GamerFeed's Scores

  • Games
For 955 reviews, this publication has graded:
  • 34% higher than the average critic
  • 5% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 6.4 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 20 Fugitive Hunter: War on Terror
Score distribution:
  1. Negative: 98 out of 955
955 game reviews
    • 69 Metascore
    • 70 Critic Score
    The game features a sweet new battle system that has great potential for future installments, as well as platforming sequences that break up the monotony and some unconventional design and story ideas.
    • 69 Metascore
    • 70 Critic Score
    The mini-games and quirks to the traditional gameplay will keep you playing for a while. It's just too bad the difficulty forces the ride to end earlier than expected.
    • 69 Metascore
    • 60 Critic Score
    The touch screen controls aren't incredibly responsive and the mini games are about as interesting as the Utah Jazz.
    • 69 Metascore
    • 60 Critic Score
    It has a great storyline, mesmerizing graphics, and unique game elements - all the same ingredients that the two "big" FPS'ers are supposed to have.
    • 69 Metascore
    • 80 Critic Score
    Yes, it's a little on the easy side, but it's the perfect game for those of us who need a break from incredibly hard games that make us sweat. If you couldn't get enough of the film, Shark Tale for the Gamecube is a necessary purchase.
    • 69 Metascore
    • 70 Critic Score
    Multiplayer's worth a go, and the game still has a mostly killer presentation, but, really, it's an acquired taste, just like the first game. If you loved that, have a field day.
    • 69 Metascore
    • 60 Critic Score
    The gameplay remains addictively fun thanks to a few cool techniques and the use of metallic balls, and the design isn't half bad. However, the game could've used just a little more work to keep up with the bigger female guns out there.
    • 69 Metascore
    • 60 Critic Score
    A great simple game for anyone who has ever watched and loved the Cinderella movie.
    • 69 Metascore
    • 70 Critic Score
    Unlike any other puzzle game on the market, and it's that level of ingenuity and creativity that makes it a must-own, even though its longevity leaves something to be desired.
    • 69 Metascore
    • 70 Critic Score
    Taking place in two entirely different eras, the 1970s and 2006, Parallel Lines bleeds style, but the most important aspect, the gameplay, is actually fun.
    • 69 Metascore
    • 70 Critic Score
    A solid expansion to the massively multiplayer online game. However, the expansion is limited to high level players, which makes it a bit less accessible than most would have liked.
    • 69 Metascore
    • 50 Critic Score
    It annoys me that Nintendo didn't really do anything catchy to appeal to non believers. Because of this, the game feels very sub-standard, and the song list is atrocious. For hardcore fans only, I'm afraid.
    • 69 Metascore
    • 50 Critic Score
    The online play extends its life ever so slightly, but after dealing with the nails-on-a chalkboard voices, the cheap AI, and stiff as a board character animations, I had no choice but to eject this drivel from my Xbox and apologize to "Dead or Alive Ultimate" for neglecting it.
    • 69 Metascore
    • 40 Critic Score
    While complete in packaging, still feels like a shallow product, as the energy of the arcade game still isn't accurately captured.
    • 69 Metascore
    • 70 Critic Score
    It's not exactly a memorable quest, but Madagascar is still a good time, especially to fans of the movie who can't get enough of its main characters.
    • 69 Metascore
    • 60 Critic Score
    The game more than stands on its own because of its unique visual style and cool light cycle races, but it's plagued by a sloppy interface that makes switching weapons a chore, too many platform jumping elements, and so much loading I wasn't sure if the game was running correctly or if it locked up.
    • 69 Metascore
    • 60 Critic Score
    But between the game's turtle-speed pacing, AI quirks, useless motivation, and bland online play, its game isn't as solidly backed-up as it should have been.
    • 69 Metascore
    • 60 Critic Score
    The sequel plays exactly like its predecessor, in every way that I can think of.
