GameNow's Scores

  • Games
For 443 reviews, this publication has graded:
  • 56% higher than the average critic
  • 2% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Sims Bustin' Out
Lowest review score: 0 Britney's Dance Beat
Score distribution:
  1. Negative: 64 out of 443
443 game reviews
    • 59 Metascore
    • 58 Critic Score
    With a long-winded (yet basic) story and frustrating combat, the game just tends to drag on a little too much. [Dec 2002, p.63]
    • GameNow
    • 59 Metascore
    • 33 Critic Score
    The opponent A.I. is just so incredibly bad that only the most spectacularly untalented gamers will ever have to worry about coming in any worse than third. [Sept 2003, p.55]
    • GameNow
    • 59 Metascore
    • 42 Critic Score
    Flat, uninspired, and generally unenjoyable. [Mar 2003, p.47]
    • GameNow
    • 58 Metascore
    • 25 Critic Score
    All told, I wouldn't wish this game on my worst enemy. [Jan 2003, p.61]
    • GameNow
    • 58 Metascore
    • 58 Critic Score
    Right away, you'll notice that the camera just doesn't work very well.. Promising but poorly designed 3D levels drag down the fun. [Nov. 2003, p.51]
    • GameNow
    • 58 Metascore
    • 42 Critic Score
    It's more like FFF thanks to the language. [Feb 2003, p.46]
    • GameNow
    • 58 Metascore
    • 25 Critic Score
    The combo-heavy action sequences are tedious, the stealth controls are sloppy. [June 2003, p.54]
    • GameNow
    • 57 Metascore
    • 25 Critic Score
    Anytime there are more than a couple cars onscreen, the game chugs and stutters like crazy. That's unforgivable on hardware this powerful. [Sept 2003, p.60]
    • GameNow
    • 57 Metascore
    • 67 Critic Score
    You know what's really weak, though? There are four Turtles—and they're a team, right? But only two heads can play this game simultaneously. I'm sorry, but I can't explain the logic behind that.
    • 57 Metascore
    • 58 Critic Score
    A short and somewhat frustrating experience. [May 2003, p.48]
    • GameNow
    • 57 Metascore
    • 16 Critic Score
    The longer you play, the worse this RPG gets... After a few hours, the hate sets in. [Nov 2003, p.64]
    • GameNow
    • 57 Metascore
    • 42 Critic Score
    This version isn't as good as the original. There's a lot of choppiness going on, most of the lighting effects have been dialed down, and the soundtrack is scratchy and distracting. [June 2003, p.39]
    • GameNow
    • 57 Metascore
    • 50 Critic Score
    I liked this game, even if I did find it excruciatingly tedious and repetitious at times. [Aug 2003, p.25]
    • GameNow
    • 56 Metascore
    • 67 Critic Score
    A smooth, polished game, and it's a lot of fun to play, especially for hardcore Turtles fans. It's just not very complex, and it's not all that long.
    • 56 Metascore
    • 16 Critic Score
    Oh, and "thumbs up" to the completely inane grappling system, awkward control, and megabuggy "visuals." [Jan 2004, p.59]
    • GameNow
    • 56 Metascore
    • 50 Critic Score
    While Gotcha Force definitely has visual punch and lets you lay the smack down on foes with your customized robot attack squad, it's a little on the bland side.
    • 56 Metascore
    • 25 Critic Score
    The games controls are clunky, the camera is spazzy, and the action stutters like crazy. [May 2003, p.41]
    • GameNow
    • 56 Metascore
    • 42 Critic Score
    Control-wise, I hate the slippery, jittery interaction between character and camera. [Jan 2003, p.52]
    • GameNow
    • 55 Metascore
    • 75 Critic Score
    Older Pokémon fans will become bored right away, but younger ones will have a blast.
    • 55 Metascore
    • 58 Critic Score
    Why port a PS2 title that wasn't very good? It's like re-releasing "Cool As Ice" in theaters - no thanks. [June 2003, p.56]
    • GameNow
    • 55 Metascore
    • 25 Critic Score
    A plodding, tiresome bore. [July 2003, p.59]
    • GameNow
    • 54 Metascore
    • 50 Critic Score
    Like a plate of pasta without the sauce: not bad, but missing all the flavor. [Sept 2003, p.57]
    • GameNow
    • 54 Metascore
    • 67 Critic Score
    Hardcore Sega fans will love it, but casual gamers will most likely become bored. If you love weird Japanese games, however, give me a try. [Aug 2003, p.29]
    • GameNow
    • 53 Metascore
    • 33 Critic Score
    Just a notch below "GameDay" as one of the year's most disappointing football titles. [Sept 2002, p.52]
    • GameNow
    • 53 Metascore
    • 0 Critic Score
    About the only way Dance Beat could be any worse is if it were poisonous to the touch, which, thankfully, it is not. [June 2002, p.87]
    • GameNow
    • 53 Metascore
    • 58 Critic Score
    This title is a good, solid Shemp. [June 2002, p.87]
    • GameNow
    • 53 Metascore
    • 33 Critic Score
    It's just too bad fate dropped its pants and crapped on this one. [Nov 2002, p.66]
    • GameNow
    • 52 Metascore
    • 67 Critic Score
    Story aside, there's some pretty decent action here. Gameplay includes straight-up action, light puzzle solving, and fast-paced racing. The variety keeps things fresh and ensures you won't become bored.
    • 52 Metascore
    • 16 Critic Score
    The sloppiest major game release I've ever played... an inexcusable mess. [Sept 2003, p.50]
    • GameNow
    • 51 Metascore
    • 75 Critic Score
    It's beautiful, it's fun, and it's hilarious to boot. [Jan 2004, p.59]
    • GameNow

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