Gamereactor UK's Scores

  • Games
For 839 reviews, this publication has graded:
  • 33% higher than the average critic
  • 8% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Skull Island: Rise of Kong
Score distribution:
  1. Negative: 51 out of 839
851 game reviews
    • tbd Metascore
    • 80 Critic Score
    Constance is a pretty nice Metroidvania, yet another one for the collection, one might be tempted to say. It feels good to play; for the most part, everything just works as it should and it actually touches on everyday topics that many can relate to. You might wish for a bit more innovation, since the game plays it safe within the Metroidvania genre, but a game doesn't necessarily need to set new standards to be entertaining and worth your time, and Constance is a great example of that.
    • 85 Metascore
    • 90 Critic Score
    This is a game, which while not particularly mechanically complex, has been crafted with such a clear creative vision that it's hard to fault. Every part of Mixtape feels as though it belongs, be it the stop-motion-like animated characters, the picturesque and colourful artistic direction, the straightforward but refined narrative premise, the incredible use of music that has been expertly curated. Mixtape is a movie brought to life in a way few can rival and while it may be over in a flash, what Beethoven & Dinosaur has presented with this game will leave a noticeable impression on you long after the credits roll. Seriously, go and play Mixtape. You won't be disappointed.
    • tbd Metascore
    • 80 Critic Score
    ZPF
    ZPF is definitely a shoot 'em up worth taking a closer look at. Technically speaking, it's very impressive, and had it been released on the Mega Drive during the console's heyday, we'd probably have mentioned it in the same breath as classics like Galenancer, Thunder Force and Truxton. It gets most things right and really only falls short in that there is sometimes a bit too much happening on screen at once, and that the game's wildly varied environments don't quite give it a sense of cohesion. But with its satisfying upgrade system and a highly customisable difficulty level, it's a must-have for any shoot 'em up fanatic's collection.
    • tbd Metascore
    • 90 Critic Score
    Gorn 2's virtual brawling is entertaining time-killing fun, whose strengths lie in its consistently high-quality execution and silly premise. The story provides a suitable reason to fight and the game also offers the chance to take on various challenge battles outside the main story. Although you end up facing the same enemies a bit too often and the damage can be a bit too sensitive, Gorn 2 has taken the potential of the first game to the next level and made whacking its rubber foes even more fun.
    • 87 Metascore
    • 90 Critic Score
    Saros is a fantastic example of just how much good can come from giving a razor-sharp developer the time and freedom to create the game they want from a clear vision. For whilst Saros is, in scope, Housemarque's biggest game to date, it still feels laser-focused in its desire to bring bullet hell into a 3D space and equip the whole thing with an engaging sci-fi story set in a fantastic world.
    • 87 Metascore
    • 80 Critic Score
    Minishoot's Adventures has nothing new to say about twin-stick shooters, shmups, or the typical Zelda formula. It's the things you know, just remixed in an innovative way, and perhaps that's enough. It doesn't change your relationship with these respective genre frameworks, apart from convincing you that these frameworks are flexible enough for this sort of thing to be entirely feasible, and that's probably a victory in itself.
    • 71 Metascore
    • 80 Critic Score
    The team behind Tides of Tomorrow made a name for themselves with the brilliant Road 96 and Road 96: Mile 0 - both of which were great stories. Tides of Tomorrow is no different, and the game had no trouble keeping me hooked during the 11-13 hours it took to complete. DigixArt are good at telling compelling stories, and they do so again with this game; this time, they spice it all up with this 'asynchronous multiplayer' mechanic, which is certainly a nice gimmick - and which makes the game one of the freshest narrative adventure games we've seen in a long time.
    • tbd Metascore
    • 80 Critic Score
    Arcadia Fallen II has pleasantly surprised me. I could easily see myself going back to play the first game just to get the full story. If you're a fan of visual novels, this is a really good choice with a strong story, good characters and solid dialogue. It's a quiet game. A game you play over a hot cup of coffee. Or tea with a little bit of honey in it.
    • 83 Metascore
    • 90 Critic Score
    Vampire Crawlers is nothing short of outstanding and its possibilities are dizzying. Play at your own risk, for this is, if possible, even better and more polished than its predecessor.
    • 77 Metascore
    • 80 Critic Score
    There is so much charisma exuding from this game it's almost hard to dislike it and the pacing and gunplay is strong enough to keep you entertained when you aren't dazzled by the incredible art and animation.
    • 76 Metascore
    • 90 Critic Score
    Replaced is, after all, about emotion, which it has in abundance, with a story that resonates deeply, feels refreshing without reinventing the wheel, and, moreover, doesn't feel the need to provide all the answers.
    • tbd Metascore
    • 80 Critic Score
    If you choose to take on Elemental: Reforged, you'll get a competent 4X game with slightly dated graphics and not the most knowledgeable of AI opponents. Thanks to the fact that you do so much else during the course of the game, it rarely gets boring. Although this title is the best in its series, I think certain competitors like Age of Wonders 4 offer sharper experiences today.
    • 74 Metascore
    • 80 Critic Score
    Darwin's Paradox! may be here for a good time, not a long time, but what a good time it is. Bringing classic platformers up to more modern standards, it proves a short, sweet, mechanically sound experience that I'll gladly take more of if ZDT Studio wants to bring this plucky octopus back to our screens.