    • 69 Metascore
    • 60 Critic Score
    While the fighting engine is unique, and the city large and interesting, there isn't much to keep players glued to the game.
    • 69 Metascore
    • 70 Critic Score
    The game is way too easy to blow through, and some additions come at a cost of some of the more crucial elements in the film.
    • 69 Metascore
    • 60 Critic Score
    There's no denying that First to Fight is a competent shooter, though some moronic AI decisions, clipping, and the simple fact that games such as this have been done to death make it less than impressive.
    • 69 Metascore
    • 70 Critic Score
    Nothing memorable, but at least it blows "Nitro Kart" out of the water.
    • 69 Metascore
    • 60 Critic Score
    While it attempts to be a strong contender against the Total War series, it doesn't make it, even with the unique addition of naval combat.
    • 69 Metascore
    • 60 Critic Score
    The game has a tendency to drag on, and it doesn't take long to realize that all four teams are almost identical.
    • 69 Metascore
    • 70 Critic Score
    It's got the kind of gameplay to get you going in a hurry, and its challenge lasts quite a while. It wouldn't hurt to get Serious.
    • 69 Metascore
    • 70 Critic Score
    Falls too often into the trap where it just feels like an add-on to the series, instead of a brave new sequel.
    • 68 Metascore
    • 80 Critic Score
    It's the equivalent of gaming junk food, a fast-moving blast-a-thon that doesn't let up throughout its 20-plus levels. While the frame rate stutters from time to time and some levels appear to be missing, what remains is still quite the ride.
    • 68 Metascore
    • 50 Critic Score
    It just really fails to excite you in the long run, despite the production team's efforts to keep you hooked.
    • 68 Metascore
    • 60 Critic Score
    Easily the funniest game this generation, and is good platforming fun...Unfortunately, the game comes up a bit short in its design and lack of parity. The jokes become repetitive, as do the levels.
    • 68 Metascore
    • 80 Critic Score
    Not every game is a winner, as some selection and control issues get in the way. Still, this is a tremendous value with hours upon hours of replay, and it's a great history lesson for those who think everything began with Nintendo.
    • 68 Metascore
    • 50 Critic Score
    Releasing the likes of The Rise of Kasai after the testosterone-pumping brilliance that was "God of War" is like trying to reintroduce yourself to a McDonald's burger after you've tasted the glory of In n' Out Burger...why bother?
    • 68 Metascore
    • 60 Critic Score
    The game doesn't have as many options as its console counterparts, and while it's cool that it's in 3D Madden's graphics look atrocious, but it's still an enjoyable football game.
    • 68 Metascore
    • 50 Critic Score
    Red Sun isn't as polished as the rest of the series. The game requires a few too many needless quests to get the meat and potatoes : the Net Battles.
    • 68 Metascore
    • 70 Critic Score
    The constant shift between action and stealth gameplay keeps things fresh and exciting, and the constant chatter between your character and the operator means that you'll rarely get lost.
    • 68 Metascore
    • 70 Critic Score
    The bad news is that long way it took to get here may have been too long for its own good, as it's easily overshadowed by the competition from Rockstar and EA.
    • 68 Metascore
    • 70 Critic Score
    Its old school style brings back lots of fond memories, and the huge amount of missions means that you'll be playing this game for a long time. While it's not as feature-packed as its big brothers, GTA Advance is a great stocking stuffer.
    • 68 Metascore
    • 30 Critic Score
    A slow, repetitive game released way past its prime. It's a shame really, because it had the potential to be so much more.
    • 68 Metascore
    • 80 Critic Score
    While it may not be that fully complete in terms of history chronicling and emulating, it does manage to provide hours of fun on end- and at a $20 bargain price, no less.
    • 68 Metascore
    • 70 Critic Score
    The game scores better than expected because it carries over the personality of its material, and also mixes in a little variety during the game to keep things a bit lively.
    • 68 Metascore
    • 80 Critic Score
    Challenging opponents, extended "tate" combos, and difficulty settings for any skill level make for extensive replay value and plenty to like in Nightshade.
