GameNow's Scores

  • Games
For 443 reviews, this publication has graded:
  • 56% higher than the average critic
  • 2% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Sims Bustin' Out
Lowest review score: 0 Britney's Dance Beat
Score distribution:
  1. Negative: 64 out of 443
443 game reviews
    • 64 Metascore
    • 42 Critic Score
    The graphics are muddy and blocky, making it difficult to tell what's happening, even with the brightness turned all the way up. [June 2002, p.86]
    • GameNow
    • 64 Metascore
    • 50 Critic Score
    If it wasn't for the inexcusably idiodic enemy intelligence and questionable controls, this might have been a great game. [Aug 2003, p.30]
    • GameNow
    • 64 Metascore
    • 75 Critic Score
    A console-friendly RTS that delivers lots of tactical action without the headaches of ports like "Commandos 2." [Sept 2003, p.59]
    • GameNow
    • 64 Metascore
    • 67 Critic Score
    You'll probably even appreciate its tight gameplay, too, but just be prepared to get real sick of waiting on robots and tanks. [Dec 2002, p.64]
    • GameNow
    • 64 Metascore
    • 50 Critic Score
    This game does nothing new except offer a ton of foul language to get you in trouble with the 'rents. Next, please.
    • 63 Metascore
    • 75 Critic Score
    While Nemo is a short game overall, most of the levels are pretty fun, and I found myself repeating them to beat my playtimes and to win starfish, which open up minigames and concept art. [Aug 2003, p.29]
    • GameNow
    • 63 Metascore
    • 0 Critic Score
    What a horrible disappointment... Worst of all, BG is a difficult game; I mean, it's hella hard...The first level alone was nearly impossible and there's no training mode! [Jan 2004, p.64]
    • GameNow
    • 63 Metascore
    • 75 Critic Score
    A really good game, despite the fact that Mickey Mouse is the main character. I just wish it was longer.[Oct 2003, p.52]
    • GameNow
    • 63 Metascore
    • 42 Critic Score
    The game's one saving grace is the hand-to-hand fighting. It feels good to beat the crap out of people, straight up. [Aug 2003, p.27]
    • GameNow
    • 63 Metascore
    • 58 Critic Score
    The puzzles suck; they're often obscure to the point of being ridiculous. Key items are frequently out of frame or hard to see, making progress without a cheat sheet nearly impossible.
    • 63 Metascore
    • 50 Critic Score
    A mixed bag, providing plenty of fun action, along with some aggravation. [Nov 2003, p.60]
    • GameNow
    • 63 Metascore
    • 50 Critic Score
    It's too bad that only about half of Rayman Arena is fun to play. [August 2002, p.65]
    • GameNow
    • 63 Metascore
    • 42 Critic Score
    Tries to capture the excitement and intensity of old-school 2D shooters, but the end product is just a boring hodgepodge of gaming cliches. [Oct 2003, p.49]
    • GameNow
    • 62 Metascore
    • 67 Critic Score
    Since there are no multiplayer options, replay value is kept to a bare minimum once the ride's all over. [Aug 2003, p.35]
    • GameNow
    • 62 Metascore
    • 42 Critic Score
    Aside from its lousy story, poorly designed levels, and uninspired character design, Alter Echo does have some good points - tight control, pretty visuals, decent cameras, and smart A.I. [Nov 2003, p.58]
    • GameNow
    • 62 Metascore
    • 83 Critic Score
    As an online game, Tetris Worlds works really well, and I never encountered a bit of lag. [Sept 2003, p.58]
    • GameNow
    • 62 Metascore
    • 50 Critic Score
    This title would be a lot of fun, if only the hero wasn't such a headache to control. [Jan 2003, p.58]
    • GameNow
    • 61 Metascore
    • 67 Critic Score
    A decent soccer game for kids. [August 2002, p.46]
    • GameNow
    • 61 Metascore
    • 42 Critic Score
    Most combos can be executed by repeatedly pressing either Punch or Kick, and special moves are ridiculously simply to perform. [July 2003, p.62]
    • GameNow
    • 61 Metascore
    • 58 Critic Score
    Although SOF2 is ultimately just disposable entertainment - the kind of game you'll forget about minutes after beating it. [Aug 2003, p.33]
    • GameNow
    • 61 Metascore
    • 58 Critic Score
    The puzzles suck; they're often obscure to the point of being ridiculous. Key items are frequently out of frame or hard to see, making progress without a cheat sheet nearly impossible.
    • 61 Metascore
    • 83 Critic Score
    The real fun began when I grabbed a few friends and switched from the main Air Ride to the Top Ride and City Trial modes. [Nov 2003, p.66]
    • GameNow
    • 60 Metascore
    • 75 Critic Score
    My only dis (negative comment) goes to the control and camera, which are both kinda whack (somewhat sluggish), and Timmy's all Fat Albert, yo (moves like a sack of bricks). [Jan 2004, p.50]
    • GameNow
    • 60 Metascore
    • 42 Critic Score
    Control also lags, as the players here feel more like they're skating around an ice rink tha[n] running around a football field. [Sept 2002, p.50]
    • GameNow
    • 59 Metascore
    • 58 Critic Score
    Not a terrible game by any stretch, but there's better stuff out there. [Sept 2002, p.48]
    • GameNow
    • 59 Metascore
    • 42 Critic Score
    A great concept, but it's not worth a purchse. [Feb 2003, p.51]
    • GameNow
    • 59 Metascore
    • 58 Critic Score
    As you get deeper into the game, the attack/defense system starts to make sense, and the whole play experience becomes very tense and strategic. [Mar 2003, p.40]
    • GameNow
    • 59 Metascore
    • 50 Critic Score
    If it weren't for the new stages, I might have given this game a whole letter grade higher. Instead, I found myself doing tedious, repetitive work...when I should have been having fun. [Nov 2003, p.70]
    • GameNow
    • 59 Metascore
    • 67 Critic Score
    Slick enough to make wading through oceans of thugs, robots, and enemy ninjas a pleasure. [Nov 2003, p.46]
    • 59 Metascore
    • 83 Critic Score
    If you like strategy, but don't want something super hardcore (like say "Dynasty Tactics 2"), this is your game. [Nov 2003, p.53]
    • GameNow

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