GameMAG's Scores

  • Games
For 678 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Keeper
Lowest review score: 10 The Bookwalker: Thief of Tales
Score distribution:
  1. Negative: 30 out of 678
679 game reviews
    • 69 Metascore
    • 60 Critic Score
    If you still really want to play The Callisto Protocol it would be wise to wait for any upcoming updates and significant price drop.
    • 62 Metascore
    • 60 Critic Score
    Broken Pieces manages to be a fine start for the studio. Now we can hope that the future will bring more great games from this dev team.
    • 66 Metascore
    • 60 Critic Score
    Yasha: Legends of the Demon Blade is a fairly standard and simple roguelike game with nice graphics and a combat system that can be frustrating with its linearity and lack of variability.
    • 50 Metascore
    • 60 Critic Score
    1348: Ex Voto is a rough-around-the-edges project that still manages to be engaging. With a bigger budget and proper polish, it could have stood alongside Hellblade: Senua's Sacrifice or A Plague Tale: Innocence, but that didn't happen.
    • 77 Metascore
    • 60 Critic Score
    The campaign part of Call of Duty: Modern Warfare II is a mixed bag. On one hand it's easy to see how the team behind the game tried to break new ground with gameplay scenarios, but on the other hand a lot of those ideas feels undercooked.
    • 59 Metascore
    • 60 Critic Score
    Even if the developers will manage to fix all the gamebreaking bugs with subsequent patches, the core issues like a weak battle system, mediocre plot and lazy worldbuilding are not going anywhere. The only thing that can motivate you to see this game through is Ary's never ending charisma and a chance to see some narrative closure.
    • 73 Metascore
    • 60 Critic Score
    If the trailers successfully convinced you that One Piece Odyssey is of a scale of something like Dragon Quest, then you've been fooled. What we have here is just another mid-budget title that is aimed at the fans of the original One Piece manga and anime. This time with a jRPG coat of paint.
    • 58 Metascore
    • 50 Critic Score
    Starfield: Shattered Space is a boring and disappointing add-on that can be put on par with Operation: Anchorage for Fallout 3.
    • 68 Metascore
    • 50 Critic Score
    The sins of Chains of Freedom are on a completely different plane: its ending is not a reward, but a long-awaited release from the monotony of life. And the further you progress, the more tedious and lengthy the endless battles become.
    • 65 Metascore
    • 50 Critic Score
    Nostalgic feeling is no longer enough.
    • 56 Metascore
    • 50 Critic Score
    The Walking Dead: Onslaught could've been a good replacement for Arizona Sunshine if it didn't have a forced grinding problem and weapon balance issues.
    • 69 Metascore
    • 50 Critic Score
    Captain Tsubasa: Rise of New Champions is a very primitive arcade soccer game with RPG elements based on the popular manga. Like many other projects based on anime and manga from Bandai Namco, it is made for inexperienced casual players, so there is no deep gameplay or any other interesting mechanics. Although if you are a big fan of Captain Tsubasa manga, you can add a few points from yourself to the final score.
    • 44 Metascore
    • 50 Critic Score
    If only the team behind Remothered: Broken Porcelain spent more time working on crucial plot points, character motivation and gameplay mechanics, then we could have a rather good game on our hands. As of now Broken Porcelain is just full of game breaking bugs, some of which the devs are desperately trying to get rid of. If you're planning to buy Remothered: Broken Porcelain anyway, at least wait some time before the game will be fixed.
    • 71 Metascore
    • 50 Critic Score
    Tower of Time is a collection of a poor ideas mixed with a few positive moments. The combat system is really interesting, but it is definitely not enough to keep the player engaged.
    • 60 Metascore
    • 50 Critic Score
    Although the episode ends with an interesting cliffhanger, the game itself turned out to be mediocre, so we have no desire to wait another couple of years for the second episode to appear.
    • 72 Metascore
    • 50 Critic Score
    If you are new to the series, this Dlala Studios project can be a entertaining and varied adventure with a fun co-op mode and a spicy sauce of hardcore. But for classics' fans, such a "return" may seem as a complete disappointment. In any case, sadly, campaign is terribly short.
    • 75 Metascore
    • 50 Critic Score
    Carrion has all the potential to become really interesting, but right now it feels like a technical demonstration of an incomplete concept.
    • 72 Metascore
    • 50 Critic Score
    House of Ashes is the third and the worst installment of The Dark Pictures, which makes us think that the whole anthology will end prematurely.
    • 56 Metascore
    • 50 Critic Score
    Deadly Premonition 2: A Blessing in Disguise could have been a good game and a worthy successor to the original, if the developers did not try to copy “True Detective” (unsuccessfully), but create more interesting characters and non-standard atmospheric stories. Future patches can fix the framerate, errors and bugs, but they can't change the artificially prolonged plot and a very limited number of characters. And this is completely disappointing.
    • 66 Metascore
    • 50 Critic Score
    Someday You'll Return has a great idea, beautiful Czech nature and a moderately exciting storyline, but just drowns in a boring and ridiculous gameplay.
    • 68 Metascore
    • 50 Critic Score
    Kiln is a concept of a decent game that was, for some reason, released in a raw state, sent to its certain death. Despite its interesting aesthetics, the gameplay core needs extensive polishing, but Double Fine simply doesn't have the time for that.
    • 57 Metascore
    • 50 Critic Score
    If you love co-op based games, just look elsewhere, or simply wait before Dark Alliance will get all the necessary fixes and story expansions. As of right now, you can ignore the game completely, even on Game Pass.
    • 58 Metascore
    • 50 Critic Score
    Dread Nautical is an example of how a great concept can turn into an equally brilliant disappointment. The game boils down to collecting items, searching for survivors, destroying a boss or a cluster of opponents, and repeating the same thing. Add to this a crooked camera, average graphics, poor balance of characters and ammunition, completely non-scary world where there is a collection of Necronomicon pages, but there is no place for the sticky horror of Lovecraft, and you get a mediocre product that you don't need to play.
    • 69 Metascore
    • 50 Critic Score
    A tiny boring plot, four new monsters for the series, and optimization of some game mechanics are clearly not enough for fans of the franchise, nor for ordinary players. The overall impression of the Expansion Pass, of course, can be formed only after the release of the final part - The Crown of Tundra. Now we can only say with complete confidence that The Isle of Armor is not worth the money.
    • 77 Metascore
    • 50 Critic Score
    Clash: Artifacts of Chaos fails to combine its interesting new ideas with contemporary design choices. Which is a shame given how unique the game looks.
    • 65 Metascore
    • 50 Critic Score
    Microids managed to update the cult classic quest in terms of visuals, but the developers of Syberia – Remastered treated the other elements carelessly, also simplifying the puzzles, which are one of the game's key components.
    • 69 Metascore
    • 50 Critic Score
    Eternal Strands is a pretty and yet a very shallow game, that is better be left ignored, unless you absolutely don't have anything else to play.
    • 79 Metascore
    • 50 Critic Score
    In every other respect, Luto appears and feels like just another game among the multitude of indie horror titles, albeit with aspirations of aesthetic depth.
    • 59 Metascore
    • 50 Critic Score
    Crown Wars: The Black Prince is a very tedious tactic that can only be recommended as an effective sleeping pill.
    • tbd Metascore
    • 50 Critic Score
    Looking at Battlefield REDSEC, it becomes clear that EA still hasn't fully thought through its post-launch support concept. In pursuit of content, the company released an outright raw battle royale that has proven to be hardly needed by anyone, judging by the Steam online statistics. And only the Gauntlet mode justifies the existence of this free-to-play offshoot.

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