    • 68 Metascore
    • 60 Critic Score
    Unfortunately, due to the difficult controls, it's not a game you can pick up and play without some level of practice.
    • 68 Metascore
    • 70 Critic Score
    At first I thought it was going to put me to sleep because I had played games like it before, but its nuances, however subtle, make it a slick budget title.
    • 68 Metascore
    • 80 Critic Score
    Magnetica isn't the best puzzle game on the DS ("Tetris"...FTW), but it's still pretty damn sweet. I went into it not expecting anything special and was pleasantly surprised.
    • 68 Metascore
    • 60 Critic Score
    The vehicle portions are pretty cool and I'm always down with collecting stuff.
    • 68 Metascore
    • 60 Critic Score
    It's got plenty of big ideas and executes most of them brilliantly, but the game's shortcomings - namely the frame rate and questionable dialogue - leave us wondering what really could have been with another year of development time.
    • 68 Metascore
    • 60 Critic Score
    The graphics are noticably lacking in quality, and some of the gameplay elements don't quite mesh together like they should. However, if you're looking for cheap thrills and have the eagerness to utterly destroy something, you won't mind this little Overdose.
    • 68 Metascore
    • 70 Critic Score
    The most frustrating parts will come from the non-existent camera control that will interfere with almost every aspect of the game, even the easy hand-to-hand combat system.
    • 67 Metascore
    • 60 Critic Score
    The only problem, though, is that this isn't the best edition to find a release, as the displays are above average at best, and the music selection is wayyy lacking.
    • 67 Metascore
    • 80 Critic Score
    The presentation isn't perfect, but it fits the bill, and the fighting system has more longevity than I expected. Anime fans shouldn't hesitate getting into this Grand Battle.
    • 67 Metascore
    • 50 Critic Score
    A disappointment. The controls are more sticky than they need to be, and the general presentation feels like a step back rather than a step forward.
    • 67 Metascore
    • 70 Critic Score
    I couldn't help but notice it struggled in parts, namely with the game's basic nature or its lackluster sound features.
    • 67 Metascore
    • 60 Critic Score
    The new races are cool, but it seems strange that one of them is only available to those who pre-order or complete a very high-level quest. While it includes a great amount of content, Legions lacks a bit of polish and lot of shine.
    • 67 Metascore
    • 60 Critic Score
    The game has its flaws, especially in the design and in some parts of the Career Mode, but it also serves up some mighty fine aspects that could serve the series better in its obviously-coming third incarnation.
    • 67 Metascore
    • 70 Critic Score
    A charming music game that's fun to play, has loads of features and songs, and sells at a budget price.
    • 67 Metascore
    • 70 Critic Score
    Galleon may not have the sharpest visuals around (it harkens back to a first generation visual fest), but the rest of the production values appear on par and the gameplay is excellent, especially as your quest gets deeper in scope and adventure.
    • 67 Metascore
    • 40 Critic Score
    What is surprising is the lack of creativity, integrity, or even quality regarding practically every aspect of the game. The only saving grace is the authenticity of Rome.
    • 67 Metascore
    • 60 Critic Score
    While Terminal Reality attempts to break up the monotony of this fighting game by including some jumping and leaping "puzzles," turning Rayne into a wannabe Olympic gymnast, it's simply not enough to give this any real depth. It's a good game... for what it is.
    • 67 Metascore
    • 80 Critic Score
    While nowhere near as pretty and interactive, Blood Will Tell is the closest PS2 owners will get to having "Otogi" on their machines. It's a slick hack-and-slash adventure with a great story, beautiful art work, and intense combat.
    • 67 Metascore
    • 50 Critic Score
    If EA Sports had worked harder to include most of the stuff from the console game, they could've had a winner with MVP Baseball. But it's not to be.
