that goes into running a successful campaign. However, don't expect much in the way of visuals: the graphics are minimal and your avatar is little more than a blob. The game can also get a bit repetitive, especially if you hit upon a winning formula.
    • 62 Metascore
    • 60 Critic Score
    Kids are bound to have a good time with it, especially if they're fans of Zelda-style gameplay. Everyone else may be better served by something more complex.
    • 57 Metascore
    • 60 Critic Score
    The game's poor graphics and sound really sour what's a solid package, and makes the game's $50 price tag hard to swallow.
    • 47 Metascore
    • 60 Critic Score
    The graphics in Herbie Fully Loaded aren't the best, and only allow you to view Herbie from the back. Lindsay Lohan only appears in what look like still photographs before each race.
    • 75 Metascore
    • 60 Critic Score
    The lag alone could ruin any online gamer's experience, and with such a complicated interface, it's not a game anybody can pick up and play with ease.
    • 54 Metascore
    • 60 Critic Score
    With lackluster and restrictive gameplay, almost no class diversity, and drab graphics, this is probably a game that should step into the Gloom and stay there for a long while.
    • 71 Metascore
    • 60 Critic Score
    The fact that this game turned out to be as fun and engaging as it is really amazes me.
    • 60 Metascore
    • 60 Critic Score
    The ability to create you own items and use your head to determine how to handle each situation is a nice feature. However, sometimes it's just easier to open fire and complete the level a lot faster and a lot easier.
    • 71 Metascore
    • 60 Critic Score
    The AI presents a formidable challenge and the conflicts are both historic and monumental. However, the presentation could use a lot of work.
    • 61 Metascore
    • 60 Critic Score
    While the game can't really hold a candle to the "Dynasty Warriors" games in terms of quality and exploration, it really isn't all that bad.
    • 61 Metascore
    • 60 Critic Score
    With a focus on realism, it's very difficult to have fun with Athens unless you have a group of people and a dance pad. Even with some friends and the right accessories, unless you're really into the athletics scene, your overall enjoyment of the title will be hampered.
    • 57 Metascore
    • 60 Critic Score
    It's merely a very standard game that's all about mindless blasting and consuming copious amounts of Red Bull, to which I say, rock on!
    • 77 Metascore
    • 60 Critic Score
    People looking for a fast-paced RTS should give this one a pass. Those who are interested in something that is a little different and like facing near-impossible odds should give Soldiers a run.
    • 72 Metascore
    • 60 Critic Score
    It's a great way to work out, and it'll definitely be a hit at parties, but it's also a short-lived experience that doesn't feel like a full-fledged game.
    • 63 Metascore
    • 60 Critic Score
    Something could've been done to spice up the presentation, and the AI could've used tightening to the point that it could barely breathe.
    • 80 Metascore
    • 60 Critic Score
    After getting used to the motion, it became too easy to hit straight/long shots. However, I will say that the short-iron part of the game (especially wedges) left me guessing how to gauge distance. This added a certain difficulty to the game, especially at higher levels when the game didn't kibitz.
    • 61 Metascore
    • 60 Critic Score
    After all of the hype about the story, the Death Jr. comic book, and the upcoming film, one would think that the actual game would include a kick @$$ story, but that's just not the case. There's a neat opening cut scene, but past that there's nothing worth checking out.
    • 79 Metascore
    • 60 Critic Score
    The Xbox 360 version is supposed to be the higher-end version on the market, but instead, you wonder where the extra $10 investment has gone. The game is sorely lacking in modes and extras that exist in the other versions, and its graphics and gameplay have some hitches that could've been remedied in production.
    • 72 Metascore
    • 60 Critic Score
    If you're looking for a stripped-down, arcade-style approach to the usually arduous and otherwise inaccessible air combat genre, a "third person air shooter" if you will, then you won't want to let SWON take off without you!
    • 69 Metascore
    • 60 Critic Score
    There's no denying that First to Fight is a competent shooter, though some moronic AI decisions, clipping, and the simple fact that games such as this have been done to death make it less than impressive.
    • 65 Metascore
    • 60 Critic Score
    The complete insanity that occurs and the hollowed-out wrecks that are left in its wake provide cheap thrills, and the online play extends the game's replay value just a bit. Also, while Crash 'N' Burn's music is positively awful, its graphics, special effects, and car customization options more than make up for it.