    • 91 Metascore
    • 90 Critic Score
    If you're playing with a controller and have a reasonably good PC, Death Stranding 2: On the Beach is the ultimate version right now. If you want to experience this classic and have the opportunity, this is definitely the version I'd recommend. Death Stranding 2: On the Beach is a masterpiece and as close to art as a game can get.
    • 77 Metascore
    • 80 Critic Score
    Crimson Desert can be a place where you can lose yourself for months as a player, but don't expect all those hours to be spent on an enriching adventure in a world that, I repeat, is wonderful. I can overlook certain technical issues given the scale of the project and because they may be fixed with a patch, but there are simply too many design conflicts across all the systems operating simultaneously for me to call it a 'masterpiece'. If you can simply live with that and enjoy the journey, even without necessarily understanding where it leads, then this open world is worth a try.
    • 82 Metascore
    • 90 Critic Score
    The Ghost of Glamping is brilliant through and through—fun without being superficial, lighthearted without feeling silly, and with a narrative thread and coherence that many other games can only dream of. Quack-tacularly entertaining.
    • 76 Metascore
    • 80 Critic Score
    Docked may essentially be all about moving heavy things, but it does so brilliantly, and sitting behind a joystick on any of the machines is, as we know from an old internet legend, what gives you power. So, I find it difficult to see how this type of simulator could be made in a more entertaining way than Docked actually manages to do.
    • 82 Metascore
    • 90 Critic Score
    Midnight is a very solid expansion. Levelling remains exciting, gear acquisition feels less tedious, and Blizzard clearly understands what makes the game work. It's World of Warcraft at near its finest once again.
    • 84 Metascore
    • 80 Critic Score
    Inazuma Eleven: Victory Road has its problems: certain aspects are too repetitive and monotonous, and all the many point systems can be difficult to understand, but overall it is a really good game.
    • 79 Metascore
    • 80 Critic Score
    WWE 2K26 is the best the series has to offer in the ring, and most game modes have been improved from last year, but the introduction of this new season pass may scare many away.
    • 83 Metascore
    • 80 Critic Score
    Planet of Lana II: Children of the Leaf does not set any new standards for the genre and continues in the footsteps of the first game, so if you liked Wishfully's debut game from 2023, this sequel is a no-brainer.
    • 85 Metascore
    • 90 Critic Score
    Esoteric Ebb is simply a lovely RPG that puts player agency front and centre. Its world is fantastically immersive, deep, and invites you to stay a while with charming visuals, characters, and lore so detailed I'd gladly take another game or two set in this world.
    • 89 Metascore
    • 90 Critic Score
    I have had a very pleasant time in Pokopia, which never ceases to feed me with new things to do. Pokémon's living conditions must be improved, items must be built, and properties must be planned. We've probably all experienced the kind of game where you repeat the mantra "I'll just do this too" over and over again until you finally look up and realise that it's five in the morning and you haven't slept a wink. That's my experience of Pokopia in a nutshell, and I already feel the urge to dive back in.
    • 79 Metascore
    • 80 Critic Score
    The Disney Afternoon Collection has given us a proper Disney collection that we can carry with us on our Switch 1 and 2. If we had got a few more SNES titles and they had been given the same love as the NES titles, I would probably have been willing to raise the rating on this collection even more.
    • 90 Metascore
    • 90 Critic Score
    I highly recommend Resident Evil Requiem for anyone who only has a Switch 2 or who particularly enjoys switching from TV to handheld mode (with headphones, of course). If you're not looking for maximum fidelity and visual luxuries above all else, this is a very serious port that knows where to make sacrifices and therefore retains the shock value and immersion of the lead version, a great job by Capcom and automatically one of the best games in the Nintendo Switch 2's young catalogue.
    • 89 Metascore
    • 90 Critic Score
    Resident Evil Requiem is a fantastic example of why this series continues to thrive, it's a truly great experience that will have you smiling with glee, quivering with fear, and pumping a fist in the air out of thrill.
    • 81 Metascore
    • 80 Critic Score
    If you are a PlayStation owner who has been eyeing Avowed on Xbox and PC, you now have the opportunity to jump into the adventure here, and you can do so with confidence. It's still an excellent fantasy role-playing game, and it has only been improved by the major Anniversary Update, which is included in the PlayStation 5 version at launch.
    • 76 Metascore
    • 80 Critic Score
    In a perfect world, I would have liked some extra graphical options allowing this version to feel even closer to the PC one, such as being able to turn off the dreaded motion blur. I also would have loved anything that made this adventure feel entirely new no matter if you've played before or not, such as some aforementioned combat tweaks. However, the world isn't perfect. Nor is Warhorse's first go at recreating medieval Bohemia, but it is beautiful. Made even more so by this Next-Gen Edition, which is a fine reminder or fantastic introduction to Henry's debut.
    • 71 Metascore
    • 80 Critic Score
    My concerns about this game turned out to be unfounded, which, as a Roiland enthusiast, I'm very happy about. As I said, even though the Rick and Morty creator isn't involved in running Squanch Games, he left his DNA behind, and it clearly still permeates the game development over there. And that's something you either love or hate. I like it, and I like High on Life 2.
    • 88 Metascore
    • 80 Critic Score
    The style, writing, and visuals are pure McMillen and if you've been hankering for more of that gritty and sometimes puerile 2010s humour from The Binding of Isaac, Mewgenics delivers in spades.

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