    • 67 Metascore
    • 60 Critic Score
    The constant need to micromanage my character was a huge turn off, and EA's horrible use of the touch screen doesn't help this title achieve greatness.
    • 66 Metascore
    • 60 Critic Score
    While many will still enjoy its timeless shooting gameplay, it's a little disappointing to find that it offers no frills. This is, pure and simple, the arcade game, with the addition of online leaderboards and unlockable achievements.
    • 66 Metascore
    • 70 Critic Score
    Providing enough levels to grind through and enemies to blast, along with a good challenge level and the kind of presentation that does James Cameron's franchise proud.
    • 66 Metascore
    • 80 Critic Score
    It's by no means a fantastic game, but it satisfied my urge to blow stuff up, and even though it didn't necessarily last long, I was entertained for most of the time.
    • 66 Metascore
    • 50 Critic Score
    A fun arcade port with very few new additions and a ridiculously high price tag, which means it's better experienced as a weekend rental.
    • 66 Metascore
    • 70 Critic Score
    The game controls well with the Xbox 360 controller (aside from the d-pad issues), so if you can get over the lackluster graphics you should be able to enjoy yourself.
    • 66 Metascore
    • 40 Critic Score
    You can't help but feel that the whole Outlaw theme has run its course, like the old, fat biker who insists he can't be beat at shot drinking and then collapses after two drinks.
    • 66 Metascore
    • 60 Critic Score
    Behind the glitz and curvaceous bodies is a rock solid wrestling experience that allows you to deliver bone-crushing finishing maneuvers inside as well as outside the ring (and even in the mud).
    • 66 Metascore
    • 60 Critic Score
    Like Gundam? Game = Good. Don't Know Gundam? Game = OK. Don't Like Gundam? Game = Makes You Sad.
    • 66 Metascore
    • 70 Critic Score
    Grasshopper Manufacture, best known for its work on the underappreciated "Killer 7," has done a great job capturing the essence of the show while incorporating its own signature elements, and the result is an entertaining hack and slash adventure that serves up plenty of action that's been marinated in tasty Samurai Champloo shenanigans.
    • 66 Metascore
    • 70 Critic Score
    Not the best looking, and certainly not for the impatient, Glory of the Roman Empire gets the job done in a unique and enjoyable way.
    • 66 Metascore
    • 70 Critic Score
    It would've been nice to see more mutliplayer options and maybe a camera that works like it's supposed to, but it's a quality adventure that should keep you hooked for hours. It's not a major comeback, but it's a step up from the monotony the series has fallen into.
    • 66 Metascore
    • 60 Critic Score
    If you already own the Game Boy Advance version of "Wario Ware", you may want to pass it by since it's included in that game as Dr. Wario.
    • 66 Metascore
    • 60 Critic Score
    Sadly, this Wand of Wishing grants players only an average game.
    • 66 Metascore
    • 70 Critic Score
    Fans will absolutely love it, while newcomers will wonder what all the fuss is about.
    • 66 Metascore
    • 50 Critic Score
    Its presentation doesn't stand out, its gameplay doesn't deliver like it should, and its fun is limited. The legend deserves a little bit better than this, and, hopefully, next year, he'll get it.
    • 66 Metascore
    • 70 Critic Score
    You know, there's a crowd out there that Blazing Angels: Squadrons of WWII was built for, and it's spelled out in clear letters- ARCADE.
    • 66 Metascore
    • 40 Critic Score
    What we basically have here is a glossed-over version of the game with very little addition and a $20 price drop, not to mention some horrible freezing problems that send this game to the showers.
    • 66 Metascore
    • 60 Critic Score
    SRS may be as shallow as some twenty-twos, but you may be having too much fun to care.
    • 66 Metascore
    • 60 Critic Score
    Its story isn't as cool as it could've been and the lackluster monster design keeps it from matching "Resident Evil" and "Silent Hill's" intensity, but Obscure is a fairly enjoyable game that's worth picking up, especially for the price.