    • 65 Metascore
    • 60 Critic Score
    It's a fun title that is sure to fill hours with its entertaining gameplay!
    • 67 Metascore
    • 60 Critic Score
    The new races are cool, but it seems strange that one of them is only available to those who pre-order or complete a very high-level quest. While it includes a great amount of content, Legions lacks a bit of polish and lot of shine.
    • 74 Metascore
    • 50 Critic Score
    Both in gameplay styles and level design the game feels like you're playing the quest of a singular entity suffering from multiple personality disorder. Only a true fan could love such a challenged title.
    • 62 Metascore
    • 50 Critic Score
    Northland would have been a great primer for new RTS fans if it wasn't so complicated. Population growth and logistical issues too often distract the player from the overall goal of the mission.
    • 67 Metascore
    • 50 Critic Score
    If EA Sports had worked harder to include most of the stuff from the console game, they could've had a winner with MVP Baseball. But it's not to be.
    • 44 Metascore
    • 50 Critic Score
    At least it's not as purely unbearable as the first, packing a few neat ideas like the ability to use vehicles to mow down enemies and the balancing between different freedom fighters in your crew.
    • 59 Metascore
    • 50 Critic Score
    This seems like a straight-up port with not much thrown in to make it worth buying all over again.
    • 57 Metascore
    • 50 Critic Score
    A first-person shooter with a fairly interesting premise, but uninteresting gameplay. This is as straightforward as games can possibly get.
    • 76 Metascore
    • 50 Critic Score
    While Battalion Wars is a fun game for those looking to almost mindlessly blast their way to victory, trying to use any kind of strategy is difficult and troublesome thanks to the way the game controls.
    • 51 Metascore
    • 50 Critic Score
    The controls are simply ludicrous, and continued to be so even after I spent a fair amount of time reassigning them. The camera still makes navigation nearly impossible.
    • 65 Metascore
    • 50 Critic Score
    The controls from this port are done relatively well, but the overall gameplay prevents this game from standing out as anything more than an average game at best.
    • 70 Metascore
    • 50 Critic Score
    Unfortunately, Pariah isn't fun. Its gameplay is seriously flawed and its story doesn't get off the ground, which is a damn shame.
    • 61 Metascore
    • 50 Critic Score
    It's not the speed that bothers me, it's the lack of depth and boring modes of play that kept it from being a keeper.
    • 62 Metascore
    • 50 Critic Score
    Feels like a Rolex knockoff. It seems to have everything that a game needs to be an RTS, but it's simply not fun. The game is boring, from the uninspired characters to the lackluster plot.
    • 37 Metascore
    • 50 Critic Score
    The latest entry in the once respectable ninja series is downright awful, what with its lack of blood, horrendous top down perspective, and abominable story.
    • 63 Metascore
    • 50 Critic Score
    Not only is that stupid and predictable shooting system back from those PSP games, but this title's developers have managed to suck out the very essence that is NBA basketball and discard it like a peanut shell.
    • 69 Metascore
    • 50 Critic Score
    It annoys me that Nintendo didn't really do anything catchy to appeal to non believers. Because of this, the game feels very sub-standard, and the song list is atrocious. For hardcore fans only, I'm afraid.
    • 74 Metascore
    • 50 Critic Score
    Two new character builds, customized housing, and a new area seem like a big enough change to warrant new players, but they are executed in such a poor manner that this expansion will likely scare off more players than it could possibly draw in.
    • 54 Metascore
    • 50 Critic Score
    Reminded me of any given recent Steven Seagal film. Yeah, you'll have your guilty pleasure with it and like some moments of its over-the-top violence, but it really feels like the same old thing, like the after-effects of a good idea gone rather sour in production.
    • 59 Metascore
    • 50 Critic Score
    Even with the upgrade, the graphics and style of play are only appealing to the old school gamers who grew up on the original EverQuest and Ultima Online.
    • 61 Metascore
    • 50 Critic Score
    The lack of diversity in stages (no real space combat?!) hurts, and there's only so much to come back to. Not a total loser of a game, but the Force is not strong with this one.
    • 72 Metascore
    • 50 Critic Score
    The game just fails to capture the energy of a true fighting game, and runs amuck of too many problems to really be considered as a purchase, unless you live DBZ and named your kid Kakarot.

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