    • 66 Metascore
    • 60 Critic Score
    But the game lacks any sort of genuine thrills, and instead takes the easy way out, sticking with average design and a challenge level that's junior-high level at best.
    • 66 Metascore
    • 40 Critic Score
    The camera is horrible, the voice acting is well below average, the battle and movement system are extremely tedious, the story takes 10 hours to finally get anywhere... it's just problem after problem.
    • 66 Metascore
    • 70 Critic Score
    Those who already own Battle won't be motivated to drive to the store just to drop $40 on a couple of additional features.
    • 66 Metascore
    • 60 Critic Score
    The only major problem with Ape Escape is it doesn't really offer a thrilling gameplay experience. Much like the original, it lacks that all important "wow" factor.
    • 66 Metascore
    • 70 Critic Score
    All in all, this game is a lot of fun, and young and old gamers alike will have a blast playing as their favorite characters from the movie.
    • 66 Metascore
    • 70 Critic Score
    And aside from wanting to achieve better scores, there's little reason to return to Point Blank DS, though to be fair, it's best experienced in short, controlled bursts.
    • 66 Metascore
    • 70 Critic Score
    It's mostly for the kids, but Barnyard knows how to raise a little hay.
    • 65 Metascore
    • 60 Critic Score
    The game's on the short side, and it's for some reason a little easier than past incarnations, but it's a fun shooter that's great to play in short bursts. Plus, its zany characters and gorgeous FMV cut scenes put it so far over the top it'd be a crime not to pick it up.
    • 65 Metascore
    • 80 Critic Score
    The only real problem with Bankshot Billiards 2 is its requirement for multiple players to each have their own controller. With a turn-based game like billiards, I was hoping I'd be able to play with two of my friends by just passing the controller back and forth. Instead, I'm forced to wait for those three player sessions until I can afford another controller.
    • 65 Metascore
    • 40 Critic Score
    An acquired taste. There's so many things that make you really want to delve into its world, but then there's so many limitations that you run into that make you wonder what the point really is.
    • 65 Metascore
    • 60 Critic Score
    It's a fun title that is sure to fill hours with its entertaining gameplay!
    • 65 Metascore
    • 80 Critic Score
    The graphics and Mode 7 effects are stunning, the music is epic and superb, and there are tons of options to choose from, including over 20 fighters to unlock and 160 attacks to master!
    • 65 Metascore
    • 50 Critic Score
    The controls from this port are done relatively well, but the overall gameplay prevents this game from standing out as anything more than an average game at best.
    • 65 Metascore
    • 60 Critic Score
    While there's nothing here that hasn't been done in other games like "Re-Volt," the graphics and physics make this game worth a look.
    • 65 Metascore
    • 80 Critic Score
    The gameplay goes deeper than expected with stealth elements and the ability to build a fearful reputation and then kicks it into high gear with some thrilling racing sequences.
    • 65 Metascore
    • 60 Critic Score
    The single player aspects are only entertaining for a short period of time, and even in multiplayer the game can't compare to "Super Smash Brothers." It can be a worthy purchase, but only if you have a group of friends, a multi-tap, and no GameCube.
    • 65 Metascore
    • 60 Critic Score
    Original it is not, this is "DDR" clone all the way. And not even a memorable one.
    • 65 Metascore
    • 60 Critic Score
    It's actually quite a bit of fun in the few hours that it lasts, and has every bit of the Animaniacs' ridiculous humor poured into it.
    • 65 Metascore
    • 80 Critic Score
    The adventure that the programmers originally had in mind is finally at hand, complete with multiplayer options galore, a lengthy adventure, and a presentation that's stellar.
    • 65 Metascore
    • 60 Critic Score
    Had the graphics been retouched a bit, the pace been picked up, the sound been reworked, and multiplayer been considered, this could've been the luxury yacht of war games.
    • 65 Metascore
    • 60 Critic Score
    The lack of sea units and carriers of any type make the title needlessly tedious.

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